Land'll do for Kriv until he makes some friends, then. Maybe next port the Valiant is at he'll pay for passage or something. Added a bit about his homeworld, his species, one weakness, and one strength.
Character: Kriv Heskan
Age: 22
Race: Sharttan, Maynsk breed
Occupation: Inventor
Equipment:
*X-Pack version 2.3: A specialized, advanced version of the X-Pack, the invention that made him semi-famous. It appears to be a smallish metal backpack, though it holds within it countless arms, each with it's own function. Said functions will now be listed along with the amount of said arms in the pack and their basic function: "Longarms" (3, extends a long arm for grabbing things), "Sizzler" (1, small blow-torch for welding), "Brawler" (2, a short arm that 'attaches' to a person's real arm, improving their strength by a great deal), "Grabber" (1, arm with a magnetized hand that can be turned on and off). "Slicer" (1, sword-arm for slicing and self-defense). Arms controlled with sensors in the wearer's gloves.
*View-O-Goggles version 1.6: An impressive pair of goggles with many functions - though not all are useful (or legal on some planets). These include: Magnification, Infrared, Nightvision, Anti-Clothes, Darkener (reacts to bright flashes, allows user to see normally). Also includes a hidden lazer in the left outer rim that can be fired with a touch.
*Acroboots prototype: A new invention that hasn't been released to the public, the Acroboots allow for greater running speed and jumping ability, without the use of explosives.
*Project-O-Tron prototype: A hologram machine.
*Toolkit: A must-have for every inventor!
Strengths:
*Feline Attributes: The Sharttan are a race of humanoids resembling earth felines. They display a lot of the traits that a cat is reputed to have.
*"Nine Lives": The inventor seems blessed with an unneeded amount of luck. Must help him make inventions that don't explode...
*Sharttan: The Sharttan, while resembling felines, have a few traits that are beyond what most people consider. They have ultra-long claws and strong fingers... while good as weapons, they're most often seen as what allows the Sharttan to 'climb walls' and 'stick' to ceilings. Like most of the races' species, the Maynsk have an extra 'set' of what most races only have one of - in the Maynsk's case, two sets of ears.
*Medical Marvel: Living in the swamp world of Marrosk has made the Sharrtan highly resistant to diseases and chemicals, and a part of the medical knowledge of their people passes down almost instinctively. They are highly sought-after as medics, even the ones without formal training.
Weaknesses:
*Hyper-Sensitive Hearing: Having two sets of ears does wonders... most of the time.
*Easily Spooked: Like the cats that Sharttan resemble, they have a reputation as being skittish. When a 'surprise' actually happens, they normally jump and latch onto ceilings... or start frantically clawing at whoever frightened them.
*Frail: Kriv doesn't hold up to punishment well. He crumples to unconsciousness after only a few hits.
*Hyper-Sensitive Touch: A part of being frail, a part of his race, a Sharrtan 'senses' things through their skin, making it hyper-sensitive to all touch... including pain, normal comforting touch, or pleasure.
Appearance: Almost six feet tall, Kriv holds himself like he's good looking and he knows he is. Feline traits similar to that of an earth Lynx, he's certainly unique to look upon. His body holds a tight sort of muscle that one sees on cats, and one could suspect he was physically in top condition despite a small touch of belly. His shirt white, and ultra-tight with no sleeves, displaying toned arms. On his back rests an odd sort of backpack, his eyes covered by green-tinted goggles. Twin pairs of ears flick on the top of his head, reacting to various sounds. His hair is pulled back in a long braid down to the small of his back, and the little lynx-tail pokes sightly out of the specialized pair of pants. A good deal of scars - from a great rip in one ear to a slice parting his cheek and barely missing his eye - were common on him. It's to be assumed that they're from failed inventions...
