Seer's Song

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Bears

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Dragon Age: The Seer's Song ☼

Before you stands a beautiful woman draped in golden jewelry, her ebony skin smooth yet marked with countless intricate designs. You don't know her and she's turned away from you. But without warning she spins at the slightest movement... a horrible look in her eyes as she begins to cry out a song. You cannot stop it, you can't drown it out. You can't wake up until she reaches her last verse and during those terrifying few minutes... you are at her mercy.

This is a haunting vision known now to many in Thedas.

No one knows why an illusive Rivaini Seer calls out to thedosians by the thousands as they sleep, or how it's even possible to begin with. The Chantry finds it incredibly unsettling, branding such a dream blasphemy. Yet even the highest sister cannot forget the ethereal yet unintelligible voice of the Seer.

The ominous phenomenon brings an air of disorder to a continent whose southern end already teeters on the brink of war. Ferelden and Orlais stand on the cusp of more bloodshed, their century old conflict soon to be revived and escalated into another full blown battle. Tevinter remains steadfast, searching and raiding Rivaini cities in hopes of finding the mage strong enough to enter their dreams.

It is now that a group of adventurers--strangers who've not the pleasure of meeting yet--stand at the beginning of their story. What starts off as a search for an artifact of Tevinter, becomes a series of events that will shape Thedas for years to come.

RULES ☼
All your typical Iwaku forum rules apply to this RP. Now with that said this is a very small, invite only roleplay so if you are tagged you know how to act. Probably.

If there are any unsolvable issues between people (which I doubt will happen considering it's invite and yall chill af) as GM I will not refrain from stepping in and getting it sorted.

Because Bear is a bluestar (unfortunately) this is a mixed RP. Utilize FTB appropriately and effectively. no flame pls 10 months till im 18 i swear
THE CAST ☼
Out of the entire Dragon Age series this roleplay aims to emulate a cast most similar to that of the Warden's. This does not mean we need our own version of Alistair or Sten but instead it refers to the way the companions of DA:O developed as individuals and as a group.

Rather than starting right off the bat as a figure of importance (like say... the Herald) our characters will begin the roleplay as individuals from different walks of life who come together due to circumstance. They aren't chosen ones, or special snowflakes... they are just people whose choices have lead them totracking down a Tevinter Artifact one way or another.

Starting off, the cast will be far from their best and shouldn't get along completely. This roleplay aims to have a palpable sense of progression when it comes to the cast's skill and influence. As our group of adventurers stumble into their fate they will not only grow stronger as combatants but they should become more respected by their comrades and the later on--the rest of Thedas.

THE CHARACTER SHEET ☼

Name:
Age:
Gender:
Nationality:
Place of Birth:

Height:
Weight:
Hair Color:
Eye Color:
Other:

Class: Cross classes are allowed.
Specialization: When choosing specialization(s) remember to leave room for growth.
Abilities: May be chosen from all three games.
Skills: Can be found here.

Weapon of Choice:
Common Wear/Armor:

Personality:
Biography: Can be as brief or as long as you please. Will be explored later in the IC.
Note: You are free to format the sheet as simply or as fancy you wish.

tags: @rissa, @Tyrannosaurus Rekt, @Cerulean, @Shizuochan, @Applo, @Mundane Monster
 
SHUT UP AND TAKE MY MONEY!
 
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I'd love to but I don't know much about Dragon Age so I think I'll pass. >:
 
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(Beard color should be red)
Name: Baidan Kelnenar
Age: 26
Sex: Male
Race: Dwarf
Nationality: Ferelden
Place of birth: Orzimmar

Class: Worryerr
Specialization: BEARZERKER
Abilities: (Not sure how you wanted this handled so just listed stuff) Block and Slash, Mighty Blow, Whirlwind, Taunt, Battle Cry, War Horn, Pommel Strike, Giant's Reach, Bolster, Rally, Deep Reserves, Second Wind, Taunt, Bravery, Tremor, Clear a Path, Earthshattering Strike, Challenge, Charging Bull.
Skills: Coersion / Combat Training / Runecrafting / Vitality
Weapon of choice:
2-Handed (Prefers Hammers and Axes)
Common wear: Commonfolk garb
Armor: Heavy Dwarven Armor

Height: 5'0
Weight: 252lbs
Hair: Brown
Eyes: Blue
Other Appearance-related items: Glasses

Personality: ENFJ Personality ("The Protagonist") | 16Personalities
Biography: Baidan was born to a pair of brands in Dusttown. Leading a humble life, he did what he could to try and survive. It wasn't long before his eyes started looking elsewhere for a different life. After his father passed, he knew it was time to leave. He hooked up with the carta where he picked up some skills before a botched job got him thrown out. From that point, the young dwarf decided to travel. This is how he ends up in the thick of our story.
 
