- Posting Speed
- One post per day
- Online Availability
- 00:00 - 24:00
- Writing Levels
- Advanced
- Adaptable
- Preferred Character Gender
- Primarily Prefer Male
- Genres
- Fantasy, Sci-fi, Magical, Horror, Nation/World
A world of Gods and their people.
Leading their lives as best they want, their lands their own.
Until something attacks, make border-towns disappear overnight.
Word gets to leaders, to gods. And blame is thrown, old rivalries remembered, hungry eyes cast.
War will fall...
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Link to the IC:
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Regarding the RP:
This RP is a mix of different playing-styles, both ordinary adventure as well as nationesq, while most players are individual characters some others will take control of nations and gods of their own. All to do what they deem best, for the glory of TOLNEVARD!
There are 5 seats for nation+god players:
Nocturne997
Crow
ResolverOshawott
Tatsua Aiisen
Rion
Herzius56
And almost immeasurable seats for the adventurous players:
...
...
...
Some Rules:
1. I want everyone to be able to understand and enjoy everyone elses posts, so I ask you to write in some grammatical sense, and to please don't leave whole walls of text without any paragraphs.
2. Respect your fellow players, if you are in disagreement about something, talk with me unless you are able to solve it yourself.
3. Don't powerplay someone elses character, or god, unless you have agreed upon it.
4. If you are unsure of something regarding the way the world works, bring it up in the ooc or talk with me instead of posting it in wait of response.
5. Do Not post OOC in the IC.
6. Be reasonable, a weak soldier can't survive alone against endless hordes of highly trained knights. In the same way as a man on a horse cant travel thousands of miles in a week.
7. Listen to the GM, as my goal is for this to turn into as nice a story as I can make it, I will try to help the players in any way I can. And when I say something happens in the story, it does. (though if I start claiming it rains ice-cream... question my sanity).
8. Lastly, be a great victor, and a great defeated. All shall have fun!
CS (for those five unlucky players):
CS (for those making the lovable adventurers):
Name:
Race: You are allowed to be any race that you can find in the world. This may also include races that have not been specified on the map. Which basically means that if you have some obscure race that you would like your adventurer to be born as, discuss it with one of the GMs and we'll most likely allow it. There is a reason for the multitude of races without present gods.
Gender:
Age:
Appearance: (picture or description)
Personality:
Bio: If your character originates from the central area of the world (lime-green/yellow), creating your own birthplace is encouraged, in the case of you wanting an especially grand hometown or ancestry discuss it with the GMs.
Profession:
Leading their lives as best they want, their lands their own.
Until something attacks, make border-towns disappear overnight.
Word gets to leaders, to gods. And blame is thrown, old rivalries remembered, hungry eyes cast.
War will fall...
--------------------------------------------------------------------------------------------------------------------------------------------
Link to the IC:
--------------------------------------------------------------------------------------------------------------------------------------------
Regarding the RP:
This RP is a mix of different playing-styles, both ordinary adventure as well as nationesq, while most players are individual characters some others will take control of nations and gods of their own. All to do what they deem best, for the glory of TOLNEVARD!
There are 5 seats for nation+god players:
Nocturne997
Crow
ResolverOshawott
Tatsua Aiisen
Rion
Herzius56
And almost immeasurable seats for the adventurous players:
...
...
...
Some Rules:
1. I want everyone to be able to understand and enjoy everyone elses posts, so I ask you to write in some grammatical sense, and to please don't leave whole walls of text without any paragraphs.
2. Respect your fellow players, if you are in disagreement about something, talk with me unless you are able to solve it yourself.
3. Don't powerplay someone elses character, or god, unless you have agreed upon it.
4. If you are unsure of something regarding the way the world works, bring it up in the ooc or talk with me instead of posting it in wait of response.
5. Do Not post OOC in the IC.
6. Be reasonable, a weak soldier can't survive alone against endless hordes of highly trained knights. In the same way as a man on a horse cant travel thousands of miles in a week.
7. Listen to the GM, as my goal is for this to turn into as nice a story as I can make it, I will try to help the players in any way I can. And when I say something happens in the story, it does. (though if I start claiming it rains ice-cream... question my sanity).
