- Posting Speed
- 1-3 posts per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Preferred Character Gender
- Male
~ The Ultimate ~
~ Comic Book ~
~ Roleplaying Universe ~
IC Link
Greetings true believers, and welcome to the Ultimate Comic Book Roleplaying Universe! Or, "Earth-1212" if you want to get technical. This is a new style of super hero RP, taking our favourite comic book characters, putting them in a combined Universe, and basically giving everything a reboot of our own creation!
In the vast and unexplored regions of the multiverse, existing somewhere between Earth-616 (main Marvel-verse) and "Earth One" (DC), lays a new and previously undiscovered world known as Earth-1212. This world is still relatively new and has yet to experience the thrills, chills, and exploits that it's fellow universes have gone through. However, its only a matter of time before the Heroes and Villains of this world dive right into the fray, challenging each other constantly for their own reasons.
There isn't really a solid story per say, but this RP will follow a series of linear stories based upon either original ideas, famous Comic book story arcs (such as the Superhero Registration Act, The Killing Joke, Days of Future Past, Final Crisis, or House of M), or a combination of the two (instead of the Secret Wars being fought against other villains/heroes, its being fought against alternate reality versions of our characters). We'll be adding more story arcs to this page as the RP progresses, but generally they would follow the 3 act system of storytelling: The heroes/villains find out about the event, begin teaming up/jump into the situation, and the resolution that leads into the next big story arc. Inside of these major stories will be a group of smaller stories that will primarily be created from character interaction (example: During the "Brand New Day" story arc, Jessica Edwards decides to quit the Justice League and life as Iron Woman, but eventually comes back when she realizes her teammates need her).
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~ Comic Book ~
~ Roleplaying Universe ~
IC Link
Greetings true believers, and welcome to the Ultimate Comic Book Roleplaying Universe! Or, "Earth-1212" if you want to get technical. This is a new style of super hero RP, taking our favourite comic book characters, putting them in a combined Universe, and basically giving everything a reboot of our own creation!
In the vast and unexplored regions of the multiverse, existing somewhere between Earth-616 (main Marvel-verse) and "Earth One" (DC), lays a new and previously undiscovered world known as Earth-1212. This world is still relatively new and has yet to experience the thrills, chills, and exploits that it's fellow universes have gone through. However, its only a matter of time before the Heroes and Villains of this world dive right into the fray, challenging each other constantly for their own reasons.
There isn't really a solid story per say, but this RP will follow a series of linear stories based upon either original ideas, famous Comic book story arcs (such as the Superhero Registration Act, The Killing Joke, Days of Future Past, Final Crisis, or House of M), or a combination of the two (instead of the Secret Wars being fought against other villains/heroes, its being fought against alternate reality versions of our characters). We'll be adding more story arcs to this page as the RP progresses, but generally they would follow the 3 act system of storytelling: The heroes/villains find out about the event, begin teaming up/jump into the situation, and the resolution that leads into the next big story arc. Inside of these major stories will be a group of smaller stories that will primarily be created from character interaction (example: During the "Brand New Day" story arc, Jessica Edwards decides to quit the Justice League and life as Iron Woman, but eventually comes back when she realizes her teammates need her).
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1. No GMing. We don't want any Mary-Sues or Gary-Sues
2. Maximum of 3 Active Characters per person. Any more needs approval by a GM
3. Characters can and probably WILL die, but please ASK somebody before you attempt to kill their character rather then just say "Your guy is dead."
4. Keep it PG-13!! Romance and Lovey-Dovey stuff is fine, as well as the occasional innuendo, but take smut scenes to PM, please. Also, violence is allowed, but please don't rip out a guys entrails and hold them above his head while he slowly dies. We're not monsters (well, not all of us)
5. Some scenes will be time skipped if they drag on too long/get too boring, but most of the time we will RP things through.
6. Although we're going to play both heroes and villains, each character (unless specified by either yourself or a GM) will be involved with every story arc in some way.
7. Your character cannot have any GM abilities. GM abilities include: Character Manipulation (mind control/puppeteering), Insta-Killing other player's Characters, etc. We all know what these are so we should be good.
8. Post at least two paragraphs each time (more is fantastic)
9. GM posts will be announced (these include plot movers, special events or even the death/introduction of a new character)
10. If you got this far, here's a cookie *hands cookie*. Also, include the words "EXCELSIOR!" in your "Other" section so I know who's read the rules.
11. Please make PvP combat fair. It really sucks when somebody unleashes their ultimate power and freezes the other person's foot to the floor, then proceed to just punch the crap out of their immobile opponent. In addition, GM moves will NOT be allowed inside PvP combat unless approved/announced in a GM event.
12. Enjoy the RP to the best of your ability!!
2. Maximum of 3 Active Characters per person. Any more needs approval by a GM
3. Characters can and probably WILL die, but please ASK somebody before you attempt to kill their character rather then just say "Your guy is dead."
