Categories-
Health- increased by, Strength, Defense, and Ednurance- 4%,4%, 8%
Melee- increased by, Strength and Defense- 10% and 5%
Protection-increased by Strength, Defense, and Mana- 4%,6%,2%
Speed-increased by Strength and Agility- 5% and 10%
Recovery-increased by Endurance, Agility, and Mana- 5%, 3%, 2%
Healing (others)- increased by (their) Endurance, (your) Agility, and (both) Mana- 5%, 3%, 2%
Trickery- increased by Speech and Attraction- 5% both
Chanting- increased by Speech and Mana- 3% and 7%
Random?- increased by all- 1%