Labyrinth of the Rose: OCC

S

SavannahSmiles

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Co-Gm(s): Open Positions!

"It's said that spirits dwell in objects into which people put their feelings. I've always thought that, if that's true, then the same must be true of artwork. So today, I shall immerse myself in work, so as to impart my own spirit into my creations." ~ Guertena Weiss

Once a famous and renowned painter, Guertena's final painting was a portrait of himself, one last great work that he dedicated his last breath too. He was terminally ill and he had an irrevocable fear of dying and being forgotten forever. He worked night and day, immersing himself into his work; hoping that when he was done some part of his soul would be imparted into his creation and he would live on forever. But before he could successfully finish his masterpiece, he died of his illness. The painting was taken to the Art Gallery and displayed as the artists last painting even though it remained unfinished. Many would think that Guertena's plan to live through his artwork would have failed, seeing as it was never finished but this would be false thought. For his feelings were so great and so strong that some of his soul did indeed become part of the painting itself. But, since the painting was incomplete, it felt unfinished, like a piecing was missing. It created a mirrored world of the gallery, proclaiming themselves the King of that world, raising a great maze with many different connecting rooms. Using its newfound powers, it created copies of Guertena's other paintings and breathed life into them, setting them free to roam the labyrinth that was the kingdom. But still, there was something missing. And so, watching through the window that was his painting, The Blue Rose King gazed out at the real world; waiting and watching until those he felt were adequate enough to "complete him" came along. Then, yes then, he would draw them into his Fabricated World...and take their soul.

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[btn=blue]Interest Check[/btn]
[btn=blue]Character Index[/btn]
[btn=blue]IC- To Be Added[/btn]

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  • Hello, there ^^ So, this is based loosely on the RPG Maker game called "Ib". It's my favorite game in the world and it's free to play and download so I highly recommend it. Anyhoo, knowledge of the game is not required, so don't fret. The premise is a group that had been visiting Guertena's art gallery because of various reasons, be they a college assignment or perhaps for leisure time. get trapped in an alternative version of the gallery. In the opening stage they awake in a room that is identical to the gallery, however, the door is locked and the windows do not open and all the while they hear a voice beckoning them to go deeper. There is no cell phone reception and it is completely empty of life except for the artwork and themselves. There will be puzzles to solve at times and monsters to run away from.

    One thing to note: The players will be trapped in one level at a time. I will make a post stating what the rooms look like, the type of puzzle if there is one, and also what artwork they may find there. The players can not move on until I say so. They are free to wander around the level but they can not leave until the puzzle is solved or the way out appears. As they make their way through the levels, they make their way closer to The King. Every action is bound to have a consequence so be careful what you touch and where you wander~. But that being said, have no fear, I'm not going to start killing characters off left and right; there will be a fair system in place.

    Also! If you have an idea for a piece of art or painting that could plague our characters, shoot me a pm and if I like it, I'll add it to the list. It could be an image you found offline that you added a story to, or it could even be original artwork!

  • I do not own Ib or the characters/pictures. The plot is my own creation. Inspiration for the Blue Rose King stems from this amazing fanmade manga, of which it and its creator can be found here.

    A version translated into English can be found here.

    Translator for the English version can be found here
  • Your character is human. No powers, no special abilities. Mortal. And there are no weapons in the fabricated world. Nothing you wouldn't find in an art gallery. However, if you intrigue or please the King in any way, he may bequeath you with items.

    Fabricated World:
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    An exact replica of the Art Gallery except all the artwork comes alive. There are puzzles to solve and things to hide from. The only way out is through the Fabricated World painting and that is only revealed when the creator of the world is destroyed.


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    "Forgotten Portrait"

    The king of this world, he can change it with a snap of his fingers. He is hidden deep within the Gallery and watches what goes on within. All the paintings bow to him though Mary is an exception. She loves Guertena, thinks of him as her father and she knows that this artwork is not him, knows that it will never be him. It is also rumored that he can look into your heart and see your darkest fears and use them against you. He is a God in his Fabricated World and can create anything he wants. A thought that would best be kept in mind.

    The Artwork
    From the game
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    "It was said that he [Guertena] based this on a lover he had at the time, but he has denied this claim. In truth, Guertena based it around the haughty women who attempted to court him for his inheritance."
    "The girls in the canvas...the women here become very troublesome when they acquire a desire for humans.They'll always stubbornly chase things until they're satisfied, it seems...anywhere...everywhere...to the ends of the earth...but if they have a weakness, it is that they can't open doors on their own. The women here love playing "loves me, loves me not".

