Star Wars: Whispers of Darkness (Currently accepting characters)

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But what about the limit in place? We already have the max I think.
 
Appearance:


He stands at 6'1 and weight 180lbs without his armor. He has a muscular build and is tan wit three scars around his left eye. Generally he has a short beard that he keeps trimmed to a chinstrap. His eyes are a verdant green with a broken spiral of blue around the center.

Name: Karson Helix

Age: 21

Gender: male

Species: human

Main Faction: bounty hunter

Sub-Faction: mandalorian

Weapons:

-blaster rifle: A rifle that he earned once he completed his initiation. It is of the same variant he trained with as a child and has served him well. Along the side there are multiple scratches that he uses to tally his kills against force sensitive's.

-retractable beskar sword- A fine sword forged from beskar. This doubled edged longsword can be retracted into the hilt and extended. The blade is a sleek silver with razor sharp edges, and down both sides are symbols of war. It was his fathers.

-wrist mounted flamethrowers- on each wrist guard he has a flamethrower mounted. These twin firestorms are capable of burning a man to cinders in minutes, and can be fired with at will.

-blaster pistol x2- Two blaster pistols that he wears in holsters on his hip. These pistols have been modified with better grips, and both have a DNA scanner on the grips meaning only Karson can fire them. If anyone else grips and pulls the trigger it will explode in their hand.



Equipment:

-Karson's custom armor- a variant of the standard mandalorian armor. This armor has been modified for Karson's own purposes. The entire suit has been better insulated against the elements and electricity, and the visor has been replaced with a gold one. This armor has a jetpack built in along the spine allowing him short sustained bursts of flight.


Skills:

-marksmanship- Karson has been trained his entire life as a mandalorian and as such is an expert marksman. He can shoot a man dead in a gunfight quicker than most people think. Karson almost never misses and if he does its for a good reason.

-close quarters combat- Being trained as a soldier your entire life has perks. Being a master of hand to hand combat is one of those perks. Karson knows multiple forms of hand to hand combat as well as sword and knife combat. He is a deadly fighter up close and couples powerful attacks with even more lethal speed.

-tech savvy- Karson has learned to hack, repair, and build most types of tech. If he cant figure it out then it is either not known to most of the galaxy or it doesn't exist. He can hack droids, ships, hell if given enough time he could build a droid.

-medical knowledge- Having been in combat numerous times its good to know how to patch yourself up. He can heal most wounds given enough time, but needs proper supplies and time/

Flaws:

-Sociopath- Being raised and trained as a soldier has numbed him to most emotions. Karson appears to be normal, but it is all a lie in reality he feels very little. He has trouble forming emotional attachments and doesn't see the purpose in them. This can lead to conflict.

-weird habits- He tends to talk to himself. He has seen many wars and all of his friends and family have been killed. That being said being a lone bounty hunter can make you really lonely and you develop a habit of talking to yourself.

-colorblindness- He is completely colorblind and sees in monochrome(shades of grey). Now this might not seem a big weakness, but it makes defusing explosives, flying ships, and other things quite challenging.

-KILLING FRENZY!- when he is in extreme duress Karson goes ballistic shooting and killing anything nearby with no regard for friend or foe. He will fight tooth and nail to his last breath and take out anyone he can with him.

Force Sensitive: no

Force Abilities: none

Bio: Karson was raised as a mercenary on a ship. He was just born that way. His mother and father were mercenaries as were their parents before them. In fact he came from a long line of mercenaries. Well more on that well never, anyway he was raised his entire life to be a mercenary. Eventually his parents fell on the field of battle.

The two mandalorian mercenaries fought side by side. The male firing his heavy blaster in bursts as scores of enemies fell before him. His partner was firing with twin blasters at his back leveling just as many. The day slowly came to a close and the two ran out of ammunition. They fought together slaying enemies left and right their blades flashing through the air. A young boy watched from the side his squadron making their way towards the couple.

The woman was the first to fall, a sniper round tearing through her chestpiece. The man caught her as she fell. He let her to the ground gently as another sniper round tore through his chest and he fell. As Karson's squad broke through he rushed to his parents side. His father removed his helmet and coughed up blood as he pressed the handle of his sword into Karson's hands.

"Son, your mother and I have always loved you and are proud of you. Take this blade and make your legacy my boy."

With those last words Karson's father died. As Karson stood he knew what he must do. Night fell and Karson's squad cut their way through the ranks. Day broke and the carnage was revealed. Karson and two of his men stood before the enemy commanders tent the man dead at their feet. Nodding Karson took his head as the others left to go their separate ways. Their commander had fallen and now they had to find a new crew. Karson boarded his ship and left to find a new destination.

Other: there is no ignorance, only knowledge
 
Well nobody said it's not opened for more
wait all the same for Sora to double check with people if some of the others dropped out I see no problem but it wouldn't be fair to those who have been here patiently waiting.
 
