Y
Yatagarasu
Guest
I mean her proper introThe Intro? Isn't that just a bunch of chases?
Are you talking about the Friendship Quest?
Ya know
I mean her proper introThe Intro? Isn't that just a bunch of chases?
Are you talking about the Friendship Quest?
I dunno though. I mean I liked this game, but it really felt like it was made primarily for children and young teens to enjoy. I'm outside of the intended age range for this title, but it's a good title.
I AM NOT ANY MORE! I SPARED HER! SHE LET ME GO!YOU'RE SCREWED RIP
UNLESS YOU HAVE HELLA CASH TO BUY ONE FOR LIKE 9999G YOU'RE FUCKED
Wait what route are you doing? Neutral?I AM NOT ANY MORE! I SPARED HER! SHE LET ME GO!
HOWEVER, I AM FUCKED BECAUSE THE KING WANTS ME DEAD EVEN KNOW I NEVER GAINED ANY LOVE AT ALL. LOVE. IT LIED TO ME. AND EXP IS BULLSHIT AS WELL. MY GOD, I AM NOT READY FOR THIS. I AM AT
THE END OF THE GAME!! HELP ME!
I think I am at the neutral route, even know I have never killed any monsters and I just ran away from some.Wait what route are you doing? Neutral?
lol if it's the first time you played the game the game itself forces you onto the neutral route.I think I am at the neutral route, even know I have never killed any monsters and I just ran away from some.
Oh! XDI mean her proper intro
Ya know
The Pacifist ending has requirements that don't show up to you at all until you beat it on Neutral first.I think I am at the neutral route, even know I have never killed any monsters and I just ran away from some.
Really? I never got that vibe from it. I dunno, maybe it's just the fact that it takes everything you would normally expect from a video game and flips it on its head that makes me feel like it's intended for older audiences who would be more likely to be shocked by things like getting called out on using a soft reset to get the outcome you want. I just feel like adults would be more likely to think "ok, I know how video games work, I know what to do here", therefore making it even more surprising when that video game logic is turned against you. As an adult, I find it fascinating to see things like the save feature being worked into the lore so well, and the fact that the game actually makes me feel so remorseful about killing the enemies that it throws at you. As a kid, though, I think I would've been immersed in it enough from the start that such a thing wouldn't have been so surprising to me, or at least I wouldn't have consciously thought about it quite as much.I dunno though. I mean I liked this game, but it really felt like it was made primarily for children and young teens to enjoy. I'm outside of the intended age range for this title, but it's a good title.
Head on the nail. There is nothing about the game that struck me as "for children". The simple but charming designs work well becouse they are as iconic and they are disarming for the most part. The humour clearly wasn't aimed at children, most of the cues in the dialogue would have gone over the average kids head. There is media aimed at children, that happen to be appealing for adults. And then there is stuff like Undertale, that is clearly not aimed at kids, but have elements that are there to give it a more sentimental, soft edge.Really? I never got that vibe from it. I dunno, maybe it's just the fact that it takes everything you would normally expect from a video game and flips it on its head that makes me feel like it's intended for older audiences who would be more likely to be shocked by things like getting called out on using a soft reset to get the outcome you want. I just feel like adults would be more likely to think "ok, I know how video games work, I know what to do here", therefore making it even more surprising when that video game logic is turned against you. As an adult, I find it fascinating to see things like the save feature being worked into the lore so well, and the fact that the game actually makes me feel so remorseful about killing the enemies that it throws at you. As a kid, though, I think I would've been immersed in it enough from the start that such a thing wouldn't have been so surprising to me, or at least I wouldn't have consciously thought about it quite as much.
I dunno about you guys, but, when I was a kid, I kind of expected video games to be able to do a lot more than they could actually do. There was more of a sense of wonder to it, and you felt like these worlds just stretched on forever and you always wondered what would happen if you were able to do things differently or access areas of the game that were no longer hidden. As an adult, you know that any area in the game not meant to be discovered probably doesn't even exist, and that if you did manage to do something you weren't supposed to do, then the game would probably just glitch out or, at the very least, just not do anything interesting. That's why I think Undertale's more effective on adults, actually, because it brings a lot of that immersion and wonder back -- and it's capable of doing things like actually making you feel bad about resetting the game after you've already gotten a happy ending, taking that ending away from the characters you've grown fond of -- and I think it's a lot more effective to see that sort of thing when you aren't expecting it as much.
She also:There's that odd scientist lizard guy (whose name I always forget, forgive me, he created Mettaton though) who's really shy and socially awkward, and... That's it.
I wouldn't recommend it, you're gonna have a bad time.Genocide first, of course.
Nah. I'm gonna have a great time purging monsters.I wouldn't recommend it, you're gonna have a bad time.