    The Lady in Red, along with other Ladies (Blue and Green), come alive in the distorted museum and chase after the character. They are faster than the headless statues. They drag themselves after their victims. One may think they are slow but they are anything but.

    If one of them gets a hold of you, they will slowly pick your rose petals off one by one.
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    "It's tongue keeps wiggling..."

    Touching it's spit will lead to a loss of a petal. It doesn't have a specific name.
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    "Death of the Individual"

    Headless Statues that chase you like the Ladies. Them grabbing you is a loss of a petal.
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    Appears to be able to move on it's own. May appear randomly at times. It can be broken and cries blood at times. Does not physically injure the player but may try to drive them mad.
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    "Beware the edges."
    "Just when you've forgotten..."


    Black claws appear at the edges of some rooms. Touching it will lead to a loss of a petal. It pops out when the player is close to where it is hiding.
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    "One, Two
    Mary's comin' for you

    Three, Four
    You should run some more

    Five, Six
    Better hope you're quick

    Seven, Eight
    Now it's too late

    Nine, Ten
    You'll never leave again"

    "I'm tired of being a puppet of this world."


    Even though Mary seems like an ordinary young woman, she is actually the second to last painting that Guertena ever worked on. Her goal is to exit the cursed gallery of the Fabricated World to the real world in order to make a new life for herself and make many friends, but her dream can be reached only if she manages to sacrifice the life of someone from the real gallery before jumping through the Fabricated World painting. Not only that, the only way she can jump through the painting after the sacrifice is if she follows someone else from the fake gallery back into the real world.

    Mary's rose is fake, as if symbolizing she is too. This could be seen as a representation of Mary's fabricated life, seeing as though she is not a real human. Mary uses one of the yellow roses that are right below her in her painting. Her yellow roses symbolize jealousy, which is a common interpretation in the flower language. Since her rose is fake, the number of petals it has is unknown.

    She is able to spy on people through creepy dolls that can speak.

    Custom Artwork
    I will continuiously be adding artwork to this section as I think of it.
    Suggestions are welcome! It's will never be too late in the game to add work they'll encounter on the way!

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    "Sir Arkus Daggon"

    A noble knight, he guards one of the parts of the maze.

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    A sculpture of a diamond-shaped bed. Looks inviting doesn't it? Why don't you...rest for a bit?

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    "The Lady of the Forest"

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    "Broken Reflection"

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    "The Devil's Whispers"

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    "Insecurity brings out the demon inside

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    "Wisdom"

    Roses:
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    Each character is given a rose. It is their life-source. Cuts appear on the characters body each time they loose a petal. Vases of water may be found throughout the gallery and when a rose is placed inside the water, all petals are instantly returned and the cuts are healed. Players have Fifteen petals each, no more, no less.

  • 1. All Iwaku rules apply.
    2. No arguing in the OOC whatsoever. This has happened to me before and it made me and everyone in the OOC upset so please don't do it.
    3. I reserve the right to deny any CS for any reason as well as for my Co-Gm(s), if they can explain to me privately why.
    4. Be reasonable when making characters. Please.
    5. This is in the Redroom, expect some gore and horror.
    6. Me and my Co-Gm(s) word is law. No exceptions. (If you wish to be Co-Gm, let me know. ^^)
    7. I reserve the right to make more rules.
    8. I reserve the right to kick anyone, as well as for my Co-Gm(s) for any proven reasons.
    9. Please don't post then disappear. It keeps the rp from progressing forward so please, if you have to go somewhere or wont be on for a time, let me know. please. I've seen many rp's die from this and i really don't want it to happen to this one. so please. If, and this is your first warning, if you don't post when the rp starts and you didn't let me know if you wouldn't be on for a time or something like that and you don't post whatsoever or if you post then disappear, your character will die a horrible death at the hands of the Gallery and the spot reopened. I will message you before i do this to give you a chance to post but if you don't then the character will be dealt with.
    10. If you have any questions or you think i missed anything in the rules, please let me know. ^^ i don't bite, i promise.
    11. Cussing is allowed just not excessively.
    12. I'm not asking for novels, but please at least put effort in your post. No one-liners, three paragraphs required at minimum.
    13. A little drama is fine, a lot of drama is not.
    14. No Canon characters for playable characters. Meaning that while Mary is in this, Ib and Garry do not exist in my version of the game. (I know The King looks like Garry but he isn't actually Garry.

