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Whoops sorry, the surname is Leeds.
 
Native Nation: Umoya

Role: eldest daughter

Name: Camira Gust
Age: 19

Looks:View attachment 54343
(W/out the glasses and different clothes)

Physical Description: Camira has a pale complexion, and cheeks that easily are filled with heat. Her eyes seem brown, but upon closer inspection, one would find that there is a ring around her pupils of brown, but her eyes are really green. She has a light sprinkle of freckles across her nose, and barely concealed bags nearly always under her eyes. Her clothes tend to consist of white silk capris and a white silk crop top, covered by any manner of linen in varying colors with a large tie at the waist. This outfit is almost the only thing she wears, as it gives her freedom of motion. Camira is also, to her chagrin, shorter than her younger brother at only 5'3".

Family: Father: King, Mother: Queen, Younger Brother: Allen

Lovers:N/A

Sexuality: Straight

Personality: Camira has always done her best to be the perfect daughter, dutifully studying arts and royal duties, but she has a fiery and passionate personality, with strong opinions she does her best to keep quiet, with which she is usually successful but occasionally she had an outburst of anger or opinion. With this disposition, she is passionate about other people's rights and is often found quietly but fiercely arguing with the advisors about descions made, she is also passionate about education and often has bags under her eyes from staying up late reading in the candle light.

Background: As a child, Camira was a bit of a wild child, often tacking dirt around the palace after playing in the gardens, but around ten she suddenly matured, and instead of getting mud on her skirts, she was staining her hands with ink. She had been introduced to fairy tales and developed a passion for reading and learning.
She also frequently hid behind curtains in windowsills to read and often overheard conversations she probably wasn't meant to, and after listening intently to many of these discussions she developed strong beliefs and would side with someone behind her curtains, now older she occasionally joins these conversations and tends to win them. Although older, and being much more mature now, she occasionally finds herself cartwheeling, dancing, and playing in the gardens, but only when she is alone and nobody is watching. It is her guilty pleasure, as she still likes the freedom she finds in both books and the outdoors.

Likes:
Books
Libraries
Rain
Gardens
Learning
Helping others
Holding debates
Sewing
Exotic Food

Dislikes:
stuffy dresses
Being a doll
People Disregarding her opinion
Not being taken seriously

Fears:
Losing her Home
Losing her Freedom
Death in any way shape and or form.

Other:
At this point, this is fairly final, but I'll probably still tweak it.
Native Nation: Iqwah

Role: Princess (Youngest)

Name: Sierra Frost

Age: 17

Looks:
img-thing


Physical Description: Standing 5'10" She is a very tall girl among others. She weighs rougly 119 Pounds making her under weight for her height. Born with white hair it was not dyed. Though appearing frail she spent her time out in nature giving her more strength than what would be expected.

Family: (Will add as it grows)

Lovers: None Yet.

Sexuality: Bi-Sexual

Personality: Sierra is a rather distanced girl. She finds time alone in the cold much more peaceful than time with her family. Though not an Anti-Social girl she finds it hard to talk to people unless she knows them well enough to put effort into speaking. When she opens up she is a very intelligent girl that loves nature more than anything. Her personality seems more of a defiant attitude towards the stereotypical outlines of her people. She keeps to herself more often than not.

Background: Sierra had always lived in the shadow of her older sister. Though never speaking much she always greeted people with open arms when she felt it was necessary. Considered mute for several months she began to speak again randomly one night. Since then she had been speaking at the coaxing of her parents more often. It was well known that she was a Scholastic individual as she either spent her time out in the cold or in her room studying. It wasn't untill she was fifteen that she discovered that she like her older sister was able to gain control over the beasts that stalked the wastes.

It was then when she was able to Tame a Large Wolf that it became apparent to the rest of her family. She normally walked about in the cold to practice her elemental abilities during the day and it wasn't thought much until she brought it back and gave it a name. From that day she had fallen in love with 'Aurora' her new Wolf. Whenever she went out it followed her and she found more company in it than many humans she was around. It then dawned on her that perhaps she was more barbaric in the sense that she preferred nature over humans.

