V
Void_coffin
Guest
Original poster
[BCOLOR=transparent]The Abyss[/BCOLOR]
[BCOLOR=transparent]There's only one place for the worst of the worst….and that's the Abyss. The Abyss is a largely known supermax prison that Holds all of the world's cruelest and most benevolent beings we call... our fellow man. When you're too much of a hazard for the public, the local prison systems, and you pretty much have no hope of returning to normal society, you're sent to The Abyss. A large complex that covers over six islands in the pacific ocean. Each island caters to a different group of inmates, except two. Four of the islands cater to the prison's population needs. One for adult males, another for underage males, and vice versa. The fifth is the largest of all the islands, and connects the other five. The fifth, or center, holds all the workshops, cafeterias, and a large common yard for all the prisoners to mingle with one another. The sixth island is off limits to all prisoners. Inmates found trespassing into the sixth island, or the pit, from the center are to be executed on the spot, no questions asked. The Pit's purpose is unknown to both inmates and the general public, but the latter doesn't care as long as the dangers to society are kept contained. Although, at the end of week an event known as the opening takes place. The opening is a random selection of prisoners to be escorted to the sixth island. Prisoners are taken at random and no formal notice is given to the inmate before being dragged off. Though, Those that are pulled into the Pit never return. And so far no one has any hope of finishing their sentence.
Can you escape from the Abyss before your ticket is pulled? [/BCOLOR]
[BCOLOR=transparent]Rules and OOC Information[/BCOLOR]
[BCOLOR=transparent]0: Follow Iwaku's terms and rules.
1: No god modding or Hijacking other peoples characters.
2:[/BCOLOR][BCOLOR=transparent] Please be creative with characters. Do not make Mary sues or Gary stews.
3: Keep your charterers within reasonable boundaries, not everyone is a giant beef cake or a super genius.
I'm willing to accept maybe one or two, if they pop up, but try to be aware of other characters and add some diversity to the population.
4: Please do not pass any information to your character that you obtain out of the role play. I may say something or you may of read something before of some little things for the future, but let your characters find those things out when it comes time.
5: Respect your fellow role players out of character, conflict IC is slightly encouraged.
6: I'd like to see at least one post a day with at least a paragraph or two. Enough to move along with the story. I would hate to see this role play become delayed end even lost interest because of waiting responses, but I do understand that life gets in the way. I won't say I expect much in the way of posting, I just ask for quality over quantity and a semi active player. If a player is absent for too long, we may just skip over you. No hard feelings, but I'd like to move along.
7: I'm allowing, at max, two characters per person. I may adjust this in the future, but for now it's two. Unless a character dies.
8: Understand your character can and will likely die, receive a mortal flesh wound, or be chosen during the opening. (Depending on when your chosen for the opening may not mean death, but we'll talk about it.)
9: Romance may occur, if it does, please keep intimate scenes behind the scenes or fade to black.
10: Try to keep violent and gory scenes brief, they will occur but try and not to make it as detailed as possible.
11: The goal of the role play is to plan and attempt to escape from the Abyss. To reach their ultimate goal of escape characters will face many obstacles and risks.
12: Considering I would like to give characters a chance to meet one another, and interact, I would like to focus a lot of the time in free time on the regulation section to avoid dealing with a lot of the tediousness of
the schedule. There will be exceptions when I am planning an event occurrence during such time or if another player does so, but we'll work or inform you of that.
13: Don't just jump straight into trying to escape. Allow for some time to pass before trying to plan the ultimate escape plan. get to know your fellow inmates, get your bearings, play around for a little.[/BCOLOR]
14.The current year in the role play is 2021. Our actions take place three years after Abyss opens it's doors for the very first time.[BCOLOR=transparent]
15: I am willing to allowing the creation of NPCs as they will be of useful in this environment, but make them sparingly. Don't use an NPC to solve all of your problems, be creative. [/BCOLOR]
[BCOLOR=transparent]Game Mechanics[/BCOLOR]
[BCOLOR=transparent]The entire prison is going to be like an open pool. You're free to make decisions, but those decisions could affect the entire pool. For example, if you decided to join a gang for protection or fight back against another inmate who was pushing too hard, the people around you may react accordingly. Fear, anger, Jealousy, NPC or playable inmates that are rivals may now target you or may seek revenge on you if your lashing out was a success. Though, if violence is too much of an issue guards may start to crack down harder on inmates. Which may cause greater pressure on other Inmates and cause a huge outlash, a riot or maybe a huge fight in the yard. The Abyss will be like a giant pool. Be wary of what your jumping into and be prepared for the worst.
