The Island OOC

Discussion in 'ROLEPLAY GRAVEYARD' started by Drunken-Rabbit, Jan 25, 2013.

  1. There is an island somewhere off the coast of New Zealand, no one knows about it, and you can only get to it by sheer chance that you got lost and wound up there. This island has four different regions, and one small little "state" in the middle. Each region has a season "assigned" to the region. In the North West it is specified to the season Spring. This region is called Blomatari, the temperatures are from 50-71 degrees, and everything is in bloom and alive! There is a lot of rain here, and the region consists of meadows filled with flowers, and rivers and streams, marshes as well. The people here garden quite a bit. To The North East the season Summer is prominent here. This region is called Hetalia, the temperatures can go from 75-100 degrees, everything is green and thriving, but this region has a problem with droughts sometimes. There is grassy plains, lakes, and waterfalls, here. Lots of Outdoor Activities happen here. To The South West, is the region that is made up of the season Autumn. This region is called Levalith, the temperature's range from 38-70 degrees, and leaves never stop falling here. The colors are mainly red, orange, and yellow, and there are some rivers, a lake and many forests here. You can almost taste the winter bite, but it will never come. In the South East is the last season Winter. This region is called Wethiryn. The temperature's range from -20-45 degrees. It snows constantly here, and plant life barely thrives here. There are craggy mountains, one still frozen forest, and a big frozen pond to ice skate on. In the middle of all these seasons is Nerwite, the completely normal "state". It has lukewarm temperatures, not hot, not cold. The plant life is suspended into all four seasons.

    Now, the species here are completely different from the regular "Vampires, Werewolves, Fairies, and Elves" They are completely new and only inhabit the islands, not many of them travel from region to region, but a few do. With these species, if you have a species you want to add that's not the generic type, run it by me!
    A few of these species are:

    Deletaine [Dell-a-tane]- These are human like creatures, with two elements infused into their blood. Which means they can control two elements. They also have the essence of an animal demon locked away inside of them. This animal demon can be any type of animal, it can even be any type of creature found on the Island.

    Cysgodol [Kye-s-god-ul]- These creatures are more animal like, although they have human like intelligence. They have a snout of a wolf, ears of a fox, body of a horse, and a tail of a feline. They are predatory animals and mostly live near the forest. They are creatures of Shadows.

    Mellerkine [Mell-er-ki-n]- These are human like creatures that have control of one element. But this element is apart of them, and they can control it, bend it, and even engulf themselves in it as an armor. They are very skilled at making weapons with this element.

    Hello! Would you like to join? If so, then fill out the Character Sheet below, and submit it into the comments! If you have any questions feel free to ask them here! I do have a few rules though:
    1) At least one FULL paragraph, more is gladly encouraged!
    2) The Species can not be the generic Vampires, Werewolves, Elves, Fairies, and so on. They can be based loosely off of them but they must have their own unique characteristic(s)! You may use the one's I have made examples of up there, but feel free to create your own!
    3) I would like to see more artistic types of pictures as well as real life photos, but if you think the "anime" picture is the best in the world, I might let it go! ;P


    Character Sheet:

    General
    Picture:
    Full Name:
    Gender:
    Age:
    Species:
    Region[What region you live in; Blomatari, Hetalia, Levalith, Wethiryn, or Nerwite]:


    Physical
    Eye Color:
    Hair Color:
    Hair Type/Length:
    Skin Tone:
    Scars:
    Body Mods[Tattoos/Piercings]:

    Mental
    Personality:
    Strengths[Min. of 3]:
    Weaknesses[Min. of 3]:
    Skills[Max. of 6]:

    Life
    Backstory[Four lines at most!]:
    Birthplace:
    Family:


     
  2. Wow... Long and specific character sheet. Haven't seen one of these since I first began writing my own stories. xD
    Now... I will edit this when i can but for my character Sheet:


    General
    Picture:


    Full Name: Signas Mariette Haithe
    Age: 24
    Species: Deletaine ~ Red Wolf Essence ~ Fire and Earth Elements
    Region: Blomatari ~ She hates when it's cold though.