4. Keep it PG-13!! Romance and Lovey-Dovey stuff is fine, as well as the occasional innuendo, but take smut scenes to PM, please. Also, violence is allowed, but please don't rip out a guys entrails and hold them above his head while he slowly dies. We're not monsters (well, not all of us)
5. Some scenes will be time skipped if they drag on too long/get too boring, but most of the time we will RP things through.
6. Although we're going to play both heroes and villains, each character (unless specified by either yourself or a GM) will be involved with every story arc in some way.
7. Your character cannot have any GM abilities. GM abilities include: Character Manipulation (mind control/puppeteering), Insta-Killing other player's Characters, etc. We all know what these are so we should be good.
8. Post at least two paragraphs each time (more is fantastic)
9. GM posts will be announced (these include plot movers, special events or even the death/introduction of a new character)
10. If you got this far, here's a cookie *hands cookie*. Also, include the words "EXCELSIOR!" in your "Other" section so I know who's read the rules.
11. Please make PvP combat fair. It really sucks when somebody unleashes their ultimate power and freezes the other person's foot to the floor, then proceed to just punch the crap out of their immobile opponent. In addition, GM moves will NOT be allowed inside PvP combat unless approved/announced in a GM event.
12. Enjoy the RP to the best of your ability!!
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The franchise list for characters and the overall setting of the RP is countless: Marvel, DC, Darkhorse, Independent Comics, and more! Now, in terms of characters, we will all be playing rebooted franchise characters. This means that any characters who previously existed in comics either don't exist, or have not become their hero/villain identities just yet. This allows for some unique and interesting opportunities. While creating your character, you can consider of these options:
• If your character is a hero in the mainstream comics, you are allowed by all means to turn him/her into a villain/"line walker" and visa versa.
• If you desire to play a genderbent version of the canon character, feel free to go ahead (Felicia Hardy becomes Felix Hardy, Bruce Wayne becomes Brianna Wayne, ect)
In the end, how you make your character is up to you. The only thing I would say is try to make the characters as original as you can. This means trying to invent new names, backgrounds, and even maybe changing up the costumes for your character, be they good, walking the line, or evil.
• If your character is a hero in the mainstream comics, you are allowed by all means to turn him/her into a villain/"line walker" and visa versa.
• If you desire to play a genderbent version of the canon character, feel free to go ahead (Felicia Hardy becomes Felix Hardy, Bruce Wayne becomes Brianna Wayne, ect)
In the end, how you make your character is up to you. The only thing I would say is try to make the characters as original as you can. This means trying to invent new names, backgrounds, and even maybe changing up the costumes for your character, be they good, walking the line, or evil.
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You may have up to three characters (if you can handle it, that is). You are also allowed to play either a Hero, Villain, or somebody Walking the Line between Good and Evil.
**Note: just because I've listed 8 spots here, doesn't mean that we're limited to 8 people. I just thought 8 was a good starting number.**
1.) Dylan Robertson / Spider-Man - Sora1297
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Waiting List: For those who wish to join, but all spots are taken at the time.
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**Note: just because I've listed 8 spots here, doesn't mean that we're limited to 8 people. I just thought 8 was a good starting number.**
1.) Dylan Robertson / Spider-Man - Sora1297
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3.)
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5.)
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7.)
8.)
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Waiting List: For those who wish to join, but all spots are taken at the time.
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Those arcs highlighted in Green are completed, while those highlighted in Red are the arc we're currently doing, and those highlighted in Yellow are arcs we haven't gotten to yet, but are planning for the future or are up next.
Footnote: Each page we reach in the IC counts as an "Issue" for the story arc (ex. If it takes 12 pages to finish the first story, then that story will be comprised of issues 1-12. The next issue will start at 12 and begin the cycle again)
~~ Descriptions by Stan Lee! ~~
... impersonator
Arc #1: Rise of C.O.B.R.A
Description: "Egads! Ever since the 20's, "super heroes" had become more predominant in the world. It started with those "Minutemen" fellows, but over the years the number of caped-crusaders gradually grew in size! But back then, none of these costumed men and woman were anything but average Joe's... Except for one. They called him "The First Superman", but I'm getting ahead of myself. Where was I?
Ah, yes! Ever since the mid 80's, the number of "super heroes" in the world dramatically increased. What's more is that these people weren't just wearing a costume! They were gifted with extraordinary powers and abilities far beyond comprehension! Some of these spectacular people were born with their powers, some of them came from outer space, and some of them were given extraordinary abilities with a little help from our old pal, Science! But, while the number of costumed heroes has been rising, so has the number of villains. For every 1 hero, there are about 3 or 4 villains... But, in the shadows, a specialized group of people known as C.O.B.R.A. has been monitoring these heroes and villains, waiting. What is their plan? Who are they after? Why did I eat a Beef Burrito from that dodgy food stall? Just wait and we'll all find out! Excitement!"