  • Rose Colors
    Black
    Taken- @Phi Chisym

    Red
    Reserved for @Justin

    Orange
    Open

    White
    Open

    Green
    Taken - @Snowflake

    Purple
    Taken - @darkflames13

    Pink
    Open

    Gray
    Open

  • Appearance(Anime image please)

    [color=???]◖[/color]Full Name[color=???]◗[/color]

    [color=???]◖[/color]Nickname[color=???]◗[/color]

    [color=???]◖[/color]Age(18+)[color=???]◗[/color]

    [color=???]◖[/color]Gender[color=???]◗[/color]

    [color=???]◖[/color]Rose Color[color=???]◗[/color]

    [color=???]◖[/color]Why are you in the Art Gallery?[color=???]◗[/color]

    [color=???]◖[/color]What is the one item that was brought with you?(EX: necklace, lighter, no weapons, candy. Something small)[color=???]◗[/color]

    [color=???]◖[/color]Likes (At least three)[color=???]◗[/color]

    [color=???]◖[/color]Dislikes (At least three)[color=???]◗[/color]

    [color=???]◖[/color]Hobbies (At least three)[color=???]◗[/color]

    [color=???]◖[/color]Fears (At least three)[color=???]◗[/color]

    [color=???]◖[/color]Personality(At least one proper paragraph)[color=???]◗[/color]

    [color=???]◖[/color]Biography(At least one proper paragraph)[color=???]◗[/color]
 
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So uhh, something like this? It feels like such a bad cliche :P

Appearance:


Full Name: Sebastian Boudreaux

Nickname: The Enthusiast

Age: 23

Gender: Male

Rose Color: Green ◗

Why are you in the Art Gallery? | Scoping the scene for a heist.

What is the one item that was brought with you? | A simplistic pocket-watch.

Likes
  • Crab cakes, something about the sweet taste gets his mouth watering at the mere sight. Better than steak or burgers. :D'''
  • High Society parties, best place to be at when you need both entertainment and to make a quick buck.
  • Femme fatales, not much can compare to a dangerously beautiful woman intent on having her way with everyone in the room.

Dislikes
  • Violence, never needed it, never wants to resort to it.
  • Junk food, the fast food joint one. He'd much rather pick something up from a food stand.
  • Complainers, if you got time to whine then you got time to plan your next move.

Hobbies
  • Wine tasting, though far from a sommelier he enjoys trying out new wines.
  • Painting, when all you do is steal painting it is only natural you start to try and paint your own.
  • Card tricks, they're a great way to practice sleight of hand and entertain the crowd when the mood goes stale.

Fears
  • Isolation, being alone with no one and nothing around and no way out.
  • Tight closed and dark spaces, gets borderline panic attacks in claustrophobic spaces, especially if there's no one around to help.
  • Blood and gore, ever the movies makes him uncomfortable and nauseous .

Personality
[spacer]Sebastian is easily mistaken for a snobby rich brat that drifts from one high end party to the next spreading gossip and being all around a general flirt with the ladies. Yet he does these things on purpose fully understanding the type of image it forms. In fact he wants people to think he is a small minded individual there to do nothing even bordering on intelligent all the while sizing people up and finding the best mark. He's a cocky individual always pretending he knows more than he lets on all the while getting people to trust him and let slip one vital piece of information that he can use. He's a bit ruthless when it comes to other people's problems. 'Either deal with it or stop bothering me.' He often says. If you cannot think of a way to solve your own problem he won't do it for you, but he will offer a hand if you ask nicely and offer something in return, especially if you prove you CAN think for yourself. A small exception might be a particularly beautiful lady.[/spacer]

Biography
[spacer]Once a normal teen growing up in the outskirts of London and taking regular vacations to France to visit his cousins, Sebastian had a fair and laid back childhood. Never wanting for anything in particular he was surrounded by friends, supporting family members and lovely girls. Normally that would be the life for some, but Sebastian was miserable. Everything was so... Boring, uneventful, stale. He grasped at whatever sense of excitement he could through minor shoplifting and pickpocketing. Started out small and easy then worked up to some actual talent. He was caught a number of times, but each and every one he came back twice as clever. When he was 18, during a family trip to Paris, he ended up lifting a rather fancy pocket watch right underneath the salesman's nose. Though not without avoid the careful eye of another customer.[/spacer]

