The Only Way To Go Is Up || Rules and Sign Ups

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Name: Tifa Lockhart

Age: 20


Origin:

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Personality:

Tifa is empathic, motherly, and reserved, both out of being observant and for being emotionally shy. Tifa identifies the feelings of others, offering sanctuary and protection for her teammates. While looking out for others, Tifa rarely discusses her own feelings: whenever she is asked, she will either express surprise, or quickly change the subject. Tifa prefers to consider all options and take in all information before acting, such as when she does not speak up about Cloud's confused past until she is certain of her own recollection of events. She also encourages others to practice restraint and think things through first. Tifa can and does fight to defend herself, often preferring to so as not to get others involved. While normally reserved, Tifa still shows aggression at times, particularly when interrogating Don Corneo and standing up to Scarlet. Tifa has low self-confidence and is self-critical of her faults, always pushing herself to do better.

Tifa is defined by her grief and loss throughout her life, manifesting in her conflicted nature, low self-esteem, and her reserved tendencies. As a child, she was more outgoing and extroverted, but the trauma of losing her mother at eight years old made her withdrawn at the time, and introverted later in life. As a teenager she lost her father and hometown in the Nibelheim incident, and as an adult experienced the fall of the Sector 7 plate. As a result, Tifa feels grief and anger towards both Shinra and Sephiroth, driving her desire for revenge. This, as well as her coping mechanism for pain being to withstand it rather than run from it, leads her to join Avalanche to get back at Shinra. While she acknowledges they have to be bold to make a change, she is ill at ease about the bombings and feels trapped, expressing guilt at many of their actions. Her conflicted nature allows her to resolve an argument between Cait Sith and Barret, able to understand both sides. Ultimately, when alone with Cloud to talk about her feelings of loss, she is overwhelmed and simply bursts into tears, showing her fragile emotional state which she tries to conceal.

As a supportive but troubled figure, Tifa shares mutual dependence with her friends. In her friendship with Barret, he depends on her as his moral compass, grounding him to do the right thing, whereas she depends on him to push her forward when she is indecisive. Tifa is protective of Aerith, while depending on her to remain optimistic and upbeat. The clearest example of her nature is with Cloud. Tifa depends on him as the only remnant of their hometown of Nibelheim following its destruction, and thus of her old identity. She is therefore protective of him, though this is mutual. Later, the two realize they were there for one another in times of need, but never knew it. Tifa's has implied romantic feelings for Cloud, growing jealous when seeing him grow close to Aerith, though her actions could also be interpreted as platonic. Aside from Cloud, Tifa shows little romantic interest in others, ignoring the advances of her three childhood friends, Johnny, Rude, and an Avalanche member who attempted to win her over with flowers.

Following the defeat of Sephiroth, Tifa attempts to put together a normal family, building a new bar and raising a family with Cloud, Barret, Marlene, and later Denzel. She tries to keep the family unit together when Cloud falls into depression, acting like a parental figure towards the children in her care, defending them in battle and supporting them emotionally. She appears hurt by Cloud's distantness, and in the Geostigma crisis, pushes him to take action and stop brooding over his past failures.

Powers/Abilities:

Tifa is a martial artist who was taught by Zangan, and in contrast with her reserved personality, is deceptively strong. Her fighting style involves primarily punches and kicks, and she uses knuckles and claws as her weapons. Her skills put her on par with the rest of the party — including Cloud, an enhanced supersoldier; and Barret, a battle-hardened leader wielding a cybernetic gun-arm — despite not having the same advantages. Her training with Zangan is also made apparent by her physique, others commenting on her "tight muscles".

Tifa's techniques are showcased in her limit breaks. Tifa also draws strength from her chi, as seen with her Unbridled Strength mechanic in Final Fantasy VII Remake, and can materialize her chi in the form of an orb that damages any foe in contact. Tifa also handles the finances for Barret's Avalanche cell and runs the Seventh Heaven bar; both her food and cocktails made the bar famous in the slums. When preparing cocktails, she performs tricks with the shaker, her showmanship used to garners higher tips from patrons

Equipment:

Knuckle
Premium Heart

Trivia:

Tifa is best girl and also this is a composite of her story and gameplay versions.
 
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"Master is the strongest sword there is!"

Name:
Fran & Master

Age:
12 - 13 (Fran)
???; Died at 30 before reincarnating (Master)

Origin:
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Personality:
Fran is normally stoic and expressionless, but she also displays great amounts of enthusiasm for activities such as eating (especially when curry is involved) and fighting strong opponents. Anyone who insults her teacher's curry or mocks her for being a Black Cat will face her wrath.

Fran is overall a caring and kind person, and her warm heart gained her many invaluable friends and comrades ranging from merchants, sailors, nobles, royals, and adventurers despite her unsocial and verbally reticent nature.

Master is a father and guardian of sorts towards Fran. He takes care of and protects her while also assisting her by providing his abilities and bonuses to Fran.

Towards other people Master acts in a kind and well mannered way, except if they disrespect or try to hurt Fran.

