A
Ali
Guest
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'A Seven Deadly Sins/Seven Heavenly Virtues Roleplay'
Created by: "Ali"
The Story
Year X766 - the Great War of 15 now over, Nothingness destroyed; leaving the heads of each Sin and Virtue in a silent battle with one another. Each house reveres excellence in the city of Anarma; including both districts: Bramly and Pemby. The city itself is under constant social status war, each head trying to form a name for themselves. Before 'The Rift' was created due to the war, Anarma was thriving with beings of all races and species, a free area among the many closed off parts of the world, available to safe guard an individual whom didn't believe they ever belonged. Anarma was once known as New Orleans, along time ago, until the 15 most powerful individuals the world had ever seen, accumulated, drawn by the power of the others. Shortly after the 'Great War of 15', New Orleans was subsequently destroyed, separating the great chunk of land into two parts: Bramly and Pemby, the sins took to one side, and the virtues took to the other. The only think that now separates them is 'The Rift'.
New Orleans, or what was now know as Anarma, had been destroyed by years of natural disasters, causing the once beautiful city to rot, decay, and become nothing but a distant memory. So a deal between the sins and the virtues was struck. All 15 took control of the rotting land, becoming what was known today as 'One of 14', a well known individual that had in-numerous amounts of influence towards the citizens who took shelter in Anarma.
The deal made, an agreement to hold a monthly gathering of all heads of house was also initiated. This brought together the leaders to a discussion of the current state of Anarma. Lust, Gluttony, Greed, Sloth, Pride, Envy, Wrath, Chastity, Temperance, Charity, Diligence, Forgiveness, Kindness, Humility....and Nothingness. Each individual had something different to say about the state of the citizens, and the city itself, but after much debate, a conclusion was made that the city itself needed to be fixed, and liveable, if the Sins and Virtues themselves were to ever live in comfort. So this happened. Over the next 16 years - in fact. Sins took to the North of Anarma, Pemby as they had named it. Where as the Virtues took to the South - Bramly.
Many blissful years of silent agreement went on between the 15, leading the citizens of Anarma to believe where they had chosen to call home, was what would remain their home, safe and sound for years to come.
The Sins, however, had different ideas. Gluttony and Greed sought ownership of the entire city, coming to arms with one another on multiple occasions. Different members of the 15 noted this wasn't acceptable behavior from two of 15 who had signed an agreement to keep this city thriving and safe, so 13 of them issues an ultimatum - keep to terms, or perish.
Now, something to pay attention to, Sins and Virtues cannot die ultimately. Their bodies can be destroyed, but as physical manifestations of human emotion, they are always re-incarnated. Knowing this, Greed and Gluttony fought against the 13 others, believing they were the only two who could rule everything around them perfectly, and with no qualms by others.
This was the 'War of 15', a war that ended all too quickly, with an untimely death of one - Nothingness.
This lead the Sins and Virtues to band together and murder the current incarnations of Gluttony and Greed. However, Nothingness, remained as that. A forgotten death among the greats, an emotion never reincarnated, much like the new bodies that played host to the brothers of the Pig.
The Sins and Virtues saw what had become of the city in wake of this war, leaving a giant ugly scar that separated the two spectrum's of emotions,, most likely for the better. Today, the families are thriving and separated, each side rarely ever communicating with each other due to a law issues that the Sins may never enter Bramly, and the Virtues may never enter Pemby. The Rift is a neutral zone, a meeting place for all - though barren.
Though each side is separated, not one side is different.
Setting and Description of the Land
Anarma was once a land known to previous generations as "New Orleans". A city set in what feels like perpetual night and celebration, filled to the brink with a manner of all allegorical individuals and creatures. On the North side, there is Pemby, a city wrought in iron statures, over grown trees, and dark corners. A city for the darker creatures of Anarma to call home. Pemby sits on the bank of Lake Borgne, and is known as a darker corner of Anarma. It shares traits of it's land with Bramly, as Bramly does it, constantly in celebration of a favorite and perpetual holiday - Mardi Gras
On the other side of Anarma is Bramly, a much more lively and loved area that's celebration reaches no ends. Shops line the streets, filled with eager tourists and bright minded individuals. Old districts are still standing and show great culture of all New Orleans once had to offer.
Overall, Anarma is filled with culture, a real celebration of what once was. New and old houses stand, bringing a sense of dignity and a new aged air to Anarma.
