Camp Half-Blood: Kronos Returns

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Name:
Annabeth Chase
Nicknames:
Anna
Age:
20
Gender:
Female
Gender Identity:
Female
Sexual Orientation:
Heterosexual

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Godly Parent:
Athena
Powers:
ADHD: supernatural alertness and keen senses that keep her ready for, and alive, in battle.
Dyslexia: brain is "hard-wired" for divine Ancient Greek instead of mortal language
Fighting Skills: Because Annabeth is the daughter of Athena, she is naturally very skilled in both armed and hand-to-hand combat (she was trained during her stay at Camp Half-Blood). She fights best with a knife given to her by Luke when she was seven, which she has shown great skill with enough to fend off a skilled fighter of Ethan Nakamura's caliber. She was skilled enough to even fight against Kronos' Scythe for a while. She is also skilled with her sword and a bow as well as her knife.
Strategy and Battle Skill:
Because her mother is the goddess of wisdom and battle strategy, Annabeth is a very skilled warrior in battle and an adept strategist.
She is a master strategist (like her mother, Athena). Percy acknowledges that she's the best strategist he knows and Annabeth has continuously proven to be able to formulate effective pre and mid-battle strategies.
She is a very capable hand-to-hand combatant and is skilled with a sword, knife, and bow.
Unlike most demigods who use mid-range weapons, Annabeth is shown to fight better with a knife then a sword despite the former's smaller size.

Personality:
Annabeth is very harsh and judgmental during first meetings, but after winning her approval she is very loyal. She is very strong-minded and equally stubborn, she is also incredibly brave and daring. Annabeth shows many signs of dauntlessness, courage and determination. She has a lot of nerve. Annabeth is also an intellectual genius, as well as clever and witty. She's also analytical, strategic, and is very wise. Since Percy left her for months, Annabeth has become reckless when a situation concerns him and she has also developed a fear of losing him to death or being separated from him for a long time.Annabeth can be very caring but possessive of the people she loves. For example, she is very anxious of losing Percy to another girl like Rachel.

Weapon:
Her knife:
latest

Her Sword:
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History: (Optional)
WIP for now I am just getting this up there!!!! I am so so so sorry that this is so late!​
 
The movie never did that character justice
 
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Yeah well I like the actress and her eyes are just the way I pictured them when I read the book. I know the movies didn't do shit for her but I plan on making her amazing
 
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Name: Najeev Chopra

Nicknames: Nacho (rarely)

Age: 18

Gender: male

Gender Identity: male

Sexual Orientation: pansexual

Godly Parent: Hephaestus

Powers: Technokinesis- he can control machines and technology. Being a child of Hephaestus, he is also a naturally skilled builder and mechanic.

Personality: Like many children of Hephaestus, Najeev looks big and intimidating, but is actually pretty gentle when interacting with others. He is a bit of a sci-fi nerd, and often tries to build real-life gadgets he sees from tv or books. They always work, and it's always a bad idea. He is also very afraid of flying in airplanes.

Weapon: He is always making some sort of new Warhammer.

History: Najeev's mother works the yearly renaissance festivals as a glass blower, which is where she met Hephaestus. They used to travel a lot with the festival on its circuit, and Najeev even began to sell some of his own crafts as he got older. He avoided most monsters' notice from how often they tended to move around as well as the very human monster-deterrents that often hang about ren-fairs. One eventually caught up to them though and the ensuing damage got them banned, leaving them to settle down in the city. He often took up odd jobs fixing people's things in order to make money. The rest of the time, he was struggling with public school. He had been homeschooled before since they were always travelling, and the abrupt change to public school was hard, especially with a demigod's ADHD and dyslexia. He almost dropped out to do his odd jobs full-time, but Sun-Ye (a satyr guardian sent to watch him after the fair incident, though he wasn't aware of that) convinced him to stay. It was only after another monster attack resulted in Sun-Ye's injury and revealed her true purpose that Najeev's mother urged them to go to Camp Half-Blood for safety.
 
Second character!

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Name: Sun-Ye Osman

Nicknames: Sunny

Age: 19

Gender: nonbinary

Gender Identity: genderfluid/NB, uses both she and they pronouns.

Sexual Orientation: vague wiggly hand-gesture (demisexual/romantic)

Godly Parent: She is a satyr guardian, who watched over Najeev and brought him to camp.

Powers: animal communication, wilderness survival skills, enhanced sense of smell, panic inducement, and various other woodland spells related to satyrs including plant control (Limit: she must use a musical conduit to use spells. She kinda sucks at music, so she doesn't do it often).

Personality: Sun-Ye is generally ill tempered, but tries not to direct it at those who don't deserve her ire, and if she weren't a satyr she could easily be mistaken as a daughter of Ares. She has a habit of bleating while she talks, but most humans just thought she had a stutter. Her horns are covered with a hijab most of the time. Her gruff demeanor never quite fades, but if she counts you as a friend you'll know it.