    Physical


    Eye Color:
    Hair Color:
    Hair Type/Length:
    Skin Tone: Lightly Sun-Kissed
    Scars: Slight engravings around wrists and a few lashed out marks on upper arms and back.
    Body Mods[Tattoos/Piercings]:
    9 piercings total: Snake Bites, 4 on left ear, & 3 on right ear.



    Mental
    Personality: She is a walking contradiction. Her attitude varies per person but Signas is often very friendly but also a pain. Mostly like a troublemaker or dare devil. Signas often comes off harsh if approached inappropriately.
    Strengths[Min. of 3]:
    Weaknesses[Min. of 3]:
    Skills[Max. of 6]: Cooking,


    Life
    Backstory:
    Birthplace:
    Family:
     
  3. Shit. -.- I forgot to add gender! D:< You can tell me or edit it either or xD
     
  4. // I hope its not too complicated ^^"

    Oh and on a note, Undines are basically advanced water Mellekine that live in bodies of waters for the most of their lives. There are three dominant undine groups in Hetalia each having shaky relations with the others. :3

    General

    Picture: [​IMG]
    Full Name: Nietsche Hering (Pronunciation: Ni - Et - She)
    Age: 18
    Species: Undine
    Region: Hetalia

    Physical
    Eye Color: Light Blue
    Hair Color: Brown-Blonde
    Hair Type/Length: Wavy and Long
    Skin Tone: Slightly Tanned
    Scars: None
    Body Mods: Belly button piercing

    Mental
    Personality: Nietsche is a very innocent young lady who is still quite naive and immature. She may act like a drama queen at times but beneath the annoying external aura she gives off is a strong girl willing to do the right thing for her friends. When she gets really mad or annoyed she will storm off but she will eventually cool down later and come back comepletely happy.
    Strengths: Spears, Water, Ultrasonic Waves
    Weaknesses: Dry Heat, Electricity, High places.
    Skills:

    Water Transformation
    - Undines have the special abilities to form fins and gills when in contact with water and or engulfed. While in this transformation they are stronger than they are usually.

    Water Spear - Undines can form spears out of water that are as strong as steel, however they are much lighter and can disenegrate and reform quickly allowing for agile combat.

    Water Healing - Any wound inflicted on an undine will heal quicker when in contact with water

    Water Connection - The undines when in completely they can regain their senses, calm down their emorions, and think rationally.

    Water Bending - Undines can manipulate water into different shapes and forms, whether for armor or weapons.

    Supersonic Waves - Undines can omit waves often like some wales do when in their water form.

    Life
    Backstory: Nietsche was the daughter of a well known family of fighters in the former strongest Undine tribe Gione. Nie, for short was born in a time of struggle and distress in the Gione. The tribe leader, Klaus, was not only corrupted but he abused his leadership.. When Nie was around sixteen year old, the two other Undine tribes launched a surprise on Gione with the help of Klaus who in exchange got money. Nie's parent's saved her but he was orphaned, she grew up all alone after that.
    Birthplace: Gione Tribe's Lake, Inamari
    Family: All deceased/missing
     
  5. Rufia; your character looks good!
     
  6. Awesome. I can't wait till the rp starts~
     
  7. General
    Picture: http://s1355.beta.photobucket.com/u...pg.html?&_suid=135919850329009368293388704277
    Full Name: Alleya Bloodwren
    Gender: Female
    Age: 25
    Species: Mellekine
    Region: Wethiryn


    Physical
    Eye Color: crimson brown
    Hair Color: black
    Hair Type/Length: long braids with a shorter bob styled front
    Skin Tone: fair
    Scars: Three jagged claw scars across her left breast
    Body Mods[Tattoos/Piercings]: Multiple piecings up the length of her ears, a swirling tattoo of almost tribal design on her hip