Powers/Abilities:
Ah fuck it.

Equipment:
Master is equipment. And also friend.
Fran is equipped with:
Mithril Earring for Cat Tribe, Flame Oxhorn Dress Armor, Paraclaw Cat Gaunlet, and a pair of Wyvern Boots
While Master isn't too fond of Fran wielding other swords,

Trivia:
Anime adaptation soon, go watch it.​
 
Last edited:
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  • Appearance:
    Berserker:
    Lancelot(normal):​
    Lancelot(mad):​
    1649045888421.png1649045995630.png
    1649046256596-png.228211

    Berserker is a robust man fully clad in pitch-black armor and a rustic helmet with a thinly carved slit displaying the ghastly glow of his eyes. The armor is the work of the delicate and nuanced workmanship of its smith's utmost effort, succeeding in granting it an air of formidability and a fine construction. It is a perfect armor that can be called neither exquisite nor crude, and it instead perfectly melds magnificence and functionality. It is carved with countless marks and scratches, the highlights of his various military exploits etched into it to add a touch of valor. It is an ideal battle outfit that all knights could not help but envy.
    During life, he was an ideal incarnation embodying the true face of a "knight." Having lost his distinguished dignity of the past, he has been thoroughly changed by his descent into madness. Mad Enhancement and his anger have corroded him into his pitch-black form. He has a blackened face, the visage of a living dead man who has lost everything to a curse. He had a beautiful visage capable of drawing the admiration of many women, but his hatred has made him gaunt and pallid like a phantom. The only part of him filled with light is his eyes that are filled with hatred.
    Due to For Someone's Glory, the identifying marks of his armor are hidden, only revealing the fact that he is fully clad in armor without any opening. It shows no ornaments or polished luster like that of Saber or Gilgamesh. Blurring the characteristic features and clues on the lineage of the maker, it makes him look like a "shadow", a bottomless black darkness like Hell. Once the ability is removed, the armor is easily identified as that of Lancelot. He lacks the radiance of Heroic Spirits, the "shine" that is the expression of their pride. There is no sign of the honor of his legend, the essential element of Noble Phantasms. This makes him closer to Assassin in nature, holding a "negative surge" like a vengeful spirit rather than a Heroic Spirit.
    Quote:
    "I am the alienated, the ridiculed, the despised. No need to praise my name. No need to envy my body. I am the shadow under the radiance of heroic spirits. Birthed of the darkness of glorious legend. And so, I hate, I resent. Nourished by the sighs of the people precipitated within the darkness, people that curse the light. This is my disgrace. Because of her unsullied glory, I must forever be belittled. You are, the sacrifice. Good, give me more, your blood and flesh, your life. Let them ignite my hatred—!!"
    Name:
    Lancelot(Berserker)

    Text Color:
    Purple

    Age:
    Unknown

    Origin:
    1649042939617.png
    Fandom: Fate/Zero

    Personality:
    As Berserker, his mind is under the effects of Mad Enhancement, limiting his rationality and ability to think. He gives off nothing but murderous intent and the thirst for blood, his deep hatred radiating out from him enough that he can easily be sensed even when he is hidden. He is able to battle with finesse due to his martial prowess, and he shows the ability to recognize that Lancer has been ordered to help him and take him as an ally for a short time. He still recognizes his King, instantly becoming hostile towards her and forgoing any orders in order to fight her. He growls parts of her name, a moan full of malice hardly resembling human speech.
    Lancelot was known to have extreme loyalty to his King during life as one of the people she considered to be a friend. She believes, even after their armies had clashed, that their hearts should still be the same, as a subject upholding the way of the knight and a king upholding the way of the knight. Saber is shocked in his ability to manifest as Berserker, that he who was the subject of people's admiration could be reduced to that state. She cannot help but think their eternal partnership was nothing but a naïve fantasy onto which she had clung upon seeing him in that state.
    In one sense, he can be said to be a victim of Saber's righteousness. Saber believes the root of it to stem from her hiding her gender. Seeking punishment for his actions, he was forgiven by the one person who he desired it from the most. The wretchedness he felt from that simple act was overwhelming for him. His guilt weighed down on him the more he adored his king, so his only salvation became to personally bring about her downfall. The atrocities he committed were of an insane and irritable young man, but ultimately driven by his overwhelming love for his king. He hated that she could remain an ideal king even after learning about the affair, and lamented how his king sacrificed herself for the sake of her country.​

  • Strength: A Endurance: A Agility: A+

    Mana: C Luck: B NP: A

    Class Skills:

    Mad Enhancement
    (C Rank): Rank up for all parameters except Luck and Mana, but in exchange, Berserker can no longer think and speak properly.

    Personal Skills:

    Magic Resistance
    (E Rank): Possesses an amulet ring that rejects magical energy with a Magic Resistance value of D Rank, but it is ranked down due to Mad Enhancement.