By this time she had practiced with her elemental powers over several years outside of the guidance of her parents. She did not want to be taught. She wanted to experiment and she used the mind she shaped through books to put it to the test. She learned of the weather patterns. She learned of the Ice and the world beyond. And finally when caught alone in a blizzard and caught between life and death she quelled its raging strength and tamed the weather on her own. She returned to her home a day later but did not speak of her near death experience or of what had happened. Only her sister knew what had happened to her.

Now just turning Seventeen she has opened up more to those around her but keeps most of her conversation limited to just two sentences unless it is with her sister. Trusting her than her own parents she can be found walking with her when possible but also still in her own room teaching herself new skills with her castles large library. When not studying she now finds herself out side of the castle normally wrapped up to hide her identity. She finds herself mingling with her Kingdoms people more often than not even though she knows she is not the Heir. During this time she sees what is happening and normally tries to fix it without making her presence known. This is normally done by her leaving notes for the palace guard or even for her parents rather than speaking.



Likes:
The Cold
Nature
Animals
Quiet
Water
Ice
Singing (No one has heard her sing... yet.)



Dislikes:
Large Crowds
Tight Dresses
Enclosed Spaces
Fire
Being Forced to Speak.
Forced Situations



Fears:
Being Lit on fire
Being eaten alive.
Falling to her death.

Other:
Native Nation: Umoya

Role: Youngest Son

Name: Allen Gust

Age: 16

Looks:
tumblr_m82ydkqMam1r6809m.jpg


Physical Description: Much like his older sister, Allen has brown hair and green eyes. His complexion is fair and when he blushes it is obvious. He stands at 6'0 and is thin.

Family: Father:King, Mother:Queen, Sister: Camira

Lovers: None (Possible Healer?)

Sexuality: Closet Bi-sexual

Personality:Allen is strong willed and stubborned, rarely will be give up something he believes in no matter what. He likes to take things slow and examine all options before he chooses what to do. He can get frustrated and stressed at times where he wont talk to anyone and will just lock himself in a room. When getting visions of the future, he will become unresponsive and when he comes back he will be struck with a headache. Sometimes he will get signs that he is about to have a vision so he will go to one of the healers so that once its over he can get medicine or rest. Due to being the youngest son, he can be cocky at times but he really has a big heart and once you hurt him, its almost impossible to get his trust back.

Background: As a child, Allen was a nice, quiet boy who would do as he was told. He would study, train and clean whenever he needed to and would help his sister if she needed it. He rarely spoke to anyone who wasn't his family. However, once he turned 12, his behavior did a 180, just as his sisters had done when she was 10. He started going out at night to hang out with friends, doing sports and socializing with people outside the royal family. He began to be reckless and would play tricks around the castle, though never ones that would cause too much damage. Now, he is seen as quiet popular with the ladies but he has yet to take any one of them out.

Likes:
The dark
Flying
Breaking the rules
Exotic food
Wine

Dislikes:
Getting caught
Getting disciplined
Getting seen as not as good as his sister
His headaches


Fears: 1. Being alone 2. Losing his family 3. His sexuality being found out
Other:​
Has Asthma
Native Nation: Iqwah


Role: King's Guard


Name: Sir Kota Breakhaven


Age: 25


Looks:

jon-snow-image_500x570.jpg



Physical Description: 6'0", 180 lb., shaggy black hair, rough beard, dark eyes, and a leanly muscular build. He is normally attired in warm leathers and a fur-lined cloak for the colder climes of his native environment.


Family: None


Lovers: None


Sexuality: Straight


Personality: Unlike many other knights, he is low-born, crass, sarcastic, and arrogant. He holds little regard for "honorable combat," since it was through assassination rather than battle on the field that secured Haven for him (see Background). Kota is a man who fights to win and knows that even if a warrior wins a thousand fights, he can only lose one. He is willing to use underhanded tactics in a fight, such as leaving cuts across the head to bleed into an opponent's eye, kicking dirt in their face, trips, tangling an enemy's weapon in a cloak, and using the environment to thwart an enemy's advance.


