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(Work in Progress)
Name: Samuel Esperanza (Callsign "Crash")
Age: 18
Gender: Male
Sexual Orientation: Hetero-leaning Bisexual
Species: Human
World and Universe of origin: Hestia (Colony World) / Lancer (Mecha Tabletop RPG)
Appearance:
Samuel is 5'11" tall, weighs around 180 lbs, and has a fit, semi-muscular, medium build. He has dark brown wavy hair, tan skin, and hazel eyes.
Personality:
Samuel is a semi-introverted but empathetic young man. He's not much of a social butterfly and usually doesn't open up much around strangers, but in the presence of those he's spent time getting to know, he is more comfortable and outgoing, and loves to crack jokes, goof around, and converse and engage in shared interests and hobbies. He has a strong sense of ethics, and won't hesitate to speak up when he feels someone's conduct is truly unacceptable. This is sometimes a double-edged sword, as he can struggle with his immediate and often strong emotional reactions to ethically fraught or complex situations. He carries an ongoing undercurrent of anger and righteous indignation for the deaths and atrocities inflicted on his homeworld by the Greater Republic of Valandis, which rises to the surface and drives his aggressive tactics in combat. In juxtaposition, outside of combat and emotionally charged situations, he is highly analytical, especially when it comes to working with machines.
History/Bio:
Born and raised on the colony world of Hestia, Samuel was the middle child among three siblings, with an older sister and younger brother. He grew up with a fascination for robotics, studying everything from simple drones to intricate autofactory arms. He was especially enamored with mech frames, from civilian models for construction and scientific exploration to military mechs. He decided from an early age that he wanted to become a mech engineer, and for years afterward he would study all kinds of reference materials on mech frames in between school and other activities. His father, an IT administrator, and his mother, a botanist, both encouraged him by buying books and equipment for tinkering, as well as taking him to visit various mech hangars when the opportunity presented itself.
Meanwhile, the tides of history took a turn for the worse. Within the local stellar cluster, the Greater Republic of Valandis, a multi-system military dictatorship founded by colonists of Union's anthrochauvinist Second Committee, had become increasingly aggressive in recent decades, and was now secretly mobilizing for a war of conquest. Hestia and several other close-by colonies had banded together over a century ago to form the Inter-Colonial Compact, a defense and trade alliance that sought to combat piracy and to dissuade further aggression from the Greater Republic. It worked, for a time, but it wasn't to last.
In the year 5014u, two years before the present day, the Greater Republic Navy initiated a series of simultaneous deep-strike attacks against ICC orbital defenses in three different star systems, quickly followed up by limited orbit-to-surface bombardment and the first landing waves of a full-scale, multi-planet invasion. Soon afterward, the vanguard GRN fleet elements found themselves partly pushed back and stalled by ICC system patrols and secondary anti-orbital defenses, but by then, the damage was already done, and many millions of Greater Republic Army troops and equipment had made landfall across multiple worlds. Despite their preparations, the ICC found themselves outgunned by a considerable margin.
Samuel, now 16 years old, found his life, and the lives of his family, thrown into chaos as they were swept up in civilian evacuations to safer, ICC-held territory on Hestia. With reinforcements from Union literally years away, and with only a relatively small Union Auxiliary presence already in-system, the ICC embarked upon a massive and ramshackle campaign of military expansion, drafting as much manpower and resources as possible to raise a force that could fight off the Greater Republic's invasion. His father and mother were both drafted into rear-line logistical support, with his younger brother accompanying them to remain in their care, while his older sister signed up for the infantry. Samuel himself was offered a mech technician trainee position by the Hestia Planetary Defense Corps, who were desperate to acquire anyone with an aptitude for robotics. Horrified and angered by the Greater Republic's attack on his homeworld and how it's affected everyone he knows, he accepted right away.