    Protection of the Spirits (A Rank): A blessing from Elementals; the capacity to increase one's Luck in dangerous situations. Activation is limited to battlefields, where it is possible to perform feats of arms.

    Eternal Arms Mastery (A+ Rank): Mastership of combat arts has reached the point of being said to be unrivaled in one's era. By complete the merging of mind, body, and technique, it is possible to make use of full fighting skills even when under the influence of any sort of mental hindrance. Though he attacks ferociously like a beast, befitting his class, all his attacks are accurate and precise enough to push even the strongest Servants back, and he can perform seemingly impossible maneuvers normally requiring complex thought purely on instinct, surprising onlookers due to his nature as a mad warrior.​

  • For Someone's Glory
    While his armor has many defining marks that easily show his identity, he remains unidentified thanks to this Noble Phantasm, a black fog that engulfs him to prevent others from discerning his identity by obscuring his figure and keeping enemy Masters from reading his abilities. The true nature of the ability would allow him to disguise himself as other Heroic Spirits, but the only way to use it as Berserker is to force him with a Command Spell.

    Knight of Owner
    An Ability Noble Phantasm that implements the attributes of "one's own Noble Phantasm" to anything he puts his hands on. No matter what armament, no matter what kind of weapon becomes a pseudo-D Rank Noble Phantasm. He displays subtle and flawless technique, showing grandeur in using unfamiliar Noble Phantasms in repeated offensive and defensive maneuvers. Noble Phantasm are meant to be weapons for the exclusive usage of their owners, so another Heroic Spirit taking hold of one should not be able to wield it correctly. Knight of Owner allows him to easily wield Gilgamesh's weapons from the Gate of Babylon, and he is able to advance against his opponent without being forced back a single step or being damaged in any way.

    Arondight
    Lancelot's true Noble Phantasm, a Divine Construct, and counterpart of Excalibur. In exchange for sealing For Someone's Glory and Knight of Owner, all of his parameters are increased by one rank and deals extra damage against dragon-attribute Heroic Spirits such as Artoria. It allows him to unleash his true ability, showing skill with the sword completely incomparable to his previous level. While Saber is easily pushed back due to her having become unable to fight properly due to having an inner conflict for fighting her former friend, even her being able to fight against him normally may not be able to withstand the strong momentum behind his strikes. It multiplies his magical energy upkeep many times, finally reaching the limit of Kariya's Crest Worms and taking several hours worth of backup magical energy in ten seconds from his last charge.​




Equipment:
A dark plated armor covering his entire body.

Trivia:
@ThePotatoGod
 

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Appearance:
A bread man wearing a suit.
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Quote:
"Bread.."

Name:
Gregory: goes by Greg

Age:
20

Origin:
OC

Personality:
Kind, Caring, and Friendly.

Powers/Abilities:
A personal pocket dimension, different powered knives which are activated by stabbing(fire, (ironically)healing, ice, lightning, earthquakes, sound, darkness, light, etc.), and was kept from molding due to a witch.

Equipment:
A magic suit, several hundreds of thousands of knives of different varieties and powers, the suit is imbued with an armored magic, and the suit can change it's appearance.

Trivia:
A loaf of bread turned into a man do to a witch.​
 
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Appearance:
A bread man wearing a suit.
View attachment 228315
Quote:
"Bread.."

Name:
Gregory: goes by Greg

Age:
17

Origin:
OC

Personality:
Kind, Caring, and Friendly.

Powers/Abilities:
A personal pocket dimension. Different powered knives.

Equipment:
Several hundreds of thousands of knives of different varieties and powers.

Trivia:
Bread turned into a man do to a witch. (Couldn't find a drawn image).​
you're gonna hafta be more detailed in the powers and equipment department~
 
Appearance:
A bread man wearing a suit.
View attachment 228315
Quote:
"Bread.."

Name:
Gregory: goes by Greg

Age:
17

Origin:
OC

Personality:
Kind, Caring, and Friendly.

Powers/Abilities:
A personal pocket dimension. Different powered knives.

Equipment:
Several hundreds of thousands of knives of different varieties and powers.

Trivia:
Bread turned into a man do to a witch. (Couldn't find a drawn image).​
you're gonna hafta be more detailed in the powers and equipment department~
Is this any better?
 
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Name: HUNK
Age: Classified; likely 30-ish
Origin: Resident Evil

Personality:
Little is known about HUNK's personality, since most pay attention to the handiwork rather than the man behind it. He seems incredibly cold and stoic. His teammates' survival is their responsibility, not his; he won't go out of his way to save someone unless they're essential. Although he is skilled and confident, what has ensured his survival is the fact he sticks to the plan, regardless of what goes wrong. He will always see things through to the end.

