S
SamIO
Guest
Update: ([ Chat RP Thread ])
Well, I mean, that's my hope. I'd considered forging ahead by myself (since my previous Interest Check sunk rather unspectacularly) in hopes that a more refined product would be more attractive, but I'm starting to feel like I'm alienating potential worldbuilders — an audience I really want to include — so I think I'll try a more metagame-oriented approach this time around.
Essentially, I want to create a real-time freeform roleplay with a generous number of players so that unscheduled small-group roleplay is feasible on a daily basis; with so many players, there is potential for interweaving arcs and the impression of a persistent world — especially for those who like to keep up with the roleplay logs.
I'm emulating the structure of a roleplay that finally came to an end nearly a decade after its roots just a couple months ago; it had no official storytellers — no central plot — but sometimes a particularly prolific player would start up something that got the whole community involved in one thing for a few weeks at a time before leaving us with our cliques again. The whole thing was really quite liberating, and I hope to match its scale and freedom here.
I hope to accumulate worldbuilders in addition to more character-driven writers. I want players to feel like they're in a dynamically-designed world, not a pre-defined brainchild of some authoritative inner circle. I hope that worldbuilders will look at the skeleton I've laid out as a springboard, and that roleplayers will feel free to fabricate their own details (later modified by the impressions of other community members and ultimately included into accepted canon by way of unspoken consensus).
Maybe something like a central call list which links players up with each other will help get people connected and writing; suppose one day you just want to go, go, go — so you go take a look at whoever's online and listed as interested in a scene, contact a couple of them, and by the end of the hour you're writing! Sounds a little too good to be true, huh? Still sounds too good to be true to me, and I lived it for half my roleplaying years.
This whole idea is really quite ambitious, and that bothers me because I'm worried it'll end up dying a quiet death like so many other ideas do. That worry, however, also makes me feel like there's a cost to making something this big happen, so I guess what I'm trying to say is that I'll do whatever I can to make it work. :3
Anyhow, if something like this appeals to you, feel free to contact me and have a chat about logistics or ideas or questions or whatever — or take a look at the skeleton I wrote up for the first Interest Check.
Update!
@Thomas McTavish and I got to chatting regarding the inclusion of a brainchild of his into the canon! :D
If you want details, you can read the chat log below, but the short story is aliens!
Well, I mean, that's my hope. I'd considered forging ahead by myself (since my previous Interest Check sunk rather unspectacularly) in hopes that a more refined product would be more attractive, but I'm starting to feel like I'm alienating potential worldbuilders — an audience I really want to include — so I think I'll try a more metagame-oriented approach this time around.
Essentially, I want to create a real-time freeform roleplay with a generous number of players so that unscheduled small-group roleplay is feasible on a daily basis; with so many players, there is potential for interweaving arcs and the impression of a persistent world — especially for those who like to keep up with the roleplay logs.
I'm emulating the structure of a roleplay that finally came to an end nearly a decade after its roots just a couple months ago; it had no official storytellers — no central plot — but sometimes a particularly prolific player would start up something that got the whole community involved in one thing for a few weeks at a time before leaving us with our cliques again. The whole thing was really quite liberating, and I hope to match its scale and freedom here.
I hope to accumulate worldbuilders in addition to more character-driven writers. I want players to feel like they're in a dynamically-designed world, not a pre-defined brainchild of some authoritative inner circle. I hope that worldbuilders will look at the skeleton I've laid out as a springboard, and that roleplayers will feel free to fabricate their own details (later modified by the impressions of other community members and ultimately included into accepted canon by way of unspoken consensus).
Maybe something like a central call list which links players up with each other will help get people connected and writing; suppose one day you just want to go, go, go — so you go take a look at whoever's online and listed as interested in a scene, contact a couple of them, and by the end of the hour you're writing! Sounds a little too good to be true, huh? Still sounds too good to be true to me, and I lived it for half my roleplaying years.
This whole idea is really quite ambitious, and that bothers me because I'm worried it'll end up dying a quiet death like so many other ideas do. That worry, however, also makes me feel like there's a cost to making something this big happen, so I guess what I'm trying to say is that I'll do whatever I can to make it work. :3
Anyhow, if something like this appeals to you, feel free to contact me and have a chat about logistics or ideas or questions or whatever — or take a look at the skeleton I wrote up for the first Interest Check.
Update!
@Thomas McTavish and I got to chatting regarding the inclusion of a brainchild of his into the canon! :D
If you want details, you can read the chat log below, but the short story is aliens!
