Characters and Motivations
Corben: Marshall of the Fateguard. Corben struggles to hold the night watch together against the unceasing attacks. In the background, his ambitious wife makes political manoeuvres and rumours abound that her daughter was not fathered by Corben.
Aloysius: Lead scout of the Fateguard. Aloysius remains calm amidst the stresses of the night watch, ever observant to the motions of the city. He killed himself after becoming corrupted by a demonic symbol beyond the East Wall. DECEASED
Jenra: Sister to Aloysius. Formerly the librarian of Gothenhem, Jenra pledged her loyalty to the FateGuard following her brother's betrayal. She strives now to atone for his sins and return honour to the family name.
Atlas: Lead Magic-User of the FateGuard. When not charming the ladies, Atlas continues his efforts to research the cause and nature of the city's curse.
Erilyn: New Initiate of the FateGuard. Erilyn has made her first steps into the perils of the night watch and the politics of the Council. Some whisper that she is destined to replace the king - a prophecy that brings hope for some and malice for others.
Alexander: Master swordsman of the FateGuard. Alexander is from a long line of martyrs, destined to die in battle. More than any other, he knows that each night could be his last upon this earth.
Sayra: Lead Archer of the FateGuard. Sayra is working hard to balance her commitments to the archers of the night watch and her day job in a busy tavern. DECEASED
Eric: Retired Captain of the FateGuard. Eric has stepped away from the duties of the night watch, but is still on hand for the occasional mission or training session. But he must contend with the suspicion of those who think him tainted by his past exposure to evil. DECEASED
Alyss: FateGuard sniper. Alyss is suffering, like Eric, from the suspicious on the townsfolk, many of whom think her a child of darkness. Amidst this hostility she struggles to learn the ways of healing and uphold her duty to the night watch.
Arkavenn: FateGuard berserker. The giant warrior, Arkavenn, lives for battle and drinking. He just needs to get to work on time.
Leonardo: FateGuard combat medic. Leonardo, the blessed and bandaged warrior, remains a living testament to the damage a watchman may endure in his service to Gotheheim.
Ferrick: Torch-bearer of the FateGuard. Ferrick has been revealed as a Werewolf and narrowly escaped death at the hands of his comrades by volunteering for self-exile. As far as the city knows, he is dead.
Derek: Heavy infantryman and lieutenant of the FateGuard. Derek serves as a daytime constable for the city, keeping peace within the safer hours or assisting Eric in the training drills.
Melody: Inquisitor of the FateGuard. A master of internal politcs, interrogation and information gathering, Melody serves the Watch with a quiet and meticulous humility.
Elayna: Benefactor and moralist of the FateGuard. As a lady of great inheritance and personal ethics, Elayna acts as an authority on the personal code of the FateGuard. She is known to worship a god that has has been exiled from the official pantheon of the Church. DECEASED
Tahan: FateGuard berserker. Taha is a boy trapped inside a necromantic suit of armour. He was put there by a secret chapter of the Church who seek to develop new weapons against the darkness. The other FateGuard are divided on how to treat this abomination in their ranks.
Malwin: Poisoner of the FateGuard. The half-brother of Leonardo, Malwin is equally tortured, having suffered his own horrifying wounds at the hands of the Evil. He is also burdened with a sick family, who hang by a thread to their lives.
Dyne: A master-swordsman and charmer who knows the city like the back of his hand. He is an authority on dragon-slaying and shoulders the burden of raising his younger siblings.
Nadia and Aidan: A pair of twins, one blind, the other deaf, who have had their other senses heightened by enchantment. It is said they were cursed in the womb and the darkness killed their mother as they were cut out of her. More than any in the FateGuard, the twins suffer the distrust of the people. DECEASED
Kael: A mute archer with unwavering marksmanship and eyesight. He has recently been unmasked as a traitor in service to the mysterious faction of the
Wounded Hand.
Jelyssa: Herbalist and healer of the FateGuard, with no family to call her own. She often assists Malwin in devising poisons and remedies, but like him is plagued with whisperings about her personal life.
Marcus: A brutish killer who works as a chef by day and can be counted on to bring death to the FateGuard's enemies. Some say that he freelances as an assassin and sometimes takes assignments from the King.
Lilith: A fast and deadly skirmisher for the FateGuard, who has passed herself off as a man for most her life. Lilith was recently unmasked as an agent of the Wounded Hand and killed by Marshall Corben. DECEASED
Heydrich: Banner guard and Loremaster of the FateGuard. Heydrich maintains the night chapel of the FateGuard and inters the bodies of the dead. Some say he comes from a line of Necromancers and that the spirits of the dead speak to him.
Castanamir: Falconer and messenger of the FateGuard. Castanamir tends to the ravens of the Chapter House and uses them to deliver messages between the FateGuard. By day he runs the logging guild that makes expeditions into the forests.
Harrell: Master-at-Arms for the Chapter House. Harrell maintains and stores the weapons and armour of the FateGuard and is rumoured to be immortal. Some say he was amongst the first pilgrims that set foot in these lands.
Bjeorn: Berserker and new recruit to the FateGuard. Bjeorn is hot-tempered but tenacious in the face of pain and injury.
Dimaethordîs: Lead scout and wilderness expert of the FateGuard. Dimaethordîs was born with black markings on her skin, and is said to carry the curse of the demon spiders. DECEASED
Arias: A new recruit and youngest of the FateGuard. Arias is known as
The Shepherd, for his talent at directing people during a crisis. Before joining he was something of a folk hero, a masked teenager who aided the FateGuard from afar.
Inakal: A hardy all-purpose soldier who wields the axe of the last king, Tembrook Isalt. He is also a leading figure in the Carpenter's Guild.
Vilamos: A tracker and night specialist, who often accompanies Marcus on covert errands of assassination and interrogation. He is driven by vengefulness following the murder of his wife.
Ryste: The FateGuard's bow-maker. At first Ryste kept to more of a weapons-making role at the FateGuard Chapterhouse, but since the loss of Sayra and Kael, he has been assigned to ever-more frontline duties as an archer for the watch.