Rennfield wrenches himself upward through layers of consciousness, and finds himself in a stable state.
No more antics. He thinks. The people I compete with are nothing short of genii, who know their craft. I'm unable to beat them at the game they specialise in. He grins wryly. But I sure can give it a good shot.
First, he attacked the cart problem.
He devised a theoretical continuous, kinetic mechanism to keep the cart in motion.
The wheel would be placed in a casing, with movable components above the spaces between the outer spokes. Beneath these platforms were yellow crystals. The mechanism, once started (with a lever, that could also be clasped and held in place to stop the mechanism), would thrust valves into these areas. They would pressurise the yellow crystals to give a small blast, and the segments would be collected in the chamber in order to be reused. These turned the wheels, in turn powering the mechanism, which would push the wheel faster, which would power the mechanism to go faster. It was a domino effect of dynamism.
It was very crude, but it was strenuous to come up with for Rennfield, who was rubbish in almost all areas.
He was pleased with himself, until he realised he had one more task.
Hmmm...
He would tackle the sawmill, utilising the same mechanism as the cart to move logs along a wheel and downward, toward a lattice of purple crystal beams. They would be sliced finely. Simple.
He drew crude diagrams of this and began to bring his papers to his tutor. He had never held his sanity for this lon-
His descent into insanity began in rapture, before he could reach the teacher. His papers settled on the floor, and he stumbled, scolding people around him.