C
Cloudburst
Guest
Original poster
Greetings, I am Cloudburst.
As stated, this is pending in name. So, for now, we shall call it Project Pardoner. Speaking of pardoning, hopefully you can forgive the crippling abundance of commas that will likely be littered throughout this post. I write to emulate my speech patterns- slow with a decent bit of pauses peppered where they shouldn't be. Afore we begin, I will say the following: Most roleplays I have been in have either ended in people inexplicably losing interest or myself leaving it for the better of the roleplay, so it will be no blow to any form of morale if there is no support for this idea.
Now, we take a light plunge into expository via character.
I meet you, noble Brand. I am Pardoner Ariette, and serve you in the Wild Hunt. However, I must inform you of your learned malediction. Unlike the peoples of the First Circle, you have something unique writhing within you. A soul, much like my own. You may not return to the First Circle ever again, I fear. Her Radiance would surely see you yourself hunted for heresy. Your new home is here. The Cathedral Wall of the Third Circle. You shan't be harmed within these walls, and you may still continue on your quest, if you would remember it; with a soul, you needn't fear death any longer, and the dregs that once plagued you can be alleviated by my touch.
What will you do, noble Brand? Take up arms in the lower circles? Or will you stay with me and learn of the truth? The choice is yours.
Now, onto a short synopsis of the above text, with a glossary. Words in bold get an entry in said glossary, and anything else will be answered if questions are asked.
Writers will be taking the role of Brands of the Church that were chosen to participate in the Wild Hunt for Aemairil. Upon the start of this hunt, the church had taught the Brands the art of Plunging, which had allowed them to breach the veil of the First Circle and begin their pursuit of the rouge paragon. When some brands had began to plunge into the Second Circle and beyond, they had vanished, and some had returned with something they called a "soul". These brands were exiled and forced to continue their hunt, and if they were ever to return, the church would see them smitten by Her Radiance. Some, however, refused to return or kept their gift a secret, and were met with Pardoners that had met the same fate. In secret, they vowed to see the hunt completed, by any means necessary. The only thing to impede them if their agency was kept would be the Dregs that burrowed from the lower circles in search of humans to call hosts, and souls to call their own.
I will produce a character sheet and the necessary threads if people are interested, and any questions will be readily answered.
As stated, this is pending in name. So, for now, we shall call it Project Pardoner. Speaking of pardoning, hopefully you can forgive the crippling abundance of commas that will likely be littered throughout this post. I write to emulate my speech patterns- slow with a decent bit of pauses peppered where they shouldn't be. Afore we begin, I will say the following: Most roleplays I have been in have either ended in people inexplicably losing interest or myself leaving it for the better of the roleplay, so it will be no blow to any form of morale if there is no support for this idea.
Now, we take a light plunge into expository via character.
I meet you, noble Brand. I am Pardoner Ariette, and serve you in the Wild Hunt. However, I must inform you of your learned malediction. Unlike the peoples of the First Circle, you have something unique writhing within you. A soul, much like my own. You may not return to the First Circle ever again, I fear. Her Radiance would surely see you yourself hunted for heresy. Your new home is here. The Cathedral Wall of the Third Circle. You shan't be harmed within these walls, and you may still continue on your quest, if you would remember it; with a soul, you needn't fear death any longer, and the dregs that once plagued you can be alleviated by my touch.
What will you do, noble Brand? Take up arms in the lower circles? Or will you stay with me and learn of the truth? The choice is yours.
Now, onto a short synopsis of the above text, with a glossary. Words in bold get an entry in said glossary, and anything else will be answered if questions are asked.
Writers will be taking the role of Brands of the Church that were chosen to participate in the Wild Hunt for Aemairil. Upon the start of this hunt, the church had taught the Brands the art of Plunging, which had allowed them to breach the veil of the First Circle and begin their pursuit of the rouge paragon. When some brands had began to plunge into the Second Circle and beyond, they had vanished, and some had returned with something they called a "soul". These brands were exiled and forced to continue their hunt, and if they were ever to return, the church would see them smitten by Her Radiance. Some, however, refused to return or kept their gift a secret, and were met with Pardoners that had met the same fate. In secret, they vowed to see the hunt completed, by any means necessary. The only thing to impede them if their agency was kept would be the Dregs that burrowed from the lower circles in search of humans to call hosts, and souls to call their own.
- Brands of the Church: The faction of the church that is responsible for the Wild Hunt. They are composed of knights, scholars, pardoners and other brave souls that sought to retrieve Aemairil.
- The Wild Hunt: Declared in the year 1 AA (After Aemairil), the Wild Hunt is focused on pursuing Aemairil and bringing them back to lend aid to humanity.
- Aemairil: The Paragon that had abandoned Humanity in their time of need. They were responsible for safeguarding the world from the horrors of the lower circles. Has been compared to a cross between the human heart and the female reproductive system, but with tentacles.
- Plunging: The art of moving down a circle in reality. It requires finding a location that has a weak point in the veil, and a ritual that only brands, Her Radiance, and pardoners. The deeper one plunges, the more one is at risk. From what though? We shall see.
- First Circle: The first layer of the Human perception of reality.
- Paragon: A godlike being that grants boons to those that serve it.
- Second Circle: The second layer of reality from the human perspective.
- Soul: Hand it over. That thing. Your soul.
- Her Radiance: Revered Mother Patrallia III, the leader of the Aemairillian Church for over ninety years.
- Pardoner: A person that has been granted the ability to take in dregs from brands and cure them of what Her Radiance sees as sin.
- Dreg: A small creature that burrows from the lower circles and into the bodies of men and women to create "sin". If a dreg becomes powerful enough, it can transform into a number of different forms.
I will produce a character sheet and the necessary threads if people are interested, and any questions will be readily answered.