    Mental
    Personality: Alleya tries to be tough, heartless even but her love for the creatures of the snow and ice gets her every time. She was hurt a lonf time ago and her trust in people has slipped a lot, particularly men. She is strong willed, stubborn and more than a little 'icy' no pun intended. She can be ruthless on occasion but if anyone knows her soft spots she can be played like a piano.
    Strengths: Stubborness, her skill with melee weapons, able to withstand extremely cold temperatures, her understanding of her realm
    Weaknesses: heat affects her more than most others, holds back from people so her social skills aren't up to parr, her love for the creatures causes her to make rash decisions sometimes
    Skills: She is skilled with a blade, particularly twin swords and the stealthier weapons of the sai. She has the affinity of Ice which she manipulates almost perfectly. Although she doesn't speak their language as such, she is able to communicate with the creatures of Wethiryne easier than most due to her generally gentle nature towards them

    Life
    Backstory: Alleya was born and raised in Wethiryne. Her father was killed when she was fourteen in the same attack that caused her scars. The beasts were ruled by some of the local men who were hunting in the forest, hunting what though, Alleya never found out. She stopped trusting other people after that, believing that the only person she could trust was herself.
    Birthplace: Wethiryne
    Family: Father deceased, mother is still alive but she hasn't seen her four five years. younger siblings unknown
     
  8. General
    Picture:

    http://browse.deviantart.com/?q=drawing+girl#/d5531ab

    Full Name: Audrianah Zeelk
    Gender: Female
    Age: 17
    Species: Deligh
    Region: Blomatari


    Physical

    Eye Color: Light orange.
    Hair Color: Dark orange, almost red.
    Hair Type/Length: Slighty past shoulder length, it is wavy with the occasional 'goldy-locks' curl.
    Skin Tone: Pale with freckles across her nose and cheekbones.
    Scars: None.
    Body Mods: Around her neck, wrists and ankles, her skin has a black cuff like pigment similar to bands. Connecting each band all across her body are pale, flat, white scales that cannot be felt when touched. They are both a reminder to her species of the curse from the animal spirits.

    Mental
    Personality: Audrianah is remarkably shy and quiet when it comes to her physical appearance when compared to her normally outgoing self. Most would view her as a tomboy, especially in her species where they are known to be very timid around death, the dying and already dead. Due to this, many, if not all, have been considered a vegan/ vegetarian, if the fact that they serve the animals as much as they serve them were not enough. She tries her hardest to be nothing like this, liking the idea of action and traveling out of her timid little village. She's friendly unless you somehow manage to get on her bad side too many times in a row. Summed up, she likes doing things her own way and being independant.
    Strengths[Min. of 3]: Darkness, giving tight hugs or squeezes, animals, climbing high up in twisted branches of trees and swimming.
    Weaknesses[Min. of 3]: Fire, bright light, physical contact and being completely alone without another sole nearby.
    Skills[Max. of 6]:

    A Deligh has the power to control and talk to animals if need be. The payment, however, is the conversion back to the animal that had cursed their body at birth. Hers was a white water snake. Each Deligh has minor to major characteristics concerning their animal.

    Audrianah's canine teeth have exteremely small sacks at the back of them that contain poison. The poison only comes out though when she bites something, feels anger and has adrenaline racing through her veins. The side effects of one who is bitten vary from one species to another. Simple drowsiness, sleep, paralysis, delirium, etc. The chance of death is slim unless it is a normal animal.

    Her body can tightly ball itself up in defense and quickly reopen again to either run or attack with top speeds of up to nearly twenty miles an hour for a length of fife minutes at a time. Resting is for just as long before she can continue on.

    At will, her eyes can see the shape of heat from things that are around her in colors from light blue, meaning cool, up until bright red, meaning scalding hot.

    Life
    Backstory: Audrianah has been living in the damp center of Blomatari, in the small town of Lefon, near the marsh camps and forests. She seeks solitude as often as possible, running into the wilderness in order to learn from nature about how to survive on her own. Everyone believes it is a waste of time, content as they are in the safety of their homes and traditionally cursed lives.
    Birthplace: Lefon, Blomatari.
    Family: She has been living in there, pretending to be a vegetarian along with her brother and vegan mother. Her father is one of those few who are allowed to travel from one region to another and she hopes to be like him and do the same as soon as possible.
     