8. Lastly, be a great victor, and a great defeated. All shall have fun!
Eons past, a group of wandering gods came across an empty universe far out in the voids, a world forgotten. Wary as they were an agreement came to pass, they would reside in the empty universe and fill it with their own creations. Around a sleeping lump of power they built a planet, shaping it to their liking and taking parts of it for their own, making their individual races spring forth under their gaze.
But it wasn't before long that the gods crossed in their first falling out, not at terms with how they should proceed, how they should decide... Which one of them should lead!
Few, if any race knows what transpired during those times as they were all but wiped out, but the world still bears signs, uncountable years later.
With some gods gone, and some lost forever, the world gained stability once again, and new gods emerged, from the powers wielded by their elders, as sons and daughters of the older gods, and some from the world itself. New races were formed, and more of the lands were taken by them, though the old gods would not let them govern the central continent, the gods who tried leaving their races to fend for themselves. Due to this most new gods shared the remaining lands between them. And eons went. The time of new races is past, the world is spinning by itself, and new gods simply emerge to continue where others left off, hoping to lead their people in the right direction.
But it wasn't before long that the gods crossed in their first falling out, not at terms with how they should proceed, how they should decide... Which one of them should lead!
Few, if any race knows what transpired during those times as they were all but wiped out, but the world still bears signs, uncountable years later.
With some gods gone, and some lost forever, the world gained stability once again, and new gods emerged, from the powers wielded by their elders, as sons and daughters of the older gods, and some from the world itself. New races were formed, and more of the lands were taken by them, though the old gods would not let them govern the central continent, the gods who tried leaving their races to fend for themselves. Due to this most new gods shared the remaining lands between them. And eons went. The time of new races is past, the world is spinning by itself, and new gods simply emerge to continue where others left off, hoping to lead their people in the right direction.
The world is of the simplest kind, time moves in one direction, and there are no parallel versions of it. Nor any twin-worlds beside it.
Magic is governed by a simple set of rules, sentience births it (though stating that it comes from life is only partly wrong, for example, the planet at hand does have its own flow of magic, as it was made that way.) A consciousness results in magic, though if the consciousness in question can wield it is a different matter. Using magic will tire the mind of the user, and if the user is using his own vitality as a catalyst, it will tire his body as well. With enough magic almost anything is possible, but the one small problem is that "enough" may not be reachable. While not everyone is capable of using magic, the act of believing in something is akin to the use of directing magic, as to why gods without followers lose much of their power. Also because your creations growth will grow you as well.
While there doesn't seem to be anything like "Death" or grim reapers in this world, the concept of death is governed by something. A plane different from the living, where all dead souls travel upon their parting. Unless something makes them stay. Some races also have a different destination thanks to their gods meddling. Travel between the two planes is seemingly against the natural order, living and dead should stay apart. And while some may reincarnate either as a blank slate or with traces of their old self, the cycle of death and rebirth seems to happen for everyone.
Even if gods may have a heaven and a hell of their own, to fall or ascend into the real planes means you did something really special, to be noticed by something more than mere gods.
The world, as of now (scale is approximately eight (not two) times the size of earth):
Magic is governed by a simple set of rules, sentience births it (though stating that it comes from life is only partly wrong, for example, the planet at hand does have its own flow of magic, as it was made that way.) A consciousness results in magic, though if the consciousness in question can wield it is a different matter. Using magic will tire the mind of the user, and if the user is using his own vitality as a catalyst, it will tire his body as well. With enough magic almost anything is possible, but the one small problem is that "enough" may not be reachable. While not everyone is capable of using magic, the act of believing in something is akin to the use of directing magic, as to why gods without followers lose much of their power. Also because your creations growth will grow you as well.
While there doesn't seem to be anything like "Death" or grim reapers in this world, the concept of death is governed by something. A plane different from the living, where all dead souls travel upon their parting. Unless something makes them stay. Some races also have a different destination thanks to their gods meddling. Travel between the two planes is seemingly against the natural order, living and dead should stay apart. And while some may reincarnate either as a blank slate or with traces of their old self, the cycle of death and rebirth seems to happen for everyone.