[Thomas McTavish enters.] -10:08 Sep 06
[Sammeh spawns.] -10:09 Sep 06
Sammeh: Howdy! :D -10:09 Sep 06
Thomas McTavish: Hallo. -10:09 Sep 06
Sammeh: So, Ignius. :3 -10:10 Sep 06
Thomas McTavish: What about it? :P -10:11 Sep 06
Sammeh: "I was hoping to incorporate a build on my planet Ignius..." confused me a bit. What did you mean by a 'build on'? -10:12 Sep 06
Thomas McTavish: I don;t have that much about it actually thought out yet. Just a few vague details andgeneral facts. Not much to it, as of yet. My hope is the more I use it, the more detailed I can make it. -10:14 Sep 06
Thomas McTavish: *and general -10:14 Sep 06
[Sammeh headtilts.] -10:16 Sep 06
Sammeh: How do you want to use it, here? :3 -10:17 Sep 06
Thomas McTavish: Possibly as a location for a plot or subplot, and possibly as the home planet of one of my characters. -10:18 Sep 06
Sammeh: Aliens! :D -10:20 Sep 06
Sammeh: Have you read the skeleton? -10:20 Sep 06
Thomas McTavish: On the interest check you linked? Yes, I have. -10:22 Sep 06
Thomas McTavish: The one for Opus Novum, I mean. -10:23 Sep 06
Thomas McTavish: *check check czech checkity check* -10:24 Sep 06
Thomas McTavish: Yep. -10:24 Sep 06
Sammeh: Awesome. :3 -10:24 Sep 06
Sammeh: So you're wanting to bring up the scale a bit? -10:24 Sep 06
Thomas McTavish: Oh yeah. I want to flesh Ignius out. -10:25 Sep 06
Sammeh: Of course. c: -10:27 Sep 06
Sammeh: I'm thinking of how we could incorporate that in a way that feels seemless -10:28 Sep 06
Sammeh: I wrote the skeleton with an air of terrestrial scifi, reserving the fantasy elements for virtual reality settings, but this seems like something that could fit into the tangible world with a bit of work -10:29 Sep 06
Sammeh: Maybe expanding the scale to make aliens normal is a better idea, though —. -10:29 Sep 06
Sammeh: Or perhaps your character is uniquely alien in this manner? -10:30 Sep 06
Thomas McTavish: It could be possible that long with the other recent advances in technology, space travel has also improved, bringing a crew to a planet sitting a few light-years outside of earth's solar system. -10:30 Sep 06
Sammeh: So sleeper-pods era space travel? -10:31 Sep 06
Thomas McTavish: That could work. -10:31 Sep 06
Sammeh: Have you happened to have read The Unincorporated Man? -10:31 Sep 06
Thomas McTavish: From what I read, technology seems to be advancing rapidly on earth. -10:31 Sep 06
Thomas McTavish: No, I have not, actually. -10:31 Sep 06
Sammeh: Very much so -10:31 Sep 06
Sammeh: It's not particularly popular; I just thought in my head how it is fairly representative of my cup of tea for intrastellar scifi -10:32 Sep 06
Sammeh: Essentially humanity has turned the inner solar system into its playground -10:32 Sep 06
Sammeh: That would leave the trans-Neptunian range open to exploration without making it seem too far out -10:33 Sep 06
Sammeh: And hanging out just outside our little Oort Cloud is a strange world called Ignius -10:33 Sep 06
Thomas McTavish: Perfect. -10:34 Sep 06
Sammeh: :D -10:35 Sep 06
Sammeh: Shall I archive this chat for the main thread? -10:35 Sep 06
Sammeh: Or is there more? >:D -10:36 Sep 06
Thomas McTavish: Scientists positioned on the outer rim of the solar system spot a new planet to explore, send an exploratory vessel to the planet, and the Ignians are "discovered". -10:36 Sep 06
[Sammeh likes it. :3] -10:37 Sep 06
Sammeh: Actually -10:37 Sep 06
Sammeh: Desert — is it a hot, arid kind of des... it's called Ignius, of course it is -10:37 Sep 06
Sammeh: Hmm -10:37 Sep 06
Thomas McTavish: It's a volcanic desert world. Yes, it's hotter than hell. XD -10:38 Sep 06
Sammeh: Do you imagine it with a nearby sun? -10:38 Sep 06
Sammeh: I was thinking maybe it's gone unnoticed until astronomers got real close because it's mixed in with all the other outer rim chunks of rock -10:39 Sep 06
Thomas McTavish: Yes, I did. That works well. -10:40 Sep 06