  9. Ali; Character is good! I like the image :)
    Garth; I can't see your image D: But it doesn't matter too much, but if you could, could you get that fixed? :3

    So for all of you guy's I'm putting your character sheets in a blog of mine, just so I can keep track of them, I hope that's okay, and I will definitely give credit!
     
  10. General
    Picture:
    [​IMG]

    Full Name:
    Kiera Ann Elizabeth White

    Gender:
    Female

    Age:
    175; appears 19

    Species:
    Lamia avec des ailes

    Region[What region you live in; Blomatari, Hetalia, Levalith, Wethiryn, or Nerwite]:
    Queen of Levalith


    Physical
    Eye Color:
    Crystalline Blue

    Hair Color:
    Dark brunette

    Hair Type/Length:
    Medium length, ringlets

    Skin Tone:
    Pale Porcelain

    Scars:
    One long scar from the right side of her neck to right underneath the right breast

    Body Mods[Tattoos/Piercings]:
    Kiera has a tattoo of angel wings on her back that represent her real wings

    Mental
    Personality:
    Kiera is very friendly to others. She can be very sweet and kind, but mostly is aggressive and she has a very short temper. She loves to seduce others. She guards those she loves with a Fierce passion and is very loyal to them. She is very trustworthy. Also very introverted. Her personality swings back and forth a lot, so some days she would just kill for the pleasure of it.

    Strengths[Min. of 3]:
    +Speed/Sight/Sound is one third higher than most species
    +Natural beauty/easy seducer
    +Powerful Wings that can be "activated" whenever

    Weaknesses[Min. of 3]:
    +Hopeless romantic
    +Cannot stay in sunlight for more than a few hours
    +Needs to be sustained by blood every 5 or less hours/gets more powerful if drinks blood often

    Skills[Max. of 6]:
    Kiera is skilled with Archery as well as her twin assassin blades.

    Kiera is immortal, but at the price of drinking another person's blood to sustain her life force.

    By drinking another species blood, she -if allowed- can access their thoughts, and may take a memory with her, if they allow it.

    Excellent at playing piano and singing


    Life
    Backstory[Four lines at most!]:
    Kiera was born into a wealthy family of Lamia avec des ailes, they gave her everything she could ever possibly need to make it in her life, and she loved them whole-heartedly, but of course, all good th8ings must come to an end, and Kiera's family was slaughtered by the Lamia hunters that lived in Levalith. She vowed one day to avenge her family's death. She began working and supporting herself and helping out others like her family did, and soon the people of levalith asked her to be queen, and she gladly accepted. She is working hard to prevent wars between the other queens and kings, and has made many alliances.

    Birthplace:
    Rivoulet, Levalith

    Family:
    All Deceased
     
  11. Hey guy's! I forgot to ask you, but would you guy's like to be the queen/ king of the other regions? I have autumn, so there is Spring, Winter, and Summer left, and you can make as many character's as you like! Sorry I forgot to ask sooner >,<
     
  12. Meep! I'll get right on it. (Pic.)
    Meep! I wanna, I wanna! (King of Season)

    XD
     
  13. Okay! Which season? There is spring, Summer, and Winter!
     
  14. Winter~ Pleeeeaaase~! <3
     
  15. Okay, Just make your "King of Winter/Wethiryn" character!
     
  16. General

    Picture:

    http://fav.me/d3g0mqo

    Full Name: Jamel Lin Dynden
    Gender: Male
    Age: 21
    Species: Deletaine
    Region: The King of Wethiryn


    Physical

    Eye Color: Hazel
    Hair Color: Grassy knoll green
    Hair Type/Length: Long and straight, it reaches just above his shoulders.
    Skin Tone: Mildly tanned.
    Scars: Lashes across his back in a 'ward evil' sign from when he was a child.
    Body Mods: A swirling pattern of green that is tinged in the center with red, at the base of his neck.

