T
The Watch Dog
Guest
Original poster
It is here!
Link to the Interest Check/Lore thread: https://www.iwakuroleplay.com/threads/futurepunk.43788/
Link to the IC thread:
https://www.iwakuroleplay.com/threads/futurepunk-ic.44667/
Welcome to the world of the corporates. You are not welcome here.
The world has changed. What was once the United States of America has been long now replaced by a world at stake, controlled and influenced at full by the Megacorporations, massive private businesses that shape and alter the world under their influence at will. They are the reason the global economy keeps going, and they are the ones who run the single, giant super government of capitalism that meets no end, that fears no border. Because, there is nothing money can't buy you.
The city of New Massachusetts was created in 2045, after having being worked on by Arkwright Industies, the key player into the city hub for over a decade. The Massachusetts Institute of Technology is no more. The Arkwright Foundation has replaced it. The setting is dark and the world is twisted by greed. The poor struggle to survive the next cold November night, while the rich enjoy a vast amount of luxuries that modern technology has sprawled. From personal jets to private armies, or even controlling an entire police department, all thanks to progress.
There was no new world war besides the silent, super effective economic war that is going on worldwide since the very beginning of the millenium, or even before that. The Dollar rules the west, and the Credit rules the east. The world is addicted to the World Wide Grid and the Net - and the few people that retain their sanity are mostly high on Neurostash that keeps their mental activity suppressed.
Within the chaos of private interests, faultering societies, destructive air pollution, and futuristic neon lights, there are a few people who still struggle to overcome the hardships and serve for larger purposes. These bright new people have the potential to change the world. Folk has it that Massachusetts was the place where it all started - could New Massachusetts be the place where it will all be finished?
That is up to us to decide. Will we work towards bringing back social right and order? Or will we plunge into our greed and try to make as much out of this chaos as we can?
MEGACORPORATIONS
IMPORTANT LORE ENTRIES
// Undergoing the legal procedures of obtaining a legal, basic NM citizenship, is a MANDATORY task for all residents of New Massachusetts. //
// Citizens of New Massachusetts are required to ALWAYS carry their papers with them, both in digital form (installed into their biochip) AND handheld form (signed paper). //
// If the Police Department of New Massachusetts investigates you, and for any reason you do not have your citizenship comfirmation indicating papers with you, they have the right to withdraw your citizenship and kick you out of the city! //
>A note to all canditates for a legal NM citizenship, please REMOVE all text in parenthesis.
>Failure to do so will result in instant application rejection. You have been warned.
>Do NOT fill in your biographical note with drama, emotions and other misguiding feelings! Keep it simple and clean, just as it should be!
>Please fill the form with VALID information. If you are caught moving around with false information about you, your citizenship will be instantly terminated!
Thank you for participating into the NM citizenship program. NMPD, copyright 2051.
YOU ARE REQUIRED TO READ THE TERMS OF AGREEMENT BEFORE CONTINUING TO FILL OUT THE REGISTRATION FORM. PLEASE PAY ATTENTION TO THE FOLLOWING AGREEMENTS.
PERSONAL INFORMATION
--Name: (Your full name.)
--Age: (You must be OLDER than 18 years old to be validated for a New Massachusetts citizenship.)
--Biography: (Two paragraphs minimum is required. Please speak about yourself in third person.)
--Personality: (Share your flaws and strongpoints that you have to offer to our city here.)
OTHER MANDATORY INFORMATION
--Height
--Weight
--Appearance: (Mandatory description, you can also allowed to provide a picture attached to this form.)
--Working for: (Freelancer, corporate, unemployed, other. Unemployment will reduce your chances of being accepted for the citizenship! )
--Luggage: (Fill this in if you are moving in from another area. If you are caught carrying CONTRABAND items in the city you will face prosecution!)
