M
Mexma
Guest
Original poster
Gillian walked down a hallway, her hands buried deep into the pockets of her jeans, her head covered by her hood. She had only been 11 years old when she manifested into a Giftmeister, a poison master, and had ran away from home after she couldn't control her powers and nearly killed her mother. Now, 10 years later, she knew what to do with the talent she had been born with...only that she liked to used it the bad way instead of the good one. She smirked under her hood as she entered the convenience store, drawing the hood of her green jacket back and sliding her hands out of her pockets, the thorns full of the dreadful substance already sprouting at the palms of her hands. "Now, gimme the cash you have, please?"
[NOT A SPIN-OFF OF AVATAR OR THE SORT]
Alright, so, basically, there are different types of Meisters [Masters] that a character you create can be. Meisters are humans with the power to sprout, move, control (and even live in) a single element, depending on the Talent that manifested in them. [The paragraph above describes my character, Gillian, as a Giftmeister [Poison Master]]. The storyline is simple, different young Meister gangs form in a small/big city and quarrel as ones do good and others behave bad. Hehe.
Here are the traditional Meisters and their respective ablities for those who are interested:
Eismeister [Ice Master]: can create ice out of their bodies or move it (ex. make bow and arrows from their bare hands). They can regenerate quickly if they are in contact with freezing temperatures. They usually are cool with anything around them
Fueurmeister [Fire Master]: control or create fire with their bare hands and their bodies. Usually of hot-head nature. Obtains energy when exposed to great temperatures. Fire cannot damage them.
Erdemeister [Earth Master]: controls the earth (this doesn't mean nature/plants, the dirt itself, only that). Can turn themselves into rock soldiers. Great brawlers. Can dive literally into the dirt.
Wassermeister [Water Master]: controls water and seldom times the ice. Open-minded and happy. Can dissolves themselves into the water of a river/pond/ocean/etc. (Be careful for any Eismeister near you, though).
Luftmeister [Air Master]: controls any kind of air around themselves. (Think a bit like Aang here :3). Active and distracted at times.
Giftmeister [Poison Master]: creates any kind of poison inside their system and fights their enemies by sending pin-size to apple-size thorns in their direction full of the harmful substances, mostly common poison/venom. Dangerous quimicals doesn't affect them, in fact they are helpful to recover some strenght. Medicins are harmful to their beings. Grumpy, yet they have their funny selves.
OTHER TYPE OF MEISTERS (Special ones reserved for the ocassion [or if we plan to have a villain])
Verschiebungmeister [Shift Master]: basically, a shape-shifter, but only able to imitate another human being, not animals.
Bewegenmeister [Move Master]: disappears and appears at their own will. You see them in a place, a blink later they are in front of you, or maybe behind you. (NOTE: when they 'move' they leave a slight black dust behind, the thicker the dust it, the farther they decided to reappear). [An easy explanation is teleportation].
Gemütmeister [Mind Master]: what nowadays we call a telepath. Can control a person's will if their mind is weak. Can read the thoughts of someone else and speak to them.
Schattenmeister [Shadow Master]: as the name says it, they control the shadows. They can transform themselves into a shadow and slid through the darkness.
IMPORTANT: Every Meister has a special feature about themselves when they 'turn' into their Meister selves.
The eyes of the Eismeisters, no matter what color, turn into icy blue when they use their Talent and their hair turns either very light blue or white.
Fueurmeisters eyes turn red, flame blue or yellow and their hair flickers like the flames (no matter what color it is.)
Erdemeisters hair turns sandy yellow, dirty blond/e or dirt brown and their eyes stay the same.
Wassermeisters eyes turn sea green or the color of water, their hair falling back in a cascade or looking like a raging storm.
Luftmeisters eyes turn pale or gray.
Giftmeisters eyes turn a deep green and their hair a light purple color/tone.
Verschiebungmeisters change constantly, so you don't exactly see the true change in them.(This doesn't mean your character does not have a specific body).
Begewenmeisters pupils shift like a cats when they use their Talent.
Gemütmeisters eyes turn deep purple when trying to enter someone's mind.
Schattenmeisters hair turns charcoal black, their eyes turning colorless.
CHARACTER SHEET:
NAME:
AGE:
GENDER:
TYPE OF MEISTER:
SHORT BIO:
APPEARANCE:
Anyone ready to begin? MAXIMUM OF SIX PEOPLE (at the moment, let's see if this works out)
Mexma (moi) - Gillian Evans
Kanji Tatsumi - Lequan Rantan
Doctor Who? - Flint
Kamileon1 - Samael Trancy