Over the next year, the fighting intensified as the tug of war over orbital space continued and the Greater Republic ground forces continued to expand their captured territory, albeit at a slowed pace. The Hestia PDC found itself in dire need of new mech pilots to replace their losses, and at age 17, after working tirelessly on repairing and supplying mech frames, Samuel was offered a chance to take a pilot aptitude test. Though he knew that his current work was important, he had become increasingly restless, feeling like what he was doing wasn't enough, especially after learning that his sister had lost her right arm while on the front lines. He felt that this was a chance to take more direct action to help put an end to the war and protect his loved ones. So he took the test, and ended up passing within the top 20% of all applicants.
He and a couple hundred other promising candidates were enrolled in a crash course training program with the aid of Union Auxiliary pilots, and in a little over a month, he earned a seat in a freshly refurbished GMS EVEREST general combat mech. Things moved quickly from that point forward. Samuel proved himself in his first battle, helping rout a Greater Republic offensive against a city in danger of being swallowed by their advancing lines. Over the next few battles, inspired by what he learned in basic hand-to-hand combat training, he developed a preference for charging in for direct assaults on enemy mechs and wreaking havoc on enemy positions, utilizing close-quarters weapons and his mech's mass and momentum to smash up the opposition, all while staying mobile to keep from getting pinned down. It was from this brazen, highly kinetic style of combat that he earned the callsign "Crash".
As Samuel participated in more missions and gained pilot license levels, he earned the privilege of acquiring a more specialized mech frame. He ultimately chose the IPS-Northstar NELSON, a fast-moving, hard-hitting striker frame that was perfectly suited for his style of highly mobile close-quarters assault. After finishing outfiting and modifying the new frame, which he had given the name "Thunderbolt", he was assigned to a strike mission in a contested city to recapture a strategically important industrial district that had fallen into enemy hands.
Samuel wielded his new frame to great effect, the NELSON's greater speed and maneuverability allowing him to slip between streets and alleys with ease and disorient his opposition with hit-and-run attacks, while also allowing him to easily reposition to assist his squadmates and other allied units where reinforcement was needed. It was in this battle that he witnessed the death of one of his fellow pilots when an enemy mech drove a plasma blade through the cockpit section while his mech was disabled. The sight drove Samuel into a furious rage that ultimately resulted in him completely destroying the offending mech and its partner unit.
It was a long and hard-fought battle with many casualties, but the ICC ultimately won the day, driving the Greater Republic forces into retreat from the district. The battle firmly cemented Samuel's reputation as a skilled pilot, and among his peers in the new class of pilots, he was seen as one of the best.
But as he was deployed for his next assignment in the war effort, something strange happened...
Powers:
- Biological augmentations, including panacea cells that can ward off and eliminate most diseases, ocular enhancements for clearer-quality vision and enhanced night vision, muscle modifications that allow for more efficient use of oxygen for increased endurance, and trauma glands that produce specialized organic compounds to promote faster wound closure and healing of tissue damage.
Power Limitations:
- These enhancements improve survivability and performance in combat, but they don't grant outright superhuman qualities. Samuel can still be wounded or killed in much the same way as any other human.
Skills:
Mech Piloting - A
Mech Melee Weapon Combat - A
Mech Unarmed Combat - B
Mech Firearms - B
Mechanical Repair and Modification: A
Small Arms - C
Unarmed Combat - D
Melee Weapon Combat - D
Driving (Cars/Trucks) - C
Computer Operation - B
First Aid - C
Weapons/ Equipment:
- IPS-Northstar NELSON mech frame "Thunderbolt"
(Note: Image above is a battle-worn Albatross variant.)
Lore description from the Lancer Core Rulebook:
"The IPS-N NELSON brings the close-quarters doctrine espoused by ISP-N to its most pure form. The NELSON is built to brawl in environments too volatile for firearms or when ordnance has been exhausted.
With its functional size, the NELSON can attack fast while remaining a difficult target to track. Layers of fractal-fold BULWARK plating allows for ceramic-analogous carbon faking, effectively nullifying the impact of incoming solid-state fire by dispersing kinetic energy across a rounded hull. This null-k plating protects the pilot from impact trauma, allowing for sustained combat efficacy in high-trade scenarios.