Background:

Kota was born to a simple fisherman and expected to live out his life in obscurity. That all changed when the war between the four nations led to his conscription, where he served as a footman for one of the minor noble lords. To the astonishment of all, he proved to be a naturally-gifted fighter. Wielding spear and blade, he participated in a dozen major battles as well as multiple smaller missions over the span of five years. He was eventually assigned to take a nearly impenetrable fortress called the Haven. The Battle of Haven would have ended in disaster, had Kota not rallied the surviving troops into a small strike force that successfully assassinated the Haven's command staff in a single night through underhanded means. While many knights disparaged Kota's methods, none could deny their effectiveness. Kota was awarded a knighthood for winning the Battle of Haven as well as his seemingly preternatural talent for killing. He took the surname "Breakhaven" for his success in capturing the fortress.

Now, Kota serves his liege lord as a bodyguard. Though never formally trained, his talent for combat has earned him a fearsome reputation. He relies on a swift, versatile fighting style that is difficult to predict and utilizes unusual angles of attack to penetrate the opponent's defenses. He is a superbly skilled swordsman, but it is with the spear that his talents truly shine. With a spear in hand, he can demolish ten men single-handedly.



Likes: Fighting, fishing, meeting strong opponents to duel.


Dislikes: "Honorable" behavior, courtly intrigue.


Fears: Not being able to fight again, settling down, failing his king.


Other: Has a rivalry/profesisonal respect for @Cephalo 's character.
168y2vd.jpg

[ Aurora (?) | 16 ½ Years Old | Kingdom of Umilo | The Princess of Umilo ]

  • Standard Information
    • Height: 5'7" Ft
    • Weight: 126 Lbs
    • Body Type: Lithe Body Type
    Outer Appearance
    • Hair: Light golden brown hair colors with natural blonde high lights. Her hair has a natural wave to it and is always in a braid.
    • Eye(s): Almond shaped eyes framed with thick short lashes. Her pupil is a pale blue color with specks of green.
    • Skin Tone: Bronze
    Distinguishable Features
    • Birthmark(s): Her birth marks resemble paint blotches in a trail on her back.

  • Family
    • Father: (_____)
    • Mother: (_____)
    • Brother: (_____)
    Lover(s)
    • [ T A K E R (S) ? ]

  • Sexuality
    • Poly-Sexual
    Personality
    • Merciless, Regal, Naive, Obedient, Dreamer, Greedy, Arrogant, Hypocrite, Sycophant
    Like(s)
    • Dragons (Pity that they're dead)
    • Pretty gowns & jewels
    • Knights & Gallant Princes
    • Giving Orders
    • Giving Punishments
    • Animals
    Dislike(s)
    • Grotesque People/Things
    • Being underestimated
    • Being looked down upon
    • Arrogant people
    • The sight of a beheaded man/woman
    • Winter
    Fears
    • Fear of Rape
    • Fear of Excruciating Pain
    • Fear of Destitution

  • Biography
    • Toddlerhood: Aurora was born into a royal family, fate has smiled upon her. She escaped the random fate of destitution and middle class. The babe was treated the best as the servants and maids could do. She was pampered with the best clothes of Umilo and spoiled with an abundant of toys and goodies. The life was a breeze.
    • Childhood: At the age of five the girl was told multifarious stories about gallant knights and pretty princesses -- she became infatuated with the idea of a knight or prince saving a princess. Aurora had male servants to pretend to be her knight. It was cute scene to watch but it was truly pitiful. The maid servants would walk past by whispering about the princesses strange antics. Aurora would where rather warm clothes, despite the heat, the clothes were often poofy and ostentatious, not normal for Umilo citizens or royals to wear.
    Other than that, the princess was given tutors. She was given the opportunity to learn how to read, write, and act like a lady in front of potential suitors. Her teachers were mostly men and one noblewomen who married a powerful man in the Kingdom (other than the King). She was taught how to hold up a conversation, how to dress, basic etiquette, and how to always be graceful. Being a Umilo she was easily frustrated with all the work and started many tantrums -- Aurora pulled her hair, flipped tables, and ripped pages out of books. The young girl was a terror when she was frustrated.
    At the age of ten she understood everything. An almost perfect princess.
    • Early Teens: Once she reached the age of fourteen she noticed a few changes. Her body matured, her actions became less rash, and her mind matured. She no longer laughed at idle things nor did she threw exaggerated tantrums. The princess was poised most of the time never letting a single hair go out of place. Every party she attended to, she was festooned with jewels, and her clothes was embellished with intricate patterns and designs. It was almost impossible not to notice the princess. The attention given to her at these parties was sweet euphoria. She enjoyed the attention of others, the jealousy of girls her age, and the approval of her elders.​

