The Castle in the Sky For 300 years, a castle has been seen flying over the world of Wu Xing. Its path has been charted by astronomers from various countries, and religious cults have called the castle their God. Some even have celebrations when it passes over their home. But there is always one question in the minds of the people: who lives in this castle? Astronomers spot lights from its windows, and water pouring forth in massive waterfalls. And sometimes an unfortunate soul will encounter manure raining from the skies, where it falls onto their fields or on their heads. Everyone knows there is life in this castle, but who are the people who live there? Well, you know the answer to this question because you live here. Your home is called Ziyou, or Freedom, and for generations your family has lived here. The castle has been sectioned off to provide living areas, bedrooms, gardens, and live stock areas. Cramped spaces are abound. Families and friends learn how to live together, and those that commit crimes are dealt with severely and swiftly. It is the 300th anniversary of your castle's flight in the sky, and everyone is gathering in the Dining Hall to listen to tales of its founding, and enjoy a plentiful feast. However, all is not well. An old debt needs to be repaid, and the castle dwellers are her victims. Background: - Knowledge about the surface world is scant and hard to come by. Libraries in the castle are cramped, and their books are not well tended thanks to the moisture in the air. Knowledge is typically passed down through oral tradition. - Humans are the only races that live in this castle. - There are no maps of the surface world. - Everyone knows each other in this castle. Some can have a good reputation, and others not so much. - This is a medieval fantasy game with ASIAN influences. The names, clothes, food, and locations must be Asian based. This does not mean you can type with Asian characters. Everything must be spelled out with the English alphabet. - How the castle functions will be revealed in the first chapter of this roleplay. And yes, this roleplay will be told with chapters. - I am taking a small group of players for this game. At most six people. This game is Invite Only, or through Requests. - This a retelling of my Pathfinder game, translated for forum roleplay. Expect a balance of roleplay and combat. Rules 1. This is an Invite Only roleplay, but I am open to Requests. Please note that the posting expectations for this roleplay are Intermediate. You can find the guidelines here. If you are requesting to join, please send me a PM. 2. Any sexual scenes must fade to black, or have a spoiler tag stating what the scene is about. Gore and violence is completely fine. 3. You may only play as a human in this roleplay. One character per player. 4. You cannot include more than what is asked of you in the Character Profile, and you must fill out all required fields. BE BRIEF. I don't want to read a chunk of text about your character. We can find that stuff out in the roleplay. 5. You cannot play a thief, mercenary, assassin, or crime lord. The people don't care for these kinds of people and you shall be punished harshly and swiftly for acting out. The castle does have its own militia, called The Order of the Cloud. 6. Loner characters piss me off, especially in this story that requires lots of social interaction. Shy or timid characters are allowed, but if you are someone who won't try to interact with others, but expect to others to provide you with that courtesy, I will ask you to leave. 7. I encourage magic, but your characters cannot be good at everything. If your character knows magic, they can only focus on a maximum of TWO schools. Fire, Earth, Air, Water, Healing, Dark, Illusions, etc., all count as schools. One school of magic takes One Skill Slot. These are the prohibited schools of magic: teleportation, mana drain, telepathy, telekinesis, necromancy, extra planar, summoning, voodoo, time travel, and pocket dimensions. I will not take mana into account, but after a strenuous and intensive fight, your characters must show some sort of exhaustion, and if pushed too far, could die. If you do not have magic listed as a Skill, you do not know any magic. 8. I will hijack your character if you are gone for an extended period of time or if I need to move the plot along. I encourage collaborative posts between players. Character Sheets Name: Age: Appearance: (Pictures only! Keep Asian influence in mind) Occupation: (Blacksmith, Baker, Gardener, Librarian, Storyteller, Painter, Healer, etc.) Five Words that Describe your Character: Skills: (Things that are associated with your job, magical prowess, quirky physical traits, or hobbies go here. These are things that your character has worked on for a certain amount of time. Personality traits like charming, perceptive, or lonely, cannot be used here.) 1. 2. 3. 4.