Powers/Abilities:
  • Peak physical condition - HUNK has excellent stamina, strength, and speed. His pain tolerance is impressive and he is torture-hardened.
  • Hand-to-hand combat - HUNK is swift, brutal, and well-versed in martial arts. With just a submachine gun and his bare hands, he is capable of killing over 90 enemies in seven minutes.
  • Marksmanship - He is known to be especially good at controlling automatic weapons, and excels at short- to mid-range shooting.
  • Improvisation - In order to keep his mission on track, HUNK has to think and act quickly, using cover and weapons procured on-site to his fullest advantage.
  • Stealth - HUNK can cover his tracks well and avoid being seen, making him perfect for reconnaissance.
Equipment:
  • H&K USP 9 - HUNK's standard 9mm pistol, which holds 15 rounds.
  • H&K MP5A3 - A classic submachine gun that holds 30 rounds. Features an underbarrel flashlight.
  • Remington 870 - A pump-action shotgun with a 4-round magazine.
  • Combat Knife - An essential melee weapon and survival tool. Razor-sharp.
  • Ammo - Spare magazines; 4 for each gun. He also has a box of 9mm (32 left) and 8 more shotgun shells.
  • Gas mask - HUNK's gas mask blocks inhaled chemicals, biohazards, and irritants like CS gas.
  • Kevlar plates - medium armor protects HUNK's vital organs from projectiles and melee attacks.
  • Green Herbs - Two medicinal herbs used to treat wounds quickly.
  • Blue Herb - One herb that treats poisons. It can be mixed with green herbs.
Trivia:
HUNK's only canon appearance is in Resident Evil 2, yet he has made a handful of non-canon appearances in subsequent games over the years.
 
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"What is that! Can I see it?!"
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Name: Cassandra Polaris

Age: 28

Origin: OC - My Hero Acadamia Fandom

Personality:
  • Confident
  • Think before action
  • Cocky
  • Proud of her accomplishments and downfalls
  • Ditsy
  • Oblivious to love
  • Hates being talked down to
  • Can't keep her mouth shut

Powers/Abilities:

Quirk: Venom
Quirk abilities:
  • Poisonous Blood: Blood made of poison. Essentially Cassy's blood is poison. Any skin that it touches, besides herself, will start to burn similar to mustard gas
  • Venom Manipulation: Ability to move Cytotoxic venom at will
Quirk strength:
  • Poisonous Blood:
    • Can manipulate it like other poisons
    • Can burn skin much like mustard gas
    • If injected or touching an open wound her poison will attack the veins
    • If consumed her poison attacks the stomach
  • Venom Manipulation:
    • Can reach a distance of 75ft
    • Venom is a liquid
    • Can manipulate Cytotoxic venom
    • Burns skin
    • If consumed venom, attacks the stomach
    • If touching an open wound the wound will begin to burn and the venom will attack the veins
Quirk weaknesses:
  • Poisonous Blood:
    • Can be hurtful to allies
    • Harder to control than other poisons
    • Can harm her if consumed through the mouth i.e. vomiting until it's all gone or becoming very ill
    • Cannot go through any material, restricted to only causing burns
    • Can kill her if consumed in large amounts
    • Cannot use if mixed with other liquids
  • Venom Manipulation:
    • Cannot manipulate any other venoms
    • Cannot be breathed in
    • Can only manipulate venom for a total of 2 hours a day
    • Can still die if she consumes venom
    • Weak to water
    • Cannot manipulate it if mixed with other liquids

Equipment: Dagger

Trivia:
 


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    "Creativity and Ingenuity are the key to success!"

    Name: Hershel Layton

    Age: 37

    Origin:
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    The Professor Layton Series

    Personality:
    tumblr_6e32bfbce38b5d10e9c8fa5759415c5a_e7166af3_400.gif
    A true gentleman, Professor Hershel Layton appears as a calm and collected man to everyone he meets, trying his best to help others along his journeys and of course: solve puzzles. He is often reserved, and only provides comments when necessary. He possess a great love for tea, and of course, PUZZLES!

    Powers and Abilities:
    a278b6964ac02b170a0660b5016a7469.gif
    Layton is a very smart individual who is perfectly capable of solving even the most complicated of puzzles. He also has great deduction abilities, allowing him to properly assess situations and come up with suitable answers and predictions to problems. In addition to this, he also has great sword fighting abilities and can be surprisingly athletic.
    professor-layton-sword.gif

    Equipment:
    Layton does not possess any unique equipment, besides his clothing.

    Trivia:
    The 2nd professor Layton game, The Diabolical Box, was supposed to take place in a
    originally "Layton and the Secret of the Haunted Island". However, LEVEL-5 thought that being shipwrecked was unbecoming of a gentleman, and the location was swapped with a train instead!