Footnote: Each page we reach in the IC counts as an "Issue" for the story arc (ex. If it takes 12 pages to finish the first story, then that story will be comprised of issues 1-12. The next issue will start at 12 and begin the cycle again)
~~ Descriptions by Stan Lee! ~~
... impersonator
Arc #1: Rise of C.O.B.R.A
Description: "Egads! Ever since the 20's, "super heroes" had become more predominant in the world. It started with those "Minutemen" fellows, but over the years the number of caped-crusaders gradually grew in size! But back then, none of these costumed men and woman were anything but average Joe's... Except for one. They called him "The First Superman", but I'm getting ahead of myself. Where was I?
Ah, yes! Ever since the mid 80's, the number of "super heroes" in the world dramatically increased. What's more is that these people weren't just wearing a costume! They were gifted with extraordinary powers and abilities far beyond comprehension! Some of these spectacular people were born with their powers, some of them came from outer space, and some of them were given extraordinary abilities with a little help from our old pal, Science! But, while the number of costumed heroes has been rising, so has the number of villains. For every 1 hero, there are about 3 or 4 villains... But, in the shadows, a specialized group of people known as C.O.B.R.A. has been monitoring these heroes and villains, waiting. What is their plan? Who are they after? Why did I eat a Beef Burrito from that dodgy food stall? Just wait and we'll all find out! Excitement!"
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**Note: "Walking the Line" pertains to characters who act like heroes sometimes, and villains other times. Examples of this would be Deathstroke, Punisher, Rorschach (well, virtually all the Watchmen) and Wolverine (they all kill when required, but normally work for the good guys).**
Name: (First, Last. Middle name and Nicknames are optional)
Alias: (Self explanatory)
Hero, Walking-the-line, or Villain: (Hero, Villain, or Undecided/Walking the Line between Good and Evil)
Age: (12-78 for humans/mutants. 12-300 for Aliens.)
Appearance: (Put any images of them here: the costume they wear, their face, even what they look like as a civilian if you really want. Wether you use real or drawn images is up to you, as it really doesn't matter).
Background and Hero/Villain Origins: (info on your characters life and a run-through of their origin story. Should be three paragraphs minimum).
Powers/Abilities: (Can be made-up, or posted from Wikipedia. Try to stay true to the character though, don't give somebody like The Hulk the ability to fly)
Weaknesses/Tragic Flaw: (For every power, there is a weakness. Tell us about the things that make your character vulnderable)
Occupation: (Optional, if your character has an alternate identity)
Other: (include any additional information here)
Sample Post: (can be from Civilian POV or Hero/Villain POV. Must be 3 paragraphs minimum)
Name: (First, Last. Middle name and Nicknames are optional)
Alias: (Self explanatory)
Hero, Walking-the-line, or Villain: (Hero, Villain, or Undecided/Walking the Line between Good and Evil)
Age: (12-78 for humans/mutants. 12-300 for Aliens.)
Appearance: (Put any images of them here: the costume they wear, their face, even what they look like as a civilian if you really want. Wether you use real or drawn images is up to you, as it really doesn't matter).
Background and Hero/Villain Origins: (info on your characters life and a run-through of their origin story. Should be three paragraphs minimum).
Powers/Abilities: (Can be made-up, or posted from Wikipedia. Try to stay true to the character though, don't give somebody like The Hulk the ability to fly)
Weaknesses/Tragic Flaw: (For every power, there is a weakness. Tell us about the things that make your character vulnderable)
Occupation: (Optional, if your character has an alternate identity)
Other: (include any additional information here)
Sample Post: (can be from Civilian POV or Hero/Villain POV. Must be 3 paragraphs minimum)
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He also wears a set of bulky black-framed glasses. He wears them all the time, except when in costume (but his eye-coverings are made with prescription plastic lenses)
Name:
Dylan Eric Robertson
Alias:
The "Amazing" Spider-Man
Hero, Walking-the-line, or Villain:
Hero, bordering Vigilante status. Dylan's super hero persona is also considered a "menace" by the Media thanks to a certain newspaper.
Age:
17
Background and Hero/Villain Origins:
~~ Dylan's Life ~~
Dylan Robertson was born and raised in Millenium City. He had a relatively normal childhood growing up. His father, Thomas, was a scientist who had been working on some kind of research dealing with cross-species mutation at OSCORP. Apparently, the project was supposed to create new medicines and health-aids (ex. growing back limbs with the help of Lizard DNA), but Thomas always warned Dylan that his work could make bad men show up. He told Dylan to never let them near his work and didn't even allow his son to glance at his progress, despite the young boy's love of science and learning. Most of the time, Thomas was off working at the OSCORP Building, so his family rarely saw him except on weekends. Dylan's mother, Venessa, was a local dentist. She was also constantly working, but whenever the family managed to get extreme periods of time off work, they would spend it together to try and make up for lost time.
