D
daird
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Original poster
Since the beginning of time, there have been witches. Women, and occasionally men, who can command dark forces beyond the ken of most mortals. Covens have sprung up all around the world, where witches can learn to harness and master their powers, and perhaps the most infamous of these is the Bloodroses.
Since the beginning of time, there have been witch hunters. Men, and sometimes women, who have a calling to stop supernatural beings of all sorts from preying upon humans. Now, a group of them has come to the town of Serenity, tracking rumors of a strong coven.
This is not a roleplay of good and evil, but of light and dark merging in the shadows. Sometime soon, a threat will come that neither side can face alone, with the fate of the world at stake. Can they set aside their differences, or is there too much bad blood?
Since the beginning of time, there have been witch hunters. Men, and sometimes women, who have a calling to stop supernatural beings of all sorts from preying upon humans. Now, a group of them has come to the town of Serenity, tracking rumors of a strong coven.
This is not a roleplay of good and evil, but of light and dark merging in the shadows. Sometime soon, a threat will come that neither side can face alone, with the fate of the world at stake. Can they set aside their differences, or is there too much bad blood?
Castle Bloodrose- Home of the Bloodrose Coven, obviously. Hidden to nonmagical beings, the castle is much larger on the inside than it is on the outside, and comes complete with a large library, rooms for the practice of various schools of magic, a vast array of magical servants, and all the comforts one could ever want. Here is where the witches will be starting
Serenity- A town about two miles away from Castle Bloodrose, with a population of about a thousand. Farming is a big thing here, but there's also several shops, a blacksmith, and the ever-popular Black Boar Inn. The Black Boar is well-known as a meeting point for groups of wandering witch hunters in the area, and will be the hunters' starting point.
Other places will be added as needed, and can be added by any player. Need a deep, dark cavern to explore, or a romantic field? Go for it!
Serenity- A town about two miles away from Castle Bloodrose, with a population of about a thousand. Farming is a big thing here, but there's also several shops, a blacksmith, and the ever-popular Black Boar Inn. The Black Boar is well-known as a meeting point for groups of wandering witch hunters in the area, and will be the hunters' starting point.
Other places will be added as needed, and can be added by any player. Need a deep, dark cavern to explore, or a romantic field? Go for it!
First off, witches and warlocks are born, not made. There's no way for someone born without the ability to cast spells to learn it. That said, anyone can get their hands on a magical artifact and use it, though due to the general distrust and hatred of magic, few do.
As for how magic works, it's... complicated. Some weak effects can be accomplished by thought alone, while stronger effects need an incantation. Heavy-duty effects often require a full-blown ritual, which may require multiple witches, blood sacrifices, or rare ingredients to pull off. Some witches prefer to skip all this and ritually summon an entity to do the hard work, either bargaining with the being or beating it into doing what the summoner wants. (Basically, I'll allow all sorts of magic systems, but if it's really weird, run it by me first.)
While there are some basic abilities like minor telekinesis that are common to all witches, most, if not all, have a particular specialty. One might be a talented diviner, for instance, while another is a skilled telepath. Although there is some natural skill involved, it is possible for one witch to teach another their specialty and get the student up close to their level. Indeed, this sharing of knowledge is almost as big a reason for witches coming together in covens as mutual protection
As for how magic works, it's... complicated. Some weak effects can be accomplished by thought alone, while stronger effects need an incantation. Heavy-duty effects often require a full-blown ritual, which may require multiple witches, blood sacrifices, or rare ingredients to pull off. Some witches prefer to skip all this and ritually summon an entity to do the hard work, either bargaining with the being or beating it into doing what the summoner wants. (Basically, I'll allow all sorts of magic systems, but if it's really weird, run it by me first.)
While there are some basic abilities like minor telekinesis that are common to all witches, most, if not all, have a particular specialty. One might be a talented diviner, for instance, while another is a skilled telepath. Although there is some natural skill involved, it is possible for one witch to teach another their specialty and get the student up close to their level. Indeed, this sharing of knowledge is almost as big a reason for witches coming together in covens as mutual protection
These weaknesses are common to all witches, but feel free to come up with one that makes sense to your particular witch. Hunters, it would be wise to bring some of these along!
Gold- has antimagical properties. A hunter wearing gold has some resistance to magic, but it's never going to be a full immunity. If a witch is wearing gold, they will find their powers restrained, but never fully removed.
Silver and crosses- burn witches and cause extreme pain. Must be touched to the skin.
Lavender- lethally toxic to witches.
Gold- has antimagical properties. A hunter wearing gold has some resistance to magic, but it's never going to be a full immunity. If a witch is wearing gold, they will find their powers restrained, but never fully removed.
Silver and crosses- burn witches and cause extreme pain. Must be touched to the skin.
Lavender- lethally toxic to witches.
It is possible to have a male witch or a female hunter. That said, they're rather rare and will probably have to work harder to prove themselves.
I am GM, what I say goes. I will do my damnedest to be a benevolent dictator, but the latter must take precedence over the former.
There will be collaborative posts written up on Titanpad, which is a free website for collaborating. You like to work on your posts alone, this might not be the roleplay for you.
Apart from that, the usual. No godmodding/autohitting, keep OOC and IC separate, you know the drill
There will be collaborative posts written up on Titanpad, which is a free website for collaborating. You like to work on your posts alone, this might not be the roleplay for you.
Apart from that, the usual. No godmodding/autohitting, keep OOC and IC separate, you know the drill
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