[spacer]Thus began the second act of his life, the act where he ran away from home with another young burglar and had the time of his life. Young and foolish, and terribly charmed by a beautiful lady he abandoned his boring past in search of excitement he knew not how to replicate without breaking the law. They stole what they needed and cared little for consequences, but they weren't smart. The consequences kept pilling on and kept nipping at their heels. Unbeknownst to the other each of them had contingency plans in place in case they ever got arrested. The only problem was that Sebastian had thought a step ahead and sold out his partner earlier than expected, the confusion was enough for him to slip away, but not without leaving her a means to escape. He remained unseen, off the record and almost invisible. Occasionally they would get terribly close to him but somehow he kept dodging them mostly through nothing but luck. Cocky and relentless he keeps going after more and more troublesome thefts.[/spacer]
 
Do we reserve roses? If so can I get Red Rose and will have char up by Monday. Busy weekend.
 
Going for the purple rose! Will get up a sheet by tomorrow :)
 


Full Name: Marietta Nicoliya Dulviar-Kiepersol-Rosewood

To keep introductions to new friends short and sweet, she just uses her mother's maiden name of Rosewood, rather than her father's family name of Dulviar or her father's mother's maiden name of Kiepersol. It's a bit confusing, but due to the connection of family wineries these names are historically attached to, it's best for Marietta to hold them all – since she's the only one destined to will the entirety of the estates.

Nickname: Marrose / The Wine Princess / Libellula

Marrose is a little moniker that her close friends have dotted on her to avoid pronouncing her first name, Marietta. She prefers it - makes her sound stronger and less... petite...

The Wine Princess - Forbes 500 marked her as, and that's what the world know her as.

Libellula (Dragonfly) – her adored rabbit name given to her by her Italian grandfather, Horacio Nicola Dulviar. He was the one honored by naming his only grandchild.

Age: 25

Gender: Female

Rose Color: Black

Why are you in the Art Gallery? In town for an art auction at the gallery.

What is the one item that was brought with you?
An medical emergency injectors with 10 heavy dosages of her medication.

Likes
Photography
Warmth and comfort
Old Wines
Retro TV Sitcoms & Movies
Smooth Jazz
French Pastries
Kiwis

Dislikes
Someone sneaking up on her
Cold Weather
Short book series
People who lie to your face

Hobbies
Photography
Tai Chi
Dancing

Swimming
Origami

Fears
Marionette puppets
Thunderstorms/tornadoes
Fighting to breath
Dying alone

Personality

Marrose's personality is one that is of extremes: When she is feeling like herself, and everything is going her way, she has an extremely sweet and silly disposition; very kind and friendly. However, when her asthma drains her into a poor state of mind, Marietta is best described as insensitive, distant, dejected, and suicidal. Her strong asthmatic and panic attacks frustrates her, making a very athletic and determined young lady slow and flustered at herself. Nevertheless, she is a work-o-holic and a fiercely loyal friend.

She can be rather stubborn at times, hard-headed, and strong willed to keep things her way if the other way seems far too uncomfortable or just downright uncalled for. Due to how she's had to manage her life without a proper set of parents, Marrose has drilled herself to effectively and efficiently be independent. Keeping her life in control is somewhat necessary due to her health, but it also makes her feel secure in her believe that she will not mature into a disgrace to her grandmother and tarnish her grandfather's good name.

Biography

In her early years, Marietta was constantly in the hospital due to her ill health. Premature at birth with poor lungs, Marrose always struggled to stay afloat just to take her next breath. It didn't make simplicity easy for her. School, friends, hanging out, dance, swimming... all of her joys became a life or death situation if something triggered a serious attack; sometimes her inhaler just wasn't enough. This did not stop her from trying new things, and succeeding in a few of them, but it made the basic challenges of life difficult.