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Alright for the sake of keeping things slightly original, I'm gonna go to 6ABY (in the text scrawl) and then have the Empire show up for a Second Galactic Civil war. From there, I think I'm gonna work with a more original EU so we can have our own stories and issues. We'll probably be placed around 12-18ABY just so we can have a little time to develop the galaxy (I'm thinking Jedi would've returned to stable numbers, there would've been a falling out in the Order and Dark Jedi numbers would've increased similar to the events of the SW:DF2 (Dark Forces 2) video game, the Empire would've returned and under a new group of Moff's became more peaceful towards the Republic and signing specific treaties so they won't enter a 3rd civil war, and maybe outline the issues of Mandalore wanting to basically f**k up the galaxy again. Also, the Sith would be more underground, but they would've bred like Rats and have almost a TOR-esk comeback).

So, I'll lay out my "Jedi/Sith" groups so all ya'll force wielders can pick who you wanna be with (using "Good, Neutral, and Evil" logic to define te groups).

"Jedi" (Any Jedi affiliated with the Council/New Republic)

"the Order" - Think of them like the actual Jedi council members: they only enter conflict when there's no alternative (True Good)

"Knights of the New Republic" - Basically the Jedi who are trained in both combat and using the Force. They're more of the "protectors" of the galaxy as opposed to the Order, who have more political/domocratic means of keeping the peace. (Neutral Good)

"Jedi Enforcers" - These Jedi are more inclined to use a Saber then the force to get them out of a situation. These are more of the "Jedi Soldiers" of the galaxy and participate mostly in combat situations. (Chaotic Good)


"Mixed Jedi/Sith" (any Jedi/Sith who excommunicated from their specific group or who was trained outside of the usual means. They can be part of any alligence and specialize in both the Light Side and the Dark Side of the force)

"Lone Jedi/Reformed Site" - a force Weilder who has since left their specific group (Jedi/Sith) for their own reasons. They can be from any of the 3 categories listed under "Jedi/Sith". Typically, these force Weilders still maintain the sense of right they had as members of the Order (or gain this sense after seeing the cruelty of the Sith) and act like galactic vigilantes (Neutral Good)

"The New Order" - a sub-group consisting of both ex-communicated Jedi/Sith who share the belief that both sides of the Force should be practiced in order to properly understand the unknown side of the universe and to become something more then a "Jedi" or "Sith". Typically these Jedi/Sith are neutral, but some have broken off to create the "Dark Jedi/Rogue Sith" and "Lone Jedi/Reformed Sith" groups. (True Neutral)

"Dark Jedi/Rogue Sith" - Much like the Sith, these Jedi/Sith believe that the galaxy should be controlled by those who are able to weild the Force. However, unlike the Sith, they practice both sides of the force and act more like "galactic terrorists", counter to the way "Lone Jedi/Reformed Sith" act. Some want to rule the galaxy, and some just want to see the galaxy burn (Chaotic Neutral)


"Sith" (anyone affiliated with the Sith Syndicate or the sub-group of the Empire that is still under Sith control)

"The Syndicate" - The polar opposite of "the Order", the members of this organization deal with the power of the Dark side rather then the power of the light side. They are the highest ranking officials for the Sith group and, should the Sith eventually take control of the galaxy again, they would be the ones to fight for complete control. (True Evil)

"Sith Deciphles" - The opposite of the Knights, the Deciphles are the typical "Sith" one would find. Most commonly, those who fall from the Light to the Dark side of the Force become Deciphles. They are the most serious threat to any established organization such as the Republic. The Syndicate plans to gain control the same way Palpatine did, but the Dechiples plan to achieve control through a mixture of war and politics, giving them a much darker advantage over the others: they won't hesitate to kill if it will help them achieve their goals (Neutral Evil)

"Korriban Spawn" - Even by the other members of the Sith, this sub-group is thought to be the most destructive. They have no mindset on ruling the galaxy, nor do they want its complete destruction. Instead, they instigate the brutalist atrocities against living creatures and start wars because they get bored. Thanks to the combined efforts of both the Jedi and the Sith (the latter being more secretive about their involvement), the numbers of Korriban Spawn have dwindled to almost nothing. However, an idea cannot be killed and most who join this group are driven mad by the Dark Side. Those who join are no longer sentient beings and only crave one thing: chaos. *think of them like Reavers from Firefly: they only act on madness* (Chaotic Evil)
So, is there still option for me to control a big spaceship, perhaps fleet commander? Only seems to list up Jedi or Sith.
 
So, is there still option for me to control a big spaceship, perhaps fleet commander? Only seems to list up Jedi or Sith.

Yep!
 
Wow, after looking through the thread (just based on the CS's that have been submitted), there's 2 Jedi and 3 Sith. A lot less then I initially thought there would be 0.0

Well that's good, at least we can guarentee there's still room based on that fact!
 