The NELSON is an iconic IPS-N chassis, known across the galaxy as the frame of choice for the Albatross, the nomadic Cosmopolitan interstellar order. Their distinctive white, gold, and red livery, mastery of the war pike — as well as seeming agelessness due to time dilation — has won both the Albatross and the NELSON a venerated place in Diasporan lore — and secured the Albatross an endorsement contract with IPS-N in perpetuity."
Standing Height: 18 feet
Frame Subsystems:
- Perpetual Momentum Drive - IPS-N's PMD utilizes modified nearlight space drive technology to provide the NELSON a temporary but massive boost in movement speed. This drive system necessitates strengthening of the frame's internal chassis and joints, as well as installation of a specially-designed crash seat to protect the pilot from high g-forces.
- Bulwark Mods - Reinforced limb chassis and joint motors to enable swift movement over rough terrain.
- Armor Lock System - A full-body system of movement-locking mechanisms that allow the mech frame to brace against outside kinetic forces.
- Synthetic Muscle Netting - A sub-layer of synthetic muscle fibers that substantially augment the strength of the frame's core motors, and also serve as partial impact and thermal protection.
- GMS "Burst" Jump Jet System - Reactor-powered thruster system enabling short bursts of airborne movement. Also allows movement in zero-g and underwater environments.
- Manipulators - A pair of human-sized robotic arms attached to the mech's waist that be used to safely handle and manipulate smaller objects and tools.
- Personalizations - Custom-ordered shoulder spaulders and neck protector plating.
Weapons Compliment:
- IPS-N War Pike - A simple mech-sized polearm with a strong composite alloy haft and a narrow, high-density tungsten alloy spearhead. With enough force, it can punch through most mech armor.
- IPS-N Power Knuckles - Hardened, wedge-shaped knuckle studs made of high-density tungsten alloy, designed to augment a mech's punch with focused kinetic force on impact.
- Modified GMS MC-SG Shotgun - A shoulder-mounted, mech-sized, autoloading shotgun with a reinforced frame and barrel for higher-powered ammunition. The weapon can load and fire several types of shells, from standard anti-mech shot and single kinetic slugs to incendiary rounds and anti-infantry grapeshot, among others.
Personal Weapons/Equipment:
- GMS GRANITE assault hardsuit - An environmentally-sealed and vacuum-rated protective suit comprised of a reactive fiber undersuit with integrated armor plating over the torso, neck, helmet, thighs, and other critical areas.
- Milspec Canvas Backpack
- Bullpup Assault Rifle + Spare Ammo
- Composite Alloy Hammer-Axe
- Survival Knife
- Mechanical Toolkit
- Digital Binoculars
- Milspec Comp/Con Dataslate - A hardened digital tablet with an integrated Companion/Concierge unit, a computationally powerful but non-sapient AI assistant. It can approximate a personality based on user input and psychological profiling, but is not truly self-aware or capable of adaptive behavior outside of programmed tasks.
- Handheld Printer - A portable matter converter and assembler device that can forge complex non-organic components or very simple organic food material out of any raw feedstock material. More pure matter, such as purified water or refined metal, will yield a more flawless end product.
- Basic Hygiene Kit
- Medigel Bandage Kit
- Filter-Equipped Water Pack
- Spare Rations
Strengths: Thanks to his inquisitive and tinkering nature, Samuel is very resourceful and will often be able to identify more than one pathway to resolving a given problem. He has also become adept at responding quickly and instinctively in battle, especially when it comes to protecting and reinforcing his allies.
Weakness/Fears: Samuel dislikes engaging infantry with his mech due to the near certainty of killing them, preferring to attack vehicles, structures, equipment, and other mechs. Even after experience in multiple battles, he will often instinctively softball attacks against infantry when he can. He also fears completely losing himself to rage and inflicting reckless and indiscriminate violence as a result.
