- Invitation Status
- Look for groups
- Looking for partners
- Posting Speed
- Multiple posts per day
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Beginner
- Elementary
- Intermediate
- Adept
- Adaptable
- Preferred Character Gender
- Male
- Genres
- All, mostly.
I dislike that idea, It emphasises some characters over others. I run a lot of TTRPGs and have found that when a player finds that their character is being under emphasized or superseded by other players characters, they tend to feel disinterested or undervalued. which leads to a lack of engagement and often enough dropping out. I think that it depends on how meany players turn up, If its a lot of players, we can diversify the weapon array to include staffs of magic ect ect. If we get say 4 or 5 we can keep the 'masters' idea.
Yah know, if you've got 6 players, 4 of whom are masters and the other 2 characters are just camp-makers and healers, hangers on if you will the 2 'support' players will very quickly feel superfluous to the plot.
Yah know, if you've got 6 players, 4 of whom are masters and the other 2 characters are just camp-makers and healers, hangers on if you will the 2 'support' players will very quickly feel superfluous to the plot.