Also, for the opening event we (Me and commander cheesecake, my co-gm,) will be using a dice mechanic to select inmates for the opening. So, be wary when filling out your prisoner number, because if those numbers are pulled, we will alarm you your character has been chosen for the opening. Once chosen, they will be carried off and they'll fade for awhile. I will pm you discussing further details of what may or may not happen, but this event is a chance. Not every week a playable character will be selected, but it could happen. [/BCOLOR]
[BCOLOR=transparent]Character Sheet[/BCOLOR]
[BCOLOR=transparent]Legal Name:
Nickname:
Gender:
Age:
Nationality:
Origin country:
Appearance: (Appearance pictures are open to anything. It could be anime, Real, drawn, or, a small description of your character.)
History: (I would say a minimum for a character is two paragraphs, and you could make it as long as you want. Though, I do want you to include how your character was caught.)
Personality:
Likes: (Just list a few.)
Dislikes: (Just list a few.)
Charged Crime: (What's your crime? Were you a serial killer? Chinese rebel? Maybe a wrongly charged civilian?)
Sentence: (All sentences to the Abyss are typically to life, or somewhere close to an expected lifespan. Like, 60 to 90 years. Or you could be crazy with it.)
Occupation: (Job at the Abyss.)
nmate Number: (Inmates are given a number upon incarnation. It starts with a M1, M2, F1, or F2. M for male and F for female, and 1 is for adults and 2 is for underage inmates. The start is then followed by four numbers, the max number being 6784.)
Time served: (Have they been in the Abyss since the beginning? Or are they new fish?)
Relationships: (This is optional, because maybe your character is new or a loner. But, this allows for a character to establish some connections to NPCs before the role play starts. Maybe even to other player's characters. But, not all relationships are positive.) [/BCOLOR]
[BCOLOR=transparent]There's only one place for the worst of the worst….and that's the Abyss. The Abyss is a largely known supermax prison that Holds all of the world's cruelest and most benevolent beings we call... our fellow man. When you're too much of a hazard for the public, the local prison systems, and you pretty much have no hope of returning to normal society, you're sent to The Abyss. A large complex that covers over six islands in the pacific ocean. Each island caters to a different group of inmates, except two. Four of the islands cater to the prison's population needs. One for adult males, another for underage males, and vice versa. The fifth is the largest of all the islands, and connects the other five. The fifth, or center, holds all the workshops, cafeterias, and a large common yard for all the prisoners to mingle with one another. The sixth island is off limits to all prisoners. Inmates found trespassing into the sixth island, or the pit, from the center are to be executed on the spot, no questions asked. The Pit's purpose is unknown to both inmates and the general public, but the latter doesn't care as long as the dangers to society are kept contained. Although, at the end of week an event known as the opening takes place. The opening is a random selection of prisoners to be escorted to the sixth island. Prisoners are taken at random and no formal notice is given to the inmate before being dragged off. Though, Those that are pulled into the Pit never return. And so far no one has any hope of finishing their sentence.