Name: Samuel Esperanza (Callsign "Crash")
Age: 18
Gender: Male
Sexual Orientation: Hetero-leaning Bisexual
Species: Human
World and Universe of origin: Hestia (Colony World) / Lancer (Mecha Tabletop RPG)
Appearance:
Samuel is 5'11" tall, weighs around 180 lbs, and has a fit, semi-muscular, medium build. He has dark brown wavy hair, tan skin, and hazel eyes.
Personality:
Samuel is a semi-introverted but empathetic young man. He's not much of a social butterfly and usually doesn't open up much around strangers, but in the presence of those he's spent time getting to know, he is more comfortable and outgoing, and loves to crack jokes, goof around, and converse and engage in shared interests and hobbies. He has a strong sense of ethics, and won't hesitate to speak up when he feels someone's conduct is truly unacceptable. This is sometimes a double-edged sword, as he can struggle with his immediate and often strong emotional reactions to ethically fraught or complex situations. He carries an ongoing undercurrent of anger and righteous indignation for the deaths and atrocities inflicted on his homeworld by the Greater Republic of Valandis, which rises to the surface and drives his aggressive tactics in combat. In juxtaposition, outside of combat and emotionally charged situations, he is highly analytical, especially when it comes to working with machines.
History/Bio:
Born and raised on the colony world of Hestia, Samuel was the middle child among three siblings, with an older sister and younger brother. He grew up with a fascination for robotics, studying everything from simple drones to intricate autofactory arms. He was especially enamored with mech frames, from civilian models for construction and scientific exploration to military mechs. He decided from an early age that he wanted to become a mech engineer, and for years afterward he would study all kinds of reference materials on mech frames in between school and other activities. His father, an IT administrator, and his mother, a botanist, both encouraged him by buying books and equipment for tinkering, as well as taking him to visit various mech hangars when the opportunity presented itself.
Meanwhile, the tides of history took a turn for the worse. Within the local stellar cluster, the Greater Republic of Valandis, a multi-system military dictatorship founded by colonists of Union's anthrochauvinist Second Committee, had become increasingly aggressive in recent decades, and was now secretly mobilizing for a war of conquest. Hestia and several other close-by colonies had banded together over a century ago to form the Inter-Colonial Compact, a defense and trade alliance that sought to combat piracy and to dissuade further aggression from the Greater Republic. It worked, for a time, but it wasn't to last.
In the year 5014u, two years before the present day, the Greater Republic Navy initiated a series of simultaneous deep-strike attacks against ICC orbital defenses in three different star systems, quickly followed up by limited orbit-to-surface bombardment and the first landing waves of a full-scale, multi-planet invasion. Soon afterward, the vanguard GRN fleet elements found themselves partly pushed back and stalled by ICC system patrols and secondary anti-orbital defenses, but by then, the damage was already done, and many millions of Greater Republic Army troops and equipment had made landfall across multiple worlds. Despite their preparations, the ICC found themselves outgunned by a considerable margin.
Samuel, now 16 years old, found his life, and the lives of his family, thrown into chaos as they were swept up in civilian evacuations to safer, ICC-held territory on Hestia. With reinforcements from Union literally years away, and with only a relatively small Union Auxiliary presence already in-system, the ICC embarked upon a massive and ramshackle campaign of military expansion, drafting as much manpower and resources as possible to raise a force that could fight off the Greater Republic's invasion. His father and mother were both drafted into rear-line logistical support, with his younger brother accompanying them to remain in their care, while his older sister signed up for the infantry. Samuel himself was offered a mech technician trainee position by the Hestia Planetary Defense Corps, who were desperate to acquire anyone with an aptitude for robotics. Horrified and angered by the Greater Republic's attack on his homeworld and how it's affected everyone he knows, he accepted right away.