  • [ E D I T ]


I'm not done with Aurora. Just letting you guys know.

@BlackOrchid
What the Royal families (Umilo) name? Do I make it up or...?
All are accepted!!
 
I'd tell you to reserve me a knight of Ithunzi, but I'll probably get the CS up by the end of the day anyway.
 
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Sir Terran Roule, #3a25f7
Native Nation:
Ithunzi
Role:
Knight
Age:
42
Looks:
Oh, why don't you just look to the right already?
Physical Description:
Terran stands at 5'11" and weighs roughly 170 lbs. He has slightly tanner-than-average skin of a citizen of Ithunzi and dark hair and eye color. Broad-shouldered, he has more upper body strength than lower body strength. As a knight, he wears metal armor and chain mail but only when he has to. He would much rather wear something less heavy especially with his weapons.
Family:
His father, Sidgard, is an old knight. His mother, Rosalyn, is a noble lady. All his relatives, cousins, aunts, and uncles have some tie to the court.
Lovers:
None
Sexuality:
Bisexual
Personality:
Deadpan and stoic, Terran is a high-born knight. He seems to be calm and has a dry humor at first but it is seen that he is actually quite temperamental and has a curious mind. He fights through honorable combat, the only way to fight as far as he is concerned, but would like to see what would happen if he mixed war and science together. He has a firm moral code and became who he is through blood and sweat. Normally, he would have been one of the noble children who thought they could get whatever they wanted but he had struggle to become who he is now.
Background:
Born into the illustrious Roule family, Terran was expected to become a knight or have some other form of affiliation with the court of Inthuzi. When he grew up surrounded by family and instructors who taught him how to fight, he was interested in the technological advancements going on right outside his windows. As a child, he grew up believing in his family and upholding his legacy; every male in his family became a knight, and he'd be a disappointment if he wasn't.

When he began his sparring lessons, he failed miserably. Scrawny and lanky, he barely had the strength to lift up a practice sword. His father continued to pressure him into doing better and being stronger until Terran could do even better than what his peers could. Before, he would have attended his lessons and the moment they were over he would go and see all the technological advancements for himself. He'd learn science in the libraries and find buildings where he could go watch. Instead, he would have to spar and train until he mastered a move and dropped from exhaustion.

He became a knight through the typical way: high-blooded supremacy first and ability second. Terran was much better at long-term strategy and large-scale tactics than individual battles. Over the years he had bulked up and became great through practice. Gaining knighthood, he made his family proud but he still isn't passionate about it to their chagrin. He's still enamored by technology and wants to help with the scientific advancements.
Likes:
Peace, honor, science, strategic games (chess), animals
Dislikes:
Chaos, smoldering heat, direct sunlight, orders that go against his personal code
Fears:
  • Being a knight forever
  • Breaking his morals
  • Dishonoring his family legacy
Other:
Has a rivalry/professional respect for @Razilin's character.
 
