@WarriorHeart, the changes all look good. I look forward to seeing what you've decided to add. I really like the idea that you added that the shape-shift is really hard to hold onto around other Amlugan, but it's easier around other bipeds. It's sensible, and it's really cool.
@Trivia, oooooh. Yeah. I completely misunderstood that. My bad. That's still super cool, though. =D
I know I probably shouldn't be frustrated with myself, but I also realize that if I'd at least updated the info as we came up with it, I could have prevented a lot of my frustration that I'm feeling with myself now. hahah Just gotta say that
@Nemaisare is a life saver for having collected all the information for me in one spot via PM's so that all I have to do is figure out how to code it into the main post. Though... a part of me is wishing I'd reserved multiple posts in the beginning to better separate the information. Oh well!
I feel like different varieties of magic will access different sources, and those sources would require different levels of concentration. For instance, I see Life Energy as being the simplest to access because it's literally already there inside the magic user. They just need to figure out how to channel it in such a way that they don't bring themselves to the brink of collapse just like physical activity might do. This is the type that the majority of people use, and it's usually used in conjunction with the other two sources. The second easiest might be Earth Energy because I feel like it's just right there beneath their feet, and it can be channeled through the earth itself to their bodies. Celestial Energy is probably the most difficult and not necessarily because it's hard to access (because seriously... sunlight is power even in our world, and it's all around) but because it is probably the most dangerous. Because magic must be channeled through the magic user's body, Celestial Energy is probably really easy to overload on, and while it might feel incredibly empowering at first, it could burn a person's chi pathways up and leave them physically crippled, unable to use magic, or even dead if not channeled carefully.
As for differences in the magic used in conjunction with the sources... I feel like any magic dealing with stuff that's made from the earth (animal communication, plants, earthbending :: coughs :: I mean making stuff from dirt... >.>;; etc etc) is probably more in line with Earth Energy. Anything dealing with healing flora/fauna, power sharing/stealing from bodies, telepathy, etc. is Life Energy. Anything dealing with light and darkness and things that defy the natural world would be celestial. Many things require combinations of things. Berseker Magic is probably a combo of Life and Earth Energy. Imbuement probably requires a combination of all three (the Earth to ground the magic, Celestial to make it last, and Life because every imbued item requires a magic user's own kind of stamp/flare). I'm totally open to suggestions about what sources could/should go into which abilities, too!
I imagine that because some magics are better suited to some sources than others, the outcome is definitely affected. Using the wrong source could either cause disastrous results (explosions, death, bad things in general) or the results just won't hold at all or they may even have zero effect.
I love these questions. They're hard, but they're awesome. Give me more. =D
@Rainjay, aww. That sucks. I hope you happen upon the perfect image at some point even if it's later down the line.
We still have a few more people who need to post in Group A before I can post again, but I understand.