Low-light vision; Elves can
see twice as far as humans
in conditions of dim light.
Immunity- Magical sleep
+2 Saving throw against
enchantments.
+2 Caster level checks to
overcome spell resistance.
+2 Spellcraft skill checks to
identify the properties of
magical items.
+2 Perception checks.
+4 Bluff, Knowledge,
Perception, Sense Motive
and Survival against Orc
and Magical Beasts
+4 Attack and Damage
Rolls against Orc and
Magical Beasts
Proficient with longbows,
shortbows (inc.
composites), longswords,
rapiers.
Any weapon with "Elven" in
its name is treated as a
martial weapon.
Anatomist: You have studied the workings of anatomy, either as a student at university or as an apprentice mortician or necromancer. You know where to aim your blows to strike vital organs. You gain a +1 trait bonus on all rolls made to confirm critical hits.
Battlefield Disciple: You are skilled at supporting your allies in the heat of battle. You gain a +2 trait bonus on
Heal checks made to stabilize a dying creature. In addition, when you successfully use the aid another action in combat to grant an ally a bonus on her next attack roll, the bonus you grant increases by 1.