Over the next year, the fighting intensified as the tug of war over orbital space continued and the Greater Republic ground forces continued to expand their captured territory, albeit at a slowed pace. The Hestia PDC found itself in dire need of new mech pilots to replace their losses, and at age 17, after working tirelessly on repairing and supplying mech frames, Samuel was offered a chance to take a pilot aptitude test. Though he knew that his current work was important, he had become increasingly restless, feeling like what he was doing wasn't enough, especially after learning that his sister had lost her right arm while on the front lines. He felt that this was a chance to take more direct action to help put an end to the war and protect his loved ones. So he took the test, and ended up passing within the top 20% of all applicants.
He and a couple hundred other promising candidates were enrolled in a crash course training program with the aid of Union Auxiliary pilots, and in a little over a month, he earned a seat in a freshly refurbished GMS EVEREST general combat mech. Things moved quickly from that point forward. Samuel proved himself in his first battle, helping rout a Greater Republic offensive against a city in danger of being swallowed by their advancing lines. Over the next few battles, inspired by what he learned in basic hand-to-hand combat training, he developed a preference for charging in for direct assaults on enemy mechs and wreaking havoc on enemy positions, utilizing close-quarters weapons and his mech's mass and momentum to smash up the opposition, all while staying mobile to keep from getting pinned down. It was from this brazen, highly kinetic style of combat that he earned the callsign "Crash".
As Samuel participated in more missions and gained pilot license levels, he earned the privilege of acquiring a more specialized mech frame. He ultimately chose the IPS-Northstar NELSON, a fast-moving, hard-hitting striker frame that was perfectly suited for his style of highly mobile close-quarters assault. After finishing outfiting and modifying the new frame, which he had given the name "Thunderbolt", he was assigned to a strike mission in a contested city to recapture a strategically important industrial district that had fallen into enemy hands.
Samuel wielded his new frame to great effect, the NELSON's greater speed and maneuverability allowing him to slip between streets and alleys with ease and disorient his opposition with hit-and-run attacks, while also allowing him to easily reposition to assist his squadmates and other allied units where reinforcement was needed. It was in this battle that he witnessed the death of one of his fellow pilots when an enemy mech drove a plasma blade through the cockpit section while his mech was disabled. The sight drove Samuel into a furious rage that ultimately resulted in him completely destroying the offending mech and its partner unit.
It was a long and hard-fought battle with many casualties, but the ICC ultimately won the day, driving the Greater Republic forces into retreat from the district. The battle firmly cemented Samuel's reputation as a skilled pilot, and among his peers in the new class of pilots, he was seen as one of the best.
But as he was deployed for his next assignment in the war effort, something strange happened...
Powers:
- Biological augmentations, including panacea cells that can ward off and eliminate most diseases, ocular enhancements for clearer-quality vision and enhanced night vision, muscle modifications that allow for more efficient use of oxygen for increased endurance, and trauma glands that produce specialized organic compounds to promote faster wound closure and healing of tissue damage.
Power Limitations:
- These enhancements improve survivability and performance in combat, but they don't grant outright superhuman qualities. Samuel can still be wounded or killed in much the same way as any other human.
Skills:
Mech Piloting - A
Mech Melee Weapon Combat - A
Mech Unarmed Combat - B
Mech Firearms - B
Mechanical Repair and Modification: A
Small Arms - C
Unarmed Combat - D
Melee Weapon Combat - D
Driving (Cars/Trucks) - C
Computer Operation - B
First Aid - C
Weapons/ Equipment:
- IPS-Northstar NELSON mech frame "Thunderbolt"
(Note: Image above is a battle-worn Albatross variant.)
Lore description from the Lancer Core Rulebook:
"The IPS-N NELSON brings the close-quarters doctrine espoused by ISP-N to its most pure form. The NELSON is built to brawl in environments too volatile for firearms or when ordnance has been exhausted.
With its functional size, the NELSON can attack fast while remaining a difficult target to track. Layers of fractal-fold BULWARK plating allows for ceramic-analogous carbon faking, effectively nullifying the impact of incoming solid-state fire by dispersing kinetic energy across a rounded hull. This null-k plating protects the pilot from impact trauma, allowing for sustained combat efficacy in high-trade scenarios.