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THE ARCHER ☼

Name: Faleria Vallee
Age: 22
Gender: Female
Nationality: Orlais
Place of Birth: Val Royeaux

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Height: 5'5"
Weight: 140lbs.
Hair Color: Red/Orange
Eye Color: Amber
Other (Appearance): Has stolen a large assortment of dresses and gowns from a particularly fat Orlesian noblewoman. Far too large to fit Faleria appropriately, she nonetheless feels at ease in such garb outside of battle.

Class: Rogue (Bow)
Specialization: None
Abilities: Archery
Skills: Combat Training (Archery-Focused)

Weapon of Choice: Longbow and arrow.
Common Wear/Armor: Poorly-fitting stolen noble garb/leather jerkin with Orlesian symbols.

Personality: Faleria Vallee, liker of things and… objects. Faleria is primarily a hedonist, who derives pleasure from the spectacular. Delicacies, artifacts, priceless trinkets and matters of magic, Faleria loves these. Granted, those 'baubles' are likely merely the end to her true love; attention, and glory, to be revered as truly amazing. Apart from her hedonist persona, trace evidence of a moralist resides in her, mostly in her aversion to death and bloodshed.

She adores her old home of Orlais, although is woefully unsuited to what she most admired about it: the noble caste. Slightly awkward in her demeanor, and prone to social faux pas and freudian slips, Faleria is mostly unsuited to social interaction. The exception to this, however, is when she is given an opportunity to perform. She has a rare knack for showmanship, and is able to assume a sheen of confidence almost instantly.

Biography: Born of the wondrous Orlesian Empire, Faleria Vallee became enamored, from a very young age, with glamour, high-drama, and spectacle. The majesty of Orlesian royalty, the dress of the nobles, the splendor of its mages - all of these were treasures that Faleria craved for herself. Yet she was but the daughter of an Orlesian corporal, precariously balancing on the bottom rungs of the Orlesian middle-class; such delights were beyond her.

Her only birthright were the teachings of her father, captain of an archery division in the Orlesian army's Northern Guard. While her father had specifically intended to teach her archery for the purposes of self-defense and survival, Faleria would utilise it towards her own more audacious ends. Blessed with prodigious talent, Faleria opted to indulge in showmanship, taking after the hedge mages that had dazzled her in her young age. She would perform before the masses - and, hopefully of course, the Lords and Ladies - with trick shots and audacious feats of archery. Her arrows would be as if the flung spells of mages, and her unerring accuracy divine.

And, yes, she was magic. Yet while she was impressive, things rarely go as planned. Noted for her talent, her prize came not in the form of riches and renown. Her gift was forced conscription into the Orlesian army, an unremarkable archer in a row of many just like her. What's more, was that her targets were no longer comically painted wooden caricatures and effigies, but actual humans, blood pulsing and alive. Her first kill was also the last straw, and Faleria Vallee deserted from the Orlesian army.

Her quest for glory continues, yet inevitably she'll come to find the singular truth of this world; one never gets everything that they want.
 
The Alchemist ☼
"Yes...yes, I fucked up my face quite well. Oh go on ahead and stare--i know you want to."
NAME: Augustus Flavius IV
AGE: 31
GENDER: Male
NATIONALITY: He's a Vint
PLACE OF BIRTH: Teraevyn, Tevinter


HEIGHT: 5'10
WEIGHT: 188lb
HAIR: Blonde,
EYES: Hazel
OTHER: Various ear piercings and scars fitting of a bloodmage.

CLASS: Augustus is a mage but call him anything aside from an ALCHEMIST and he'll conk you.
SPECIALIZATION: Blood Mage (Basic)
ABILITIES: Fire Spells, Alchemy,
SKILLS: Expert Herbalism, Improved Coercion, Basic Combat Training

WEAPON OF CHOICE: He carries a horribly unremarkable wooden staff and a small blade.
COMMON WEAR AND ARMOR: [spoili]
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PERSONALITY:
Relentlessly whimsical, evasive, and sardonic. That's Augustus. He's a man of many experiences and a decently seasoned traveler of Thedas. He loves the art of creation and innovation above all else and isn't afraid to speak with great passion about his craft. He's a talented mage but could care less about his homeland's agenda. Augustus approaches every situation with an inappropriate amount of levity and can easily find himself considered offensive.

BIOGRAPHY:
Augustus is a man who's upbringing has made him incredibly familiar with aristocracy and over the top flamboyance. He was born as a backup heir to the 47th generation of the Altus House Flavius. Though his brother never died and he never had to take control of his house's name, Augustus was expected to excel in magical ventures and for the most part that's what he did. In fact, his magic came long before the first heir and Augustus managed to keep up with his fellows all throughout his younger years, despite lacking any interest in being some godlike spell caster.

As early as his twenty first year Augustus found himself enamored rarely pursued craft of Alchemy. It was an uncommon school of study but on that Augustus poured himself entirely into. It was a bit of a scandal, an Altus boy forgoing proper magical advancement in favor of creating concoctions and potions, but Augustus could care less.

By the time he was twenty four he abandoned his household and left Tevinter. A proper alchemist would aim to use ingredients from across the continent and his homeland no longer had anything to offer.