  • LinkForRP1.jpg
    "SEIIYAH!"
    Name: Link
    Age: Link's age has never been revealed, though his appearance is that of a teenager.
    Origin: The Legend of Zelda: Breath of the Wild

    Personality:
    LinkUnyieldingGif.gif
    Do not be fooled by his childish looks and quiet demeanor, Link is in every way a hero of unbreakable courage and spirit. He does not back down in the face of danger, and faces his challenges head on without hesitation. Despite this, he is a humble boy who will help those are in danger and will do what he can to assist those who ask for his help. While he is mostly quiet, he is still very warm and lighthearted, often showing his more childish side when able.
    linkThumbsUp.gif

    Powers And Abilities:
    LinkBow1.gif
    Link is an expert swordsman and archer, as he is able to use both weapons to a highly masterful degree. With a sword, he is able to perform a variety of advanced techniques such as spin and plunge attacks while with a bow, he can fire multiple arrows at a time in mid-air with great accuracy, as if stopping time itself to place his shots. On top of those, he can utilize a variety of other weapons that he finds during his journeys, such as great swords, boomerangs, spears, and even heavy clubs. On top of this, thanks to his high physical ability, he can perform backflips, sprint long distances, climb mountains and dodge enemy attacks just in time to reveal an opening, allowing him to strike multiple times in the blink of an eye.
    By calling on the help of the Champions of Hyrule, Link can use a variety of powerful abilities. These are:


    Revali's Gale: By calling on the champion of Rito, Revali, Link is able to conjure up a strong updraft, propelling him high into the air anywhere he wishes.
    Daruk's Protection: By calling on the champion of Death Mountain, Daruk, Link is able to conjure up a strong shield around him, allowing him to absorb any oncoming attack once for as long as the shield is active.
    Mipha's Grace: By calling on the champion of Zora's Domain, Mipha, Link can be revived upon death with even more vigor and life.
    Urbosa's Fury: By callin on the champion of Gerudo, Urbosa, Link can call lightning to srike down around him as he swings his weapons.

    Equipment:
    1. The Master Sword - Link's Signature weapon. It is a powerful sword that can shoot out beams of light whilst Link is in great health. It is a weapon that only he can wield; a testament to his worth as a hero of the wild.​
    2. Hylian Shield - Link's Signature shield. It is the strongest shield in all of Hyrule, a shield passed down through the Royal Family. Not only is it great for combat, it is also one of the best most ideal shields for shield-surfing, a sport popularized in the land of Hyrule.​
    3. The Bow of Light - An item once only wielded by Princess Zelda herself, the weapon has been passed down to link during his battle against Calamity ganon. It is the most powerful bow in the land of Hyrule, and can fire arrows of pure light.​
    4. The Sheikah Slate - An extremely versatile tool that allows link to manage his inventory, view a map of the land, and interact with shrines littered throughout Hyrule. In addition to this, it has five other functions that can be used: Circular bombs, Square Bombs, Magnesis, Stasis, and Cryonisis.​
    Trivia:
    A link to the Past, one of the most revolutionary entries in the series, features link rocking pink hair. What's weird about this however, is that his hair in official art of the game, is colored brown!




 

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Last edited:
The 2nd professor Layton game, The Diabolical Box, was supposed to take place in a
originally "Layton and the Secret of the Haunted Island". However, LEVEL-5 thought that being shipwrecked was unbecoming of a gentleman, and the location was swapped with a train instead!
1651300927155.png
 
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Appearance
AC193862-2B5B-4295-8401-6AB3ABC5FDC0.jpeg
Quotes
"Give People a chance and they'll usually surprise you." ~Jason Todd

Name
Jason Peter Todd, Red Hood (alias), Peter Toddson (additional alias)

Age
26

Origins
Detective Comics mixing certain runs (not anything post new 52) and personal head canons, potentially too take Gotham Knights inspirations later

Personality
Jason was once a very bright and happy young boy. Always optimistic, never once frowned. However, all that would change as life occurred. After a series of tragic events cultivated in his death Jason managed to return. Initially he was nothing but rage and anger hell bent on his own revenge while he dropped bodies. He showed no remorse or mercy even towards his own family angry at seemingly having been replaced and seeing his killer still alive.

Years passed and things changed. He mellowed out somewhat. Even had a bit of a reconciliation with his family and a few changes in his personal life. Now he is more grumpy than angry, however is still incredibly brutal and has a willingness to kill. He is rude often times unless one can get past his tough exterior. He refuses to abandon his guns and refuses to change his incredibly complicated and complex moral code that tells him who is and who is not okay to kill.

Powers and Abilities
1. First and foremost Jason was trained in several forms of martial arts during his time as Robin, these where reinforced and expanded on during his time with the league of assassins post resurrection.
2. Jason is trained in the art of Boxing primarily by Bruce.
3. Jason is a sharp shooter with excellent aim and precision. He can use a variety of fire arms expertly.
4. Like most of the Batfamily Jason is a well trained detective. He can use these skills when the situation calls for it.

Equipment
1. Redhood helmet for fighting
2. Bullet proof vest under his uniform
3. Two glocks
4. Three army knives
5. Two grenades (use sparingly)
6. Candy (for lost kids)

Trivia
1. Jason was the second Robin, his stint was brutally cut short by the Joker.
2. Jason was originally a circus kid like Dick Grayson, though I follow his post crisis on infinite earths origins with the abusive alcoholic father and mother that picked drugs over him.
3. Initially returned as a super villain.
4. Has been a member of the teen Titans.
 