Even if gods may have a heaven and a hell of their own, to fall or ascend into the real planes means you did something really special, to be noticed by something more than mere gods.
The world, as of now (scale is approximately eight (not two) times the size of earth):
CS (for those five unlucky players):
Name:
Occupation: What is your god governing over more than his race? Perhaps Friday-parties?
Age: (was your god among those who created the world, was he among those that were born upon the lands to fill it with more races or is she a young god born after her race was formed?)
Appearance/appearances: (preferably either a picture or a satisfactory description) (does your god have one definitive form, or does he have a multitude of appearances ?)
Real body: (Does your god have one single body that all her power is stored in, or has she split up into pieces corresponding to... maybe the aspects of herself or her power?)
State of existence:
1. Is your god but an ethereal consciousness that flies across the whole world, seeing all, even the heart of the other gods power. But also only capable of speaking to your race in visions or through signs?
2. Is your god able to see all that happens within his own realm, to the farthest reaches of your races expansion, but not past the boundaries of the other gods territories. And speaking to your people through chosen apostles, twisting your words to suit their bidding.
3. You walk among your subjects with your holy grace in plain sight, calling your people to follow you into battle, but shining like a beacon for the other gods.
4. Unseen even for your race, you thread the lands like a ghost, none noticing but those that understand to see past the facade, your slumbering wrath.
Personality: how is your god as a person... is she a person ?
Responsibility: what is your gods feelings for their race, their children ?
Backstory: what has your god been doing all this time ?
Connections: what other gods are acquainted with your god ?
Relics: have your god placed objects blessed with grace upon the mortal soil ?
Powers: How does your god show her wrath and love ? Can your subjects channel parts of your power ?
Children: if there are any close children of your god, what are they like ?
Realm: what happens to other gods when they step unto your lands, does something happen to other races ? And does your god have a realm separate from this world, where he can judge others supreme ?
Occupation: What is your god governing over more than his race? Perhaps Friday-parties?
Age: (was your god among those who created the world, was he among those that were born upon the lands to fill it with more races or is she a young god born after her race was formed?)
Appearance/appearances: (preferably either a picture or a satisfactory description) (does your god have one definitive form, or does he have a multitude of appearances ?)
Real body: (Does your god have one single body that all her power is stored in, or has she split up into pieces corresponding to... maybe the aspects of herself or her power?)
State of existence:
1. Is your god but an ethereal consciousness that flies across the whole world, seeing all, even the heart of the other gods power. But also only capable of speaking to your race in visions or through signs?
2. Is your god able to see all that happens within his own realm, to the farthest reaches of your races expansion, but not past the boundaries of the other gods territories. And speaking to your people through chosen apostles, twisting your words to suit their bidding.
3. You walk among your subjects with your holy grace in plain sight, calling your people to follow you into battle, but shining like a beacon for the other gods.
4. Unseen even for your race, you thread the lands like a ghost, none noticing but those that understand to see past the facade, your slumbering wrath.
Personality: how is your god as a person... is she a person ?
Responsibility: what is your gods feelings for their race, their children ?
Backstory: what has your god been doing all this time ?
Connections: what other gods are acquainted with your god ?
Relics: have your god placed objects blessed with grace upon the mortal soil ?
Powers: How does your god show her wrath and love ? Can your subjects channel parts of your power ?
Children: if there are any close children of your god, what are they like ?
Realm: what happens to other gods when they step unto your lands, does something happen to other races ? And does your god have a realm separate from this world, where he can judge others supreme ?
Name: does your race have a name? if there are different social classes do they have different names ?
Appearances: What multitude of different ways does your race come in? (pictures/descriptions)
Physiology: how does your people work, are they strong, made of glass and able to fly ? How long are they able to live, what kind of climate are they most comfortable in ? Do they have any diseases that we should know of ?
Reproduction: How does your race reproduce ? how often are they able to do so, and how many children does every birth give ?
Culture: How does your race live ? What amount of technology do they have, in what way do they treat each other, and outsiders ? Do they have a leader, a king, a senate ?
Dresscode: do your people wear clothes ?
Religion: what is your peoples view of their god, how do they think the world was created ? How do they think of other gods ?
