- Invitation Status
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- Look for groups
- Looking for partners
- Posting Speed
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- Slow As Molasses
- Writing Levels
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- Adept
- Advanced
- Preferred Character Gender
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- Male
- Female
- Futanari
- Primarily Prefer Female
- Genres
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#1 Favorite: Comedy
Other Favorites: Fantasy (Urban, Pseudo-Medieval, Science); Anime-ish Genres (Magical Girl, Isekai); Mystery; Slice of Life, VRMMORPG and Dice Roleplays (D&D 5e specifically)
Also Like: Scifi; School; Romance
Don't Want: Horror, Historical or Any of the Punks (Steampunk, Cyberpunk, etc...)
GM Post
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It had been three and a half days since you departed from the island of Sanbarossa, one of the three islands directly controlled by the Greylight Order. Of the three ships that embarked on this journey to fulfill the dream of reclaiming the kingdom's land, yours was the one for those who volunteered to be the vanguard of the expedition, as well as those settlers who would be needed to begin setting up the camp's defenses quickly once you all arrived at the shore. The other two ships, Valor's Gust and Porcupine, were respectively the ship with the most settlers and paladins, including the High Templar of the order himself, and the ship that carried the majority of the mercenary crew, which insisted on bringing a ship of their own.
So far, the trip had been surprisingly swift. The Greylight Order had taken great care in their preparations, including negotiating with less friendly islands to permit passage in their territory, and researching the weather to maximize the time the wind would blow in their favor (as well as bringing some spellcasters, just in case). Although this sea was full of irregular rock formations and waves, making "bumps" an unfortunately common occurrence, it was common practice by now to reinforce the hull of the ship, and of course come prepared for the number of stomachs getting overturned by the ups and downs. Still, the more attentive among you might notice the Reclaimer's crew's behavior changing. The cleaning shifts on the main deck had been abandoned, and pretty much anything kept above deck, including people, was being brought to the interior of the ship. Meanwhile, the paladins of the Greylight order aboard -Martell, Kaleh and Infirus- were occupied with their usual prayer to the god Försil, the founder of the Greylight Order.
"... for we are the links
that chain the land
and keep it from falling upon the abyss
and even the weakest among us shall the bear the weight of mountains
lest the mountain fall into the abyss with it.
leaving nothing to remind us of its presence."
They prayed together in silence, then stood up when they finished, hitting their chests twice. The difference in heights was now a lot more apparent: Martell's orange-tinted mane was large, but still barely reached past the shoulder blades of his enormous lion-esque body. By contrast, Kaleh's bowl cut hair only reached about 5 foot 4 or 5 foot 5, and he was rather thin for a paladin, to the point where his bulky armor almost came off as oversized for him. Both of these paladins has large shields with the order's emblem, and a large mace at their waist. Despite appearances though, Kaleh was actually rather talented, and had been chosen to take leadership during the ship's journey.
Kaleh proceed to instruct Martell to go to the captain, who was steering the ship, and requested that Infirus go gather the remaining combatants on the ship.
Once they were all gathered around Kaleh, he attempted to climb a crate that had been left there for him, but another bump from the ship almost caused him to fall off instead. The paladin took a moment to recover his composure, before standing in front rather than on top of the crate.
"Friends, thank you for coming here. Uhm, uh, as you may have noticed, we've gathered the remaining passengers of this ship inside. Fear not: This means we are close to the mainland. It shouldn't be as much as two hours before we arrive on shore. However, this is where our troubles really begin. Although it would appear that the undead simply do not travel very far from the mainland, we are nearly to their territory. You may notice a fog, ahead in our path." The young paladin went to gesture towards the distance in front of the ship, only to realize because he was at the center and surrounded by people, that he had no means to point to what he actually wanted. He quickly rearranged his position, and continued as though pretending there was no blunder. "Uh, scouting vessels have reported the presence of ghosts haunting that area. A mere touch from them can decay and corrupt your flesh. It shouldn't kill you immediately, but well, that wouldn't be unheard of either. Even after we get through those, there might be undead at the shore itself that we will have to deal with before disembarking, but one problem at a time, as they say."
The paladin gave a sheepish smile.
"A-anyway, the high templar instructed one of the paladins aboard each ship to cast a protective ritual in it. The reach of the ritual isn't great, however, and it only lasts for a while, but it should be able to keep the people on the inner part of the ship safe from the ghosts. I will need a few minutes to cast the ritual however. My fellow paladin, Martell, was instructed to personally guard the captain, so I'm entrusting you to keep the deck of the ship safe until I return. If you have anything you need to ask, please do so now. Otherwise, you're free to go. Just remember to keep an eye out for pirates. Unlikely though it may be, we should still remain vigilant, I think."
@ERode
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