Can you escape from the Abyss before your ticket is pulled? [/BCOLOR]
- History of the Abyss Project
-
October was the month that everything changed. No, it wasn't a day, an hour, or a second in which everything changed...it was a whole month. Just before then the united states was still in a deadly struggle with the middle eastern terrorist groups and it's conquest for oil and democracy. The rest of the middle east was still overturning it's totalitarian regimes, the violent and bloody wars continued with no end in sight. Europe kept to itself. China was slowly ripping itself apart. A small but growing rebel organization consisting largely of rural farmers that sought to overthrow it's seemly unsuccessful communist government in the regard that it wasn't helping the poor but exploiting it. Rumors were spreading that the United states was arming and fueling the rebels in order to have a clean debt with the new democratic China, although the United States denied such rumors. Latin America and Europe were stuck in the middle, almost being forced to choose sides as the tension between the power houses rose. In October of 2017, China and its allying countries halted trade with the United States until they stopped supplying the growing rebel movement in China. Which was gaining more ground as it's members gained more experience and higher grade weapons from an unknown source. The United States didn't take kindly to being shut out by some of their largest trading partners, such as Canada, Japan, Taiwan, and some other smaller trading partners. Yet, in a drastic decision founded by congress, the United States declared war with China for risking the foundation of the nation by denying them resources for their own growing population and much needed resources to continue their middle eastern campaign over rumors that were not true. Both the United States and China geared up for war, but both nations were starting to feel heavy loss from the trade loss and resources used in it's recent wars and security. Home Fronts all over the world were divided, resources were low and split among large populations, many having too few to supply for whole families. Riots in the civilian populations broke out. frustration with the governments for their decision of war and the lack of resources they were receiving lead to the civilian outrage. Support for the Chinese rebels grew, crime rates exploded, and many new factions seeking to take powers from those that beginning to crumbled rose. As an attempt to keep order around the world, the Abyssal Project was founded. Home Fronts on many countries took part in the project, gathering up their criminals and outspoken citizens and shipping them out to what they called, the Abyss.
Early stages in the Abyssal Project were just small compounds until the main compound was established a year later in 2018 in the pacific ocean. The prison was simply named, The Abyss. It was named after the core creator of the project, Madrian Abyss. The location of the island is set on six islands, and each are heavily guarded by the best security one could hire. The prison holds the worst of the worst, or the worst that the world holds to offer. War criminals, Serial killers, hit men, gangsters and their leaders, Political prisoners, Rebels, and the misjudged. This prison holds it all, and it sees no difference between holding woman, men, children, old or young, The Abyss holds them all.
- Regulations
-
Inmates are kept on a tight schedule in order to maintain order and prosperity in the prison.
6:00 Inmates wake up call. All inmates found asleep past 6:05 are open for harsh punishment that is at discretion of the guards.
6:15 Inmates are scheduled for morning cell checks.
6:45 Inmates will report to the center island cafeterias for breakfast. As long as inmates are given food, it doesn't matter where or how, but all Inmates must get their portions of food for government funding.
7:25 Inmates will report to their assigned jobs and will do assigned tasks with supervision of the guards.
12:35 Inmates will break for lunch, which is served at 12:40.
1:00 Inmates will return to work.
3:55 Is when work official ends, no inmate is allowed back to work till the following day.
4:00 - 10:00 Free time. Inmates are allowed to roam and socialize with prisoners on their living quarters or the center island.
10:10 All inmates are required to be back in their cells by no later than ten after, being late carries a heavy punishment that is discretion of the guards.
Guards are allowed to check an inmate's cell at any point time in the day, with or without their presence.
Inmates found with contraband on their person or in storage of a cell will be punished severally.
Inmates found trying to trespassing into The Pit island without proper permission and will be put to death on the spot, no questions asked.
Unless a crime is witnessed by a guard, it is not punishable.
There is no hope of you ever returning to your home land, so unless caught in the act or caught with the tools for an act, there will be no investigation into the crime.
At the end of every week, random inmates will be chosen for special task located in The Pit. Completion of assigned task will result in being return to main population. - Madrian Abyss
-
The core founder of the Abyssal Project, Madrian Abyss. He is the youngest of the Abyss family. A family that now runs most of the banking, steel, and oil companies throughout the world. Their family was rich before the collapsing world, but Madrian and his relatives have made a huge profit off selling countries vital resources that allow them to keep afloat. Although, Madrian has played a much lesser role in his family then his elder brothers, he still holds his stake to claim with the opening and containment of the world's biggest scum. Madiran Makes an appearance here and there at both the prison yard and family outings. He could commonly be found in The Pit, or the sixth island of his world famous prison. Many speculate that it's why The Pit is off limits to the it's inmates. For it holds the the wardens personal quarters and an airfield and boats they could escape on, but Madiran would wave them off and smile. He says even if they could get to such things, they still wouldn't make it off his island.
