Fate/Zero + Fate/Stay Night Based RP Anyone?

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If you are willing, then yes I would like the Lancer class. You dont have to though @.@
Oh no problem at all, I still had some things to edit anyway~

Aaaaand done.
 
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Alright. I will be working on my Lancer CS then
 
Actually, could we be Canon Servants? Or only OC
 
Sweet, because I always liked Fate/Zero's Lancer >.>
 
Yeah, maybe it will Play out well if he gets a Master that can compensate for that, Unlike (Cough) shitty Kayneth (Cough)
 
Kayneth did nothing wrong!

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Name: Diarmuid Ua Duibhne
Master: (Can be left blank for now)
Class: Lancer
Alignment: Lawful Good
Height: 184 cm
Weight: 85 kg
Armament: Dual Spears
Likes: Friendship, Codes of Honor
Dislikes: Smitten maidens, Extremely jealous men
Wish: For his Lord to forgive him

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Stats

Strength: B
Endurance: C
Agility: A+
Mana: D
Luck: E

Class abilities

Magic Resistance - Rank B
Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for him to be affected.

Skills

Eye of the Mind (True) - Rank B
Calm analysis of battle conditions, by which competent grasp of the status of the self and the opponent are obtainable even in the midst of danger; utilization of such to deduce the appropriate course of action that permits escape from a lethal predicament

Mystic Face - Rank C
Effects are similar to those of Charm-type Mystic Eyes

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Noble Phantasms

Name: Gáe Dearg: Crimson Rose of Exorcism
Quote: (None needed to use NP)
Rank: B
Type: Anti-Unit
Range: 2-4 meters
Maximum target: 1
Description:​
Is a two meter long spear that renders magical enhancements and projections useless by severing all ties with prana. It was passed down to Diarmuid Ua Duibhne from his father, and he normally keeps it wrapped in a talisman cloth to seal its abilities and keep it from revealing his identity. Unlike most other Noble Phantasms, the abilities of the spear are passive in nature. It does not require its name to be called upon in order to be utilized, allowing it to instantly affect whatever it strikes.
The spear will pierce directly through any projection made of prana, such as Saber's summoned armor. Bounded fields, such as Invisible Air, will have small fissures created that slowly chip away at them with each strike, any weapon that is magically enhanced, such as those enhanced by Knight of Honor, will have its enhancements and ability boosts rendered useless when struck by the spear, and any item that acts as a prana source, such asPrelati's Spellbook, will have all connections severed to its recipients.
The nullification is not strong enough to cancel or break the source of the magecraft, making it unable to sever completed magecraft such as contracts exchanged in the past or curses in the way that Rule Breaker completely nullifies them. The effects only last while the tip of Gae Dearg is in contact with the object, which allows it to function as normal after the spear is lifted away. While it is not a weapon one can pride on its destructive power, it can be considered a threatening "anti-Noble Phantasm" and "Noble Phantasm killer" to those that find pride in the power of the armaments, forcing them to defend only by physical means.

Name: Gae Buidhe: Yellow Rose of Mortality
Rank: B
Type: Anti-Unit
Range: 2-3 Meters
Maximum Target: 1
Description:​
Is a cursed spear 1.4 meters long that inflicts wounds that cannot be healed naturally or with magecraft. It was a gift given to Diarmuid Ua Duibhne by Manannán mac Lir, the king of fairies, and he normally keeps it wrapped in a talisman cloth to seal its abilities and keep it from revealing his identity.
Unlike most other Noble Phantasms, the abilities of the spear are passive in nature. It does not require its name to be called upon in order to be utilized, allowing it to instantly actualize its curse of mortality upon striking the enemy. The spear lowers the opponent's maximum health limit, thus limiting healing and regeneration abilities to the point where the opponent received the injury. When Saber receives a light wound on her left arm that severs her tendons, Irisviel is unable to heal it with magecraft due to her being considered in a state of full health. The effect cannot be dispelled, and canceling the curse requires the destruction of the spear or the death of its owner. While Saber's wound is shallow, it seals off her ability to use Excalibur properly until Lancer forcefully destroys the lance on his own. The enormous curse contained within gushes out in a whirlwind, scattering into nothingness and allowing Saber to return to full health instantly.
 
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lol, nobody can counter Achilles' protection. This'll be fun.
 
There's still hope for you guys....unless he gets a Dead Apostle Master, then you should just give up and hand the Grail over o3o
 
Nah man, friendly actions. We just have to befriend the shit out of you~
 
Atalanta Phoebus Catastrophe can counter Achilles protection.

In other news it seems Atalanta is going to fall in love with Lancer.
 
I won't allow the waifu stealer to get her first <.<
 
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So, all the spots are filled o.o
 
In other news it seems Atalanta is going to fall in love with Lancer.
She has Magic Resistance of sufficient rank, no? Since Mystic Eyes fall under Single Action spells, which should mean Mystic Face does as well.

Especially since the Nasu says Sola-ui could easily have negated the effects just by passing prana through her circuits.
 
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Too bad Caster didn't go canon and be "Bluebeard" since we have a Jeanne now xD
 
Jeanne would poke him the eye. See her "likes" section. And the omake clips from the Einzbern Consultation Room.
 
Question, will Lancer's anti NP spear get rid of Caster's demons in a single strike?
 
Caster's Demons would be summoned and made of Prana correct?
 
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