P
Potatocat
Guest
The thing is, you'll have to trust my judgement. I won't let it be random. It has to make good logical sense. So essentially, they need good reason within their character to kill another character. I also feel that allowing the player to decide, takes away from the fun. This is a hard world, and you are coming into some very interesting abilities. Your character needs to learn how and when they want to use these powers, and do so without getting themselves killed. Essentially, I want tension. Good solid tension. You don't know when or where someone might off your character, so you have to be careful. Hell, someone might even join this RP with the intent of killing other characters..... OOOOHHH!!!! SPOOOOOOOKY!Two questions:
I read over the entire thread, but the whole "you can kill somebody else but have to clear it with the GM as opposed to the person" thing is still iffy to me. Maybe I'm missing something? My point is, I think the person controlling the character they want to kill should have some kind of say in the matter. I get there has to be a valid reason behind it (ex. They're a super villain destroying the city and you need to stop them/you're the villain and want to stop a specific hero), but I know I would hate it if all of a sudden, somebody stabs my character in the heart and instantly kills him. I don't know, maybe that system can be looked at/explained a little more so there's more of a say?
And #2. When we're assigned our powers, do we get to make our own awesome super suits? I want a super suit :3
No, but seriously, I want this to be tense, and trust me. I will make sure that there are no random killings just for the heck of it, and if someone tries to kill your character you will have chance to defend yourself. I mean, you have superhuman abilities! I might also try to kill you.... but I will be fair. Think of me as very much the DM of a game of D&D. I 'm here to help ya'll have fun, and part of the fun for me is watching you all try not to die (I actually prefer when characters survive.). Of course if you fail to survive, you are always welcome to roll up a new character and get assigned a new power.
As to 2, if you want.... I mean, I guess if you character feels inspired by comic book characters and what not and would like to have some sort of costume, go ahead. Don't let me stop you.
Oh, and if I forgot to mention it explicitly, your characters will not know they have powers. They will have to discover them first. You can make this nice and quick, for most, but when I did something similar before, I got Power Cancellation, and it took forever for anyone (the group was all sticking together) to figure out their powers. Pretty much every time my character went off someplace, weird ass shit happened, then he would get back and nothing. XD
And apologies for the odd off focused manner of this post. I haven't slept in 24 hours, and have ADD so those combined are not great for massively coherent thought....