--Income: (Annual income. The citizenship comes with an annual fee of $100,000. )
>> Business Application <<
* PLEASE CONTACT THE ECONOMIC COUNCIL OF NEW MASSACHUSETTS TO REGISTER A NEW BUSINESS IN THE ARCHIVE.*
More content coming soon.[/hr][/hr][/hr][/hr][/hr][/hr][/hr]
Link to the Interest Check/Lore thread: https://www.iwakuroleplay.com/threads/futurepunk.43788/
Link to the IC thread:
https://www.iwakuroleplay.com/threads/futurepunk-ic.44667/
THE SETTING
New Massachusetts, 2059.
The world has changed. What was once the United States of America has been long now replaced by a world at stake, controlled and influenced at full by the Megacorporations, massive private businesses that shape and alter the world under their influence at will. They are the reason the global economy keeps going, and they are the ones who run the single, giant super government of capitalism that meets no end, that fears no border. Because, there is nothing money can't buy you.
The city of New Massachusetts was created in 2045, after having being worked on by Arkwright Industies, the key player into the city hub for over a decade. The Massachusetts Institute of Technology is no more. The Arkwright Foundation has replaced it. The setting is dark and the world is twisted by greed. The poor struggle to survive the next cold November night, while the rich enjoy a vast amount of luxuries that modern technology has sprawled. From personal jets to private armies, or even controlling an entire police department, all thanks to progress.
There was no new world war besides the silent, super effective economic war that is going on worldwide since the very beginning of the millenium, or even before that. The Dollar rules the west, and the Credit rules the east. The world is addicted to the World Wide Grid and the Net - and the few people that retain their sanity are mostly high on Neurostash that keeps their mental activity suppressed.
Within the chaos of private interests, faultering societies, destructive air pollution, and futuristic neon lights, there are a few people who still struggle to overcome the hardships and serve for larger purposes. These bright new people have the potential to change the world. Folk has it that Massachusetts was the place where it all started - could New Massachusetts be the place where it will all be finished?
That is up to us to decide. Will we work towards bringing back social right and order? Or will we plunge into our greed and try to make as much out of this chaos as we can?
MEGACORPORATIONS
Arkwright Industries
Europa Corporation
COMMcast
Waylink Enterprises
Established in 2007, the original Arkwright company was a car battery manufacturer located in Massachusetts. The business was honest and fair, and as the demand for cars grew over time, so did business. Eventually, William Arkwright, the owner of the company and Chairman of the Industries moved from a small town labour into a full scale production plant in 2016, nine years after the business was established. In cooperation with famous car producers of that time, Arkwright initiated large scale production and supplied the industry with top quality car batteries of exceptional quality and performance, that made the Arkwright labours widely reknown around the world.
In 2019, William Arkwright established the Arkwright Foundation - a cutting edge, state of the art research center in cooperation with the Massachusetts Institute of Technology, with purpose the creation of next generation car engines and other automation parts. Five years later, the research teams designed the next big step into the revolution of urban traversing - in 2025, the first commercially available flying car hit the markets under the Arkwright brand of quality. Since then, production was focused onto these cars instead of the original chemical batteries, now working on each and every aspect of the car on the same facility. The Foundation was turned into a university, heavily supported and funded by MIT.
Year after year the company grew bigger and stronger, influencing the city of Massachusetts to such an extend to afford smaller time companies around the city. Within the following years to come, the first Skycar became a commercial success, but due to old age William Arkwright had to leave the position of CEO in 2029 and become the chairman of the economic council, which would take control of the Industries for ten years.
In 2034, the New Massachusetts plan was introduced by the Arkwright Foundation to the city council. Accepted just a year later, William's industries initiated a large scale plan to completely reconstruct the city of Massachusetts into a modern exemplar of technology and progress. To do so, Arkwright Industries aquired the Massachusetts Institute of Technology for 59 Billion dollars, which was merged with the Arkwright Foundation the next year. Doing so, the Industries now had full control over the city.
The city reconstruction plan became a reality, and finally in 2045, New Massachusetts was established. Arkwright Industries have since then full control over the city hub.
Or so do they believe they have.
In 2049, at the age of sixty nine, William Arkwright passes away to heart attack. The same year, his son, Royce Arkwright was called by the council to assume the position of CEO as his father had requested. By the age of twenty seven, Royce Arkwright became the next rockstar of New Massachusetts, and he is now the most famous man of the town, running the business that literally, controls the entire metropolis.