Always carries an inhaler, but she has learned to control her breathing to a point with Tai Chi breathing techniques. Still, if she becomes too nerved and falls into a panic, her attacks will be harder to control and cause her to pass out. These forms of serious attacks can leave her lethargic or unconscious for hours. Usually, for seriously long travels, her mother and grandparents insist that she carries a small oxygen pack, extra inhalers, smelling salts, and emergency injectors filled with high dosages of her medication that rapidly opens her passageways.

Marietta had missed out on experiencing a stable family life. Her father, Kaspesin Dulviar-Kiepersol, was the CEO of the Dulviar-Kiepersol Wineries. The Kiepersol Wineries of the US, a company of his making, is located originally in Rochester, New York. But now, they span clear across the United States. He's the son of Horacio & Locendia Dulviar, owners of the infamous Dulviar Chianti, Merlot & Cabernet Sauvignon wines of Tuscany, Italy. They still reside in the historical "Abbey of the Good Harvest" (Badia a Coltibuono) in Tuscany where the Vallombrosan monk, Bro. Emanuelo Esposito, entered the monastery in the 11th century and took over the care of the holy wines.

Marietta's mother, Marnella Rosewood, was a former dancer at the Boston Ballet. Her career ended suddenly due to a very serious injury that forced her to leave dance for life. She obtained a job as a designer for Sweeney Designs in Chicago, IL; an advertising and marketing firm that happened to work for the Kiepersol Wineries. She was eventually promoted into an entry level ad designer position, and her first project was assisting the design team for Kiepersol Wineries; where she met Kaspesin. After several years of dating, and soon engagement, they changed the face of the wine industry forever by creating The Kiepersol-Rosewood line; turning heads and soaring higher in the American winery markets.

Kaspesin and Marnella's marriage was not favored by his parents. Regardless, the two married without their blessings, but far too soon they felt they were not compatible and separated after Marietta was born. Marietta has never met her father; only heard of his name and seen older pictures of him on the internet. Because of her birth, her grandparents made amends with Marnella, for she is now the mother of their only grandchild - the new heir to their historical and ancient family company.

Marietta grew up between the U.S. and Italy, holding dual citizenship. This all for her grandfather's quest in teaching his grandchild everything about the company before his passing. His son had not become the man he'd hoped he would. Therefore, to avoid watching all his lifelong hard work fall to greed and stupidity, he'd molded Marietta and kept her safe.
Before Mariette was about to start college, her mother talked her into living in Italy and starting college there. Reluctant at first, she decided to do it, learning that the whole reason for the sudden need for her to move was that her grandfather was dying...and her father was out to murder her in order to gain the inheritance he believed he deserves.

Now, after college in Italy and learning the art of wine making, business management and marketing, Marrose had returned to take over Kipersol-Rosewood with her mother by her side, preparing for her debut and openings of several new offices and warehouses across the nation. Her grandmother manages the Dulviar Italy half of the company - keeping things up and running until Marrose's return.
 
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Okay, my template is done... I hope.
 
Hello there! Sorry for the delay in my cs. Been busy travelling ><

But anyway, here she is now~ Just let me know if there are any problems or changes you want me to make :D
Might also add code to this later. Maybe. Probably. Meep.

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Full Name: Serena Valle

Nickname: Serena

Age: 21

Gender: Female

Rose Colour: Purple

Why are you in the Art Gallery? Visiting to admire the art.


What is the one item that was brought with you? A custom pencil with a handmade design.

Likes
Art - As an artist herself, Serena is drawn to works of art, specially paintings. She likes to admire other people's works and drawn inspiration from them.

Horror - One of her favourite genres. Serena is not a big fan of movies, to her it's a waste of time that could be better spent painting, but she cannot resist a good horror film.

Cute Things - Probably one of the most contradicting things that people find about her is her penchant for cute things. Her personality is a far cry from what people would expect from a girl with a pastel pink angel wing backpack and rainbow pins.

Dislikes
Minimalist Art - Serena doesn't quite understand how something with barely anything there could be called art. While she may not understand it, she still accepts it as a form of art... just not one that she fancies.

Gambling - High risk, high reward? Bullshit, she says. Serena doesn't believe that gambling can go anyone good. As someone who comes from a family with financial struggles, Serena loathes those throw their money around like it's nothing, and to her gambling is just that.

Ungrateful People - People who take for granted what they have are ones that she hates the most. It only peeves her off more if she knows the person comes from wealth.

Hobbies
Painting & Sketching - Serena is an artist herself. Most of her free time is spent painting away in her small apartment.

