S
Sarokhor
Guest
Original poster
I have over time created a fully designed world including world maps, region maps, weapon designs, ability designs, hundreds of NPCs and more all to make the world as vivid as possible.
I'm looking for someone who is interested in a long term session who can reply daily or every other day at the very least. If you're looking for a more constant roleplay I have Yahoo messenger linked to my phone so that is an option...
Title: Yomi
Setting: Fictional World that I developed over a long period of time. The world has 4 Continents (Zones) and multiple regions within those continents. The zones you can start in will depend on which time period you choose to roleplay in...
Zones:
The Provinces of Veran: Loosely based on feudal Japanese culture and island cultures in some places. Home of Shinobi, Samurai, Demons, and unique races I've created. The environments are heavily varied but the majority of the regions are similar in the fact that they are all heavily forested
The Empire of Ronine: Loosely based on Roman/Greek cultures. This region is the most modernized as it is in the middle of it's industrial age. Rifles and pistols are beginning to replace medieval weaponry and their military is becoming more modernized as a result. This continent is mostly a series of mountainous areas that separate great stretches of plains or marshes
The Shoan Dynasty: Loosely based on Chinese and Nordic cultures. This region is the most spiritual of the regions, being home to the first mages in the world. Even their unarmed and armed combat often use magic or spiritual power to augment their effectiveness. This region is always covered in snow and ancient forests. Scattered throughout the regions are rare stretches of tundra or mountains
The Terran Frontier: Loosely based on African and South American cultures. This region is vastly unexplored even by it's occupants. It contains the toughest and most capable fighters and survivalists in the world. The regions are either vast wastelands followed by even more massive deserts, or dry plains that lead to lush rainforests and swamplands. All of which are harsh in their own way. Snow would never think to land here
Times:
The Past: an era of gods and dragons. Of civilizations that no longer exist in the present for one reason or another. This era contains the two storylines "The War of the Gods" and "The Great Dragon Slayers"... Combat is more extreme and over the top with abilities and the power of the opponents, this is due to the constant state of strife the world was in during this era
The Present: an era of exploration and conquest. Only a few deities remain in the world and the ancient way of fighting has mellowed down in exchange for focus on building and surviving long term. There are several storylines available here "The Sleeping Dragon" "Trinity of Strife" "Heavenly Resolution" and each available race has a personal story attached to it as well
The Future: an era of peace and building, where violence is still present but much more rarely and more often in the form of crime or terrorism than war. All regions are at least somewhat in their industrial era and all are focused wholly on self preservation and peace. Almost no deities are present and those that are tend to be reclusive and secretive. Unfortunately there is currently only one storyline available "The World Released"
Races:
Humans: The most common race of beings in this world. Known for their resiliency and adaptability. Humans have no particular strengths but no drawbacks either...
Asher: A race of beings that was created long ago by the pairing of a human and a mountain demon. They possess great strength and natural control over earth. They also possess natural armor, their skin is bulky and made of stone to protect their squishy internal parts. Their downside is that they are a bit slow in all actions and are typically unintelligent
Wyrmlings: A crossbreed between humans and wyrm (lesser dragons). This race was born in the ancient era when the dragons ordered their lesser offspring (the wyrm) to mate with humans to keep their race from going completely extinct. Wyrmlings are fast and predatory, sporting mouths full of fangs, sharp claws, and the ability to transform into a more animalistic dragonoid form. Their drawback is that most of the other races treat them with hostility on sight unless a significant positive reputation has been earned
Ryne: These mysterious people are beings who appeared shortly after the War of the Gods ended. No record of their origin exists even amongst their own scholars. They look similar to normal humans with the exception of their pure white hair and eyes, rarely will a Ryne have gray or black eyes and only mixed Ryne will be able to be born with any other color eyes. Ryne have the ability to produce and control spiritual fog and mist... their fog can harden to be as tough as granite and is caustic to anyone who lacks any Ryne ancestry, their mist can heal their wounds over time and can act as nutrition thus eliminating the need to eat or drink... The drawback is that ryne are physically weaker and less tough than other races and are treated with suspicion or hostility by other races
Kitsune: Fox spirits that take the form of humans with fox features or wild foxes. They are mythological creatures of Veran and have been around for as long as anyone can recall. They possess the ability to transform into other forms using their illusory abilities, their illusions can also be strong enough to physically or mentally harm those afflicted by them if the kitsune wishes. Kitsune are very agile and have quick reactions but are not typically strong or tough, and have a hard time mastering armed combat
Classes:
