M
Maddeline
Guest
Original poster
( Click here for the RP thread)
In 2015,
A battalion of United States 75th Rangers are flying on a drill over Romania. Suddenly, the helicopters were hit by IGLA anti-aircraft launchers. Fifteen of the men died in the crash, but still quite a large number (considering it's a crash) survived. In a rash effort, the soldiers got a single radio fixed. Command informs them that Russia is making a move on the Crimean peninsula. All out war to save the Ukraine is risky, at best, for the United States. However the use of guerrilla warfare against Russia....It is a testy, timeless war strategy and it usually works. Meanwhile, the Russians are aware of the Americans but refuse to declare war against their long time 'enemy'- instead, Putin personally sends squads of Spetsnaz GRU after the Special Forces rangers.
Meanwhile, the invasion of the Ukraine is in full swing. As the Ukrainian president happily waits in Russia for his country to be annexed, the Ukrainians are fighting a military with a simple police force. Despite how hard the police force is fighting, the Russians are pushing with all they have. The only people left are citizen militias, armed with out dated weaponry. The militias however, can support Russians or the Crimean countries Tensions between the US and Russia is gaining a lot of friction over the issue, neither side admitting to the existence of the Rangers in the Ukraine to prevent war. But as the Spetsnaz close in, and the rangers begin working inward to the cities, it becomes clear that both sides are hiding something in the Ukraine...something they want neither side to get their hands on.
____________________
Standard character sheet-
Name: (try and have the name match the nationality)
Age: (most militaries require special forces to be around 26 or so while police forces can have 18 year olds)
Gender: (this is a little in the future, so there can be female special forces)
Appearance:
Nationality:
Role: (Ukrainian Police. Ranger Rifleman, Ranger Scout Sniper, Ranger squad leader, Ranger SAW operator. Spetsnaz Squad leader, Spetsnaz rifleman, Spetsnaz CQB, Spetsnaz sniper. Pro-Russian militia, Pro-Independant Crimea militia)
Background: (give a good bit of detail, at least two paragraphs, including Primary Weapons and Secondary weapons. A good thing to note is that Americans use STANAG 5.56 NATO guns while the Russians use 7.62 weaponry. The police forces will have very stubby weaponry like bullpups and the militias would have poor equipment/cheap equipment. Be sure to include camouflage if not the kind featured in the character picture. Some good patterns to google would be French Lizard, Woodland, KLmK, TTskO, MARPAT, Canadian CadPat, Multicam, ATACS FG/AU, six tone desert, Ghille Suits and FlekTarn)
•Roles aren't that important- it's just to help you remember to not have your character having ridiculous gear. Like a rifleman who has an M249 and a M240B or something on those lines. That being said, a sniper won't tote around an RPG and a Police Officer won't have high end military weapons (FN SCAR or M60, for example). Just keep it in the bounds of realism with the gear mold.
•American soldiers use NATO rounds, specifically 5.56mm (similar to a .223 caliber) most often. Russian soldiers often use Assault Kalishnikovs (like the AKM and AK74....the AK47 hasn't been used since 1950, by the way...it's a common misconception. The AKM is what is used...virtually identical guns) which fire a 7.62mmx54r (like a .3006 or .308 caliber) and are NOT compatible with NATO 7.62mm bullets. Keep this in mind- as your soldier, unless using a weapon the other side has common ammo for, cannot scavenge. However, if you wish to change your weapon beyond the one in your character bio, simply edit the bio and fill out a weapons form. Note that if you have a weapon in your character sheet and do not change it, this form is not required.
•camouflage is important- the following lists the settings which cause certain camouflage patterns to be effective in SOME areas but not all. Click on the name to access an image that gives a small descriptive look of that setting;
1) Crash-site
2)Icy Forest
3) Spetsnaz training ground
•note that to avoid spoilers that the settings will be updated after they are encountered.
