"You won't find my name in any tomes, but I assure you, I'm the Realm's number one chronicler of magic... *mumbled*..Or I want to be. The name 'Hexia Aris Caligari Shadowlove' will be on the tip of all tongues across the land! *mumbled* I swear it!"
Name: Hexiandra "Hexia" Aris Caligari Shadowlove
Age: 18
Gender: Female
Race: Human
Class: Shaman
Skills:
Personal Skill
Maledicia: +2 Magic. And as experience grows gains use of any magic types, even ones not typically used by this class.
Hex: -15 Avoid to adjacent enemies
Equipment & Weaponry: Tomes
- Xhe'kari
- Mt: 2. Reverses the weapon triangle. Halves Resistance. Hexia only.
- Flux
- Vulnerary
Appearance:
Top center of her back is tattooed a decorative, peculiar ring. Hiding beneath her sleeves are countless magical markings she draws on herself in her spare time. Her legs, too, are also used for impromptu spell scribblings. She also aggressively changes her nail color, almost ritually so.
Personality:
A slightly daft girl whose self-proclamations are liable to draw a laugh rather than admiration; among those around her, she's more known for her ditsiness, and isn't taken very seriously at all. Hexia, in general, likes to make grand declarations and indulge in wild tests, chasing some foolish fancy that captivated her in that moment; often becoming frustrated and downright pouty when disbelieved or ridiculed for such antics. So much so, that she can go from being her natural peppy self, to being a little sour raisin within the span of a few seconds. She has a certain disdain for naturally-gifted and naturally-charismatic people, as well as, those who treat her like a joke. She's also a bit put-off from intellectuals, calling them 'smarty-pants' (yeah not original). Regardless, Hexia is known to bounce back quickly, readily facing all of life's challenges. And so long as you don't make fun of her, she's quite easy to get along with, assuming you can handle her halfwitted responses. Yet, that may just be her unique charm.
Biography:
Hexia is one strange chick. She's not even sure who her family really is beyond the fact she's a "Shadowlove". Her earliest memories are of spending vast amounts of time -rather wasting vast amounts of time- in the local library, reading as many magical tomes as possible, including many historical tomes. With a fascination for magic, Hexia had no time, no interest, and no concern for literally anything else; hence why and how she lost track of her actual family. To this day, she's not even sure if her parents are alive. Did she have a sibling? She honestly can't remember.
Upon discovery -reading about him in some ancient tome- Hexia began to religiously worship the ancient god Xhavaos. 'Joining' the coven that worships him known as the Eternal Eclipse. Why? Well, to them, the god and his religion, represent magic to its fullest, and extols the afterlife in a place called the Road of Shimmers. It is explained as a mystical night where the magical sages of the past continue to thrive, watching in all their wisdom on those below.
Furthermore, Hexia's dream is to become the Maledicius. A -no-
the "loremaster" of the Realm and all the Realms. The Maledicius is recorder, augur, and spell-writer; the best the world has ever seen. It is said they will write a spell-book to end all spell-books: within its infinite pages will hold all the mysteries of the world, and all magical knowledge. Whenever she's got the chance to exclaim this dream, she's only ever been mocked and derided. This is not enough to shake her! Hexia will not give up! She
will make her dream a reality! She'll show them! She'll become the Maledicius, and turn all naysayers into believers!
To this end she worked tirelessly to create her own spell. As the moon represents the stages of life, and is an immensely powerful magical object that channels powerful energies, it would be the focus of her spellcrafting. Drawing inspiration from the moon, which she spends endless nights staring up at it, she did just that. Well sorta. It's such a monumental task, even diligent work isn't enough to make spell-crafting a reality. Truly the mages of long past were something special! She managed to make a meager spell, named Xhe'kari. Though her ultimate spell -Xhe'ndra- far eludes her, she remains steadfast in her spellcrafting.
Now onto something more tangible -the war at hand. As her town was on the border of the Kingdom of Armistia, it was among the first in the line of the encroaching Rigelian Alliance. Worse yet, in the onset of war Armistia hadn't yet risen hardly any defenses of note. Needless to say, the town was quickly overrun by enemy occupancy. Most gave in immediately, the ones who didn't? Well, they met a swift end. Hexia was one who gave in instantly --when she was discovered in the back of the local library. Her skill in magic was quickly observed, and she was conscripted into the Rigelian Alliance. Where she fights with as much fervor as grass growing.
Quirk:
Hexia's not great at much, but she's the best spell-book writer you'll come across. Oh, and she's got mad calligraphy skills from incessant practice. Let her write notes and letters, they'll come out beautifully. (Just tell her what to write.. if you want it coming out as coherent, intelligent speech.)
Other:
If there is a racial stigma against Laguz, then Hexia never looked at them negatively. She just never had the energy to put to hating on them. If anything, she finds them rather intriguing, viewing them as a magical anomaly. And all things magical she's fiercely interested in, obviously.
OSS:
An optimistic and intrepid young shaman with the goal of being the go-to magus for everything magical, though one who, admittedly, seems inadequate for such a prestigious position.