I see some flaws in that plan. One were a rag tag group of adventures, how on earth would we convert/destroy Seven Kingdoms?Alrighty, lemme re-read Effort's post and I'll get down to planning.
I met up with a GM friend of mine who specializes in the Eldritch Horror genre (shoutout to mah boi) and have some ideas for our party. I think I'll stick with the motif of the original collect the seven stones but add in a type of "conquest" element where we destroy and/or convert the Seven Kingdoms along the way and use the stones to open a portal anddestroyunify everything through the Great Old One.
Thoughts? Complaints? Who wants to join the Squidling Army as a WarPriest of the Cosmos :p
[spoili]I see some flaws in that plan. One were a rag tag group of adventures, how on earth would we convert/destroy Seven Kingdoms?
Two you don't think our characters will be against the crazy rantings of a not-all-that-smart orc?
What a downer, looking for realisim in Dungeons and Dragons.Lol. But seriously. Do you have any actual argument for that?
start a chatroom to facilitate discussion (in which I met a very nice duo fond of absinthe and popcorn I might add)