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Andalais Ah, Dark Fantasy was the only category that really fit it, but I see it in a sort of fantasy-modern world. Modern world with electricity and such, but with fantasy weapons including flintlock and clockwork guns (like the ones in Fable 2).
As for your second question, clothing reduces the effect the sun has on vampires, but they will always die if they're out in broad daylight for too long. Cloud cover works the same way, though shadows cast by solid objects are completely safe for vampires.
So, steampunk? Anyway, character time. I refuse to change my calling or race because I only just noticed Andalais' CS. I might even propose a shared character history if you'll have it.
Appearance:
As young as the day he was turned, Sitis retains the youth and beauty of a 24 year old, which is often what makes the hunt all that easier when it comes to the enraptured female prey. Rarely is he seen without his gleaming silver (reinforced with steel) talons, which serve him many uses, from throat-slitters to objects of discipline for his werewolf slaves to legitimate weapons, which gives him the look of a true monster. His typical garb is that of royalty, coats and vests and jackets of the sort, always keeping with the fashions of the times to make him even more appealing to the unsuspecting. However, rather than gold filling his pockets (he has no use for it where he resides, nor anywhere else), two bottles of blood, tightly sealed and preserved to retain flavor, are always kept on his person to stave off hunger when times are desperate. But most terrifying about him are his eyes. When gorged on blood, they gleam a bright and glowing red. When his thirst arises, they fade to a golden-yellow that glows only in the dark of night.
Name: Sitis (formerly Alistair Jonathan Duquesne. He chose a new name to help build his terrifying reputation)
Race: Vampire (formerly Human)
Age: Immortal (currently 726, appears 24)
Calling: Master Hemomancer
Equipment: Only his silver claws and a quarter-inch thick plate of steel covering his heart adorn his persona, and both are more than enough for offensive and defensive purposes. Rarely will he pick up a pistol, and the days have long gone by where he will even glance at a sword or spear. Where his claws fail, his powers are more than enough.
Affiliation: Completely and utterly malevolent, Sitis bends his knee to no one. But while the Ivory Inquisition is his mortal enemy (they've tried time and again to take his territory, to endless failure), he also recognizes the potential danger of the Syndicate, and only recently has he taken any open action against them. Primarily? Allowing the Lich Garibaldi to move soldiers into regions under Sitis' control so long as he and his armies do not disrupt the lives of his sheep, and he himself has yet to pledge true allegiance to the Lich, and may be willing to join the forces of good if offered a good deal.
Personality: Cruel, violent, and utterly evil, Sitis is by no means insane. To the contrary, he has full knowledge of the consequences and pains his actions cause. He simply can't bring himself to care without breaking down into laughter. He never acts out in anger, but is not without moments of cold wrath. When the peasantry he controlled attempted to revolt, he slaughtered and drained every second man in the village and crippled every third in some way, sparing children to replace their fallen fathers and continue the growth of his blood-farm. All without a bellow, all in one blow. Sitis is, to possibly the fullest extent, a sociopath, and laughs at the notion of kindness. He fears nothing and cares little for activity outside of his miniature kingdom. While once he may have feared the Reaper, with immortality in the palm of his hand Sitis fears no death, the steel plate meant only as backup insurance if (9 Circles forbid) his natural strength or magic failed him. By principle, he despises the Inquisition, and most of it's members are butchered upon entering his lands. He will allow some to journey safely across his lands if given a prior request, on the condition they bother none of his sheep, request nothing they are undeserving of, and leave as soon as possible. He has little time for the Syndicate, and rarely takes up issue with Artemis' agents, even in the time he has allowed Garibaldi to rest on his lands (so long as they cause no trouble). For the Lich himself, Sitis has no love nor enmity. He simply knows a powerful creature when he sees one, and isn't willing to risk his life for his pride.
Biography: Alistair always spoke, even as a boy, of a life without the feudal rulers of the era. Of a wise king, fair yet stern, just but powerful. And when he discovered his hemomancy, he set out to make himself such a king. He butchered the local lord's personal army, leading a mob of emboldened and angry civilians. Once the lord was dead, Alistair was made king by the hundreds of peasants behind him, declaring his region an independent state. But just like any other story in history, what was once well intentioned fell apart so quickly. Realizing his powers relied on blood and wishing to completely consolidate power, he violently collected sacrifices from his new subjects, draining them and gathering his strength. Alistair even imposed a blood tax, requiring a living tribute from every family in his kingdom per 10 years. On the eve of the first sacrifice, the king that once ruled Alistair's new land rode down with an army, soon joined by the oppressed peasants. While they were no match for the vastly powerful Alistair (the official king even impaled on a spike of his own blood), an arrow struck him in the chest, requiring effort to extract and heal. While this itself was of no issue, it reminded him of how mortal he really was.
This in mind and his potential empire crumbling around him, Alistair wandered the world. When Alchemists failed to produce an Elixir of Life, he bled them dry. When Diabolists laughed at him, he cut out their tongues. When all magic spare his own failed, when all of his hopes were lost, he found him. A vampire. This one had followed Alistair for years, watching the boy as he became a man and determined that he was worthy of the gift, the grandest gift of all: Eternal life. Alistair accepted without condition, and awoke a month later as one of the Undead. Together, he and the one who turned him ruled the night together for decades, never slowing, never starving, and always feared. But over time, the master got greedy. He wanted more and more blood, and almost got them both killed one night when he clumsily attempted to drain an entire tavern, which the owner had come prepared for, enlisting the help of local Inquisitioners to capture and kill the vampires, who, unprepared for the massive trap set, barely escaped. Alistair (by now more widely known by the name Sitis), ever pragmatic, eliminated the elder while he slept in the day, deeming him too old for the earth. There and then he truly became what he is now: One of, if not the most powerful vampire in all of Pheraxis. He was 345 at the time.
For another century he was without a permanent domicile. During this period, he turned, drank, and otherwise murdered hundreds, gaining a hefty reputation with the Ivory Inquisition, and bounties worth fortunes most kings would envy. But over time, he grew tired of the rampage, and chose a nice region of land to farm rather than to salt and burn, taking up residence in and renovating a large but abandoned cathedral. By farm, the vampire plucked dozens from the good score of villages and large towns spanning his newly claimed lands. However, it was not merely raw power and the small servant force of werewolves (most of the Cursed variety, taken from the populace and turned by three Naturals that Sitis had brought into his service earlier. During the day, they serve the needs of his house. By night, they usually lock themselves in well-made cells. Unless their services are required, be it meal retrieval, assassination, or defense of the home) that forced the villagers to his side. By that time the Ivory Inquisition had a reputation for seizing crops and goods from local peoples as well as forcing them to house soldiers, all for "the good of the Crusade." With Sitis as their leader, the people of the region never feared corrupt Inquisitioners ever again. If anything, they welcomed them. It would spare any natives the new fear of being on Sitis' weekly menu...