Weapon: none

History: The injuries she sustained from the monster attack at Najeev's school left her with some lingering problems. She is mildly aphasic, and has trouble finding her words and repeating things (aka never make her in charge of a grocery list). It only adds to her frustration and "stuttering". Due to this, she is no longer bringing in campers for the time being.


*if you want Sun-Ye to be the satyr that brought your character to camp (whenever that may have been) I am totally cool with that! Just lemme know so I can add it to the sheet.
 
i thought saytrs were only male @Nico?
 
I'll allow it. I've seen some people make female Saytrs before.
 
from the actual mythological standpoint all saytrs are male and all nymphs are female. A saytr and nymph are a pair when a nymph has a child from a saytr the male offspring is saytr while a female offspring is a nymph.... sorry just saying.... didn't mean to go off in a tangent...
 
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Oops, I wasn't aware of that. Either way, she is genderfluid so she can be technically physically male and still use female/neutral pronouns if that makes things work better?
 
Nico said it was ok... I just started off on a tangent is all...
 
Hello! Is this still accepting? If so, would I be able to make a son of Hades/Pluto?
 
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While the day causes Valence's eyes to simply look like a mix of various blues and purples the night reveals their true appearance
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Name:
Valence Kertia

Nicknames:
Val

Age: 17

Gender: Male

Gender Identity: He

Sexual Orientation: Pansexual

Godly Parent: Nyx

Powers:
Dark caller: Valence over the years has encountered and given form to multiple entities. These beings often takeshape as larger animals....very large animals. Each creature has it's own personality and own agreement with Valence who gets to use them whenever he sees fit. The entity he sees most often and has become a companion of Valence's is a large Lion name Regulus
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Umbragenesis: Valence can generate and use Darkness in numerous ways, making darkness constructs or expelling it as a violent dark energy.

Dark form: Valence's history of contacting and making contracts with dark entities has led him to develop a set of abilities that gives him a more dark form. If he goes through a shadow he can shapeshifter and roam as another creature, he has to be careful since he can forget his humanity if he stays in he form too long. This power is dangerous to use during the day because of the lessened amount of shadows and the light which wears away his durability and shortens the time of self control. The most dangerous time to use it is midday because of the lack of shadows and the quite real possibility of being burned away like a true shadow.

Black puppet: Valence has another interesting ability which allows him to take control of another's shadow and give it a form in the physical world. However taking someone's shadow will weaken then and take a key aspect of a person away. Some lose their joy, others their courage, thought the most common is losing their capacity to love. This comes from some personal trauma that Valence experienced

Primordial night: This ability grants Valence the power to bring the worst fears of a person to life, this is a tiresome power as it requires a great deal of concentration and leaves Valence vulnerable to outside attacks.

Shadow travel: As usual Valence can use shadows to travel distances that Vary according to the amount of power he uses.

Shadow flash: A skill similar to Shadow travel Valence is able to sort of teleport from the surface of one shadow to another reducing the travel time and allowing him to get the jump on and enemy by flashing continuously leaving after images. This skill is limited to shadows that are I. Sigh and will not allow him to go farther than he can see.


Personality: Valence is a confident person who is fairly independent and outgoing. Valence is outwardly strong, and is one many will lean on relying upon his strength without realizing how fragile that strength is. Valence's persona is one that exudes a sort of aloofness and cockiness which makes others think of him as a jerk often without meeting him. This misconception is sadly common and is contrary to Valence's caring and humble nature. Valence has a habit of being straightforward and while capable of filtering himself he prefers to only hold back his comments if he feels that he will be misunderstood. Contrary to his typical confident invulnerable nature Valence will be vulnerable to those who he cares for allowing them to peek beneath the surface at his true weakness. Valence's trust will be boundless if he is treated right but if betrayed he will immediately shut the perpetrator out and treat them with a wicked and sometimes vindictive attitude. He will be stern and assert himself showing that he isn't so meek after all.

