Name: Haldor Bjarke Thurmon
Alias: Björn
Gender: Male
Age: 29
Height: 6'5"
Weight: 212lbs.
Brief Description: Haldor is just a mass of muscle, red meat, and protein. With an angular face, jaw covered in blonde scruff, bushy brows, and ice-cold azure eyes, Haldor could somewhat be mistaken as sinister looking, however, in reality, it's the mind that makes the man. He keeps his blonde locks short and dresses mostly in t-shirts, jeans, and a bomber jacket. A pair of black metal dog-tags can be seen beneath his collar.
Sexuality: Heterosexual
Nationality: Danish-Nordic
Place of Birth: Aarhus, Denmark
Hometown: Bergen, Norway
Accent: Norwegian Dialect
Current Location: New Angeles, California
Occupation: Super Soldier (Past)
— Agent (Current)
Affiliated Groups: Government
— Arcadia
Brief Backstory: Although Haldor was born in Aarhus, Denmark, his parents decided that it would be better to raise him in Norway with his father's extensive family. There Haldor grew up around many interesting and unruly men, each one teaching him the skill sets that he utilizes today. He would spend days or weeks camping with his uncles while his mother was away at a convention or even when his father was trying to expand his business by traveling the globe looking for investors. He was taught fly-fishing, hunting, marksmanship, and more, all before he was thirteen years old. After years of barely spending time with his parents or knowing them for that matter, it was revealed that his mother was pregnant again, this time with a little girl. Not wanting to teach at the university anymore, Haldor's mother resigned and convinced his father to move them to the United States, Pennsylvania to be exact.
The move away from his one true family made Haldor's behavior change drastically. He became the type of teenager who skipped class, drank, and even delved into over the counter narcotics. He barely spent time with his younger sister and even resented her for initiating their move away from his country. At sixteen he was hooked on opioids meant to relieve the pain associated with his torn shoulder, an incident that occurred during a fight at home. By seventeen he had dropped out of high-school and ran away, taking his drug addiction to the streets. With no money and no hope, Haldor unknowingly went through withdrawals on the streets and came clean. This was around the time when his powers became to manifest. Scared, ashamed, and worried about what would happen if somebody found out about his abilities, Haldor refused to return home and decided to couch surf and take refuge in homeless shelters.
After debating his options for so long, Haldor decided he wanted to join the military like his uncles back home had done, but in the States it was required that you had a high school diploma in order to enlist. It took him over a year of taking online classes at the library to catch up and graduate after his friends, but he accomplished his task and moved onward into the Marine Corps – never thinking about his superhuman abilities, despite hearing about many people with similar powers. Too young to have remembered Ground Zero, and too naïve to seek guidance for his newfound abilities, Haldor pretended like there was nothing abnormal about him. He never spoke to his family about what was occurring and he could hardly remember his little sister's face at this point.
Many years in the Marine Corps beat Haldor's rocky years of adolescence right out of him and in adulthood he had become a strong, vigilante, and intelligent man. The skills he was taught as a child were refined and he became a Scout Sniper with a keen eye. Rarely ever did Haldor tap into his abilities, the thought of ever being caught driving him to keep them hidden from anyone. Yes, there were many incidents that tipped Haldor off to the idea that his powers were becoming unstable, but he continued to pretend like he was a normal soldier. It didn't take him long to promote and by twenty-four years old Haldor was a Gunnery Sergeant in charge of hundreds of soldiers. He served a full deployment in Syria with his platoon and six months later was deployed to Afghanistan where shit really hit the fan.
A routine perimeter check had set off a multitude of IED's that had been strategically placed to destroy their compound's main gate, Haldor being one of the many caught in the initial blast. When the blast had subsided and the fires raged around him, Haldor came to and in an attempt to save his fellow soldiers had revealed the powers that he had kept dormant for so long. With nearly no experience with his abilities, Haldor did more harm than good and burnt fifteen soldiers to an unidentifiable crisp. The adrenaline had finally subsided and left him in a heap surrounded by the lifeless bodies of his friends.
By the time he had awoken from his stupor (almost two weeks later), he had been transported to Arcadia's research facility where he was already registered into the program. For the next five years, Haldor was indeed entirely broken down to where he questioned the events that occurred in the desert, somehow making himself believe that what he had done to his soldiers was the most ideal solution – that they would thank him for putting them out of their misery. It felt like he would never be brought back from the abyss until finally Arcadia had begun to teach him more about his powers and even though it was through mental torture, emotional carnage, and physical endangerment, Haldor was grateful he was beginning to understand. Even after the initial three years of hell at Arcadia, Haldor accepted their offer to join the ranks of their super soldiers and abide by every rule and law that they governed. As a soldier he is whole. His devotion to Arcadia has given him much recognition and Haldor now leads squads of soldiers once more into the most deadly of missions across the States.
Species: Mutant
Ability: Electricity Manipulation
—
The power to create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces. The user has complete control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces. The user can absorb electricity, while removing it from the source, into his body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc. and can sense the presence of electricity and possibly gain detailed understanding about the electricity he his sensing, including the amount/size of electricity he is sensing and whether it is hidden.
Electricity Manipulation has many branches of power, ranging from very weak to very advanced:
Energy Manipulation: User can create, shape and manipulate energy, the capacity to cause change: one of the most basic quantitative properties of a system, such as an object or a field of energy.
They can transform (convert) among a number of forms that may each manifest and be measurable in differing ways.
Storm Manipulation: User can sense, create, shape and manipulate storms, including strong wind, hail, thunder and/or lightning.
They can summon lightning bolts from the sky or project them from their hands, using them to pierce and/or severely burn their opponents even to the point of death.
Some techniques in regards to electricity manipulation includes:
Electrical Healing: The power to heal themselves or others by using electricity by absorbing the electrons and using them to stimulate molecules, renewing damaged cells.
Electro-Invisibility: The power to become invisible when in/on/touching electricity.
Electrical Combat: The power to utilize electricity manipulation with physical combat, granting them impressive offensive capabilities, while sometimes leaving their defensive abilities somewhat lacking.
The weaknesses in regards to electricity manipulation includes:
Electricity needs a conductor like metal or water to move through, therefore electricity can neither exist in nor move through a vacuum (such as outer space) and may be insulated by non-conductive matter, such as air and rubber.
May have problems using electronics.
May be short-circuited under certain conditions:
Contact with water, a magnet, the opposite polarity, etc.
Absence/lack of electrical resistance between the positive and negative polarities.
May have to find electrical sources of power in order to recharge.
Hobbies: Drinking, Sparring, Reading
Weaponry & Training —
Superpower Control (12+ years)
Martial Arts (10+ years)
Semi-Automatic Machine Guns, Heavy Duty Weapons, Rifles, Handguns, Bombs (8+ years)
C-130, Black-hawk licensed flyer (4+ years)
Weapons: M9 Pistol, M16 Automatic Rifle, Hunting Knife