- Invitation Status
- Look for groups
- Looking for partners
- Posting Speed
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- Online Availability
- Usually in the evenings and late at night.
- Writing Levels
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Nonbinary
- No Preferences
- Genres
- Definitely fantasy, anything with magic, sci-fi, apocalyptic, occasionally modern/slice of life depending on the plot.
T H E C I R C L E
- fantasy
-always accepting
"We build lives of magic because our real life is so tragic."
People fear what they do not understand. If it is beyond their grasp, they lock it up, they push it away until it is not their problem. We avoid the unknown like the plague. That's why children fear the dark, that is why we fear outside of our comfort zone, that is why the entire existence of the human race feared after death. If it is unknown, it is fear. Often, understanding can lead to courage. But it is hard to obtain that understanding - that courage - when you are afraid to cross that line. To mortals, the pureblood, magic is one of those secrets that they are scared to discover. The line that they do not want to cross out of the fear they've built up on their own. Misunderstandings. Magic is both beauty and destruction, it can heal the sick and wounded with a wave of a hand, or it can burn down entire villages with the flick of a finger. Although magic is meant to serve man, not control them, it proves to be a difficult task to control. For magic is more power then most humans, most kings, will feel in their life time. That is why it is feared by purebloods, the great power, the strength, the unknown. Those who dare cross that line do not cross without a cost. The few mortals who sell their souls to wield this power, they must endure great inner battles to control it. Not only must they sell their souls, the newly granted power can tear them apart from the inside. Unless you carry the strongest mental capabilities, it will piece away at your sanity. Demons will slowly corrupt your mind until you are nothing but a shell, a puppet to those damned in The Fade.
This is why it s feared as it is. Purebloods know of the danger, but they assume the worst in every case. Long ago, purebloods, mortals, they decided to make a militia, a force of strong men and women willing to fight these damned souls - whether they be actually damned or not. These men and women are called the Templars, and they hunt down mages, witches, all of those who dare use magic, who are no longer 'pure'. The mages of course, in turn, fight back, they do not want to be sent away for the rest of their lives. It's a game of cat and mouse, and unless you're hiding, someone is bound to meet their end. Not all magic users are abusers of their powers, but the purebloods do not care. They want nothing more than their society to be rid of these 'disgraces.'
Will you succumb to the promise of power and risk your freedom, or will you be fighting to keep generations pure?
P U R E B L O O D S
Those who have sworn their lives away from magic and it's curses, and live mortal lives. Being pure blood means that you and your ancestors have not dared to mess with the unknown, you have stayed to your realm and your realm only. Purebloods are at the top of the social chain.
Templars are the men and woman who have sworn to fight for all things pure. They do away with the cursed foresworn, locking them away. If things are too rough, if it is beyond their control, they will send them to The Fade. The Fade is the equivilant of hell, where the damned souls go once they cannot live in the mortal world anymore. It is an awful place, not that the templars would know. They are basically the holy knights of the mortals, and must be merciless, strong, and cunning. They are highly respected by everyone, and honored for their duties. They, and their ancestors, must all be of pure blood. They go through many years of training and hard work just to own their title.
F O R E S W O R N
This is the nickname given by the purebloods. Although at first 'foresworn' was given to those who had finally gone corrupt, it was eventually tagged onto every magic user as the fear grew on. This includes everything from mages to witches, to spirit healers to familiars. Any human entity tied with magic is a 'foresworn'. These beings have either sold their souls for their powers, or have genetically inherited their gifts, and curses, from ancestors before them who had made the risk of selling their souls. Being given powers at birth without the cost of your soul is exteremly rare, and their powers are often harder to control and are at higher risk of being corrupt.
CLASSES OF FORESWORN
{"Classes" are often used to describe what type of magic is being dealt with. The term class is more of a term used by Templars, however it is thrown around by the Foresworn on occasion.}
NOVICES
The most common class, novices often are only beginners in the field of magic. Their magic only reigns from small spurts of fire to being able to heal the smallest of wounds. Novices often still have most of their souls intact, and are able to pull back on the deal before their skill level gets any higher.
MAGES
Mages are fierce and bold, both in beauty and in strength. Their magic is mostly all around, and are able to heal, and destroy. Although most mages seek power from destruction magic (ex: fire), mages have also been known to help fight disease and sickness with their spirit healing. Mages are the purest of the foresworn that have no soul left.
WITCHES
Witches often dabble in the darker magic. Witches are the ones that have perhaps, given magic such a dark name. They are closely tied with The Fade, and will have demons do their bidding if need be. They are daresay the most dangerous of the classes, since their spells are from the shadows. Witches can conjure familiars, demons in the form of animals, and place curses on people, whether it be a bad string of luck or a gruesome painful death. However, they have the greater chances of loosing grip on sanity.
TRICKSTERS
Perhaps the less harmful of the classes, tricksters are players of the mind. Their magic itself comes from their own wits and capabilities, and Templars are often wary of their tricks. They can make a man go insane from 'voices' inside their head, or make you see things that are often not there. They can make children laugh from behind a parent's back, because it all just mind games. Although their threat level is not too high, it all depends on the user.
BORNBLOOD
These are the magic users who have genetically been passed the powers through their family. They are often stuck in the practice they've been given, whether it be a witch or a mage, or even a novice. They can always try to ignore their powers, but it will drive them mad.
S E T T I N G
This roleplay takes place in 'The Circle', a place where foresworn are thrown to keep from 'harming' the rest of humanity. Similar to a college almost, The Circle seems to be nothing more than a luxurious jail. Foresworn are crammed into bunks, divided by gender and threat level. (Ex: one floor for mages, one floor for witches, etc). It is heavily guarded by templars, and almost impossible to escape. Any use of unallowed magic can equal death, or even worse, being thrown into The Fade.
R U L E S
1. Please be active.
2. Posting expecetation is atleast 3-5 sentences.
3. Try and keep the balance of Templars/Purebloods and Foresworn equal. If there are too many foresworn/vise versa, a limit will be placed.
4. RESPECT EVERYONE.
5. No Mary Sues/Gary Sues.
6. Follow the site rules. ^^
7. You can have as many as three characters.
8. Ask about any exceptions. (Ex: extra powers, different blood line, etc.) Seriously, feel free to ask. cx
9. Again if you have any questions regarding the RP, ask!
10. Have fun!
C H A R A C T E R S H E E T S
TEMPLARS
Name:
Age:
Gender:
Sexuality:
Rank:
Appearance:
(Picture + Description. Both anime/real pictures accepted.)
Personality:
History:
Feel free to add anything extra!
FORESWORNS
Name:
Age:
Gender:
Sexuality:
Class:
Status:
(Corrupt? Sane?)
Appearance:
(Picture + Description. Both anime/real pictures accepted.)
Personality:
History:
Feel free to add anything extra!