- Genres
- Magical, Fantasy, Supernatural, Sci Fi, Steam Punk, Noir, HORROR, and I'm willing to try Romance.
You have all received the same letters, written on thick vellum in careful cursive. One by one they were delivered in your daily mail, strangers among the billing statements, magazines, and brightly colored advertisements. There is no return address, no stamps, delivered by the hand of some unknown courier. The contents, born of past lives, regrets, and bygone summers, smell of Colorado. Thick evergreen pine needles cling innocuously beneath the envelope flap. It calls you home, to a place you've all but forgotten.
It calls you to mourn.
And as you examine the contents, tapping the envelope against your kitchen counter, you reflect on the dream you've had consistently for the past week. The dock and the wide, wide sea. The figure at the end, staring off into the horizon.
Before it steps into empty air, and vanishes beneath placid waters.
((Small note. Please PM me before joining. We have limited spaces and I need a headcount of how many people like this idea, that I'll know to expand after the first rp is done and we move on to the wider world))
This roleplay is open to 5 participants. Make sure you can post at least twice a week, if not more (I can be forgiving, however, depending on the reason). Stagnancy can claim the best of our stories and I will move the plot along if I feel it is beginning to flounder. The story has a simple beginning. 5 individuals receive letters calling them back to their childhood home in Sanctuary, Colorado for the funeral of David Ashburn. This man means something different to each of them, but they are all linked by both common origin and a shared past . David Ashburn was the sole owner and operator of the small Sanctuary orphanage where they lived from a young age until their early teenage years. I've left the story intentionally open ended, subtly changing the plot and events as I grow to know the characters and their individual goals. You will be receiving character secrets in this roleplay. They are as private to you as you choose to make them. This is a story about discovery, memory, and the haunting confusion of shared amnesia with a backdrop of destiny. There may be mature themes encountered such as violence, language, and sexual content. Not that anything is slated in, but it is a possibility.
This is a detailed roleplay and I'll be putting a great deal of my effort into it. I expect the same of my players.
Please do not hesitate to ask questions and I look forward to seeing who is interested in my little experimental story.
This is a detailed roleplay and I'll be putting a great deal of my effort into it. I expect the same of my players.
Please do not hesitate to ask questions and I look forward to seeing who is interested in my little experimental story.
Rules.
1. No God Modding, Power Player, etc
2. Everyone plays (Commit to your character, commit to this story. It will be as compelling as you help me make it)
3. The Genre is Supernatural with elements of Surrealism
4. I will occasionally Hijack to keep the plot moving or for important scenes (I will study your characters first, before doing so and will be open to edits)
5. Choose your Role before you begin working on your character sheet. I will PM you your secrets which may influence your character creation
6. Suggest, Suggest, Suggest. (The more excited you are about the story, the more ideas you have, the more you surprise ME, the more fun we'll all have)
7. When you get to the town, all technology will still function, albeit poorly. I'll let you know when that changes.
Character Sheet Skeleton
Name:
Age: (You are all within at least two years of each other and it has been at least ten years since you left Sanctuary)
Appearance: (Pictures preferred)
Personality: (What do we remember about you? What are you like now?)
History: (This is for after you left town. Your childhood memories are foggy, always have been.)
Relationships: (This is to be filled out as other characters are added. This is one of the more pivotal parts of the character sheet. After reading the profiles of the others who joined, write a short blurb on what you thought about them, what you may think of them now. This may change as the game progresses. For each name, I want a short memory. This is a memory shared by as many as are in the memory, but may have specific importance to you and this other person. These will be the guidelines by which your relationships will begin to root, so be careful what you use.)
Location: (Picture and description. These are places in Sanctuary that you remember. They are as clear to you as if you had just seen them yesterday. While all else is somewhat vague, this place stands out to you. This is an opportunity for the players to help me fill the town with the story of buildings and people you'd like to roleplay with. This location will be important to your character, maybe only somewhat, maybe vitally. Write a memory associated with this place.)
Roles: (These roles will dictate your secrets and become important later in the story. Your choices are,The Mystic, The Zealot, The Fortunate, The Diplomat, The Redeemer)
Age: (You are all within at least two years of each other and it has been at least ten years since you left Sanctuary)
Appearance: (Pictures preferred)
Personality: (What do we remember about you? What are you like now?)
History: (This is for after you left town. Your childhood memories are foggy, always have been.)
Relationships: (This is to be filled out as other characters are added. This is one of the more pivotal parts of the character sheet. After reading the profiles of the others who joined, write a short blurb on what you thought about them, what you may think of them now. This may change as the game progresses. For each name, I want a short memory. This is a memory shared by as many as are in the memory, but may have specific importance to you and this other person. These will be the guidelines by which your relationships will begin to root, so be careful what you use.)
Location: (Picture and description. These are places in Sanctuary that you remember. They are as clear to you as if you had just seen them yesterday. While all else is somewhat vague, this place stands out to you. This is an opportunity for the players to help me fill the town with the story of buildings and people you'd like to roleplay with. This location will be important to your character, maybe only somewhat, maybe vitally. Write a memory associated with this place.)
Roles: (These roles will dictate your secrets and become important later in the story. Your choices are,
I look forward to your participation; let's make this interesting…hmm?