Shinobi: The ninja of Veran. Usually lacking armor in favor of mobility, yet often very well armed in terms of melee or ranged weaponry. Uniquely skilled in unarmed and armed combat as well as mystical shinobi arts (Elemental, Illusory, Sealing, Summoning, Weapon-based, or Visual)
Soldier: Modern tactical warriors of Ronine, typically armed with firearms and almost any melee weapon... they are either armored heavily or lacking armor completely. Soldiers are skilled in Leadership, Demolition, Melee Finesse, and Ranged Finesse
Magus: A practitioner of magical arts, usually unarmored and armed with light weapons if any at all. The Magus use innumerable Varieties of Magic that are limited only by their strength of mind and spirit. The strength of the Magus is the ability to think of and create new magic types (Arcana Crafting) through Research and practice
Lunar Swordsman: These nomadic swordsmen are the original masters of the art of sword combat and have created various Styles of combat and special abilities based entirely on the use of the sword (Kenjutsu). They can learn and master the effective use of any type of sword from any culture quite easily
Monk: These Shoan martial artists are unmatched in unarmed combat yet also sport magical abilities and items for use in combat. They wear no armor typically and use weapons that augment their martial arts skill such as Tonfa, Claw Gauntlets, etc... Monks have a few special talents such as: Shikigami Magic (uses scriptures written on paper tags to trap and command spirits), Chi (an energy source that is used for magical augments for attack or defense), Ki (an energy source that is used for physical augments for attack or defense)
That should be enough information for now, if you're interested or have any questions or advice go ahead and respond here. And of course your own creativity is 100% welcome to be added into the world so long as it fits in without being too over the top!
As a heads up I would prefer it if your character at least had the following basic information completed when we start:
Age: 16+
Gender: Male or Female
Race: (one or more of the provided ones)
Class: (one of the provided ones) You are not limited to that playstyle it's just how you start your journey
Primary Weapon: (anything you would like that isn't modern or futuristic)
Secondary Weapon: (choosing to not have a secondary weapon will make you more proficient with your primary)
Special: (Choose one of the green highlights. This means u get a huge boost in that field or that you gain that ability if you choose a specialty outside of your class)
Thanks for your time
I'm looking for someone who is interested in a long term session who can reply daily or every other day at the very least. If you're looking for a more constant roleplay I have Yahoo messenger linked to my phone so that is an option...
Title: Yomi
Setting: Fictional World that I developed over a long period of time. The world has 4 Continents (Zones) and multiple regions within those continents. The zones you can start in will depend on which time period you choose to roleplay in...
Zones:
The Provinces of Veran: Loosely based on feudal Japanese culture and island cultures in some places. Home of Shinobi, Samurai, Demons, and unique races I've created. The environments are heavily varied but the majority of the regions are similar in the fact that they are all heavily forested
The Empire of Ronine: Loosely based on Roman/Greek cultures. This region is the most modernized as it is in the middle of it's industrial age. Rifles and pistols are beginning to replace medieval weaponry and their military is becoming more modernized as a result. This continent is mostly a series of mountainous areas that separate great stretches of plains or marshes
The Shoan Dynasty: Loosely based on Chinese and Nordic cultures. This region is the most spiritual of the regions, being home to the first mages in the world. Even their unarmed and armed combat often use magic or spiritual power to augment their effectiveness. This region is always covered in snow and ancient forests. Scattered throughout the regions are rare stretches of tundra or mountains
The Terran Frontier: Loosely based on African and South American cultures. This region is vastly unexplored even by it's occupants. It contains the toughest and most capable fighters and survivalists in the world. The regions are either vast wastelands followed by even more massive deserts, or dry plains that lead to lush rainforests and swamplands. All of which are harsh in their own way. Snow would never think to land here
Times:
The Past: an era of gods and dragons. Of civilizations that no longer exist in the present for one reason or another. This era contains the two storylines "The War of the Gods" and "The Great Dragon Slayers"... Combat is more extreme and over the top with abilities and the power of the opponents, this is due to the constant state of strife the world was in during this era
The Present: an era of exploration and conquest. Only a few deities remain in the world and the ancient way of fighting has mellowed down in exchange for focus on building and surviving long term. There are several storylines available here "The Sleeping Dragon" "Trinity of Strife" "Heavenly Resolution" and each available race has a personal story attached to it as well
The Future: an era of peace and building, where violence is still present but much more rarely and more often in the form of crime or terrorism than war. All regions are at least somewhat in their industrial era and all are focused wholly on self preservation and peace. Almost no deities are present and those that are tend to be reclusive and secretive. Unfortunately there is currently only one storyline available "The World Released"
Races:
Humans: The most common race of beings in this world. Known for their resiliency and adaptability. Humans have no particular strengths but no drawbacks either...
