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Here are the starting classes! More classes and sub classes will develop as characters level up~[/BCOLOR]
[BCOLOR=transparent]Guardian-a tank who focuses on armour and stats, skilled at soaking a lot of damage. [/BCOLOR]
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Tank< (Basic equipment: kite shield, tower shield, broad shield, sword, lance, mace, heavy flail)[/BCOLOR]
[BCOLOR=transparent]Relic Shield-a tank who focuses on enchanted equipment and using magic to bolster their tanking. Puts out more damage than the guardian, but their equipment is more likely to break, and their mana pools are middling. [/BCOLOR]
[BCOLOR=transparent]Knight-a fighter with strong armour and heavy damage, weaker than a tank and slower than a brawler, but also more versatile, as they can play light tanks or just put out damage.[/BCOLOR]
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Fighter< (Basic equipment: Buckler, longsword, rapier, light flail)[/BCOLOR]
[BCOLOR=transparent]Paladin-a magic-focused fighter, most of the spells in their book are sustain and healing, with a few mana-hungry, heavy damage spells as well.[/BCOLOR]
[BCOLOR=transparent]Druid-a mage class with deep mana pools and a spell book full of stuns, heals, roots, and lifesteal.[/BCOLOR]
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Mage< (Basic equipment: Robes, staff, wand, disc, grimoires)[/BCOLOR]
[BCOLOR=transparent]Magi-a mage with low sustain but heavy mid-short ranged damage, likely the flashiest of the classes, with a kit full of things like fireballs, lightning strikes, and electricity fields.[/BCOLOR]
[BCOLOR=transparent]Gunner-the only class able to utilize guns, this class also has a small mana pool with which they can turn their simple lead bullets into explosions, stuns, or guide them more accurately. Burst damage.[/BCOLOR]
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Ranged< (Basic equipment: Light armour, gun, bow, throwing daggers, cloaks, boots)[/BCOLOR]
[BCOLOR=transparent]Hunter-armed with bow and throwing daggers, this class moves quickly and can put down a lot of damage over time as long as they have someone to keep the aggro off them.[/BCOLOR]
[BCOLOR=transparent]Tactician-mid ranged class who focuses on positioning, flexibility, and utilizing the weapons and light magic available to them. Kite and fight, good initial damage, then damage over time.[/BCOLOR]
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Brawler< (Basic equipment: staff, scythe, lance, glaive, light armour, pike, trident, weighted net)[/BCOLOR]
[BCOLOR=transparent]Specialist-mid ranged class with plenty of Area of Effect damage, can put out damage when necessary, but also has plenty of stat boost spells and shields.[/BCOLOR]