Appearance
View attachment 229101
Quotes
"Give People a chance and they'll usually surprise you." ~Jason Todd

Name
Jason Peter Todd, Red Hood (alias), Peter Toddson (additional alias)

Age
26

Origins
Detective Comics mixing certain runs (not anything post new 52) and personal head canons, potentially too take Gotham Knights inspirations later

Personality
Jason was once a very bright and happy young boy. Always optimistic, never once frowned. However, all that would change as life occurred. After a series of tragic events cultivated in his death Jason managed to return. Initially he was nothing but rage and anger hell bent on his own revenge while he dropped bodies. He showed no remorse or mercy even towards his own family angry at seemingly having been replaced and seeing his killer still alive.

Years passed and things changed. He mellowed out somewhat. Even had a bit of a reconciliation with his family and a few changes in his personal life. Now he is more grumpy than angry, however is still incredibly brutal and has a willingness to kill. He is rude often times unless one can get past his tough exterior. He refuses to abandon his guns and refuses to change his incredibly complicated and complex moral code that tells him who is and who is not okay to kill.

Powers and Abilities
1. First and foremost Jason was trained in several forms of martial arts during his time as Robin, these where reinforced and expanded on during his time with the league of assassins post resurrection.
2. Jason is trained in the art of Boxing primarily by Bruce.
3. Jason is a sharp shooter with excellent aim and precision. He can use a variety of fire arms expertly.
4. Like most of the Batfamily Jason is a well trained detective. He can use these skills when the situation calls for it.

Equipment
1. Redhood helmet for fighting
2. Bullet proof vest under his uniform
3. Two glocks
4. Three army knives
5. Two grenades (use sparingly)
6. Candy (for lost kids)

Trivia
1. Jason was the second Robin, his stint was brutally cut short by the Joker.
2. Jason was originally a circus kid like Dick Grayson, though I follow his post crisis on infinite earths origins with the abusive alcoholic father and mother that picked drugs over him.
3. Initially returned as a super villain.
4. Has been a member of the teen Titans.
B37BB2C5-F530-4834-A570-3293544DDD86.jpeg
Quotes
"Nothing can hurt me with daddy here."

Name
Richard "Richie" Todd

Age
3

Origins
OC

Personality
Richie is a happy, bouncy, optimistic little guy. He often provides the much needed lightness to his adoptive father's darkness. However, there is more to him than that. The boy grapples with separation anxiety and deep rooted fear of abandonment. This likely stems from the fact Jason originally found him abandoned in a dumpster.

Powers and abilities:
1. He has been taught to hide really well from potential dangers.

Equipment
1. His sippy cup
2. His stuffed bear Olimar.

Trivia
1. Prior to the end of all things Richie was unaware of his family being full of superheroes.
2. Richie has a fondness for sweets.
3. He may be a kid but he isn't stupid. He knows better than to trust strangers.
4. He does have quite the sweet tooth.
 
4E1D1514-DDA2-4149-987C-6D5319A59571.jpeg

Name: Cereza, a.k.a. Bayonetta
Age: 500+
Origin: Bayonetta

Personality:
Bayonetta exudes confidence and charisma. She tends to quickly assert dominance and likes to be in control of the situation. She is calm but sassy in most situations, often throwing out small jabs to further infuriate her foes. If a mystery catches her interest, she will work hard to get to the bottom of it. While she claims to not like saving people, she has a fundamental goodness that drives her to save lives and, most importantly, maintain the balance between angels and demons in her world. Of course, she likes a nice, fat reward, too. Ironically, Bayonetta is great with children.

Powers/Abilities:
  • Superhuman physical condition - Bayonetta is incredibly fast and strong, capable of moving cars, running down fast enemies, and smashing through walls. Under regular conditions, she can control the recoil of a cannon, carry a halberd twice her size, and jump from a helicopter to a speeding missile. She is also a capable dancer and doesn't age.
  • Wicked Weave - As part of her pact with the demon Madama Butterfly, Bayonetta can summon her patron's hands and feet to hit harder, or conjure a whole demon for a devastating Climax attack.
  • Spells - She can use simple magic to create barriers of magical force and conjure torture devices like vices, breaking wheels, chains, and iron maidens. She can also summon her weapons.
  • Shapeshifting - She can shapeshift into a raven, a panther, or a swarm of bats for better mobility.
  • Witch Walk - She is able to traverse impossible surfaces, like walking on an airplane in flight or riding a motorcycle up the side of a building.
  • Extraplanar travel - In Bayonetta's universe, there is a "trinity" of worlds—The human world, Paradiso, and Inferno—with Purgatorio filling the gap between worlds. Bayonetta can access portals to Paradiso and Inferno, and freely enter or exit Purgatorio to avoid notice and do battle with angels.
  • Witch's cauldron - Most witches are capable of making their own herbal remedies. Bayonetta usually makes hers into lollipops.