Asher: A race of beings that was created long ago by the pairing of a human and a mountain demon. They possess great strength and natural control over earth. They also possess natural armor, their skin is bulky and made of stone to protect their squishy internal parts. Their downside is that they are a bit slow in all actions and are typically unintelligent
Wyrmlings: A crossbreed between humans and wyrm (lesser dragons). This race was born in the ancient era when the dragons ordered their lesser offspring (the wyrm) to mate with humans to keep their race from going completely extinct. Wyrmlings are fast and predatory, sporting mouths full of fangs, sharp claws, and the ability to transform into a more animalistic dragonoid form. Their drawback is that most of the other races treat them with hostility on sight unless a significant positive reputation has been earned
Ryne: These mysterious people are beings who appeared shortly after the War of the Gods ended. No record of their origin exists even amongst their own scholars. They look similar to normal humans with the exception of their pure white hair and eyes, rarely will a Ryne have gray or black eyes and only mixed Ryne will be able to be born with any other color eyes. Ryne have the ability to produce and control spiritual fog and mist... their fog can harden to be as tough as granite and is caustic to anyone who lacks any Ryne ancestry, their mist can heal their wounds over time and can act as nutrition thus eliminating the need to eat or drink... The drawback is that ryne are physically weaker and less tough than other races and are treated with suspicion or hostility by other races
Kitsune: Fox spirits that take the form of humans with fox features or wild foxes. They are mythological creatures of Veran and have been around for as long as anyone can recall. They possess the ability to transform into other forms using their illusory abilities, their illusions can also be strong enough to physically or mentally harm those afflicted by them if the kitsune wishes. Kitsune are very agile and have quick reactions but are not typically strong or tough, and have a hard time mastering armed combat
Classes:
Shinobi: The ninja of Veran. Usually lacking armor in favor of mobility, yet often very well armed in terms of melee or ranged weaponry. Uniquely skilled in unarmed and armed combat as well as mystical shinobi arts (Elemental, Illusory, Sealing, Summoning, Weapon-based, or Visual)
Soldier: Modern tactical warriors of Ronine, typically armed with firearms and almost any melee weapon... they are either armored heavily or lacking armor completely. Soldiers are skilled in Leadership, Demolition, Melee Finesse, and Ranged Finesse
Magus: A practitioner of magical arts, usually unarmored and armed with light weapons if any at all. The Magus use innumerable Varieties of Magic that are limited only by their strength of mind and spirit. The strength of the Magus is the ability to think of and create new magic types (Arcana Crafting) through Research and practice
Lunar Swordsman: These nomadic swordsmen are the original masters of the art of sword combat and have created various Styles of combat and special abilities based entirely on the use of the sword (Kenjutsu). They can learn and master the effective use of any type of sword from any culture quite easily
Monk: These Shoan martial artists are unmatched in unarmed combat yet also sport magical abilities and items for use in combat. They wear no armor typically and use weapons that augment their martial arts skill such as Tonfa, Claw Gauntlets, etc... Monks have a few special talents such as: Shikigami Magic (uses scriptures written on paper tags to trap and command spirits), Chi (an energy source that is used for magical augments for attack or defense), Ki (an energy source that is used for physical augments for attack or defense)
That should be enough information for now, if you're interested or have any questions or advice go ahead and respond here. And of course your own creativity is 100% welcome to be added into the world so long as it fits in without being too over the top!
As a heads up I would prefer it if your character at least had the following basic information completed when we start:
Age: 16+
Gender: Male or Female
Race: (one or more of the provided ones)
Class: (one of the provided ones) You are not limited to that playstyle it's just how you start your journey
Primary Weapon: (anything you would like that isn't modern or futuristic)
Secondary Weapon: (choosing to not have a secondary weapon will make you more proficient with your primary)
Special: (Choose one of the green highlights. This means u get a huge boost in that field or that you gain that ability if you choose a specialty outside of your class)
Thanks for your time