Sir Terran Roule, #3a25f7
Native Nation:
Ithunzi
Role:
Knight
Age:
42
Looks:
Oh, why don't you just look to the right already?
Physical Description:
Terran stands at 5'11" and weighs roughly 170 lbs. He has slightly tanner-than-average skin of a citizen of Ithunzi and dark hair and eye color. Broad-shouldered, he has more upper body strength than lower body strength. As a knight, he wears metal armor and chain mail but only when he has to. He would much rather wear something less heavy especially with his weapons.
Family:
His father, Sidgard, is an old knight. His mother, Rosalyn, is a noble lady. All his relatives, cousins, aunts, and uncles have some tie to the court.
Lovers:
None
Sexuality:
Bisexual
Personality:
Deadpan and stoic, Terran is a high-born knight. He seems to be calm and has a dry humor at first but it is seen that he is actually quite temperamental and has a curious mind. He fights through honorable combat, the only way to fight as far as he is concerned, but would like to see what would happen if he mixed war and science together. He has a firm moral code and became who he is through blood and sweat. Normally, he would have been one of the noble children who thought they could get whatever they wanted but he had struggle to become who he is now.
Background:
Born into the illustrious Roule family, Terran was expected to become a knight or have some other form of affiliation with the court of Inthuzi. When he grew up surrounded by family and instructors who taught him how to fight, he was interested in the technological advancements going on right outside his windows. As a child, he grew up believing in his family and upholding his legacy; every male in his family became a knight, and he'd be a disappointment if he wasn't.

When he began his sparring lessons, he failed miserably. Scrawny and lanky, he barely had the strength to lift up a practice sword. His father continued to pressure him into doing better and being stronger until Terran could do even better than what his peers could. Before, he would have attended his lessons and the moment they were over he would go and see all the technological advancements for himself. He'd learn science in the libraries and find buildings where he could go watch. Instead, he would have to spar and train until he mastered a move and dropped from exhaustion.

He became a knight through the typical way: high-blooded supremacy first and ability second. Terran was much better at long-term strategy and large-scale tactics than individual battles. Over the years he had bulked up and became great through practice. Gaining knighthood, he made his family proud but he still isn't passionate about it to their chagrin. He's still enamored by technology and wants to help with the scientific advancements.
Likes:
Peace, honor, science, strategic games (chess), animals
Dislikes:
Chaos, smoldering heat, direct sunlight, orders that go against his personal code
Fears:
  • Being a knight forever
  • Breaking his morals
  • Dishonoring his family legacy
Other:
Has a rivalry/professional respect for @Razilin's character.
Accepted :D
 
I'm thinking about creating a few more characters, so far I'm playing a Ithunzi Queen and Prince. I was thinking about playing a servant or a maid, or possibly a knight? I'm open to suggestions and developing relationships with other Characters...
 
You can make a Maid for Sierra. It would be interesting as she doesn't speak to people. She normally writes it down and gives it to them. You could be her knight and that would be really interesting. She wouldn't know what exactly to do lol.

@BlackOrchid
 
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I'm open to friendship affinity with Xu or my Umilo general, Betram.

I'll be posting him on Monday.
 
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^_^ Sounds good. Hmm, I'll definitely make a Character for Iqwah and A character for Umilo.
 
I need to think of ways to advertise this. I made a banner... >___<
 
Well... It doesn't have to be something to-to big. I mean I can make another character if you wish. Also, place it in your Signature. I always look at peoples signature.
 
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I'm planning on making a healer and/or maid, possibly a queen too. You don't need to reserve anything for me, but I thought I'd give you a heads up for planning and such. Also, if there's anything that you absolutely NEED someone to play let me know.
 
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I might make a knight and/or maid in addition to my princess. Give me a heads up for any spots that desperately need filling though
 
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Native Nation: Umilo

Role: General

Name: Betram Islegarde

Age: 42

Looks:
f05a589ba5d2446cfb3acfaefdf263ea.jpg


Physical description: Betram is tall and built from years of work. His nose is broken and his hair is just beginning to gray.

Family: A wife by the name of Matilda, His now deceased parents and uncle, and an older brother living in Ithunzi.

Lovers: His wife.

Sexuality: Although he has a wife, his sexuality is a bit ambiguous; he'll check out both men and women, while dodging questions about it.

Personality: Betram is cynical, brash, and loud, this leaves him open to enjoy a celebration or two, but his heart's in the right place as long as a choice he has to make helps Umilo. He's a cocky bastard and will often regret being so when he or others end up getting hurt.