Sammeh: Well, if it has a nearby sun, then it's a bonafide planet and isn't too close to the Oort Cloud; in which case, this'd be something far more expensive -10:41 Sep 06
Sammeh: Would it have anything SETI might pick up on? -10:41 Sep 06
Thomas McTavish: Such as? -10:43 Sep 06
Sammeh: Well, you said this is a tribal world; is that indicative of their technology level, as well? -10:45 Sep 06
Sammeh: I'm also considering that maybe the world's geological spasming may be equally as interesting for astronomers -10:45 Sep 06
Thomas McTavish: Concerning tribalism, there are a few exceptions. Some of the probes sent out decades ago landed on Ignius, and a few of the particularly intelligent and curious Ignians use the wreckages to build a radio that could possibly be used to contact signals in earth's solar system. I should think the geological spasms would indeed be interesting to astronomers as well. -10:47 Sep 06
Thomas McTavish: While they are a semi-nomadic, tribal race, they have a few advanced machines. -10:48 Sep 06
Sammeh: Perfect. :3 -10:48 Sep 06
Sammeh: So how does your character end up on Earth? -10:49 Sep 06
Thomas McTavish: I already have an Ignian character I could use, with a few alterations. When the exploratory teams landed, they came across a Gaaraclan, a clan made of outcasts from actual Ignian clans. My character, a particularly curious fellow about the Outsiders, decided to accompany them back to their outpost, along with a few others of his gaaraclan. -10:52 Sep 06
Sammeh: Communication barrier! -10:54 Sep 06
Sammeh: I suppose there would be a xenolinguist tagging along if there were any expectations of encountering extraterrestrials -10:54 Sep 06
Sammeh: So with the combination of radio signals and evidence of habitability -10:55 Sep 06
Thomas McTavish: This is all working out quite well. -10:56 Sep 06
Thomas McTavish: Definitely log this. -10:56 Sep 06
Sammeh: Indeedy. :3 -10:57 Sep 06
Thomas McTavish: I have to go for now. Shall we continue this tomorrow? -10:58 Sep 06
Sammeh: Of course! -10:58 Sep 06
Sammeh: Just send me a PM -10:58 Sep 06
Thomas McTavish: Talk to you tomorrow, then! ^^ -10:59 Sep 06
Sammeh: If I'm not on cbox. :3 -10:59 Sep 06
Sammeh: Alrighty. :D -10:59 Sep 06
Thomas McTavish: Bye! -10:59 Sep 06
[(Logout) Thomas McTavish escapes to a secret lair!] -((10:59 Sep 06))
[(Logout) Sammeh melts away.] -((11:00 Sep 06))
[Chat Cleared by: System::Timeout (THERE IS NO ONE IN THIS BOX. KIDNAP SOMEONE AND MAKE IT LIIIIIVE.)] -11:00 Sep 06
[Sammeh spawns.] -10:09 Sep 06
Sammeh: Howdy! :D -10:09 Sep 06
Thomas McTavish: Hallo. -10:09 Sep 06
Sammeh: So, Ignius. :3 -10:10 Sep 06
Thomas McTavish: What about it? :P -10:11 Sep 06
Sammeh: "I was hoping to incorporate a build on my planet Ignius..." confused me a bit. What did you mean by a 'build on'? -10:12 Sep 06
Thomas McTavish: I don;t have that much about it actually thought out yet. Just a few vague details andgeneral facts. Not much to it, as of yet. My hope is the more I use it, the more detailed I can make it. -10:14 Sep 06
Thomas McTavish: *and general -10:14 Sep 06
[Sammeh headtilts.] -10:16 Sep 06
Sammeh: How do you want to use it, here? :3 -10:17 Sep 06
Thomas McTavish: Possibly as a location for a plot or subplot, and possibly as the home planet of one of my characters. -10:18 Sep 06
Sammeh: Aliens! :D -10:20 Sep 06
Sammeh: Have you read the skeleton? -10:20 Sep 06
Thomas McTavish: On the interest check you linked? Yes, I have. -10:22 Sep 06
Thomas McTavish: The one for Opus Novum, I mean. -10:23 Sep 06
Thomas McTavish: *check check czech checkity check* -10:24 Sep 06
Thomas McTavish: Yep. -10:24 Sep 06
Sammeh: Awesome. :3 -10:24 Sep 06
Sammeh: So you're wanting to bring up the scale a bit? -10:24 Sep 06
Thomas McTavish: Oh yeah. I want to flesh Ignius out. -10:25 Sep 06
Sammeh: Of course. c: -10:27 Sep 06
Sammeh: I'm thinking of how we could incorporate that in a way that feels seemless -10:28 Sep 06
