- Invitation Status
- Not accepting invites at this time
- Posting Speed
- Slow As Molasses
- Online Availability
- lmao
- Writing Levels
- Intermediate
- Douche
- Adaptable
- Preferred Character Gender
- No Preferences
- Genres
- whatever makes me laugh
The Story So Far (kinda):
People from across the multiverse were yoinked from their homes of varying coziness by unknown forces and detained by some highly aggressive robots and their AI leader. This was agreed to be a very bad time. Fighting broke out both because certain kidnapped folks didn't take it lying down and because a group of fighters assaulted the AI's station (that's where everyone was being held, just so you know). Through the combined powers of applied violence, luck, and probably explosions, these plucky bands of unfortunates ousted the robotic force and took the station for themselves.
It is at this point that the rescuer group realize they've got a big gap in their memories but we're not going to worry about that.
The new heroic co-op now faces a multitude of challenges and uncertainties. When will the AI strike again? How do we get food? What happened to our min- wait, right, not worrying about that. Do we try to socialize with these highly different people we may never see again- ah fuck did I leave the stove on before the robots captured me?
None of these questions will be answered here. This is a diversion of immense stupidity.
VICTIMS:
Catra - Knight Falchion
Mongo - BlackRoseDova
Roy, the Curse Bearer - Wade Von Doom
Ryuga Banjou - noob13241
Tokui Uchiha - Valkan
Ziv - LenxKaitoYaoi
Catra - Knight Falchion
Mongo - BlackRoseDova
Roy, the Curse Bearer - Wade Von Doom
Ryuga Banjou - noob13241
Tokui Uchiha - Valkan
Ziv - LenxKaitoYaoi
The Pathfinder was as peaceful a ship as any ship suddenly freed from robotic invasion and subsequently populated both by said robots' prisoners and their rescuers could be. Resources were scant, sure, and folks might be recovering from trauma or dealing with the crushing realization that their homes are universes away, double sure, but there was no immediate danger. If one ignored the horrors of the situation, one might even consider it an enjoyable experience.
Such peace could never last.
Six puffs of air disturbed the ship all at once, all at different places, all nearly unnoticeable. As soon as the displaced wind settled, six individuals were struck with immediate misfortune in the shape of an orange-sized polyhedron.
Catra stepped on one as she leapt through the ship's upper infrastructure and slipped, falling to the ground with a screech. She landed on her face, and the polyhedron fell after to smack the small of her back.
Mongo grasped another as she absentmindedly reached for an orange from a nearby fruit bowl and suddenly found herself holding an alien object instead of citrus. While she may have wondered why she had been compelled to reach for said citrus in the first place, at least it wasn't an accursed mango.
Roy went from contemplating a human effigy in the mirror, likely concerned about ninety-nine undead problems, to holding a brand new problem in his palm. It thankfully did not consume the effigy– that returned to Roy's pouch– but his terrible fate was sealed.
Ryuga opened the door to a bathroom stall- only for a polyhedron to accost him, square in the forehead. It struck with incredible force for an object of its size and for its presumed trajectory from the top of the hinged door, enough to warrant most variations of a furious response.
Tokui went for a smoke bomb he didn't need in the middle of a training session, and, much like Mongo's concurrent fruit escapades, found himself holding a rough rock instead. It would matter little whether he tossed it on the ground or pondered it and how he'd gotten here.
Ziv sat on one. What happened after, only he and the beacon know.
Six polyhedrons fell into six different hands– or other body parts– and six heads rang with a deafening roar:
Even with their message delivered, the polyhedrons would not shut up. They gave their bearers constant nudges in the form of anxious pulses, whispers of six fellow bearers of light, and and flashing visions of a cave in some wintry forest, seemingly ignorant of the bearers' inability to do much of anything about such an ill-defined sight. The obnoxious objects also had a habit of repeating the hand-on-beacon line at the same volume as the initial, and they always chose the most inopportune times for their declarations. If anyone attempted to shatter their polyhedron– as one hissing catgirl certainly did– they found it unharmed, likely after rebounding in their face. Leaving it behind only led to the polyhedron falling onto its chosen's head after a mere minute.
It was a bit much for anyone.
Catra decided she'd had enough within the first hour and set to finding the other so-called bearers of light. If she couldn't get the voice out of her head through bullheaded growling or break the stupid thing, she could at least confirm whether she was the only unfortunate victim or if she had fellow commiserators. It would also prove her sanity or lack thereof.
She followed Alec's proven strategy from the poker game and cobbled together several posters, albeit only after shredding the first set in a startled flurry. The polyhedron had no sense of timing or respect for the hard work involved in scribbling "Ppl w/ stupid talking rocks come to cargo bay" on large pieces of cardboard, and for its rudeness it earned many glares and muttered curses. Once done, Catra slapped the lot across the Pathfinder's most traveled spaces– the elevators, the mess hall, the bathrooms, the rec room, and more– and went to the cargo bay to wait.
It would take a while. She knew that. It didn't make the wait any more bearable. Her impatience bristled along the length of her lashing tail as she stood in the middle of the large room, and her ears lay flat against her head– but she knew they'd come. No one could stand to ignore that damned rock for any length of time.
That said, if she stood there for too long, she would simply declare herself insane and stop caring. It would relieve her of some pain, if nothing else.
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