Bramly and Pemby both share similar qualities in appearance and style, seeing as they were both derived from the same mass of land. Destroyed and then remade, due to years of corrosion. Much of Anarma's current style is based upon New Orleans old look when it still existed. Roads lined with fresh cut tree and shrubs, small privately owned stores with welcoming auras, as well as horse and carriage clopping along the cement laden roads.
Night time brings around much more lively individuals in both sections of Anarma, for night, is when the people come to play. Mardi Gras is widely celebrated through Anarma as a whole, setting itself in a perpetual state of fun times. When the stars are high above Anarma, and the water reflects the shimmering street lamps, as party-goer's reflections; is when Pemby and Bramly are most alive.
Everyone within a 10 mile radius of each cities center can always find themselves thrust into the celebrations of Mardi-Gras, finding themselves doused in beads, heavy jazz, and good times.
Privately owned shops are largely frequented by tourists of Anarma. These shops range from holding souvenir antiquities, to things in the nature of Dark Craft. Whatever your need be, whether you be in Pemby or Bramly, Anarma and it's residents always have something new to offer.
Character Bio Template
GENERAL CHARACTER STATISTICS
(Place picture here - Can be real, anime, or drawn)
Character Name: What does your character go by IC?
Etymology: Does your characters name have any deeper meaning? If so, share it here.
Alias: What do other people generally call your character?
Sin/Virtue: Which Sin or Virtue does your character represent, and if none, please delete this line.
Gender: Male, Female, Other?
Species/Race: Human, Angel, Demon, Witch, Elf, Fairy, Siren, ect...?
Age: How old is your character? If you are playing a Sin or Virtue, your characters lifespan restarts once they are reincarnated, so pick a normal age.
Birth Date: When was your character born? MM/DD/YYYY (remember the years in this RP aren't like real life, they start with an X and go upwards from 000 - ask if you're confused.)
Zodiac Sign: Which astrological symbol represents your character?
Current Residence: Where does your character currently live? (Optional - With who?)
Occupation: Does your character have a job? (If you are a Sin or a Virtue, you automatically must add "One of 14".)
Family: Does your character have any close immediate family that will dent an impact in the RP?
Gemstone: Relate it to your characters B-day.
More: Anything else general you'd like to add?
PHYSICAL CHARACTERISTICS
Height: How tall is your character? Realistic heights please.
Hair: Hair style? Colour?
Eyes: What colour are your characters eyes? Do they change? Contain symbols?
Distinguishing Marks: Anything that makes your character out at first glance?
General Appearance: Please be specific. I'd like to know in-depth what your character looks like, as I'm sure all others in this RP would too.
Strengths: Any defining attributes that are accustomed to strengths?
Weaknesses: Are there things that make your character go weak at the knees from fear? Sadness? Remember, no character is without weakness.
More: Anything else physical you'd like to add?
MENTAL CHARACTERISTICS
Allies: Who does your character trust? Is there anyone in their lives who they'd gladly lay down in front of a train for?
Enemies: How about people they'd like to throw IN-FRONT of a train? (If you are a Sin or Virtue, you must automatically add your opposite to this list. Listed above.)
Current Goal/Purpose: Does your character have a current goal or purpose? If not, please delete this line.
Aspirations: What does your character aspire to do with their current circumstances and life?
Hobbies: Any hobbies your character has on the side or in general?
Likes: What do they like?
Dislikes: Dislike?
Talents: Any defining talents your character possesses?
Inabilities: Anything your character can't do for the life of them?
Fears: These can be linked and related to weaknesses.
General Personality: What is your character generally like? (If you are a Sin/Virtue, be sure to add defining attributes of the Sin/Virtue)
Inner Personality: What does your character act like behind closed doors?
More: Anything else entirely?
SPECIALTY CHARACTERISTICS
Special Items: Does your character have any special items they always carry on them? Anything of symbolic value?
Weapons: What weapons does your character use, if any?
Magics: Is your character skilled in the use of magics? Alchemy? Invocations? Remember not to over power your character.
More: Anything else?
HISTORIC BACKGROUND
General History: 20 sentences or less about your characters background.
Present Life: What is your character currently up to?
Special Historic Notes:Anything of mass importance that makes up your characters current entity? If you'd like to develop this over the course of the IC/RP, delete this section.