Sculpting - While sculptures aren't her speciality, she does dabble in sculpting every now and then. Most of her works are moulded from clay.

Meditating - When inspiration is low and stress is high, she turns to meditation to help clear her mind.

Fears
Blindness - What she fears most is not being able to see in general, it's not being able to see artworks specifically.

Darkness - Related to her fear of blindness. Darkness takes away her ability to see, triggering her other fear and thereby becoming something she fears as well.

Inability to Create Art - Art has become her life. She fears a day that she may never be able to pick up a paintbrush or even a pencil to draw with.

Personality
As an artist, all Serena wants to do is to be with her art. It is in her studio apartment that she creates the most intriguing pieces of art. Canvases can be found all over the place, as well as the occasional sculpture here and there. It reeked of oil but she could care less. Her room was her safe haven. Due to this, Serena comes off as a social recluse—a hermit—in the eyes of her peers. The fact that she doesn't talk to anyone at all, except when needed, just added more fuel to the fire. Serena couldn't deny it though, she knew herself that she was no social butterfly.

She's a very creative person; she's an artist after all. Serena's imagination is normally like a person on steroids, it is restless and full of energy. Images would come to her at random times of the day, even as she slept. Night-time is the peek of her creativity which has lead to many sleepless nights and a very messed up body clock. Of course, like any artist, Serena also experiences days when the nothing would come to her. When this happens she turns to meditation or finds inspiration elsewhere.

Serena is also quite the spontaneous person. Just when you thought you have her all figured out, she'd surprise you by doing something you'd least expect her to do. What she feels like doing, she would do. Serena didn't have to explain herself to anyone. This spontaneity of hers makes it hard for people to try and predict what exactly she would do or say next. Unfortunately, it's also this spontaneity of hers that others have marked her for as a weirdo.

Biography
Growing up, Serena never had the best childhood. Her mother died giving birth to her, while her father left her with her grandma, unable to see her as nothing more than a reminder of his wife's death.

Her father never visited, even after years had passed. He didn't completely abandon his daughter and still sent money every now and then. However, as more time passed, the money eventually started to become lesser and lesser. At some point Serena's grandmother began getting loans just to support the growing child. Serena was completely oblivious to it, of course. After all, she was still just a child.

When Serena began going to school, she got introduced to the marvellous and glorious thing called the crayon (and paper). It was then that her fascination for art started. Serena began pouring all her time into creating crayon drawings. When the other kids approached her and invited her to play, Serena rejected them saying that she'd rather stay inside and draw rather than go out and play with them. The other kids saw art as school work and didn't understand why she'd rather stay in and do school work. They started calling her weird but Serena didn't care.

As she grew up, Serena learned about different mediums of art and one of them captured her interest the most, painting. Serena wanted to try and experience it for herself, but when she saw the price of the supplies she needed, she turned back disappointed. The young girl knew that they could never afford it—she learned about their financial situation as she grew older.

Her grandma, ever the wise old lady, knew about her budding interest in painting. On her birthday, she surprised her by giving her a watercolour set, a bunch of watercolour paper. It was no paint and canvas, but it was certainly an upgrade from her crayons. Serena was thrilled nevertheless. Immediately she tried her hand at it.Seeing the joy in Serena's face brought joy to her own, thus her grandmother began to allot a budget for Serena's art supplies.

Serena quickly grew as an artist. She began selling her watercolour creations on the street for a some amount of money. It wasn't a lot, but she couldn't complain, she was merely a kid after all. It amazed her how people were willing to buy her creations. While most of the money was given to her grandmother to help pay for their needs and loans they've incurred, Serena managed to save some. The money she save she used to buy an upgrade to her supplies: paint and canvas. Almost instantly, Serena felt more attuned to the new medium and slowly shifted focus towards it. It was harder to earn money through her paintings, but the payout was definitely more than with her watercolour creations.

She finished high school riding on an art scholarship and has managed to acquire a similar scholarship for university. Serena is currently a university student working towards an art degree.
 
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Hello there! Sorry for the delay in my cs. Been busy travelling ><

But anyway, here she is now~ Just let me know if there are any problems or changes you want me to make :D
Might also add code to this later. Maybe. Probably. Meep.

She's accepted! Go ahead and move her to the Character Index!
 
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Reactions: darkflames13