In 2019, William Arkwright established the Arkwright Foundation - a cutting edge, state of the art research center in cooperation with the Massachusetts Institute of Technology, with purpose the creation of next generation car engines and other automation parts. Five years later, the research teams designed the next big step into the revolution of urban traversing - in 2025, the first commercially available flying car hit the markets under the Arkwright brand of quality. Since then, production was focused onto these cars instead of the original chemical batteries, now working on each and every aspect of the car on the same facility. The Foundation was turned into a university, heavily supported and funded by MIT.
Year after year the company grew bigger and stronger, influencing the city of Massachusetts to such an extend to afford smaller time companies around the city. Within the following years to come, the first Skycar became a commercial success, but due to old age William Arkwright had to leave the position of CEO in 2029 and become the chairman of the economic council, which would take control of the Industries for ten years.
In 2034, the New Massachusetts plan was introduced by the Arkwright Foundation to the city council. Accepted just a year later, William's industries initiated a large scale plan to completely reconstruct the city of Massachusetts into a modern exemplar of technology and progress. To do so, Arkwright Industries aquired the Massachusetts Institute of Technology for 59 Billion dollars, which was merged with the Arkwright Foundation the next year. Doing so, the Industries now had full control over the city.
The city reconstruction plan became a reality, and finally in 2045, New Massachusetts was established. Arkwright Industries have since then full control over the city hub.
Or so do they believe they have.
In 2049, at the age of sixty nine, William Arkwright passes away to heart attack. The same year, his son, Royce Arkwright was called by the council to assume the position of CEO as his father had requested. By the age of twenty seven, Royce Arkwright became the next rockstar of New Massachusetts, and he is now the most famous man of the town, running the business that literally, controls the entire metropolis.
Europa Corporation
The super bank corporation, as it is called at the other side of the Atlantic ocean, the Europa Corporation was established in 2019 after the mututal agreement of the central bank of the Europeian Union among with sixty eight local banking agencies around the continent. Within the following ten years, Europa Corporation had aquired half of total Europeian stock markets, and within the next decade, in 2039, the entire region was under the tight economical influence of Europa Corporation.
Within the years to follow, the corporation has been trying to expand its reach by infilitrating into the Russian economic zone, and by waging war to the Africanan-Middle Asian region, slipping them under their control after five years of bloody conflicts. Only a couple of years later, the corporates started expanding the influence by attempting to make an appearance into the American economic zone. Even though they've had some success, Europa is still struggling to fortify its appearance on the US.
Europa Corporation controls the entire Europeian and African economic zone. Even Arkwright Industries has to go through Europa check to ship their shipment in Europe.
Within the years to follow, the corporation has been trying to expand its reach by infilitrating into the Russian economic zone, and by waging war to the Africanan-Middle Asian region, slipping them under their control after five years of bloody conflicts. Only a couple of years later, the corporates started expanding the influence by attempting to make an appearance into the American economic zone. Even though they've had some success, Europa is still struggling to fortify its appearance on the US.
Europa Corporation controls the entire Europeian and African economic zone. Even Arkwright Industries has to go through Europa check to ship their shipment in Europe.
COMMcast
The western world's leading information source, COMMcast is a collection of private TV and radio channels, press, blogs, and databanks, that controls the World Wide Grid - established in 2029 to replace the World Wide Web, founded to unite the internet into one large brand. The truth is, the act was pulled out to give them full control over the broadband, and the opinions that can be voiced there. With the cooperation of the private corporate interests, COMMcast has managed to declare a new age of internet fascism that only benefits the ones who pay the largest sums of money to.
In 2059, COMMcast controls 77% of the global information market thanks to the World Wide Grid.
In 2059, COMMcast controls 77% of the global information market thanks to the World Wide Grid.
