NAME: Dactrin Bracksten
RACE: Human/Takarin Hybrid
AGE/APPEARANCE: 28
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SEXUAL PREFERENCE: Straight
OLD OCCUPATION: Rogue Bounty Hunter and Collector of Ancient Artifacts (both to sell and for his own personal collection)
•• Requesting RANK: >> Cargo Monkey
•• APPEARANCE:
Dactrin maintains a usually placid look, a calm and serene demeanor with an almost detached expression. His hair is cropped at the sides, longer in the front and is usually in some form of disarray. His features are masculine with a heavy jaw line, wide brow and thick eyebrows. His eyes are the most stunning feature he has, a known Takarin trait. The iris' are a dark forest green while his pupils shine as an iridescent blue. He stands at an unimposing height of 5'8" with a lean yet slightly stocky frame. You would not know his true strength until he stripped off his layers of clothing to reveal tight compact muscles. Takarins are known for their thick skeleton and muscular structures masked within deceivingly lithe frames.
Healed slashes from a dagger rest across his left cheek up through his brow and along the right side of his lip, the scars vivid reminders of his brutal past. The injury to his left cheek and eye left his vision all but impaired. Thanks to his Takarin blood he is able to see well in darkness but in light and daytime he is basically blind in that left eye. Because of this he prefers to work in the dark, feeling less vulnerable when he has his full vision.
Dactrin dresses in all dark clothing, his attire layered with pouches, straps, holsters, and hidden pockets to hide and hold his weapons and collections. When he is out on a job he wears a heavy hood and cloth mask to help hide his face. Being in his line of work as long as he has he's become a known face in certain areas, a face many people would pay to have killed.
•• PERSONALITY:
LIKES: Quiet, darkness, coffee, reading books, collecting relics, lifting weights
DISLIKES: Obnoxious people, people in general, confinement, being told what to do
Dactrin is a detached person and a chosen nomad. He does not care to work with others, enjoying the privacy of his own company and the freedom to make his own choices with only himself to effect. It's not that he cannot get attached or be a warm person, it' s just that he has lived much of his life with a job that relies on such tendencies. Dactrin speaks to the point and is not afraid to speak his mind. He does not scare easy and will do what he wants regardless of how his surrounding peers may feel. He has a stubborn nature that he has mastered and one that is hard to break. Despite his standoffish nature he is a quick thinking individual and knows how to figure out best solutions for problems at hand. His tenacious, scrappy side allows him to use creative measures for fixing dilemmas. He does not stop at "no" or "can't be done" and will keep working towards his goal or resolution until he obtains it, having full confidence in his abilities.
BATTLE MAGIC:
Abilities / Powers - Enhanced strength, agility, stealthiness, and quick reflexes. Has good eye sight in the dark and is skilled in hand to hand combat, and dagger assault. Has the Takarin ability to emit emotions on others once eye contact is established. The longer the eye contact is held the more difficult it is for the receiver to break away. Emotions of any kind may be emitted, ranging from happiness, peacefulness to rage, fear, or anxiety; any emotion on the spectrum is available.
Weapon of Choice - His own brute strength and his three different sized daggers hidden across his body.
STRENGTHS AND WEAKNESSES:
((Think game chart / graph loose idea on where your character's strengths and weaknesses are. I give you 15
✪ stars to spread out on the area's below for your character.))
-- Strength: ✪ ✪ ✪ ✪ Physically strong and skilled with daggers.
-- Defense: ✪ ✪ Thick skeletal and muscular frame with a strong mental fortitude.
-- Magic: ✪ Emit emotions using eye contact. Needs to maintain eye contact for the effect, which can be difficult.
-- Lifeforce: ✪ ✪ Slightly stronger than a human.
-- Agility: ✪ ✪ ✪ ✪ Despite his strength he is swift and has excellent reflexes.
-- Mindset: ✪ ✪ Is not strong with exhibiting intellect to defeat his opponent, rather he uses his more effective skills to his advantage
HISTORY:
Dactrin grew up on a distant planet, technically a moon, that was used by humans as an escape when Earth could no longer be considered safe and stable. Humans co-existed with another species called the Takarins. Although Takarins resembled humans in structure the celestial beings had magical abilities and heightened senses. It did not take long for the humans and Takarins to inter-mingle, resulting in the creation of a new generation of human hybrids that were stronger, faster, smarter and lived longer. Dactrin was a hybrid, his father being human and his mother being Takarin. Dactrin inherited his father's attitude and mental strength as his mother was a rather timid and sweet-natured creature. His father taught him from a young age independence and fighting skills in hand to hand combat, weaponry, and knife play. Dactrin inherited from his mother some of the enhanced senses and abilities of the Takarin. Unfortunately Dactrin did not inherit much of his mother's personality. As much as he loved his mother he saw her as weak and encumbered with worry and fear. His fortitude was both taught and inherited by his father. When their planet was attacked, the skills he learned from his father proved to be much more valuable and life saving then his mother's.
Dactrin fought hard to save his family, taking on one of the raiders in an intense battle when he was just 15 years old. In the end he wasn't able to defeat their attackers. He was struck down and rendered unconscious, his face resting in a pool of his own blood, pieces of his skin dangling from his face. Seeing Dactrin's potential and abilities he was taken captive. Although many Takarins survived Dactrin's family did not and he has not gone back since. He was held captive until he was 18, trained by his captor as an assailant for them, indoctrinated by their barbaric qualities. Once free Dactrin vowed to himself to never let another creature be his controller again. He went out on his own, using his abilities to build a successful living off of being an independent relic collector and bounty hunter.