The NELSON is an iconic IPS-N chassis, known across the galaxy as the frame of choice for the Albatross, the nomadic Cosmopolitan interstellar order. Their distinctive white, gold, and red livery, mastery of the war pike — as well as seeming agelessness due to time dilation — has won both the Albatross and the NELSON a venerated place in Diasporan lore — and secured the Albatross an endorsement contract with IPS-N in perpetuity."
Standing Height: 18 feet
Frame Subsystems:
- Perpetual Momentum Drive - IPS-N's PMD utilizes modified nearlight space drive technology to provide the NELSON a temporary but massive boost in movement speed. This drive system necessitates strengthening of the frame's internal chassis and joints, as well as installation of a specially-designed crash seat to protect the pilot from high g-forces.
- Bulwark Mods - Reinforced limb chassis and joint motors to enable swift movement over rough terrain.
- Armor Lock System - A full-body system of movement-locking mechanisms that allow the mech frame to brace against outside kinetic forces.
- Synthetic Muscle Netting - A sub-layer of synthetic muscle fibers that substantially augment the strength of the frame's core motors, and also serve as partial impact and thermal protection.
- GMS "Burst" Jump Jet System - Reactor-powered thruster system enabling short bursts of airborne movement. Also allows movement in zero-g and underwater environments.
- Manipulators - A pair of human-sized robotic arms attached to the mech's waist that be used to safely handle and manipulate smaller objects and tools.
- Personalizations - Custom-ordered shoulder spaulders and neck protector plating.
Weapons Compliment:
- IPS-N War Pike - A simple mech-sized polearm with a strong composite alloy haft and a narrow, high-density tungsten alloy spearhead. With enough force, it can punch through most mech armor.
- IPS-N Power Knuckles - Hardened, wedge-shaped knuckle studs made of high-density tungsten alloy, designed to augment a mech's punch with focused kinetic force on impact.
- Modified GMS MC-SG Shotgun - A shoulder-mounted, mech-sized, autoloading shotgun with a reinforced frame and barrel for higher-powered ammunition. The weapon can load and fire several types of shells, from standard anti-mech shot and single kinetic slugs to incendiary rounds and anti-infantry grapeshot, among others.
Personal Weapons/Equipment:
- GMS GRANITE assault hardsuit - An environmentally-sealed and vacuum-rated protective suit comprised of a reactive fiber undersuit with integrated armor plating over the torso, neck, helmet, thighs, and other critical areas.
- Milspec Canvas Backpack
- Bullpup Assault Rifle + Spare Ammo
- Composite Alloy Hammer-Axe
- Survival Knife
- Mechanical Toolkit
- Digital Binoculars
- Milspec Comp/Con Dataslate - A hardened digital tablet with an integrated Companion/Concierge unit, a computationally powerful but non-sapient AI assistant. It can approximate a personality based on user input and psychological profiling, but is not truly self-aware or capable of adaptive behavior outside of programmed tasks.
- Handheld Printer - A portable matter converter and assembler device that can forge complex non-organic components or very simple organic food material out of any raw feedstock material. More pure matter, such as purified water or refined metal, will yield a more flawless end product.
- Basic Hygiene Kit
- Medigel Bandage Kit
- Filter-Equipped Water Pack
- Spare Rations
Strengths: Thanks to his inquisitive and tinkering nature, Samuel is very resourceful and will often be able to identify more than one pathway to resolving a given problem. He has also become adept at responding quickly and instinctively in battle, especially when it comes to protecting and reinforcing his allies.
Weakness/Fears: Samuel dislikes engaging infantry with his mech due to the near certainty of killing them, preferring to attack vehicles, structures, equipment, and other mechs. Even after experience in multiple battles, he will often instinctively softball attacks against infantry when he can. He also fears completely losing himself to rage and inflicting reckless and indiscriminate violence as a result.
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