Waylink Enterprises
Waylink enterprises is one of the biggest monopolies in Japan that has its hand deep in the pockets of the "for show" government. Waylink is still clever about its appearance, leaving several branches of Waylink under different names to avoid the general dislike of the populace. Odds are if your product is anything but food, Waylink makes it under one of its numerous branches. Medical supplies, electronics, ICE systems (Intrusion Countermeasures Electronics), or even children's toys are all made by Waylink and nearly the entire populace is unaware of its interaction with the market.
The only fields Waylink could not claim rights to are cloning and food production, with food production still being one of America's strong suits and cloning the product of an emerging megacorp. In several failed attempts at a hostile takeover via Japan's stock market, Waylink finally gave up on sinking the emerging boat much to the rage of several of their execs. Still, one clone market compared to the entirety of Japan's technology range seemed a fair trade. At least, if you ask a Waylink exec. Their shareholders were not inclined to believe them, and Waylink's stock began to crash in favor of Hara-Kita Global - the emerging clone producer. They needed a new product, and they needed it fast.
Meanwhile, the assets of Waylink broke off one by one to form their own monopolies in their special fields. This created all sorts of separate forms in the market. People were finally forcefully awakened to what Waylink had been doing all this time, and they were happy that the "corporate tyranny had come to an end" in the form of separate corporations competing instead of one head. Waylink was left without a single massive source of income, and they began their jump to release a product so amazing that it would either send them into bankruptcy or let them ride the fortune to their great-great-great grandchildren's graves.
Then the Net was released. Millions of creds were dumped into the project, massing debt upon debt and layoff after layoff until it released after one brutal year. The success within the first week was unparalleled. Waylink's stock price went from a measly 1.26 creds to a massive 20,000+ creds per share within the span of eighteen days - the largest jump any stock market had ever seen in such a short span. When the Waylink was successful once more, they began to absorb the companies that had broken off once more back into a single entity, the populace still believing they are separate entities to this day, and left the clone market untouched as they always had. If they had thought they didn't stand a chance then, what could they do now?
The only fields Waylink could not claim rights to are cloning and food production, with food production still being one of America's strong suits and cloning the product of an emerging megacorp. In several failed attempts at a hostile takeover via Japan's stock market, Waylink finally gave up on sinking the emerging boat much to the rage of several of their execs. Still, one clone market compared to the entirety of Japan's technology range seemed a fair trade. At least, if you ask a Waylink exec. Their shareholders were not inclined to believe them, and Waylink's stock began to crash in favor of Hara-Kita Global - the emerging clone producer. They needed a new product, and they needed it fast.
Meanwhile, the assets of Waylink broke off one by one to form their own monopolies in their special fields. This created all sorts of separate forms in the market. People were finally forcefully awakened to what Waylink had been doing all this time, and they were happy that the "corporate tyranny had come to an end" in the form of separate corporations competing instead of one head. Waylink was left without a single massive source of income, and they began their jump to release a product so amazing that it would either send them into bankruptcy or let them ride the fortune to their great-great-great grandchildren's graves.
Then the Net was released. Millions of creds were dumped into the project, massing debt upon debt and layoff after layoff until it released after one brutal year. The success within the first week was unparalleled. Waylink's stock price went from a measly 1.26 creds to a massive 20,000+ creds per share within the span of eighteen days - the largest jump any stock market had ever seen in such a short span. When the Waylink was successful once more, they began to absorb the companies that had broken off once more back into a single entity, the populace still believing they are separate entities to this day, and left the clone market untouched as they always had. If they had thought they didn't stand a chance then, what could they do now?
IMPORTANT LORE ENTRIES
Neurostash
World Wide Grid
Japan
The Net
Also known as the slaver's drug, Neurostash has been a contraband drug since 2035 but is still used up to this day by the powerful. Neurostash usage has been linked to a worldwide phenomenon, mostly ran by the corporates who keep their workers supplied with the drug on a constant basis. Even though the drug is illegal to be carried around, it is widely known by the police that corporates use it regularly. It's just that the corporates are the ones paying their salaries - if one word slips out of their mouth they are as good as dead.
What the Neurostash does is that it suppresses intense neural activity. Police post-dramatic reports have shown that 89% of Neurostash users have reduced mental performance of up to 99%, while another 78% is quite likely not to visit the Human Resources department of their respective workplace ever again.