Dylan wasn't the most popular kid when it came to school, but he wasn't a nerd either. He fell into his own sort of social group along with his other friends which they decided to call "Inbetweeners", meaning they weren't popular, but they also weren't outcasts. He has a small circle of friends he really trusts that have been with him since he was 6 years old. They all had various interests and opinions on certain things, but somehow they worked well as friends. Together they formed a sort of odd friendship that most people would think was absolutely strange. They all had their places in the group: there was the "pretty one", the "super nerd", the "sports enthusiast", and so on. Dylan fell into the category of the "smart-ass" for his opinionated views and takes on various things. Plus, Dylan had always been able to make humorous remarks about almost everything, so it seemed fair to give him a new trait category.
Dylan attends Midtown Highschool. His strong suits are the Sciences (a trait he apparently inherited from his father), English, Math and Drama. What he fails at, unfortunately, is anything involving strenuous physical activity, or violence. Mostly, this pertains to Gym Class. Dylan is able to keep up with everyone else, sure, but he's definitely not the most active kid at school. If you had to rank him on a scale of 1-100 for how physically fit he was, Dylan would fall somewhere into the 20-30 range. Dylan has virtually no upper or lower body strength, making tasks like carrying heavy objects difficult for him. He's been trying to beef up not only for himself, but also to impress girls. Unfortunately after an incident in which the bar was quite literately "dropped" (right onto his chest), Dylan gym membership was taken away and he was told to stick to jogging instead.
Sometimes stuff goes right for him, sometimes things don't. He's just your average teenage guy with spider-like superpowers trying to make it in the Big Apple.
~~ Origin Story ~~
Two years ago, Dylan was involved in a serious accident. His high school was taking a field trip to the world-renowned OSCORP Research and Development building, the same place where his father worked. During the tour, a security officer approached the guide and ordered the group to leave the premises, claiming that the building was shutting down prematurely because of a safety drill. While the rest of the school started to leave, Dylan and a group of students hung around in order to figure out what was going on. Dylan's father hadn't alerted him of a drill, so he suspected something was going on. They managed to find and disguise themselves as lab-assistants before they were forced down to the lower labs by a security team. The teens were (re)informed that "Project: OZ" was about to commence and they were supposed to be in the control booth monitoring the event. When they reached the lab, Dylan was met with the sight of his Father and a group of men working on a half-human half-reptilian creature with completely pale skin (they called it "The Chameleon", given it's ability to change appearance). The experiment seemed to be going well, with sedatives being given to the creature in order to soothe it. At one point, it even began to speak, asking the researchers for food (a live mouse), which it consumed in one gulp. The experiment ended with extremely positive results, showing that the hybrid creature had grown properly and showed no signs of violent tendencies... Unlike "previous subjects". At this point, the experiment was concluded and the building ended its lockdown. Then, Dylan's father realized that his son and three students had broken into the lab after the proper lab-assistant's showed up, having previously stepped out for pizza before the experiment began.
Thomas scolded his son and the others, explaining that they had witnessed highly classified information and could get him and the rest of the researchers in serious trouble if they revealed what had happened there to the world. (What actually did happen was that The Chameleon had been genetically created by combining the DNA of multiple South American reptiles with a human being, successfully creating a creature that could be just like a human. The American military was funding the project so OSCORP could create the perfect espionage agent, one who could expertly blend in with the enemy and take them out from the other side). Using a military developed device, a few researchers wiped the memories of the other teenagers, but Dylan (being the son of a researcher) was allowed to keep his. The other teens were sent home immediately, while Thomas reluctantly agreed to keep Dylan around until he left. Just as the father and son were going to leave, the doors sealed shut and a deafening alarm began to echo through the lab. Security officers ran over to the inner sanctums and told the scientists to get out, but it was too late. While the Chameleon was being escorted to its containment chamber, it had apparently turned violent and murdered its escorts. After stealing the identity of one of the soldiers and transforming itself, the Chameleon unlocked the security cells of the "Other Hybrids", releasing the highly dangerous test subjects that had survived the gene-construction process. These hybrids, however, were extremely violent and had been scheduled for gene-recycling that day (a process that completely disassembles the particles in a creature's body, destroying them permanently and "humanely"). As the sentient ring-leader, the Chameleon orchestrated the break-out of the experiments in hopes that they could seek revenge against their creators (as the Chameleon claimed, they were nothing but freaks). The Seven experiments (aptly named after their creatures of origin: the Arachnid, the Lizard, the Scorpion, the Wasp, the Piraña, Vermin, and the Chameleon) wrecked havoc upon the research facility, slaughtering scientists, security officers, and anyone unfortunate enough to be caught in the brawl. Dylan hid in the observation room, Thomas and his partner, Gordon Greene, tried to access the ventilation system and flood the lower laboratory with a deadly neurotoxin (designed specifically in the event of a breakout).
However, just as the neurotoxin flooded the lab, one of the creatures, the Arachnid, managed to enter the observation room and attacked Dylan, sinking it's teeth into his neck in an attempt to drain him of any bodily fluids. Dylan was paralyzed by the venom in the Aracnid's fangs, unable to defend himself while it feasted. However, a new security team (equipped with gas masks) arrived on the scene and shot down the Arachnid to rescue Dylan. When the team arrived at the control room to try and rescue Thomas and Gordon, they discovered that Thomas had been murdered by a previously unknown experiment and Gordon was later found unconscious with signs of physical trauma. Only the Chameleon was unaccounted for, so it was assumed it escaped as a desperate last attempt to save its life.
