Your team will be taking place in Com Tower. @West feel free to look over your team's CSs to choose which of you three will be setting up the radio. When you have chosen the IC will be up of the enemy team and the map. After your match the Roleplay will enter a free roam like in Final Fantasy and you should all pay attention to my GM posts because sometimes it is News of the world.
Okay. THink about what you're going to write for situations that may occur. IC is up tomorrow.
Your Opponents; YIN
Opponent 1: KAZE
STR - 2
WIS - 1
DEX - 2
Sniper
SMG
Armor is 2 and HP is 2
Camo
Smoke Screen
Bird SKill: WHen activated the bird will enlarge and allow OP1 to ride or take cover behind it.
Opponent 2: JARED
STR - 3
WIS - 1
DEX - 1
Energy Gun (Rapid Fire RPG basically 3 shot reload.)
Armor is 3 and HP is 3
Cold SIgnature
Bird Skill: When activated OP2's bird will disable all electronics within a hundred meters of him. The pings of the electronics shut off will flash for the brief second it happens.
Opponent 3: KEN
STR - 2
WIS - 2
DEX - 1
Rapid Fire Pistol. Energy Rounds, no reload. Overheat possible.
Dual Blades
Armor is 2 and HP is 2
Camo
Bird Skill: When OP3 is hit the bird generates a thick cloud of smoke to hide him.
Of course, I appreciate it. Anyway, still just a tad unsure where Fenrir's exact location in the complex would be, so any insight on that in the next IC post would be very much appreciated.