Neurostash comes in two different variations; dust particles and liquid. Dust particles is an extremely effective way to dose working personnel during their shifts in the office, with the help of a simple building ventrillation system. The drug also comes in an alcohol-odouring, colourless and tasteless liquid. Reports have shown that 55% of employers worldwide would prefer to dump large quantities of the drug into water tanks and espresso machines, which are regularly attended by the working personnel during their shifts.
People who have used the drug are not aware of the effects until they quit their job, for any reason might that occur. The first week without drug usage can be rather painful, the second one however would mean certain death. If the user fails to realize within the first week that they're addicted to the drug so they can get their dosage once again, they will silently pass away the week to follow.
One miligram of Neurostash in dust form costs ~$1,000. Any quantity above ten miligram is enough to kick in the effect of the drug.
What the Neurostash does is that it suppresses intense neural activity. Police post-dramatic reports have shown that 89% of Neurostash users have reduced mental performance of up to 99%, while another 78% is quite likely not to visit the Human Resources department of their respective workplace ever again.
Neurostash comes in two different variations; dust particles and liquid. Dust particles is an extremely effective way to dose working personnel during their shifts in the office, with the help of a simple building ventrillation system. The drug also comes in an alcohol-odouring, colourless and tasteless liquid. Reports have shown that 55% of employers worldwide would prefer to dump large quantities of the drug into water tanks and espresso machines, which are regularly attended by the working personnel during their shifts.
People who have used the drug are not aware of the effects until they quit their job, for any reason might that occur. The first week without drug usage can be rather painful, the second one however would mean certain death. If the user fails to realize within the first week that they're addicted to the drug so they can get their dosage once again, they will silently pass away the week to follow.
One miligram of Neurostash in dust form costs ~$1,000. Any quantity above ten miligram is enough to kick in the effect of the drug.
World Wide Grid
The replacement to the World Wide Web, the WWG was established in 2029 under the trademarks of COMMcast, first being presented to the public as the new, global network that promised to unite every corner of the broadband into one, massive databank that anyone could access from anywhere - and ended up being the world's leading source of propaganda, serving all sorts of distraction purposes and other malign ideals.
The World Wide Grid's main counterpart is the Net, the answer of Waylink Enterprises to the titan of the west. The two internet services still rival each other up to this date.
Anybody with a simple signal receiver can access the World Wide Grid in the west.
The World Wide Grid's main counterpart is the Net, the answer of Waylink Enterprises to the titan of the west. The two internet services still rival each other up to this date.
Anybody with a simple signal receiver can access the World Wide Grid in the west.
Japan
While western societies are generally "laid back" in result to technology, Japan by contrast widely limits the available use of such amazing marvels. Cybernetics must be deactivated to less than the human norm, police roam the streets in constant patrol, and there is still the ideal of a central government, even if it is for show only. While the private citizen has little to do with these new technologies, they are still present. The first full-androids are being introduced into the populace, clones are just starting to gain otherwise "human" rights, and the Net has gone active as a new means of accessing a globe of information. With the majority of this new tech held by corporate executives, it is scant wonder that Japan has one of the highest professional crimes rates known across the world. Runner teams are often found attempting to steal private corporate assets for sale to the public via a series of underground black markets. Some never make it past their first run, others hit it huge, and the majority simply fight and die, forgotten.
When the Net went live a decade ago, the entirety of Japan suffered a massive influx of famine and other such ailments as people were found dead, still plugged into the Net after three or four days of constant usage. The Net was becoming a crippling addiction. The ability to have all of the data ever stored within arm's reach in a new, creative way was too much for many people. Most people wallowed away as they never bothered to unplug from the stream of data flickering behind closed eyelids, and so the Net was made a paid-by-the-hour luxury nearly a year later. Still, it's on the same level as a drug now. Expensive, addictive, dangerous to the weak-minded.