A few days later, Dylan woke up in the hospital, surrounded by his family and friends. He had no idea that the venom in his system forced him into a comatose state for days, but he also learned of his father's gruesome murder at the hands of an previously unknown hybrid creature. Thomas had apparently been disembowelled and partially eaten by the beast, but nobody knew exactly what creature it was. Based on a bloodied footprint left behind, it resembled some kind of creature with taloned-feet. None of the hybrids had talons, so the authorities thought it must've been the Chameleon taking on an unrecognizable form to throw off anyone who might've followed it. As compensation to the families of those who died in the break out, OSCORP shut down Sector B and paid for all of the funerals.
In the weeks that followed, Dylan began to notice some strange occurrences. During a gym class in which he was required to play dodgeball, Dylan discovered his reflexes had enhanced overnight by 100%. He was faster, stronger, and more agile. He also felt this strange feeling in the back of his skull, almost like a tingle. Dylan soon realized that the tingle told him when something negative (such as being hit) was about to happen to him. After a dodge that forced him into a wall, he opened his eyes to see the students staring at him with disbelief. Dylan thought he had seriously hurt himself because he was seeing things as if he were laying on the floor sideways. Then, he glanced to the floor and saw that was apparently stuck to the wall, hanging onto the padding like a frightened cat. He quickly dropped off the walls while the students begged him to teach them how to hold onto a flat surface like that. Immediately after discovering these advancements to his body, he decided to test out his new skills when he got home. After some more tests, Dylan discovered he could also fire a thin, sticky substance that resembled thread from his wrist. Upon further inspection, he discovered that the threads were actually webs, like that of a... Spider.
Dylan it was then that he realized that "the Arachnid" had somehow transmitted its DNA to his body. It might've been the venom, which was slightly irradiated as the doctors in the hospital told him. The radiation wasn't enough to kill him or even affect him negatively, but it had clearly given him some kind of genetic enhancement.
And from there... Dylan began his long journey to becoming Spider-Man.
Powers/Abilities:
Wall climbing, web slinging via web cartridges and web shooters, enhanced speed, agility, strength and eyesight. He also harnesses a "Spider-Sense" ability that allows him to detect whenever danger is near or something is wrong in his surroundings.
On top of being able to fire webs from his web shooters, his body can also produce natural webbing that is about 10X stronger then the artificial stuff, but he rarely uses it for two important reasons:
1. It requires him to squeeze down on his wrist with his other hand, applying pressure depending on how far he wants the webs to go. On top of the pressure, he needs to continuously press down in order to keep the webs coming.
2. The webs that are produced naturally come directly from an area in his wrists (like the way they were produced in the 1st Spider-Man movie) and as they are fired, they cause a massive burning and painful sensation in his wrist which usually drains him of energy.
He only uses his natural webs when needed (ex. Pinning down the Hulk or gargantuan villains so they can't squash the Spider, creating an extreme durable temporary shield that will hold a falling building so he can try to rescue as many of its residents as possible).
Weaknesses/Tragic Flaw:
Bullets, Knives, Mind Control, Having his power's sucked from his body, Explosions, and pretty much anything that would kill a normal human being. He's also a bit of a cocky kid as he's not properly gotten the hang of being a superhero just yet. His wise ass remarks normally get himself and those he cares for (of his teammates) into trouble, but aside from that he's not immune to anything (except maybe small doses of radiation)
Occupation:
High School student, but works as a freelance photographer and website designer for the Daily Bugle (despite their Anti-Spider-Man views).
Other:
• Dylan has contact lens, but often chooses to just wear his bulky prescription glasses.
• In a sheer act of boredom one day, Dylan invented his own "Spider-Man" theme song, which he has spread around the city thanks to his secret identity... And the Internet.
• Spider-Man also may have some supporters across the city, but for the most part, people hate his guts. Even after he got a job taking photographs of Spider-Man for a newspaper called the Daily Bugle, he received more hard-on press coverage, calling Spidey a "menace to the city". Despite all the hate he gets, Dylan still finds reason (most of the time) to protect the people of New York and ensure their safety against super villains and criminals.
• Excelsior!
CHU-CHUNK (shotgun cocking and handling sound).
"Now then, are we gonna cause 'nother issue or is we gon' cooperate now?" The armoured thug asked as he held the shotgun at the bank manager. "Whus the combination on da security system?"
The terrified balding man shook with fear and began to cry. "T-The c-combination I-is... 3..8..5...6...4...2...9.." he cried out in between terrified gasps. "N-Now p-please... L-let us... G-g-go.."