Done
Appearance: stands 6'5 weighs about 210 pounds

Armored:

Name: Vondo'Zen'Das (goes by Xavier for business transactions) merging the names as is done also forms another name he goes by Dozenda which is the name he uses with closer friends, family, and lovers

Age: 39

Gender: Male

Species: Chiss

Main Faction: Bounty Hunter

Sub-Faction:none

Weapons: two lightsabers one blue one silver

dual blaster pistols

Two ripper pistols as well as a vibro knife in a boot sheath

http://starwars.wikia.com/wiki/CZR-9001_blaster_rifle with scope attachment

Wrist launcher with blaster addition, launcher fires sleep and mild poison darts as well as explosives. Blaster is a mid range addition that fires 20 shots before needing reloading.

Equipment armor in appearance armored picture, grappling cord, restraints, frag, and sonic grenades, full enviro suit built into armor, restraining cord fired from wrist launcher as well as stun gauntlets and a stun cloak.

Skills: Skilled pilot
accomplished mediator
naturally athletic
zero-G combat specialist
accomplished duelist
Since leaving the order has become very accurate with his blasters.


Flaws: No nonsense ideals
very mission oriented
arrogant due to skills learned as a Jedi and as a bounty hunter
Almost lacks certain emotions due to torture and escape from a group of dark jedi
closed off and distrustful

Force Sensitive: Obviously

Force Abilities:

heightened reflexes: speed with this guy would've been too op

Push/pull used to throw people away to catch a breath/incapacitate them, or to pull them into the (LANA) danger zone of a blaster or lightsaber

Lightning the only real dark force power he has, he found that he had a knack for it, harnessing positive and negative emotions both successfully to channel it.

enhanced abilities: similar to my reflexes, he can leap high and fight faster but if it's prolonged the other Jedi/Sith would win (but gadgets lol)

Dampen Presence: Means he can make himself less noticeable of course if your looking right at him this wouldn't help

Bio: Dozenda was born on Coruscant, where he lived with his parents till he was five years old, he showed signs of being able to use the force and was taken by the Jedi to join the order. There he lived for another twelve years of his life when he and his master were given mission as peacekeepers to outer rim worlds. His master and Do were kidnapped by dark jedi and tortured for three years, his master took the worse of the torture actually dying from it. This is when Do lost it, seeing his master's limp body tossed at his feet, his red eyes staring at the dark jedi around him and he uses the over abundance of power from his vengeful rage and ripped out of the manacles using the force and grabs two and slams them into the walls impaling them upon their own torture devices, and using force lightning on another. He then fell to the ground unconscious, local authorities finding him with the aid of other jedi. Dozenda then leaves the Order telling them that their ways weren't working and that if they didn't use everything the force gave them more people would end up like his master and those dark jedi he murdered. For the next nineteen years Dozenda would don his full body armor and become a powerful and well connected bounty hunter using anti personnel weapons and regular blasters along for the ride. He improved upon and added new upgrades for his armor, such as his wrist blaster and grenade launcher attachment. He tends to not use his lightsabers anymore, instead only practicing with them, he now uses blaster pistols and auto ripper pistols (slugthrowers), in a way Dozenda has become closer to the force the less he became a Jedi and the less he followed their ways.

Other: coming soon

Salesman: "Interested in a jetpack? Barely a scratch on it. It'll look great with that battle armor. Eh, same color, even."
Jango: "I'll take that off your hands."
Salesman: "Eh, how much you offerin'?"Jango: [draws blaster] "Your life."
 
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Alright, no worries! OoC should be up tonight, gonna put the finishing touches on it after work
 
Hey, just wondering if I could join this rather interesting roleplay. I hope there's a spot I could fill in ^.^
 
Yeah I don't see a problem ^^
 
Looking forward to the OOC then.
Though does that mean that you changed the plot back to the original? And if I was to start on a CS should I aid the Jedi or the Sith? I like both.
Would you prefer something like a fleet commander or just a single captain? I would have to work close with each side's leaders either way.
 
Nope, new plot for a new thread, just overcame some hurdles when it came down to the setting.

You can do both, you've got the option to have 3 characters.
 
Nah, I'll settle with a single character.

I'll throw a dice.
1, 3, 5 Jedi.
2, 4, 6 Sith.

Sith it is =3
 
XD we now have 4 Sith! Quota fufilled!
 
Annnnd now I'm tempted to make a character like General Grievous.
 
Yeah I don't see a problem ^^
so I see you run the roleplay, anything I should know about the story so far before I get started on this CS
 
so I see you run the roleplay, anything I should know about the story so far before I get started on this CS

Not really, but I'd wait for the new OoC. We're re-vamping this RP and I'll have the new thread up tonight, but I'd hold off on posting a sheet for now.

@Rion, do whatever you want ^^ Droids are allowed
 
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Not really, but I'd wait for the new OoC. We're re-vamping this RP and I'll have the new thread up tonight, but I'd hold off on posting a sheet for now.

@Rion, do whatever you want ^^ Droids are allowed
then I shall patiently wait till then ^.^