Now, Japan stands on a teetering tower of political cloak and dagger, corporate monopolies, and emerging technologies coming so quickly it cannot be limited. Netters, Riggers, and the like constantly create new vices and crime-dealing devices along with Runner teams become more and more bold by the day. The threat the Net once put forward has been subdued and replaced by hackers - Netters - who have learned to steal information using the Net as their entryway. Clones are constantly butchered or destroyed, being deemed not human and a massive pile of other slur. Androids - now as functional as living beings - fare no better in the chaos, though they are more valued than clones. At least there's an excuse as to why they were built....
When the Net went live a decade ago, the entirety of Japan suffered a massive influx of famine and other such ailments as people were found dead, still plugged into the Net after three or four days of constant usage. The Net was becoming a crippling addiction. The ability to have all of the data ever stored within arm's reach in a new, creative way was too much for many people. Most people wallowed away as they never bothered to unplug from the stream of data flickering behind closed eyelids, and so the Net was made a paid-by-the-hour luxury nearly a year later. Still, it's on the same level as a drug now. Expensive, addictive, dangerous to the weak-minded.
Now, Japan stands on a teetering tower of political cloak and dagger, corporate monopolies, and emerging technologies coming so quickly it cannot be limited. Netters, Riggers, and the like constantly create new vices and crime-dealing devices along with Runner teams become more and more bold by the day. The threat the Net once put forward has been subdued and replaced by hackers - Netters - who have learned to steal information using the Net as their entryway. Clones are constantly butchered or destroyed, being deemed not human and a massive pile of other slur. Androids - now as functional as living beings - fare no better in the chaos, though they are more valued than clones. At least there's an excuse as to why they were built....
The Net
The Net is an abstract idea to put the human mind into the internet. To be able to narrow down your thoughts and access information as quickly as you can think them. Your specific Net receiver adapts to your preferences like Google Chrome does today, and will better read your thoughts the more you use it. At first, the process to allow yourself to hook into the Net (known as Genetic Modification or "G-Modding") was deemed to be unethical or dangerous, but once the first medical reports came out, it was all a rush to see who could get G-Modding done first.
As far as feeling goes, the Net puts you into the internet. You see information being played out or read it as if it were a book in your hands. It uploads you into an electronic world where reality is dictated by your preferences - something that would later allow Netrunning - and has no limits on what you could do, so long as it is within the coding. Social networking and media spiked up with the introduction of the Net, as people could easily communicate by 'talking' in the Net as they explored more and more. Online gaming became virtual reality games nearly two years later, allowing customers to put themselves into the game and play from their character's perspective. It was a new age.
The original WWG users felt customer loyalty towards the previous maker in world information until Waylink began offering steep discounts on G-Modding once the big Net scare came and went. After all, people say they dropped in sales on G-Modding but gained a better reward: paid usage of their product.
At first, the Net was intended to be used for think-tanks and other heavy workers who couldn't take a break in their studies and processes, and was priced at such a point. Once the Net became more and more popular among the rich, however, the price slowly declined to access more and more markets. This began a rush of people attempting to reverse engineer the Net consoles and, to their surprise, Waylink had prepared for such a trick: each Net console contained a dead man's switch that blew apart the insides of the machine if tampered with beyond regular maintenance. Of course no one was harmed, all that does is remove sales from your market. Instead this was intended to make people purchase more and more consoles if they truly wanted to understand the Net - something many people gave up on quickly into the process. But it still made a buck.
As far as feeling goes, the Net puts you into the internet. You see information being played out or read it as if it were a book in your hands. It uploads you into an electronic world where reality is dictated by your preferences - something that would later allow Netrunning - and has no limits on what you could do, so long as it is within the coding. Social networking and media spiked up with the introduction of the Net, as people could easily communicate by 'talking' in the Net as they explored more and more. Online gaming became virtual reality games nearly two years later, allowing customers to put themselves into the game and play from their character's perspective. It was a new age.
The original WWG users felt customer loyalty towards the previous maker in world information until Waylink began offering steep discounts on G-Modding once the big Net scare came and went. After all, people say they dropped in sales on G-Modding but gained a better reward: paid usage of their product.