_______
Weapons sheet:
Gun Name:
Caliber/Millimeters:
Camouflage: (google patterns of camouflage. Some good ones would be French Lizard, Woodland, KLmLK, TTskO, MARPAT, Canadian CadPat, Multicam and ATACS FG/AU)
How it was found: (give a brief summary)
In 2015,
A battalion of United States 75th Rangers are flying on a drill over Romania. Suddenly, the helicopters were hit by IGLA anti-aircraft launchers. Fifteen of the men died in the crash, but still quite a large number (considering it's a crash) survived. In a rash effort, the soldiers got a single radio fixed. Command informs them that Russia is making a move on the Crimean peninsula. All out war to save the Ukraine is risky, at best, for the United States. However the use of guerrilla warfare against Russia....It is a testy, timeless war strategy and it usually works. Meanwhile, the Russians are aware of the Americans but refuse to declare war against their long time 'enemy'- instead, Putin personally sends squads of Spetsnaz GRU after the Special Forces rangers.
Meanwhile, the invasion of the Ukraine is in full swing. As the Ukrainian president happily waits in Russia for his country to be annexed, the Ukrainians are fighting a military with a simple police force. Despite how hard the police force is fighting, the Russians are pushing with all they have. The only people left are citizen militias, armed with out dated weaponry. The militias however, can support Russians or the Crimean countries Tensions between the US and Russia is gaining a lot of friction over the issue, neither side admitting to the existence of the Rangers in the Ukraine to prevent war. But as the Spetsnaz close in, and the rangers begin working inward to the cities, it becomes clear that both sides are hiding something in the Ukraine...something they want neither side to get their hands on.
____________________
Standard character sheet-
Name: (try and have the name match the nationality)
Age: (most militaries require special forces to be around 26 or so while police forces can have 18 year olds)
Gender: (this is a little in the future, so there can be female special forces)
Appearance:
Nationality:
Role: (Ukrainian Police. Ranger Rifleman, Ranger Scout Sniper, Ranger squad leader, Ranger SAW operator. Spetsnaz Squad leader, Spetsnaz rifleman, Spetsnaz CQB, Spetsnaz sniper. Pro-Russian militia, Pro-Independant Crimea militia)
Background: (give a good bit of detail, at least two paragraphs, including Primary Weapons and Secondary weapons. A good thing to note is that Americans use STANAG 5.56 NATO guns while the Russians use 7.62 weaponry. The police forces will have very stubby weaponry like bullpups and the militias would have poor equipment/cheap equipment. Be sure to include camouflage if not the kind featured in the character picture. Some good patterns to google would be French Lizard, Woodland, KLmK, TTskO, MARPAT, Canadian CadPat, Multicam, ATACS FG/AU, six tone desert, Ghille Suits and FlekTarn)
•Roles aren't that important- it's just to help you remember to not have your character having ridiculous gear. Like a rifleman who has an M249 and a M240B or something on those lines. That being said, a sniper won't tote around an RPG and a Police Officer won't have high end military weapons (FN SCAR or M60, for example). Just keep it in the bounds of realism with the gear mold.
•American soldiers use NATO rounds, specifically 5.56mm (similar to a .223 caliber) most often. Russian soldiers often use Assault Kalishnikovs (like the AKM and AK74....the AK47 hasn't been used since 1950, by the way...it's a common misconception. The AKM is what is used...virtually identical guns) which fire a 7.62mmx54r (like a .3006 or .308 caliber) and are NOT compatible with NATO 7.62mm bullets. Keep this in mind- as your soldier, unless using a weapon the other side has common ammo for, cannot scavenge. However, if you wish to change your weapon beyond the one in your character bio, simply edit the bio and fill out a weapons form. Note that if you have a weapon in your character sheet and do not change it, this form is not required.
•camouflage is important- the following lists the settings which cause certain camouflage patterns to be effective in SOME areas but not all. Click on the name to access an image that gives a small descriptive look of that setting;
1) Crash-site
2)Icy Forest
3) Spetsnaz training ground
•note that to avoid spoilers that the settings will be updated after they are encountered.
_______
Weapons sheet:
Gun Name:
Caliber/Millimeters:
Camouflage: (google patterns of camouflage. Some good ones would be French Lizard, Woodland, KLmLK, TTskO, MARPAT, Canadian CadPat, Multicam and ATACS FG/AU)
How it was found: (give a brief summary)
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