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The Rules
1. FOLLOW ALL OF IWAKU'S GENERAL TERMS AND RULES
2. NO MARY STUES/GARY STUES
3. IF YOU DON'T THINK YOU'LL BE ABLE TO POST OVER THE COURSE OF 2 DAYS, LET THE GM KNOW THROUGH PM.
4. SINS AND VIRTUES STAY THE SAME - ex. If you have the Virtue of Patience, your character cannot have uncontrollable fits of rage.
5. CREATURES MUST SUITE SIN/VIRTUE - ex. Sin creatures (Demon, Gorgon, ect...) Virtue Creatures (Angel, Fairy, ect...) Neutral creatures (Elves, Witches, ect...)
6. YOU CAN CLAIM TWO MAIN PARTS IF YOU SO WISH - You can claim a vice and a virtue if you believe you can keep up with two characters, or, if you prefer, you may create a side character that isn't a sin or a virtue.
7. NO GOD-MODDING
8. YOU CANNOT CONTROL OTHER PEOPLES CHARACTERS
9. COLLAB POST ARE MORE THAN WELCOME
10. SEXUAL PARTS OF A POST MUST BE IN SPOILERS
11. HAVE FUN! ANY QUESTIONS, CONTACT THE GM
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The Seven Deadly Sins
✡Lust✡
BIO IN PROGRESS
Played By: FawnGoddess
Lust, or lechery (carnal "luxuria") is an intense and uncontrolled desire. It is usually thought of as uncontrolled sexual wants, however the word was originally a general term for desire. Therefore lust could include the uncontrolled desire for money, food, fame, or power.
✡Gluttony✡
Character Bio - "Viktor Kozlov"
Played By: Ali
Derived from the Latin gluttire, meaning to gulp down or swallow, gluttony (Latin, gula) is the over-indulgence and over-consumption of anything to the point of waste.
✡Greed✡
Character Bio - "Nikolai Polzin"
Played By: Vio
Greed (Latin, avaritia), also known as avarice, cupidity or covetousness, is, like lust and gluttony, a sin of excess. However, greed (as seen by the church) is applied to a very excessive or rapacious desire and pursuit of material possessions.
✡Sloth✡
BIO IN PROGRESS
Played By: Shinku
Sloth (Latin,acedia) can entail different vices. While sloth is sometimes defined as physical laziness, spiritual laziness is emphasized. Failing to develop spiritually will lead to becoming guilty of sloth. In the Christian faith, sloth rejects grace and God.
Sloth has also been defined as a failure to do things that one should do. By this definition, evil exists when good men fail to act.
✡Wrath✡
Character Bio - "Mona Carlisle Adams"
Played By: Ali
Wrath (Latin, ira), also known as "rage", may be described as inordinate and uncontrolled feelings of hatred and anger. Wrath, in its purest form, presents with self-destructiveness, violence, and hate that may provoke feuds that can go on for centuries. Wrath may persist long after the person who did another a grievous wrong is dead. Feelings of anger can manifest in different ways, including impatience, revenge and self-destructive behavior, such as drug abuse or suicide.
✡Envy✡
Character Bio - "Ariana Anderson"
Played By: Circe
Like greed and lust, Envy (Latin, invidia) is characterized by an insatiable desire. Envy is similar to jealousy in that they both feel discontent towards someone's traits, status, abilities, or rewards. The difference is the envious also desire the entity and covet it.
✡Pride✡
BIO IN PROGRESS
Played By: FawnGoddess
In almost every list, pride (Latin, superbia), or hubris (Greek), is considered the original and most serious of the seven deadly sins, and the source of the others. It is identified as believing that one is essentially better than others, failing to acknowledge the accomplishments of others, and excessive admiration of the personal self; it also includes vainglory (Latin, vanagloria) which is unjustified boasting.
The Seven Heavenly Virtues
✞Chastity✞
Available
Discretion of sexual conduct according to one's state in life; the practice of courtly love. Cleanliness through cultivated good health and hygiene, and maintained by refraining from intoxicants. To be honest with oneself, one's family, one's friends, and to all of humanity. Embracing of moral wholesomeness and achieving purity of thought-through education and betterment. The ability to refrain from being distracted and influenced by hostility, temptation or corruption.
✞Temperance✞
Available
Restraint, temperance, justice. Constant mindfulness of others and one's surroundings; practicing self-control, abstention, moderation and deferred gratification. Prudence to judge between actions with regard to appropriate actions at a given time. Proper moderation between self-interest, versus public-interest, and against the rights and needs of others.