At first, the Net was intended to be used for think-tanks and other heavy workers who couldn't take a break in their studies and processes, and was priced at such a point. Once the Net became more and more popular among the rich, however, the price slowly declined to access more and more markets. This began a rush of people attempting to reverse engineer the Net consoles and, to their surprise, Waylink had prepared for such a trick: each Net console contained a dead man's switch that blew apart the insides of the machine if tampered with beyond regular maintenance. Of course no one was harmed, all that does is remove sales from your market. Instead this was intended to make people purchase more and more consoles if they truly wanted to understand the Net - something many people gave up on quickly into the process. But it still made a buck.
APPLICATION FORMS
>> Citizenship Application <<
// Undergoing the legal procedures of obtaining a legal, basic NM citizenship, is a MANDATORY task for all residents of New Massachusetts. //
// Citizens of New Massachusetts are required to ALWAYS carry their papers with them, both in digital form (installed into their biochip) AND handheld form (signed paper). //
// If the Police Department of New Massachusetts investigates you, and for any reason you do not have your citizenship comfirmation indicating papers with you, they have the right to withdraw your citizenship and kick you out of the city! //
>A note to all canditates for a legal NM citizenship, please REMOVE all text in parenthesis.
>Failure to do so will result in instant application rejection. You have been warned.
>Do NOT fill in your biographical note with drama, emotions and other misguiding feelings! Keep it simple and clean, just as it should be!
>Please fill the form with VALID information. If you are caught moving around with false information about you, your citizenship will be instantly terminated!
Thank you for participating into the NM citizenship program. NMPD, copyright 2051.
YOU ARE REQUIRED TO READ THE TERMS OF AGREEMENT BEFORE CONTINUING TO FILL OUT THE REGISTRATION FORM. PLEASE PAY ATTENTION TO THE FOLLOWING AGREEMENTS.
- Usual rules of roleplaying are in place. No powerplaying, metagaming, Mary Sues/Gary Lous stuff.
- Technology is advanced but don't go overboard with it. Magnetic fields and jetpacks are fine, lasers and handheld nuclear devices aren't.
- You are a human being, get over it. You can't be a humble superstar or a wealthy fisher. Superman either. Keep it realistic.
- The currency is inflated big time. Adjust the prices of products your character might encounter equally.
- You can start your own corporation if you wish to. PM me if you plan to do so.
- Augmentations are expensive and getting them is a long time procedure. Please, do not make characters running on fully augmented bodies. A single prosthetic arm or an eye implant is just fine; full prosthetic limbs and tons of brain augmentations aren't.
- If you plan to stay inactive from the roleplay please notify me. Inactive characters will have their own place to go to. If you don't, then I will assume control of your character.
- My word is final. If that is deemed not enough then I will contact the mods.
- A minimum standard of four to five lines of text every time you post in IC is in place.
- Everything is under control and monitored. Act like it.
- There is no special keyword to put on your application form. Isn't that neat?
NMPD, Terms of Citizenship Agreement, 2051
Approved by the Department of Internal Affairs, US, 2051
Approved by the Department of Internal Affairs, US, 2051
PERSONAL INFORMATION
--Name: (Your full name.)
--Age: (You must be OLDER than 18 years old to be validated for a New Massachusetts citizenship.)
--Biography: (Two paragraphs minimum is required. Please speak about yourself in third person.)
--Personality: (Share your flaws and strongpoints that you have to offer to our city here.)
OTHER MANDATORY INFORMATION
--Height
--Weight
--Appearance: (Mandatory description, you can also allowed to provide a picture attached to this form.)
--Working for: (Freelancer, corporate, unemployed, other. Unemployment will reduce your chances of being accepted for the citizenship! )
--Luggage: (Fill this in if you are moving in from another area. If you are caught carrying CONTRABAND items in the city you will face prosecution!)
--Income: (Annual income. The citizenship comes with an annual fee of $100,000. )
>> Business Application <<
* PLEASE CONTACT THE ECONOMIC COUNCIL OF NEW MASSACHUSETTS TO REGISTER A NEW BUSINESS IN THE ARCHIVE.*
More content coming soon.[/hr][/hr][/hr][/hr][/hr][/hr][/hr]
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