Name: "Six"
Age: unknown found and placed in cryo 73 years ago.
Gender: unspecified, believed to be female due to species queen.
Doing on the Ship: Military test subject
Criminal/Military/Who are you?: Subject: Xenomorph Specimen Six.
If Military, what rank?: Biological Weapons Unit BK201.
If Criminal, for what? Deaths of several military personnel and scientist.
Other? Explain: Is capable of access all areas of the ship due to species tendencies to utilizing air ducts and other confined spaces.
Appearance/Looks (picture or describe or both):
Bio (Be specific, please): Six is a Stalker class Xenomorph. No other records have been found besides the usage of Six and other Xenomorphs in permanently silencing insurrection groups.
Personality: Six is ruthless in accomplishing goals and objectives set by the queen or in protecting potential host but rest assured Six will collect debts when the time is right.
Extra: Six has escaped from captivity numerous times and recaptured numerous times.
Abilities:
Inheritance- Xenomorphs gain partial DNA and genetic memories of host inorder to better adapt and dominate situations.
Perfect organism- the rapid adaptation, evolution, and learning capabilities allow Xenomorphs to perfectly counteract threats and problems given time.
Armored exoskeleton- extremely resilient hardened exoskeleton protects six to shrug off most low caliber small arms fire.
Xenoprime- the Xenomorph home planet's environment constantly shift extremes in whether temperature and gravitational field strength allow the species to shrug off energy and heat weapons.
Death's blood- Xenomorph blood is one of the most potent of all known organic acids.
Living weapon- all parts of the Xenomorph biology was designed to be used as a weapon.
Heads or tails- both the inner mouth and bladed tail have significant strength and armor piercing power.
Royalty- Six is able to evolve extremely quickly into "pure bred" classes due to exposure to Royal jelly.
And many others.
Weakness:
It burns!- Xenomorph exoskeletons are flammable thus the species are fearful and weak to fire based weapons. Fire also slows the natural regeneration rate of Xenomorphs.
Is the gravity off?- gravitational weapons disorient Xenomorph.
Anger issues- by assaulting Xenomorph eggs, facehuggers or hives Xenomorphs tend to charge to attack offenders in a blind rage. Be warned though may backfire if assault fails.