    Mental

    Personality: Jamel, when calm, in a rational, patient young man with open ears and heart. Ready to accept and listen before acting upon the information provided. Sometimes referred to as 'Salvior' when in this mood. However, if in a bad temperment, he can become rash and irresponsible. Not thinking about how his actions might effect himself or others in the future. Sometimes called 'Dystorem'.
    Strengths[Min. of 3]: Space and solitude, bows and arrows, being creative and taking charge of situations.
    Weaknesses[Min. of 3]: Talking about his past, swimming, writing and being near animals.
    Skills[Max. of 6]:

    Jamel can soley control flora from his ability in the ways of Earth. To make it come back to life, wrap around objects and so on.

    The essence of demon that is locked within him in unknown to most. However, when it takes charge, it makes him change his physical form into something that highly resembles a large feline as black as coal.

    He can make fire appear out of nothing, sustain it over long periods of time or even seperate it from its heat; a cold fire.

    If wanted, the heat from fire or anything with heat inside it can be removed and placed within/ upon something else.

    Known to be an influential dancer and an eccentric painter.


    Life
    Backstory: As a child, he was rumoured to not even be a true member of those from Wethiryn, due to his odd ability to control flora and fire; things that are not easily found in a land of ice and snow. Growing up he made a mistake and his demon side took over, killing many and wreacking havoc across several villages. Many dubbed him as evil, a devil, and shame to the land until he hit his teens, when the high council and late Queen of the land took interest in his ability. He has only been King for the past year.
    Birthplace: An unnamed cave system that runs through a summit of several mountains in Wethiryn.
    Family: They disowned him after his attack. He has yet to refind them but even when he does, he shall not return or care for them. Except for his younger sister...
     
  17. Looks great ^^
     
  18. General

    Picture:
    [​IMG]

    Full Name:
    Amaria Lynn Terrace

    Gender:
    Female

    Age:
    19

    Species:
    Raven Sorceress

    Region:
    Hetalia


    Physical

    Eye Color:
    Pale Jade

    Hair Color:
    <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]-->[FONT=&quot]Amaria has Multicolored hair with hints of Blue, Purple, Blonde, and Brunette.
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font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]-->
    Hair Type/Length:
    Wavy and Medium Length

    Skin Tone:
    Pale Porcelain

    Scars:
    Once deep cuts down her thigh, and on her belly

    Body Mods[Tattoos/Piercings]:
    <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> She has multicolored gauges and a piercing right by them on her earlobe, while she has her septum pierced and angel bites.
    She has a treble clef on her right ankle.

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    Mental

    Personality:
    <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--> Amaria is a gentle soul, she is very adventurous and enjoys the unknown, has some depression issues but other then that is kind and caring to others. But if you make her mad then you are in for a fight.
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    Strengths[Min. of 3]:
    Bird Like Eyes/Hearing, Adventurous, Archery

    Weaknesses[Min. of 3]:
    Too much water[Weighs down her skin and makes her heavy], Can not use magic without her Amethyst, Too Trusting

    Skills[Max. of 6]:
    Being a Raven Sorceress, Amaria can use magic from her spell book, but she can also turn herself into a white raven at any given time.

    Amaria can speaks to birds[Mainly Ravens] as well as some animals that know the bird language.

    Amaria can create many potions from ingredients around the regions, so she is often asked for help.

    Life

    Backstory[Four lines at most!]:
    Amaria was born in Hetalia in a small cottage built into the Mordewiyn Hillside. Her parents were apart of the warlock & sorceress heritage and they passed down the family spell book onto Amaria. They also gave her and amethyst to channel her powers into, so she could cast spells. When she was waiting for her parents to get home from a long journey to Levalith, she was brought the news that they had perished in a forest fire by the Careliwe Woods. She cried for hours, she soon secluded herself in her home, before her non-magical aunt came and got her from the decaying cottage. Her Aunt loved her very much and tried her best to understand magic, but soon, Amaria's friends helped with her recovery from the tragedy, and began crafting potions from ingredients all over the regions to help others. She has recently moved back into her old childhood cottage and cleaned it up and now sets up shop there.

    Birthplace:
    Mordewiyn Hillside Cottage, Hetalia Region

    Family:
    Parents are deceased, and Aunt is resting peacefully in her home by the Terrip Waterfall.