Background: Betram was born in the noble quarters of Umilo, and lead a fairly simple life, since his parents would pay for anything he wanted or needed… Or broke. This however lead him to be a bit of a spoiled brat during his early life. Betram would often pick on other children, he considers that his weaker self and strives to be seen as a hero.
He began to train his swordsmanship with his uncle at age nine, hardly capable at first, he slowly caught up to his uncle's skill and surpassed it at age 17. At this point Betram was eager to test his skill against his father, sadly his father fell prey to a large group of wannabe warlords during a skirmish, leaving Betram scarred and unsure about his best being enough to at least rival his father's best.
At the age of 31 Betram became general of the the Umilian, (Umilean... Umilish? Umilese?...) guard, though a fair amount of the soldiers thought of it as a mistake and hardly trusted him with their lives, of course this all changed when he began to train with his troops, a feat usually unheard of, this gained him a high amounts of respect from the soldiers and their families.

Likes: Fighting, training with the troops, foreign foods, alcohol, and tigers.

Dislikes: Ithunzi; he often calls it "The country birthed by poison" or "The land ruined by man", the cold, snow, the smell of wine; though he'll gladly accept an offered glass. (After inspecting it) and weird looking foods.

Fears: Umilo being under siege, losing his wife, having a child "this late" in his life, and dying in combat, "so soon" as he'll say.

Other: When in combat, Betram wears a tan headband that belonged to his father.
 
Native Nation: Iqwah


Role: King's Guard


Name: Sir Kota Breakhaven


Age: 25


Looks:

jon-snow-image_500x570.jpg



Physical Description: 6'0", 180 lb., shaggy black hair, rough beard, dark eyes, and a leanly muscular build. He is normally attired in warm leathers and a fur-lined cloak for the colder climes of his native environment.


Family: None


Lovers: None


Sexuality: Straight


Personality: Unlike many other knights, he is low-born, crass, sarcastic, and arrogant. He holds little regard for "honorable combat," since it was through assassination rather than battle on the field that secured Haven for him (see Background). Kota is a man who fights to win and knows that even if a warrior wins a thousand fights, he can only lose one. He is willing to use underhanded tactics in a fight, such as leaving cuts across the head to bleed into an opponent's eye, kicking dirt in their face, trips, tangling an enemy's weapon in a cloak, and using the environment to thwart an enemy's advance.


Background:

Kota was born to a simple fisherman and expected to live out his life in obscurity. That all changed when the war between the four nations led to his conscription, where he served as a footman for one of the minor noble lords. To the astonishment of all, he proved to be a naturally-gifted fighter. Wielding spear and blade, he participated in a dozen major battles as well as multiple smaller missions over the span of five years. He was eventually assigned to take a nearly impenetrable fortress called the Haven. The Battle of Haven would have ended in disaster, had Kota not rallied the surviving troops into a small strike force that successfully assassinated the Haven's command staff in a single night through underhanded means. While many knights disparaged Kota's methods, none could deny their effectiveness. Kota was awarded a knighthood for winning the Battle of Haven as well as his seemingly preternatural talent for killing. He took the surname "Breakhaven" for his success in capturing the fortress.

Now, Kota serves his liege lord as a bodyguard. Though never formally trained, his talent for combat has earned him a fearsome reputation. He relies on a swift, versatile fighting style that is difficult to predict and utilizes unusual angles of attack to penetrate the opponent's defenses. He is a superbly skilled swordsman, but it is with the spear that his talents truly shine. With a spear in hand, he can demolish ten men single-handedly.



Likes: Fighting, fishing, meeting strong opponents to duel.


Dislikes: "Honorable" behavior, courtly intrigue.


Fears: Not being able to fight again, settling down, failing his king.


Other: Has a rivalry/profesisonal respect for @Cephalo 's character.

YOU KNOW NOTHING JOHN SNOW
 
I'd like to reserve on General of War for Umilo, and a Castle Guard for Umilo, aswell as a Princess Guard for Iqwah, and a prince gaurd for Ithunzi, and maybe a knight and a servant for Umoya.
 
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