A rumor holds the key to Jorah's history - a children's story, really. It has been said that there was a young paladin from far away, who came to the Northlands in order to pursue a holy path. He traveled with four companions; a thief from the slums, an executioner from the orc tribes in the mountains, a botanist experimenter from the main cities, and a sorceress from a dragon's lair. With this band of adventurers, they were set forth on a simple task; to stop an evil cult from resurrecting their dead god. However, the young paladin was diverted and corrupted, losing his soul to something in the darkness that tempted him - a powerful evil placed him in the position where he was forced to choose between watching his friends die or sacrificing his soul. He chose the latter. He remained loyal to his friends and to his task, but his interests began to change.
Why save the world from this dead god, when one could become this dead god? All he had to do was drink the potion to resurrect this fallen god, and then, he would hold that power. Perhaps, with this power, the paladin would be able to impact this world for the better.
Using his group's resources, the paladin made allies throughout the Northlands, unifying first with the common people in the cities, before achieving a position as a pack-leader amongst the werewolf-clans in the scattered forests. He found powerful allies along the coastline and made peace with the vampires in the capitals. Those in his party disagreed with him from time to time, saying that this was not their true purpose, and that they had been diverted - saying that this was wrong. The paladin was able to calm them by promising them that their goals would be met, but the party he traveled with, remained suspicious of the paladin's "good" intentions.Then, the paladin and his group journeyed to Gravewastes, where the dead-god was to be resurrected. They masqueraded as members of the cult that they had originally set out to destroy, speaking only in whispers as they persuaded their former enemies into believing that they were the saviours that they had sought. The paladin and his company moved forward.
They mounted the four-hundred foot tower, hands and fingers bleeding as they scraped across the iron and bone spikes. Souls clutched at them, emanating from the Great Seal where the dead god had been buried in the first place. They journeyed upwards, with the young paladin disguised as the unholy vessel for the dead god - and unbelievably, it worked. The young paladin was given all the power of the Dead God -- and the Undying Tyrant was to walk the earth once more.
But something happened, and the fairytale ends with confusion.
In truth, Jorah Genveer was the young paladin, and the moment that he accepted the potion he lost control of himself. The dark presence that he sold his soul to chose this moment to take control of Jorah's body; and all his newfound power. Jorah was exiled to a prison dimension, scattered with his compatriots. Jorah promised his services to the darker powers that existed in that world in order to survive and retain his strength as a paladin. His friends, however, built u a healthy resentment towards him, for he had been the one who had landed them in this situation.
After ten years, they were rescued by a foolish King of men, who traveled to that dark place because he too had heard the story of the paladin who lost his soul and wanted to know the truth of the matter. He found his truth, and freed Jorah and his friends from that dark and terrible place. When the returned to the mortal world, the King thought that he could persuade the adventuring party to aid him in securing his country; but Jorah's group were heavily worn from traveling and had little interest in adventuring further. They agreed to journey with the King to his homeland, where they would then diverge and travel again to the Northlands; where some of their children and family would be waiting for them. However, Jorah immediately betrayed the King, stealing the sword that was the source of the King's strength and offering it up to the fey-creatures that sought to regain control of the King's lands that had been stolen from them. The Shining Lady - a queen of the Fey, had come to him in his sleep and promised him a kingdom, and power, all for the sword that the King wielded.
In return for the sword, he was given another; Ovinrbaane, the Enemy of All Enemies. The sword was the symbol of his deity, the God of Conquest, and with it, he was able to conquer part of the Fey-realm that had been given to him by the Shining Lady. He tore open a portal from his realm in the Feywild back to the Northlands, and reconvened with his pack -- who had replaced him with another, the anti-paladin that had ruled them prior to Jorah's arrival. Jorah cut his head off, and took control of his pack once again. He altered his realm such that the moon was always full, and when werewolves crossed from his realm into the mortal kingdoms, they were at full strength from the full moon that had shone on them within Jorah's realm. With his army of werewolves at full capacity, other packs soon joined him, in the fey realm. He took his armies to the Northlands, and began to conquer it, bit by bit, as the cult from his past warred with the paladins that he had once been meant to join. He was celebrated by werewolves as the Pack-Lord of Pack-Lords, the King of the Werewolves, and his people believed him to be their hero.
Jorah rarely leaves his realm, and sends emissaries to do his work, but sometimes, he takes on a personal hand. He is cautious, as his former-friends seek to cut off his head as a punishment for his many betrayals.