Weapon:
The weapon that Valence was given directly by Nyx his a whip called nightshade. Named after the extremely poisonous yet beautiful flower this whip uses dark energy a d will channel it in any the the user sees fit. The whip can cut and pierce like a blade or batter, lash, and tie up a person like any other whip. The whip looks like dark fire and is said to burn a target it comes into contact with.
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Next is his sister Nikola's bow Nighthawk a bow with customized arrows Valence is much like Hawkeyes when he use it but...better. Using different arrowheads for various situations Valence is incredibly good with a bow and works hard to master it and show respect to Nikola.
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His final weapon is a gift from his youngest sister, Allesandra's Stygian iron set of twin daggersr that are very reactant to shadows, they allow Valence to completely mask his presence and make him undetectable the Blade's name is èGrandia.
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Valence's last item is a gift for him from his mother. his combat gear had been put together by Nyx herself featuring multiple pockets to hold anything from gum to throwing knives. The leather is extremely tough and will not be cut easily and is resistant to piercing. This gear also takes high-impacts cushioning his landing and allowing him to get up with less damage, when not in use it becomes his leather jacket which he always wears and somehow cleans regularly.
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History: Valence was born to Nyx and an art teacher who had a personal interest in the big sky and often portrayed the stars as a beautiful woman in a starlight gown. They actually met completely on accident Nyx was of course going out and enjoying herself after attending a Gala in Los Angeles with another would be suitor. She bumped into the modestly handsome Pietro Kertia after he was locking up his gallery, causing him to drop one of his paintings. It was the very image he had named after the goddess herself and his master work depicting a woman (who shockingly resembled the goddess) dancing amount a pleathora of galaxies stars all shining on her. Nyx was instantly struck by the beauty and the innocence Kertia had. He was also struck, not by love but by inspiration, Seeing the face he had envisioned he gave her his card and invited her to be his model claiming. Months later Nyx had sat as his model no less than a hundred times each leading Kertia to create another brilliant work. Dazzled by his talent and plagued by a desire to share the truth she invited him to a mansion that she had been residing in taking him to her roof and displaying her try's elf in a display of velvetine shadows and brilliant starlight locked in her flakes have and dress. The resulting bout of passion is too much to document but know, shit was crazy. Nine months later Valence Alexei Kertia, Nikola Adrienne Kertia, and Alessandra Bernice Kertia were born and Nyx was gone. Pietro raised his miraculous and beautiful triplets with great care and abundant love recieveing many visits and gifts from Nyx who had stressed the importance of honesty with emir children. The three were inseparable and very much in love defending one another from their first moments nothing could stop them, until something did. The other gods were angry and jealous of Nyx's happiness and beautiful children and so released terrible monsters sicking them on their home. In total there were three hell hounds five dracaena, and one cyclops all sent to express the rate of the other gods. The Kertia family ought to have been completely annihilated that night but a series of clouded and mysterious events led to Valence's survival. All he remembers is waking up in a vehicle driving fast on an expressway and a girl with goat legs driving him.....she explained it all and he sobbed. His only comfort was the fact that the satyr woman had somehow collected the gear of his siblings both missing and assumed dead unlike his father who knew had a terrible end. Since then Valence has been plagued by terrible nightmares that reveal blurred portions of the attack, many which Valence has sworn never to speak of as it typically induces his primordial night ability and can possibly trap him in a never ending loop of terror and exhaustion both of which can feed e ability until Valence is consumed by it and blinks out of existence He has recently begun coming to camp but typically evades others being seen by very few he is still unknown to many in camp.


Other:
Valence is a very artistic person learning much from his father he is a skilled sketch artist and painter but peters Music and dance going to an arts centered school he gets to pursue his joys and remember his father's passion. He learns artistic skills easily and will continuously practice them.
Valence knows how to dance magic mike style learning due to a dare his classmates put him up to.​
 
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Name: Piper McLean
Nicknames: Pipes
Age: 16
Gender: Female
Gender Identity: Female
Sexual Orientation: Heterosexual/Only attracted to Jason Grace :3
Godly Parent: Aphrodite
Powers: Charmspeak and great swordsmanship
Personality:
Compared to the other children of Aphrodite, Piper is much more aggressive and down to earth, not constantly focused on herself or her looks. When claimed by Aphrodite, she complains that she can't get rid of her makeup or her new hairstyle and finds it to be annoying to say the least. Before she was claimed by Aphrodite, Piper expressed that she wanted to be the daughter of Athena, Hecate or any goddess that wasn't Aphrodite, and she also thought that the Aphrodite cabin had been a "life-sized dollhouse" where supermodels went to die, and when she was claimed, she didn't fit in at all, and still doesn't. Aphrodite herself also said that she was much smarter than most of her other children. Piper hates make-up, skirts, magazines, dresses and popular girls. She said that if she started a craving for fashion magazines, she would complain to her mother.
Piper is also very caring and loving towards her boyfriend Jason and is frightened, sad and angry at anything that may pose a threat to her bond with him. She also likes to touch Jason in very kind and loving ways such as holding his hand, leaning against his chest, resting her head on his leg, wrapping her arms around him and having his arms around her, probably since they were together in her Mist-manipulated memories. These memories are much sharper to Piper because she is a daughter of Aphrodite, so she can sense possibilities.


Piper has a strong sense of justice--as a vegetarian and hero--and will do what's needed to the best of her ability. She's very loyal to her friends and wouldn't ever give up on them. She's very perceptive of others' feelings even though she has an insecurity with her own identity. Sometimes she feels useless as a hero without her friends but that won't stop her from trying to protect them at all costs.

Weapon:
640
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Katoptris, an Ancient Greek ceremonial dagger given to Helen of Troy as a wedding gift from Menelaus, Helen's first husband. The dagger shows scenes of something that has importance to whoever looks at their reflection in the blade. Katoptris is a Greek word meaning "looking glass."
Piper is Roughly 20 years old now
 
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