Infrastructure: What kind of buildings and transportation does your people use ? what do they eat and trade with ? Do they have pets and working animals ? Slaves ?
Ways of transportation: How does your race travel. By carriage, boats, flying carpets or maybe lumbering elks?
Magic: are your people capable of wielding magic, how usual is magical affinity in your race, what kind of magic is used ? Is it trained in schools or learnt in secret ?
Army: What kind of armies exist in your race ? Footsoldiers, Cavalry, Artillery, Siege-weapons, War-beasts, Mages, special troops ? Titans ? (A single or a few enormous and ridiculously powerful creatures/constructs)
Background: what have your race been doing since they appeared on the face of the world ?
Relations: are your people trading with someone else ? maybe having regular meetings or festivals ?
Legends/Myths: What kind of stories does your people tell around the campfires ?
The Lands: Is your land full of mountains, forests, rivers, caves ? What kind of animals live there, what kind of plants ? Are there any special objects, ruins or artifacts scattered around ? Is it dangerous out at night thanks to bandits or other creepers ?
Notable beasts: Are there any great beasts loitering around or hiding in your lands, maybe huge serpents or even dragons... huge mechas ?
Location: where is your land?
Is it a regular piece of land, with borders an whatnot ?
is it located on the sea, or under the sea?
is it in a giant cave underneath someone elses land, does it fly in the sky ?
are you fugitives in someone elses land (do you even have a god?) ?
or is your race living on the top of a giant walking turtle ?
maybe even in the land of dreams ?
Appearances: What multitude of different ways does your race come in? (pictures/descriptions)
Physiology: how does your people work, are they strong, made of glass and able to fly ? How long are they able to live, what kind of climate are they most comfortable in ? Do they have any diseases that we should know of ?
Reproduction: How does your race reproduce ? how often are they able to do so, and how many children does every birth give ?
Culture: How does your race live ? What amount of technology do they have, in what way do they treat each other, and outsiders ? Do they have a leader, a king, a senate ?
Dresscode: do your people wear clothes ?
Religion: what is your peoples view of their god, how do they think the world was created ? How do they think of other gods ?
Infrastructure: What kind of buildings and transportation does your people use ? what do they eat and trade with ? Do they have pets and working animals ? Slaves ?
Ways of transportation: How does your race travel. By carriage, boats, flying carpets or maybe lumbering elks?
Magic: are your people capable of wielding magic, how usual is magical affinity in your race, what kind of magic is used ? Is it trained in schools or learnt in secret ?
Army: What kind of armies exist in your race ? Footsoldiers, Cavalry, Artillery, Siege-weapons, War-beasts, Mages, special troops ? Titans ? (A single or a few enormous and ridiculously powerful creatures/constructs)
Background: what have your race been doing since they appeared on the face of the world ?
Relations: are your people trading with someone else ? maybe having regular meetings or festivals ?
Legends/Myths: What kind of stories does your people tell around the campfires ?
The Lands: Is your land full of mountains, forests, rivers, caves ? What kind of animals live there, what kind of plants ? Are there any special objects, ruins or artifacts scattered around ? Is it dangerous out at night thanks to bandits or other creepers ?
Notable beasts: Are there any great beasts loitering around or hiding in your lands, maybe huge serpents or even dragons... huge mechas ?
Location: where is your land?
Is it a regular piece of land, with borders an whatnot ?
is it located on the sea, or under the sea?
is it in a giant cave underneath someone elses land, does it fly in the sky ?
are you fugitives in someone elses land (do you even have a god?) ?
or is your race living on the top of a giant walking turtle ?
maybe even in the land of dreams ?
CS (for those making the lovable adventurers):
Name:
Race: You are allowed to be any race that you can find in the world. This may also include races that have not been specified on the map. Which basically means that if you have some obscure race that you would like your adventurer to be born as, discuss it with one of the GMs and we'll most likely allow it. There is a reason for the multitude of races without present gods.
Gender:
Age:
Appearance: (picture or description)
Personality:
Bio: If your character originates from the central area of the world (lime-green/yellow), creating your own birthplace is encouraged, in the case of you wanting an especially grand hometown or ancestry discuss it with the GMs.
Profession:
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