@Silverdawn and
@DragonFist1988 you two will be apart of
@West's team.
@Victor Markov said he will be making a one-manned team so no one is able to join his. I have created mine and added it to the first post and my Character post feel free to check it out. We will be using the system
@West suggested so everyone say thank you to him/her.
Long Range Weapons - SNipers and etc will be dependent on your WIS + DEX.
Medium Range Weapons - Assaults, SMGs, Pistols, etc. are dependent on DEX.
Short Range Weapons - Shotguns, Slugs, etc. are dependent on WIS.
Melee - Bats, Swords, Boomerangs, etc. are dependent on STR.
ETC weapons that do damage will deal 2 damage instead of the normal one.
Birds cannot be shot down, but nano flyers can.
And when choosing maps (which I will be doing.) I will list what skills will help in the map. A map with camo listed as a con means you are more visible with it on than without it and so on and so forth.
Again maps are 3.5 miles long and wide and you start .5 miles inward of these maps with the exception of Home Defense where you are stationed in the middle.
For the start of the RP you will be taking place in a match.
@West being that you are leader and this the start I'll let you choose the game mode this once, but with a twist. Choose a number 1 - 3.
Com Tower
Area Control
Skirmish