The armoured thug looked at his associates, who nodded and let out a laugh. The thug pointed his shotgun into the air and fired off a warning shot, which was followed by the screams of many terrified citizens who were held hostage during the bank robbery. "ALRIGHT!!" he yelled, "AIN'T NOBODY TRY SOMETHING FUNNY, OTHERWISE YOU'S ALL GON' DIE!! GOTS IT?!?" The horrified crowd of bankers, customers and children nodded silently as the echoes of the shotgun still rung in the hollowed ceiling. The thug motioned for one of his companions to enter the combination into the keypad and with many loud clicking sounds, the massive metallic door swung open and exposed the approximate $12,000,000 in cash that rest inside the bank.
"We're rich, Scruff!!" one of the criminals exclaimed with a cheer and a holler as she grabbed a gym bag they had brought, starting to fill it with money. Scruff and the others stayed behind to watch the hostages and prevent them from trying anything funny. Just as Scruff was about to reload after the warning shot, he noticed a bizarrely horrified look on the bank manager's face. As if getting robbed wasn't enough to make the frail old man frightened, now he looked as if he had seen a ghost. "EH?! WHAT'RE YOU'S STARIN AT, FOUR-EYES?" Scruff shouted at the man before he heard it.
RATTATATATATATATATAATATATATA!
"SON OF A-AAAAAAGH!"
THIWP-THWIP-THWIP!
"NUFF! MIIMRRMUN'S HRR!!" (muffled for "Scruff! Spider-Man's here!")
Scruff turned around and looked at the man who had rushed into the vault. He was now strung up and muffled by what appeared to be webs. Having seen this type of object before, Scruff realized almost instantly who the puke green webs belonged to. "THE SPIDER'S HERE!!" Scruff yelled, aiming his gun towards the roof. "HE'S LURKING AROUND SOMEWHERE IN THE SHADOW'S! FIND 'IM, AND KILL 'IM!!" The others nodded their heads as they went in search of the Web-Slinger. To ensure himself with extra protection, Scruff ran over to the bank manager and grabbed him by his shirt, aiming the gun at his head. "GET OUT NOW, SPIDER! YOU'S GOT NO BUSINESS HERE! IF ANY OF MY MEN SEE OR HEARS YOU, THEN THE OLD MAN GETS IT!
Great... Just my luck. Dylan thought as he looked down at the crime scene from the shadows of the roof. The 17 year old superhero shook his head in annoyance as he slowly crawled along the roof. fired a web towards the thug directly below him and strung him up like the others, muffling him before he could scream. Alright, the big one has a shotgun... He's obviously the leader and by far the most dangerous person in this room... Aside from me. He's scared, so I can use that to my advantage. The only thing I have to worry about aside from being shot, is the personal hostage. I'll take out his buddies silently, then save the old guy, then go for him. If playing all those Assassin's Creed games has taught me anything, its that darkness combined with good stealth skills, makes a powerful weapon against your enemies... And they say video games don't reach people stuff. Ha! Dylan nodded as he thought of his plan and slowly crept along the walls of the bank, moving closer to another thug before he strung her up like her buddies. During this time, Scruff backed up into the vault and seemingly forced the old man to pack the money for him. Spider-Man continued to cycle around the room and pick off the thugs, quickly zipping out of sight when somebody saw him. The second time this happened, the thug shouted and Scruff fired his shotgun as a warning. Spidey quickly directed his attention into the vault at Scruff to make sure he hadn't killed the manager. Thankfully, he didn't, but it was clear Scruff was terrified. Spider-Man knew that Scruff was a thief, not a murderer. If he could play to this weakness, then Scruff might go willingly. If not... Then things might get complicated.
After Spidey finally strung up the last of the thugs, Scruff looked around the room and saw his friends had been all been abducted. Immediately, the thug panicked. Adjusting the shotgun so it was positioned at the old man's left temple, Scruff shouted "SPIDER!!! YOU COME ANYWHERE NEAR ME AND I'LL SHOOT! HIS BLOOD WILL BE ON YOUR HANDS!" His eyes darted around the room, desperately looking for wherever Spider-Man may have crawled. Little did he know, Spidey was positioned on the wall a few feet behind him. "HERE'S HOW ITS GONNA WORK: YOU'S GONNA LET MY BOYS GO, THEN ESCORT US OUTTA HERE! I'M NOT GOING BACK TO JAIL 'CUZ OF YOU!" Scruff continued shouting, still looking around. As his eyes landed on the wall behind him, Spidey had already flung himself back to the roof. Scruff's face was now getting red from fear and panic, a factor which Spider-Man knew would make him more dangerous. A desperate man could do unspeakable things to get his way. "SAY SOMETHING, SPIDER!"
"CROTCH!" Spidey replied, kicking himself off of the wall and opening his legs to wrap around Scruff's head. The thug shouted in fear and reacted too late. By the time he had aimed his shotgun at Spider-Man, the hero already had a tight leg-grip on his neck. Ripping the gun away from Scruff, Spider-Man heaved with all his strength and pulled himself backwards, forcing Scruff into a downwards spiral. The force of his pull was so powerful, it flipped Scruff onto his back in mid air, forcing him to land with a loud thud. As the dazed thug lay on his back paralyzed in shock from the attack, Spidey didn't hesitate to act. Clicking away at his Web-Shooters, Spidey began spraying Scruff to the floor with webbing.