Bio: Born to the slave caste on the Maynsk homeworld, life did not seem like it'd be very good. His father was beaten to death soon after Kriv's birth, and his mother met a similar fate when he was six. Even at that time, Kriv was sent to work at his 'master's command... his master, a Tigrean also native of the continent, was not a cruel man - no, he simply had quotas to keep to, and would make darn sure such quotas were kept.
Kriv hated him - anyone who exploited the lives of others for their own livelihood was not the sort of person he was fond of. The hateful glances Kriv normally launched at the man were met with savage beatings when he was seen.
He worked for the man for sixteen years... it was another slave's revolt that allowed him to escape. While a good deal of the slaves were storming and raiding the estate, Kriv made his way out. He lived in a junkyard for quite a few years, fighting for survival and making what he could. Turns out, the young lad was a prodigy - a passing noble witnessed some of his inventions, and Kriv sold the X-Pack version 1 to the noble in exchange to enough money to buy his way onto another ship.
He has made good use of it and his talents at invention - allowing himself the luxury of eating slightly more than he was used to, he has developed the smallest trace of a belly - an attractive thing to fellow Maynsk, as it shows that they can provide for themselves enough to overeat.
Kriv found himself buying fare onto the cargo ship Valiant in an effort to see new words and be inspired to create new things... he's been helpful enough to help whoever asks for it when asked, so things have gone rather smoothly. The crew remains ignorant of his once-slave heritage.
Note about the Sharttan: There are four species of Sharttan on Kriv's homeworld. The common Felid, the larger Leotil, the muscular Tigrean, and the slave-race Maynsk. Each look like combinations of humans and an earth-feline, though each have different traits - and all have at least one 'alien' trait. The Felid look like housecats, though sport two tails. The Leotil look like lions, though they have two sets of eyes - one on top of the other. The Tigrean are known for having two sets of grand, beefy arms. The final, Maynsk, have two sets of ears.
Sharrtan Homeworld, "Marroust": Marroust is the fifth planet orbiting a sun younger than earth's in the horsehead nebula. It is a boggy, water-filled planet with very little metallic resources - those it does have being very deep. The world has no tectonics, only the currents of the grand swamp world. The Sharrtan evolved from tree-dwelling felines that still exist in some parts of the world. While very little has developed in the ways of technology involving warfare or space-travel, Marroust is a world filled with strange plants and animals which were helpful enough for other planets that Marroust has been kept 'in the loop' of things. Specifically, the wide variety of herbs and vegetation had made the Sharrtan an extremely long-lived race thanks to a healthy lifestyle and a highly developed body of medical knowledge... they made a very good impression on the first human visitors, curing them of the swamp-diseases they encountered when they arrived. While the Sharrtan practice slavery of the Maynsk race, there seems to be an acceptance on how to have slaves and how not to, and it is fairly peaceful - the Maynsk (meaning 'shortest' - both their height and their tail-size are shorter than the other races) are clever and small enough to fit into the mining operations, and their ears allow them to 'hear' the rush of a water leak in enough time to evacuate. The Sharrtan have no united body of government - ruled instead by 'lords' of a bit of the planet... who normally set up farms, towns, or mining operations depending on their mood. There has never been a war between the Sharrtan races - they seem very unified in their stance on this, and an argument between two Sharrtan is disputed between the two Sharrtan in question - normally in underwater duels to the death. They have had a single war - a race of 'lizard-looking people' once came to their planet in an attempt to conquer them - they were met with many nasty surprises, including biological warfare with effects from the swamp-world's diseases and plant mixtures. They have made their worth known as doctors and clever beings throughout their dealings with other races. They do have their own style of ship, though no other races seem willing to ride in one of them (it freaks them out) - having no real 'metal', the Sharrtan "grow" their ships from a type of wood grown on their planet with the hardness and thickness of a standard ships' hull. No cutting is needed - they just take the years needed to 'grow' it. This sort of ship has advantages as being it's own air supply, and the increased ability to grow food on a ship, but the length it takes to make one and the nervousness that being in a 'wood spaceship' has on other races has not made them very popular.