✞Charity✞
"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RPCharacter Bio - "Lisette Elayna Anastasia Dragomir"[/URL]
Played By: Gladis
Generosity, charity, self-sacrifice; the term should not be confused with the more restricted modern use of the word charity to mean benevolent giving.
Love, in the sense of an unlimited loving kindness towards all others, is held to be the ultimate perfection of the human spirit, because it is said to both glorify and reflect the nature of God. Such love is self-sacrificial. Confusion can arise from the multiple meanings of the English word "love". The love that is "caritas" is distinguished by its origin – being divinely infused into the soul – and by its residing in the will rather than emotions, regardless of what emotions it stirs up. This love is necessary for salvation, and with it no one can be lost.
✞Diligence✞
Available
A zealous and careful nature in one's actions and work; decisive work ethic, steadfastness in belief, fortitude, and the capability of not giving up. Budgeting one's time; monitoring one's own activities to guard against laziness. Upholding one's convictions at all times, especially when no one else is watching (integrity).
✞Patience✞
"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RPCharacter Bio - "Meredith Amellia"[/URL]
Played By: Citrus
Forbearance and endurance through moderation. Enduring the seemingly unbearable with patience and dignity. Resolving conflicts and injustice peacefully, as opposed to resorting to violence. Accepting the grace to forgive; to show mercy to sinners. Creating a sense of peaceful stability and community rather than suffering, hostility, and antagonism.
✞Kindness✞
"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RPCharacter Bio - Felicity Kelly[/URL]
Played By: Citrus
Charity, [URL]http://en.wikipedia.org/wiki/Compassioncompassion[/URL] and [URL]http://en.wikipedia.org/wiki/Friendshipfriendship[/URL] for its own sake. [URL]http://en.wikipedia.org/wiki/EmpathyEmpathy[/URL] and [URL]http://en.wikipedia.org/wiki/Trust_(social_sciences)trust[/URL] without [URL]http://en.wikipedia.org/wiki/Prejudiceprejudice[/URL] or [URL]http://en.wikipedia.org/wiki/Resentmentresentment[/URL]. Unselfish love and voluntary kindness without [URL]http://en.wikipedia.org/wiki/Biasbias[/URL] or [URL]http://en.wikipedia.org/wiki/Spite_(sentiment)spite[/URL]. Having positive outlooks and cheerful demeanor; to inspire kindness in others.
✞Humility✞
"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RPCharacter Bio - "Sophie Belle LaRue"[/URL]
Played By: Little Sparrow
Modest behavior, selflessness, and the giving of respect. Humility is not thinking less of yourself, it is thinking of yourself less. It is a spirit of self-examination; a hermeneutic of suspicion toward yourself and charity toward people you disagree with. The courage of the heart necessary to undertake tasks which are difficult, tedious or unglamorous, and to graciously accept the sacrifices involved. Reverence for those who have wisdom and those who selflessly teach in love. Giving credit where credit is due; not unfairly glorifying one's own self. Being faithful to promises, no matter how big or small they may be. Refraining from despair. The ability to confront fear and uncertainty, or intimidation.
For Your Knowledge...
As each Sin exists, there is also an opposite; so can be said for Virtues. In this roleplay, your character has a polar opposite, one you must realize is not compatible for your character in anyway and should be one of one or many conflicts in this roleplay.
Lust ❥ Chastity
Gluttony ❥ Temperance
Greed ❥ Charity
Sloth ❥ Diligence
Wrath ❥ Patience
Envy ❥ Kindness
Pride ❥ Humility
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❥Creation Note❥
A little note to help everyone out with creating a bio. The Sins and Virtues are beings outside of the physical realm of Earth, meaning, they are their own entities who own the ability of being able to either create a vessel or overtake a vessel. That being said, when you're creating a character, you can either have it that that character existed before the Sin/Virtue, or, that they simply were created the moment your Sin/Virtue was reincarnated. Completely up to you.
Other Notable Characters
[BCOLOR=transparent]Selene Eudokia Sapientia[/BCOLOR]
[BCOLOR=transparent]"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RP♦Click Here For Bio♦[/URL][/BCOLOR]
[BCOLOR=transparent]Arthur McWooly[/BCOLOR]
[BCOLOR=transparent]"]As Above, So Below - 7 DEADLY SINS/7 HEAVENLY VIRTUES RP♦Click Here For Bio♦[/URL][/BCOLOR]
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