When he regained himself both physically and mentally from the attack, Scruff struggled to free himself from the webs, but to no avail. "AAAGHHHH!! SOMEBODY HELP
ME! GET AWAY! THIS GUY'S NUTS!!" Scruff yelled as Spider-Man started to go around and check on the hostages. With a fake gasp of surprise, Spider-Man ran over to the criminal and began caressing his face. "Shhh, shhh. Don't cry little baby... Look, Uncle Spidey found your pacifier." he whispered in a mocking tone. In a lighting quick motion, he fired a web at the man's mouth and muffled his cries for help. Spidey then reached into his utility belt and pulled out a small knife. Poking a hole in the webbing around Scruff's mouth, he felt a small blast of air as the thug began breathing rapidly again.
"That takes care of that.." Spider-Man said to himself as he shoved the knife back into its portable state, then shoved it into his belt. Spidey looked towards the bank owner and nodded his head. "I think that takes care of your problem then, sir. Go ahead and alert the authorities, the web's will hold these guys for about an hour." Spidey explained before he gave a small wave and started to run off. The bank manager, however, got up and ran over to Spider-Man, still shaking with fear from the events prior. Flagging down the webhead, the bank manager took the masked hero's hand and shook it vigorously, smiling. "Thank you Spider-Man... If it weren't for you, those ruffians would've gotten away and we all might have been dead right now."
Spidey shook his head and gave the man a pat on the back before he fired two webs close to the open window he had entered from. The man watched him with an awe stricken expression, before Spider-Man proudly chimed out "Think nothing of it, sir. Just another good-deed from your friendly neighbourhood Spider-Man!" Tipping an imaginary hat, he backed up, using the webs as a slingshot and launched himself out of the window. Flying into the busy streets of New York, he aimed at a nearby building and fired another strand. As he swung into the afternoon air, he heard a roar of applause coming from the bank. With a sigh, he smiled contently under his mask. Another job well done, Spidey. Now then... Where's a good place to have lunch in the Bronx? Dylan thought as he swung off into New York City, his stomach growling from a hard day's work.
"Now then, are we gonna cause 'nother issue or is we gon' cooperate now?" The armoured thug asked as he held the shotgun at the bank manager. "Whus the combination on da security system?"
The terrified balding man shook with fear and began to cry. "T-The c-combination I-is... 3..8..5...6...4...2...9.." he cried out in between terrified gasps. "N-Now p-please... L-let us... G-g-go.."
The armoured thug looked at his associates, who nodded and let out a laugh. The thug pointed his shotgun into the air and fired off a warning shot, which was followed by the screams of many terrified citizens who were held hostage during the bank robbery. "ALRIGHT!!" he yelled, "AIN'T NOBODY TRY SOMETHING FUNNY, OTHERWISE YOU'S ALL GON' DIE!! GOTS IT?!?" The horrified crowd of bankers, customers and children nodded silently as the echoes of the shotgun still rung in the hollowed ceiling. The thug motioned for one of his companions to enter the combination into the keypad and with many loud clicking sounds, the massive metallic door swung open and exposed the approximate $12,000,000 in cash that rest inside the bank.
"We're rich, Scruff!!" one of the criminals exclaimed with a cheer and a holler as she grabbed a gym bag they had brought, starting to fill it with money. Scruff and the others stayed behind to watch the hostages and prevent them from trying anything funny. Just as Scruff was about to reload after the warning shot, he noticed a bizarrely horrified look on the bank manager's face. As if getting robbed wasn't enough to make the frail old man frightened, now he looked as if he had seen a ghost. "EH?! WHAT'RE YOU'S STARIN AT, FOUR-EYES?" Scruff shouted at the man before he heard it.
RATTATATATATATATATAATATATATA!
"SON OF A-AAAAAAGH!"
THIWP-THWIP-THWIP!
"NUFF! MIIMRRMUN'S HRR!!" (muffled for "Scruff! Spider-Man's here!")
Scruff turned around and looked at the man who had rushed into the vault. He was now strung up and muffled by what appeared to be webs. Having seen this type of object before, Scruff realized almost instantly who the puke green webs belonged to. "THE SPIDER'S HERE!!" Scruff yelled, aiming his gun towards the roof. "HE'S LURKING AROUND SOMEWHERE IN THE SHADOW'S! FIND 'IM, AND KILL 'IM!!" The others nodded their heads as they went in search of the Web-Slinger. To ensure himself with extra protection, Scruff ran over to the bank manager and grabbed him by his shirt, aiming the gun at his head. "GET OUT NOW, SPIDER! YOU'S GOT NO BUSINESS HERE! IF ANY OF MY MEN SEE OR HEARS YOU, THEN THE OLD MAN GETS IT!