Equipment:
  • Scarborough Fair - A set of four handguns designed for Bayonetta by the fallen angel Rodin. Two of them have mounting lugs to attach to her heels.​
  • Onyx Roses - A pair of shotguns crafted from the souls of fairies in Inferno. These can be strapped to Bayonetta's legs.​
  • Shuraba - A demon katana, perfect for stylish close combat.​
  • Kulshedra - A whip in the likeness of a cobra, prized for its long reach and ability to dominate tough foes.
  • Green Herb Lollipop - A sweet treat that heals Bayonetta rapidly.​
  • Yellow Moon Lollipop - If she attempts something especially dangerous, she can consume this to generate a barrier around her that absorbs all damage. (Duration: one round of posts.)​

Trivia:
  • This version of Bayonetta is from after the events of the first game.
  • Bayonetta can't use common guns; she channels her magic into her weapons and uses them to bludgeon angels to death. The strain of this will destroy a sturdy pistol in only a few shots. She once burned through an entire coffin of 1911s in a single fight.
 
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latest


Name: Klee

Age: 10 (I assume. Never really says her age in game.)

Origin: Genshin Impact

Personality: (Too lazy lol.) Klee | Genshin Impact Wiki | Fandomhttps://genshin-impact.fandom.com › wiki › Klee

Powers/Abilities:
-Pyro Vision

Equipment: Bombs. Just, Bombs. Also, a backpack that stores these bombs, along with Dodoco, a gift from her mother. Along with a few bomb materials like fuses and gunpowder. You know, just in case.

Let god have mercy on her soul
 
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Quotes
"I won't let your sacrifice go to waste!"

Name
Crow Hogan

Age
18

Origins
Yugioh 5Ds Canon

Personality
Crow hides how kind and compassionate he is behind a gruff exterior. This game as a hard shield from the outside world from a lifetime of pain suffered in just his years as a child. In reality he is among the most compassionate people one could meet, even taking care of orphans that he calls his little Jackals.

Powers and abilities
1. A signer for the Crimson Dragon.
2. Expert duelist and turbo duelist.
3. An expert motorcycle driver.

Equipment
1. Duel Runner
2. Duel Disk
3. Duel Monsters Deck
4. Tools for field use.

Trivia
1. Best friends with Jack and Yusie as kids.
2. His name was just given to him by the other orphans as his parents vanished before they had even named him.
3. He was originally intended to be a dark signer but his deck archetype was too popular.
4. Crow later played a huge part in the series and has appeared in several games.
 
Temporary Switch as Jonas get himself fixed by the Magician :) He's a good boy. I promise.
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He wears a lab coat and he also wears red shirt and black jeans. He wears gold color glasses and he wears black sneakers. He stands at 6'3 and is underweight at 150 lbs, being more lean than broad.
"Sometimes, it's easier just to deal with the pain then to ignore it. "

Name:
Nicholas Danny Harris (Goes by Nick)

Age:
47 ( Looks in his early 30s right now. Talk about magical genes)

Origin:
OC, Superhero World

Personality: He is a manipulat- ERROR ERROR- He is kind and compassionate, always caring about other. He can be very sarcastic at times but also can be serious when it comes to it .He can be impulsive at times, but tends to stay on the rational side. He is overprotective of his family and often will go out of his way to protect them. All, he's a really nice guy.

Powers/Abilities:
Of his naturals powers he has superhuman speed and Strength along with energy manipulation( blasts, beams and explosion). When he removes his powers cufflinks, he can teleport and fly, he can manipulate fire and Lighting. He can temporary freeze time for 1 minute. However these all are finite to a ten minute period as if he uses them for longer, he would literally be damaging his body as all of these powers are genetic manipulations sliced into his DNA and unnatural to his body.
Regeneration, trained scientist and businessman along with a decent interrogator and investigator.
(Weakness listed below)
):He is a squishy human even with powers and he can be beheaded, he is weak to cold temperatures. He is weak to all forms of magic. When he uses his full power he has to remove his power cuffiinks and by doing that he gets drained very quickly, not able to hold that energy, as most of his additional powers are genetic additions to his DNA. Energy manipulation also takes concentration. Regenerations takes a lot of damn time. For a simple cut, it takes a day to heal, large wounds take a week and fatal wounds take a whole year to a maximum of ten depending on deadly. However, if the damage is caused by extreme cold temperatures or extreme hot temperatures, his regeneration cannot and WILL NOT kick in.

Equipment:
Grey Power Inhibitors- Nick comes with a nerf. Look at that. These make his powers twice as weak than they normally are.
Small teleportation device ( Non-functional)- It could be used to teleport him home, Too bad the multiverse is destroyed.
Watch equipped with a Martha ( Molecular Atom Rearranging Traditional Human Appearances)- It allows him to temporarily look different

Trivia:
Nick is Jonas's father. He also owns a company called Superior Genetic Modifciation Industries. (Superior Industries for short)​
 
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"You aren't facing the facts. Nobody can survive in this world on ideals alone. We can't live without the gang."