At some point Augustus resorted to using his own blood to try and create a solution that would cure the Blight but failed, ultimately becoming a blood mage despite his disinterest in demons or growing magically stronger. Just two years ago an alchemy project gone wrong scarred his face and portions of his chest and he has since altered their appearance with magic so the scars aren't nearly as jarring.
 
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The Dragon Hunter☼
[spoili]
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Name: Maximus Corilues Pentaghast
Age: 29
Gender: Male
Nationality: Nevarran
Place of Birth: Hunter Fell, Nevarra

Height: 6'2"
Weight: 210lb
Hair Color: Light Brown
Eye Color: Emerald Green
Other: Various scars along his torso and back

Class: Warrior
Specialization: Champion
Abilities: Shield Wall, Shield Bash, Warriors Resolve, Lunge and Slash, Turn the Bolt
Skills: Expert Survival, Improved Combat, Herbalism

Weapon of Choice: Sword & Shield
Common Wear/Armor: His common wear and armor is what he wears in the picture, rarely changing out of it besides potentially removing an extra layer or two for common wear.

Personality:
Max finds it hard making friends, or even people to talk to. Many call him a fool for even attempting to hunt down a Dragon, and others think it is foolish of him to leave Nevarra when he has the smallest chance in Thedas to become the next King. His isolation for the past seven years hampered his ability to talk to people for more than a day before running out of things to speak about.

Perhaps he is still a child in a mans body, who doesn't want to face reality.


Biography:
Maximus is the 92nd in line for the Nevarran throne, hailing from one of the many branches of the Pentaghast Clan. Because he is no direct descendant of the current King, Markus or even the offspring of Markus's brother Ferdinand. Maximus holds no legitimate claim to the throne but because of Markus's weak health and aged body he is unable to have a child to succeed him and Ferdinand doesn't wish the throne. It has caused turmoil in the Pentaghast Clan, with conspiracies and assassinations in happening. It is possible that through a series of massive unfortunate events taking place, Maximus could become the next King of Nevarra but the thought never crosses his mind.

Raised by his Mother and Father, Isabella and Zachary. Markus had three siblings with him being the second eldest. Ancestral stories of the Pentaghast Clan being famed Dragon Hunters during the Steel Age, hunting down the Dragons to near extinction had always fascinated Max and his dreams of being like one of his ancestors was his only hope in life. He was just some royal bastard who would have a boring life, married to some noble lady in Thedas but that wasn't the life for him.

Being royalty he was trained how to fight by the best fighters that could be hired in Nevarra. He trained from a young age until the ripe age of 21 when his training was deemed complete. A pouchful of coin, and a dream in his head he left Hunter Fell months after his 22nd birthday to go fulfill his lifelong dream of becoming a Dragon Hunter like his ancestors of old.

He underestimated how hard it was searching for Dragons, which had become rarer to see due to their near extinction so long ago. Nevertheless he was still determined to find one and he searched constantly for years. Picking up basic herbalism and how to survive out in the wilderness.

 
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The Duelist ☼
Name: Alexander De'Malbrew

Age: Twenty-seven

Gender: Male

Nationality: Free Marcher

Place of Birth: Starkhaven

Height: 5'11

Weight: 170 lb

Hair Color: Brown

Eye Color: Brown

Class: Rogue

Specialization: Duelist

Abilities: Dueling, Keen Defense, Pinpoint Strike

Skills: Improved Combat Training, Improved Coercion, Combat Tactics

Weapon of Choice: Long Sword and a Dagger

Common Wear: A light grey linen shirt, Linen trousers, Knee high boots, A leather jacket and a decorative but sturdy leather pauldron on his right shoulder, A waxed traveling cape.

Armor: A segmented steel cuirass that straps over his jacket.

Personality: Alexander's main goal in life is to have as much fun as possible and while is on a quest for glory, he is quite prepared to wait a while longer for it if that means having lots of fun on the way. For him there are very few finer ways to spend an evening than carousing in a loud and boisterous tavern with his friends, showing off and winning the heart of a beautiful lady.

If someone were looking for a word to describe Alexander other than hedonistic then loyal would be a good choice as those he calls friends have a true ally. While he might bicker and quarrel with with a friend when push comes to shove they will be able to count on Alexander to stand by their side come what may.

Biography: History: Hailing from Starkhaven, Alexander is the second grandson of a nouveau riche money lender. Growing up he enjoyed all the trappings and privileges that are only available to the wealthy even though the rest of society saw his family as horribly gauche and tawdry. Access to money meant that Alexander was being tutored in everything from classical literature to the latest scientific discoveries as well as swordplay and warfare.

As the second child of his generation it had always been planned for Alexander to join the military to earn his family the respectability and glory required to truly become part of the aristocracy. Unfortunately Alexander had trouble with disciplined nature of the army life preferring to drink and carouse rather than drilling or patrolling. Due to his family's wealth he wasn't punished as lesser people might have been but he was quickly drummed out of the army. After a heated family argument Alexander stormed out of the city vowing he would not return till he had found glory of his own to shove in his family's faces.​
 
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