Great... Just my luck. Dylan thought as he looked down at the crime scene from the shadows of the roof. The 17 year old superhero shook his head in annoyance as he slowly crawled along the roof. fired a web towards the thug directly below him and strung him up like the others, muffling him before he could scream. Alright, the big one has a shotgun... He's obviously the leader and by far the most dangerous person in this room... Aside from me. He's scared, so I can use that to my advantage. The only thing I have to worry about aside from being shot, is the personal hostage. I'll take out his buddies silently, then save the old guy, then go for him. If playing all those Assassin's Creed games has taught me anything, its that darkness combined with good stealth skills, makes a powerful weapon against your enemies... And they say video games don't reach people stuff. Ha! Dylan nodded as he thought of his plan and slowly crept along the walls of the bank, moving closer to another thug before he strung her up like her buddies. During this time, Scruff backed up into the vault and seemingly forced the old man to pack the money for him. Spider-Man continued to cycle around the room and pick off the thugs, quickly zipping out of sight when somebody saw him. The second time this happened, the thug shouted and Scruff fired his shotgun as a warning. Spidey quickly directed his attention into the vault at Scruff to make sure he hadn't killed the manager. Thankfully, he didn't, but it was clear Scruff was terrified. Spider-Man knew that Scruff was a thief, not a murderer. If he could play to this weakness, then Scruff might go willingly. If not... Then things might get complicated.
After Spidey finally strung up the last of the thugs, Scruff looked around the room and saw his friends had been all been abducted. Immediately, the thug panicked. Adjusting the shotgun so it was positioned at the old man's left temple, Scruff shouted "SPIDER!!! YOU COME ANYWHERE NEAR ME AND I'LL SHOOT! HIS BLOOD WILL BE ON YOUR HANDS!" His eyes darted around the room, desperately looking for wherever Spider-Man may have crawled. Little did he know, Spidey was positioned on the wall a few feet behind him. "HERE'S HOW ITS GONNA WORK: YOU'S GONNA LET MY BOYS GO, THEN ESCORT US OUTTA HERE! I'M NOT GOING BACK TO JAIL 'CUZ OF YOU!" Scruff continued shouting, still looking around. As his eyes landed on the wall behind him, Spidey had already flung himself back to the roof. Scruff's face was now getting red from fear and panic, a factor which Spider-Man knew would make him more dangerous. A desperate man could do unspeakable things to get his way. "SAY SOMETHING, SPIDER!"
"CROTCH!" Spidey replied, kicking himself off of the wall and opening his legs to wrap around Scruff's head. The thug shouted in fear and reacted too late. By the time he had aimed his shotgun at Spider-Man, the hero already had a tight leg-grip on his neck. Ripping the gun away from Scruff, Spider-Man heaved with all his strength and pulled himself backwards, forcing Scruff into a downwards spiral. The force of his pull was so powerful, it flipped Scruff onto his back in mid air, forcing him to land with a loud thud. As the dazed thug lay on his back paralyzed in shock from the attack, Spidey didn't hesitate to act. Clicking away at his Web-Shooters, Spidey began spraying Scruff to the floor with webbing.
When he regained himself both physically and mentally from the attack, Scruff struggled to free himself from the webs, but to no avail. "AAAGHHHH!! SOMEBODY HELP
ME! GET AWAY! THIS GUY'S NUTS!!" Scruff yelled as Spider-Man started to go around and check on the hostages. With a fake gasp of surprise, Spider-Man ran over to the criminal and began caressing his face. "Shhh, shhh. Don't cry little baby... Look, Uncle Spidey found your pacifier." he whispered in a mocking tone. In a lighting quick motion, he fired a web at the man's mouth and muffled his cries for help. Spidey then reached into his utility belt and pulled out a small knife. Poking a hole in the webbing around Scruff's mouth, he felt a small blast of air as the thug began breathing rapidly again.
"That takes care of that.." Spider-Man said to himself as he shoved the knife back into its portable state, then shoved it into his belt. Spidey looked towards the bank owner and nodded his head. "I think that takes care of your problem then, sir. Go ahead and alert the authorities, the web's will hold these guys for about an hour." Spidey explained before he gave a small wave and started to run off. The bank manager, however, got up and ran over to Spider-Man, still shaking with fear from the events prior. Flagging down the webhead, the bank manager took the masked hero's hand and shook it vigorously, smiling. "Thank you Spider-Man... If it weren't for you, those ruffians would've gotten away and we all might have been dead right now."
Spidey shook his head and gave the man a pat on the back before he fired two webs close to the open window he had entered from. The man watched him with an awe stricken expression, before Spider-Man proudly chimed out "Think nothing of it, sir. Just another good-deed from your friendly neighbourhood Spider-Man!" Tipping an imaginary hat, he backed up, using the webs as a slingshot and launched himself out of the window. Flying into the busy streets of New York, he aimed at a nearby building and fired another strand. As he swung into the afternoon air, he heard a roar of applause coming from the bank. With a sigh, he smiled contently under his mask. Another job well done, Spidey. Now then... Where's a good place to have lunch in the Bronx? Dylan thought as he swung off into New York City, his stomach growling from a hard day's work.
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