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Name: Pannacotta Fugo

Age: 16 (Set Post Purple Haze Feedback which I'll consider canon)

Origin: JoJo's Bizzare Adventure Part 5: Vento Aureo/Golden Wind

Personality:

Pannacotta Fugo is a serious and caring but easily enraged youth, ultimately being a restrained individual.

Fugo has a very caring personality, as shown in his past when he brings a young Narancia, who was suffering from hunger and from an eye disease, into a restaurant and asks Bucciarati to give him food. He even continues to greatly care for Narancia, tutoring him and acting protective of him at times. Fugo is usually a friendly member of the group, easily mingling with the turbulent Mista and Narancia, being the first to greet Trish Una and openly acknowledging Giorno's ability and greatly praising him after their fight together against Illuso and his Stand, Man In The Mirror.

However, once upset Fugo is quite hotheaded and violent. It is stated that he dropped out of school because he bashed his teacher with an encyclopedia. He was also shown to violently stab Narancia with a fork and slam his head over a table when the latter made a basic mistake and jabbing him in the stomach with keys when he repeatedly restated orders incorrectly. His Stand, when shown to be belligerent, is said to reflect this aspect of his personality. The anime adaptation expands upon this, showing that Fugo was mentally unstable because of the pressure of his parents to achieve the highest academic grades, containing violent or even murderous impulses during his entire youth. Fugo only became openly angry at a lecherous teacher and has never since tried to solve his anger issues.

Fugo is also a very intelligent and serious member. Though he did indeed drop out of school in the end, it still stands that his academic ability allowed him to enter university level at the age of only 13. During Team Bucciarati's bodyguarding mission, he was one of the most cautious and would frequently advise for the safer option. When presented with the choice to stay with Bucciarati's group and betray the Boss or leave and seek safety, Fugo deserted the group, having resigned to the logical reasoning of the group inevitably having to battle The Boss.

He later learned to control some of his anger issues and rejoined Passione in the light novel, Purple Haze Feedback.

Powers/Abilities:
"Savage! It strikes like an explosion then departs like a storm... When Fugo brings this guy out, nobody can stay around for long."
Leone Abbachio on Fugo's Stand, Purple Haze.

Pannacotta Fugo is a Stand User, wielding the virus-based Stand, Purple Haze.

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(For those who don't know, Stands are the manifestation of a person's fighting spirit and became the main superpower/tool of conflict for the series since Stardust Crusaders. They're similar in concept to Personas from the Persona Series and since it's a multifandom RP, I'll judge that everyone can see Purple Haze due to Tartarus. Stands usually have one ability unique to them.)

Purple Haze manifests as a tall and muscular humanoid, wearing a roman helmet with a purple visor and it's mouth is stitched shut. It is normally belligerent and angry, making unintelligble growling or screaming sounds, with it's Stand Cry being more akin to roaring than the vocalizations of most Stands. It has an idiosyncracy of needing to be constantly clean, as seen when it tries to wipe the drool off it's leg to the point of bruising it. This is something Fugo tries to suppress.

Killer Virus Infection

The three capsules on each of Purple Haze's hands contain a particularly deadly flesh-eating virus.

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When one of the capsules breaks, typically when Purple Haze punches something, the virus is released into the surrounding air. Those within range that are infected by the virus will have it rapidly multiply within their body and override their metabolic functions, causing them to rot from the inside. Once the virus infects something, even Fugo himself is incapable of curing them. In cases where Purple Haze is unable to shatter the capsules through direct contact, it can also fire them like a pressurized gun.

Because the virus indiscriminately attacks friends and foes, including its own user, Purple Haze's presence is extremely dangerous for both Fugo and his allies. However, the range of the virus itself is poor and can be weakened by exposure to light from any source. Even in a lit room at night, it would only take about 30 seconds for the virus to be completely neutralized. Once fully exposed to sunlight, the virus becomes sterilized, which prevents it from spreading.

Despite the deadly nature of the virus, an organism with the right antibodies can survive Purple Haze. In one instance, a snake Giorno creates from a brick inside the range of the virus is able to naturally create antibodies and survive; Giorno is then able to use the same antibodies to create a vaccine and save himself from being devoured. Purple Haze's ability description also notes, however, that the virus has not reached its full maturity and is still developing.

Normally, the virus kills within 30 seconds but considering this is a group RP and it's ability that's extremely powerful, I'm extending that time frame considerably so it's more like a normal if particularly unpleasant viral infection. Also Fugo's virus can be cured through normal methods.

Equipment:

Pocket knife
Mobile phone
Glasses
Wallet with Italian Lira (Part 5 is set before Italy's transition to the Euro)
Packet of Cigarettes with a lighter
Beretta 92FS with Silencer Attachment and Ammo

Trivia:

@ThePotatoGod
 
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Is this still going on if so can I get involved as Eda?
 
Is this still going on if so can I get involved as Eda?
why yes we are always open! we're just suffering from a slump due to irl shtick, but yeah, it's open. We have a discord server, too, which I can give you if you're interested