- The Abyss
-
The Abyss, your new home. It doesn't look all to bad on the outside, but the true wraith of this prison lays within. The prison is divided into six parts. Four for population needs and segregation of the different ages and sexes, The center island serving as a central hub for jobs that keep the prison going off the inmate's labor, and The Pit is where selected inmates, guards, and the warden reside. Only guards have ever been seen going to and from the facility, along with an occasional appearance of the warden.
Carpenter, nurse, gardener, electrical technician, generator repair and maintenance, grounds keepers, toilet cleaners, Cooks, metal workers, water purifiers, and the watchers are most of the jobs found in the Abyss. All faculties for each job have a place on the center island, and inmates do their jobs while under guards surveillance. Although, there are no cameras found on any of the islands except for the pit.
And you do not want to be one the guards bad side. Even for a place built to hold some of the worlds worst criminals, the guards are even...worse. They seem to hold no sympathy towards inmates and to all that meet them, seem off. Their eyes aren't the right colors, some of their skins seem to have a funny pigment. Some inmates swear they've seen the guards jump over fences ten feet high and lift another inmate and throw them at another just to stop a fight. Rumors run rampant that the guards aren't human, that they're alien, but they're all blowing smoke, right?
The youngest in general population are around 15, while the eldest is around 57. Although, underage inmates are much rarer compared to the their more matured counterparts. Many of the underage cells are unused, but inmates are not allowed on other population islands other then their own.
Inmate population = 6784
Guard Population = 786
Population wards.
Each of the population islands hold three circular buildings meant for inmate housing. Each building is one hundred meters from one point to the other point across the building. Every door is controlled from one point in the building, and doors open at 6:00 and close at 10:10. There is no way to lock a door apart from the universal control room, and only the guards have access to that. Guards periodically randomly search inmates rooms, with or without their presence. Though, each building can house up to one thousand and five hundred inmates, And inmates typically bunk in pairs. So, not every cell in each of the buildings has yet reached capacity.
Center island
Center island, the island that connects all the other islands by a set of bridges. All inmates meet here and depart here at one time or another during the day. The three cafeterias are also located on the center island. One on the east, north, and south side of the island. Jobs start here and typically work here. A few jobs move around to the population wards for maintenance, like grounds keepers or electrical technicians. Though, Watchers do not have a specific working environment. Watchers are equivalently snitches, and they hide in all work forces and alarm guards to what inmates are up to. Watchers are never revealed or given special treatment, unless caught by their fellow inmates. Watchers are forced into the job by guards, facing cruel punishments until they accept the job.
The Pit.
It doesn't look like one would expect, but it's insides drag all who enter into a dark void in which almost no inmate has ever returned from. The Pit is home to both warden and The Abyss's guard population, as well as the inmates who have been selected from the opening. This facility is the only one with cameras and trespassing is death. No one knows what lay behind these doors, but some say it's freedom. For inmates have seen and heard planes and boats leaving from The Pit before.
[BCOLOR=transparent]Rules and OOC Information[/BCOLOR]
[BCOLOR=transparent]0: Follow Iwaku's terms and rules.
1: No god modding or Hijacking other peoples characters.
2:[/BCOLOR][BCOLOR=transparent] Please be creative with characters. Do not make Mary sues or Gary stews.
3: Keep your charterers within reasonable boundaries, not everyone is a giant beef cake or a super genius.
I'm willing to accept maybe one or two, if they pop up, but try to be aware of other characters and add some diversity to the population.
4: Please do not pass any information to your character that you obtain out of the role play. I may say something or you may of read something before of some little things for the future, but let your characters find those things out when it comes time.
5: Respect your fellow role players out of character, conflict IC is slightly encouraged.
