So this is a new idea I have had for an RP after playing Fantasy Life while watching the TRG's lets play of Dokapon Kingdom. I love both of these games and thought an RP incorporating mechanics, concepts, and characters from both to create something new would be interesting.
Story Basics
For the story of this RP, I plan on having it be somewhat with how Fantasy Life did its story. An overarching plot, or probably overarching plots, that are connected by various events that will happen on your characters' journeys. Whether or not they encounter these events and go along with this story or forge their own is up to you though. So essentially it will be more 'sandbox' in a sense. You can do anything you'd like on your quest. For those who have played both games, I plan on having the events of these games take place about a hundred years after their respective stories, so you need not know about either game's story.
This will be a more lighthearted story, so if you are looking for something super serious, dark, or gritty this may not necessarily be for you. Of course, while this RP will be pretty lighthearted that doesn't mean that there won't be any serious story or themes.
All Roads lead to an adventure, so the question is not which road you'll take, but what your adventure will be.
The World
Now that the basics of how the story will work are out of the way, onto the world. This story will take place in the fantasy world of Reveria, a world full of magic, monsters, and ancient secrets. The world has four kingdoms and two regions, the two of them separated by a sea. For the longest time, neither region of the world knew about the other. Until one day, the raging sea that separated them that no one dared to cross seemed to calm itself, allowing the two to eventually discover one another.
The region to the west is known as Fantasia (essentially the 'continent' the kingdoms of Fantasy Life will be on for this RP, the actual world itself is called Reveria in Fantasy Life, no other continents known). It is home to three Kingdoms. Al Maajik, Castele, and Port Puerto. These three kingdoms are at peace with one another, with the acception of Al Maajik and Castle. King Erik of Castele and the former Dark Sultan of Al Maajik still tend to play pranks on one another every now and again.
The vast kingdom of Dokapon has seven continents, making it much larger than Fantasia to the east. Unfortunately due to the vastness of the Dokapon Kingdom, often times a good amount of its lands are not fully explored and monsters find ways to besiege towns. Still, there are always plenty of adventurers willing to free the towns from the monsters that sometimes act up, although after the defeat of the demon lord the monsters have rarely attacked any towns. That doesn't mean the roads aren't dangerous though.
Gameplay
So here is how gameplay will work. This will have a Game System that will be a bit more reminiscent of both games. It will be pretty straight forward and will be more for better determining your character's abilities and resolving challenges like combat. If you are anything like me, you dislike losing and you dislike setting yourself up to lose. I believe adding a game system takes out the need for setting up what happens and allows for a bit more suspense since the results of things like combat and other various actions will be resolved by dice rolls.
Of course, your roleplaying will be the a good determining factor in some scenarios, providing bonuses and the like if you detail how you are going to act. Strategy is good as well. Determining how to play out each of your actions in a fight to try and win without taking much damage and knowing how to employ what abilities and items you possess.
Right now I am still working on the Game System, it is somewhat done, but once it is finished I will put it on here (or in the OOC if that is made by then). The concept of Lives (or Jobs are they are called in Dokapon) will be implemented.
I am planning for about 4 - 6 players, but it may be possible for more.
Writing will be Casual/Intermediate to Adept.
Story Basics
For the story of this RP, I plan on having it be somewhat with how Fantasy Life did its story. An overarching plot, or probably overarching plots, that are connected by various events that will happen on your characters' journeys. Whether or not they encounter these events and go along with this story or forge their own is up to you though. So essentially it will be more 'sandbox' in a sense. You can do anything you'd like on your quest. For those who have played both games, I plan on having the events of these games take place about a hundred years after their respective stories, so you need not know about either game's story.
This will be a more lighthearted story, so if you are looking for something super serious, dark, or gritty this may not necessarily be for you. Of course, while this RP will be pretty lighthearted that doesn't mean that there won't be any serious story or themes.
All Roads lead to an adventure, so the question is not which road you'll take, but what your adventure will be.
The World
Now that the basics of how the story will work are out of the way, onto the world. This story will take place in the fantasy world of Reveria, a world full of magic, monsters, and ancient secrets. The world has four kingdoms and two regions, the two of them separated by a sea. For the longest time, neither region of the world knew about the other. Until one day, the raging sea that separated them that no one dared to cross seemed to calm itself, allowing the two to eventually discover one another.
The region to the west is known as Fantasia (essentially the 'continent' the kingdoms of Fantasy Life will be on for this RP, the actual world itself is called Reveria in Fantasy Life, no other continents known). It is home to three Kingdoms. Al Maajik, Castele, and Port Puerto. These three kingdoms are at peace with one another, with the acception of Al Maajik and Castle. King Erik of Castele and the former Dark Sultan of Al Maajik still tend to play pranks on one another every now and again.
The vast kingdom of Dokapon has seven continents, making it much larger than Fantasia to the east. Unfortunately due to the vastness of the Dokapon Kingdom, often times a good amount of its lands are not fully explored and monsters find ways to besiege towns. Still, there are always plenty of adventurers willing to free the towns from the monsters that sometimes act up, although after the defeat of the demon lord the monsters have rarely attacked any towns. That doesn't mean the roads aren't dangerous though.
Gameplay
So here is how gameplay will work. This will have a Game System that will be a bit more reminiscent of both games. It will be pretty straight forward and will be more for better determining your character's abilities and resolving challenges like combat. If you are anything like me, you dislike losing and you dislike setting yourself up to lose. I believe adding a game system takes out the need for setting up what happens and allows for a bit more suspense since the results of things like combat and other various actions will be resolved by dice rolls.
Of course, your roleplaying will be the a good determining factor in some scenarios, providing bonuses and the like if you detail how you are going to act. Strategy is good as well. Determining how to play out each of your actions in a fight to try and win without taking much damage and knowing how to employ what abilities and items you possess.
Right now I am still working on the Game System, it is somewhat done, but once it is finished I will put it on here (or in the OOC if that is made by then). The concept of Lives (or Jobs are they are called in Dokapon) will be implemented.
I am planning for about 4 - 6 players, but it may be possible for more.
Writing will be Casual/Intermediate to Adept.