WELCOME Welcome to the world of Gifted. I agree, it's an odd name for a game, however, the reason behind the name is important. The last VRMMORPG that came out boasted 25% realism which was a huge leap from the normal 12-15%. However this game boasts an amazing 96% realism. Some of the BETA testers even said at first they couldn't tell the difference between the real world and the game. The top rated review sums up the game pretty perfectly, 'impossible.' ... so just why does it have such a lame name as Gifted?... The world the game designers created was amazing in itself. They gathered together the best of the best to create the map. The world has many different area's and every detail is said to be perfect. Everything from the magnificent mountain's that can make a character feel insignificant in comparison, to the fine details such as the artwork on a pot. Some even say the world itself is like an artistic masterpiece. Rumor has it Trindal Maple a famous artist, who's work sells for thousands at the very least and most recent work sold for over three million, and a self proclaimed globetrotter is actually buying the game just to be able to roam and admire the landscape. Of course a game with so much hype, despite the rather lame name, is more than just landscape and realistic feel. I'm sure most reading this want to know more about the gameplay itself! The Creator of the game hired master's of all trades to help create this game, everything from herbalists, to swordsmen, craftsmen to archers; they even hired some of the most famous 'game freak's and 'lore know it all's to help make the game feel and play more realistically. There has been speculation and plenty of chatting on the forums about how real life knowledge can directly effect in game skill efficiency, experience point gain, and quality of game play. In other words if an actual herbalist played Gifted and used their knowledge while picking herbs they will get better quality herbs and an increased amount per plant compared to someone who had no knowledge. Unfortunately this rumor hasn't been confirmed by anyone, not even the BETA testers. However the biggest feature that gained it the most hype isn't actually the world, the realistic feel or all the work put into the different skills; rather it's the fact that every player is able to create their own custom skills! Although the information regarding the process hasn't been officially released yet there are plenty of rumors going around. Most of them are baseless but some of them are based off of 'hints' dropped in interviews, 'leaks' found on forums, and video's of BETA testers in game. Skills are created through physical traits, expertise, and practice. For example if someone is naturally fast in real life, even without exercise, they might gain a skill that passively increases their movement speed by 1%. A master swordsman might get a passive ability that increases damage output when wielding a sword by 5%. Someone who constantly practices combining various slashes and martial art moves might end up creating a combo causing them to hit faster and do more damage on activation. This particular feature has been dreamed of but never before possible... but somehow, the masterminds behind Gift, managed to do it. INFO Alright, you read some random kids introduction to the game on some random forum (AKA that ^). Fantastic, you probubly get the basics of this game but let me just make a few points about the game that is a need to know before we keep going. PVP is enabled in all area's except 'safe zones'. 'Safe Zones' are villages and towns as well as a select few other area's. All players level 5 and under are protected from PVP, they can't even start a fight if they wanted to. Before PKing you will have a white name, if you have hurt another player your name turns to grey until you deplete your 'sin' bar (which drops over time and will lower by a few seconds for every mob killed), if you kill a player you will have a red name for two to twenty four hours depending on how many players you have killed. Death means you lose a level and you drop random items. Items you recently picked up are more likely to drop than items you have equipped. Don't worry about that, I will decided what items drop when you die. If you die while PKing you have a higher chance to drop more items and if you die with a red name you will most likely drop some of your most valuable items. There is a feature called dueling, this takes away the risk that comes with PKing. Of course there are many other features in this game but that can all be played out. I expect everyone to work together to make this game into something amazing. Please PM me before you add something on your own however. PLOT Let's keep this short. The four-eight characters are among the first players to get into the game. The initial release of Gifted was only ten thousand copies so not many people got their hands on it. This was an attempt to keep the chaos in the ten starting villages to a minimum. Each starting village will hold one thousand players. After two weeks another ten thousand copies will be sold, so on and so forth. All the characters will be attempting to be the best at something, they wills start in the same village and end up partying together. That is how this will start. RULES 1. Use anime images only! 2. Be respectful towards everyone OOC 3. You can use a maximum of two characters 4. I expect the bare minimum of 1 post a week 5. Two posts (from different RPer's) must be between each individual post 6. Orange must be somewhere in the character sheet to prove you read the rules 7. I have the final say on all content in this RP 8. I reserve the right to change the rules at any time 9. Have fun! Character Sheet Image: Name: User Name: Gender: Age: (18-25) Height: Appearance: (Why did I ask for Image and Appearance? I expect you to write out how they look. Their in game appearance will be the same as their real life appearance other than eye color, hair color, and minor facial alterations. All characters will have tone bodies and will not be effected by unnatural conditions (meaning missing limbs, scars, tattoos, ext. Even if they were born that way). Characters that are over weight might look bulkier and more muscular, while those that are as skinny as a stick will be slimmer than the basic avatar. Those that are body builders will most likely look less muscular than they are IRL. Breast size, shoe size, and height will be the same) Personality: Background: Class: (Like Archer, Wizard, Swordsman, ext. Keep it a basic MMORPG class. Fancy stuff will come later) Skills: (Real life skills) Weakness: (One weakness per skill) If I'm missing things please let me know! I'll be happy to clarify anything that needs it!