6: I'd like to see at least one post a day with at least a paragraph or two. Enough to move along with the story. I would hate to see this role play become delayed end even lost interest because of waiting responses, but I do understand that life gets in the way. I won't say I expect much in the way of posting, I just ask for quality over quantity and a semi active player. If a player is absent for too long, we may just skip over you. No hard feelings, but I'd like to move along.
7: I'm allowing, at max, two characters per person. I may adjust this in the future, but for now it's two. Unless a character dies.
8: Understand your character can and will likely die, receive a mortal flesh wound, or be chosen during the opening. (Depending on when your chosen for the opening may not mean death, but we'll talk about it.)
9: Romance may occur, if it does, please keep intimate scenes behind the scenes or fade to black.
10: Try to keep violent and gory scenes brief, they will occur but try and not to make it as detailed as possible.
11: The goal of the role play is to plan and attempt to escape from the Abyss. To reach their ultimate goal of escape characters will face many obstacles and risks.
12: Considering I would like to give characters a chance to meet one another, and interact, I would like to focus a lot of the time in free time on the regulation section to avoid dealing with a lot of the tediousness of
the schedule. There will be exceptions when I am planning an event occurrence during such time or if another player does so, but we'll work or inform you of that.
13: Don't just jump straight into trying to escape. Allow for some time to pass before trying to plan the ultimate escape plan. get to know your fellow inmates, get your bearings, play around for a little.[/BCOLOR]
14.The current year in the role play is 2021. Our actions take place three years after Abyss opens it's doors for the very first time.[BCOLOR=transparent]
15: I am willing to allowing the creation of NPCs as they will be of useful in this environment, but make them sparingly. Don't use an NPC to solve all of your problems, be creative. [/BCOLOR]
[BCOLOR=transparent]Game Mechanics[/BCOLOR]
[BCOLOR=transparent]The entire prison is going to be like an open pool. You're free to make decisions, but those decisions could affect the entire pool. For example, if you decided to join a gang for protection or fight back against another inmate who was pushing too hard, the people around you may react accordingly. Fear, anger, Jealousy, NPC or playable inmates that are rivals may now target you or may seek revenge on you if your lashing out was a success. Though, if violence is too much of an issue guards may start to crack down harder on inmates. Which may cause greater pressure on other Inmates and cause a huge outlash, a riot or maybe a huge fight in the yard. The Abyss will be like a giant pool. Be wary of what your jumping into and be prepared for the worst.
Also, for the opening event we (Me and commander cheesecake, my co-gm,) will be using a dice mechanic to select inmates for the opening. So, be wary when filling out your prisoner number, because if those numbers are pulled, we will alarm you your character has been chosen for the opening. Once chosen, they will be carried off and they'll fade for awhile. I will pm you discussing further details of what may or may not happen, but this event is a chance. Not every week a playable character will be selected, but it could happen. [/BCOLOR]
[BCOLOR=transparent]Character Sheet[/BCOLOR]
[BCOLOR=transparent]Legal Name:
Nickname:
Gender:
Age:
Nationality:
Origin country:
Appearance: (Appearance pictures are open to anything. It could be anime, Real, drawn, or, a small description of your character.)
History: (I would say a minimum for a character is two paragraphs, and you could make it as long as you want. Though, I do want you to include how your character was caught.)
Personality:
Likes: (Just list a few.)
Dislikes: (Just list a few.)
Charged Crime: (What's your crime? Were you a serial killer? Chinese rebel? Maybe a wrongly charged civilian?)
Sentence: (All sentences to the Abyss are typically to life, or somewhere close to an expected lifespan. Like, 60 to 90 years. Or you could be crazy with it.)
Occupation: (Job at the Abyss.)
nmate Number: (Inmates are given a number upon incarnation. It starts with a M1, M2, F1, or F2. M for male and F for female, and 1 is for adults and 2 is for underage inmates. The start is then followed by four numbers, the max number being 6784.)
Time served: (Have they been in the Abyss since the beginning? Or are they new fish?)
Relationships: (This is optional, because maybe your character is new or a loner. But, this allows for a character to establish some connections to NPCs before the role play starts. Maybe even to other player's characters. But, not all relationships are positive.) [/BCOLOR]
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