Sammeh: I wrote the skeleton with an air of terrestrial scifi, reserving the fantasy elements for virtual reality settings, but this seems like something that could fit into the tangible world with a bit of work -10:29 Sep 06
Sammeh: Maybe expanding the scale to make aliens normal is a better idea, though —. -10:29 Sep 06
Sammeh: Or perhaps your character is uniquely alien in this manner? -10:30 Sep 06
Thomas McTavish: It could be possible that long with the other recent advances in technology, space travel has also improved, bringing a crew to a planet sitting a few light-years outside of earth's solar system. -10:30 Sep 06
Sammeh: So sleeper-pods era space travel? -10:31 Sep 06
Thomas McTavish: That could work. -10:31 Sep 06
Sammeh: Have you happened to have read The Unincorporated Man? -10:31 Sep 06
Thomas McTavish: From what I read, technology seems to be advancing rapidly on earth. -10:31 Sep 06
Thomas McTavish: No, I have not, actually. -10:31 Sep 06
Sammeh: Very much so -10:31 Sep 06
Sammeh: It's not particularly popular; I just thought in my head how it is fairly representative of my cup of tea for intrastellar scifi -10:32 Sep 06
Sammeh: Essentially humanity has turned the inner solar system into its playground -10:32 Sep 06
Sammeh: That would leave the trans-Neptunian range open to exploration without making it seem too far out -10:33 Sep 06
Sammeh: And hanging out just outside our little Oort Cloud is a strange world called Ignius -10:33 Sep 06
Thomas McTavish: Perfect. -10:34 Sep 06
Sammeh: :D -10:35 Sep 06
Sammeh: Shall I archive this chat for the main thread? -10:35 Sep 06
Sammeh: Or is there more? >:D -10:36 Sep 06
Thomas McTavish: Scientists positioned on the outer rim of the solar system spot a new planet to explore, send an exploratory vessel to the planet, and the Ignians are "discovered". -10:36 Sep 06
[Sammeh likes it. :3] -10:37 Sep 06
Sammeh: Actually -10:37 Sep 06
Sammeh: Desert — is it a hot, arid kind of des... it's called Ignius, of course it is -10:37 Sep 06
Sammeh: Hmm -10:37 Sep 06
Thomas McTavish: It's a volcanic desert world. Yes, it's hotter than hell. XD -10:38 Sep 06
Sammeh: Do you imagine it with a nearby sun? -10:38 Sep 06
Sammeh: I was thinking maybe it's gone unnoticed until astronomers got real close because it's mixed in with all the other outer rim chunks of rock -10:39 Sep 06
Thomas McTavish: Yes, I did. That works well. -10:40 Sep 06
Sammeh: Well, if it has a nearby sun, then it's a bonafide planet and isn't too close to the Oort Cloud; in which case, this'd be something far more expensive -10:41 Sep 06
Sammeh: Would it have anything SETI might pick up on? -10:41 Sep 06
Thomas McTavish: Such as? -10:43 Sep 06
Sammeh: Well, you said this is a tribal world; is that indicative of their technology level, as well? -10:45 Sep 06
Sammeh: I'm also considering that maybe the world's geological spasming may be equally as interesting for astronomers -10:45 Sep 06
Thomas McTavish: Concerning tribalism, there are a few exceptions. Some of the probes sent out decades ago landed on Ignius, and a few of the particularly intelligent and curious Ignians use the wreckages to build a radio that could possibly be used to contact signals in earth's solar system. I should think the geological spasms would indeed be interesting to astronomers as well. -10:47 Sep 06
Thomas McTavish: While they are a semi-nomadic, tribal race, they have a few advanced machines. -10:48 Sep 06
Sammeh: Perfect. :3 -10:48 Sep 06
Sammeh: So how does your character end up on Earth? -10:49 Sep 06
Thomas McTavish: I already have an Ignian character I could use, with a few alterations. When the exploratory teams landed, they came across a Gaaraclan, a clan made of outcasts from actual Ignian clans. My character, a particularly curious fellow about the Outsiders, decided to accompany them back to their outpost, along with a few others of his gaaraclan. -10:52 Sep 06
Sammeh: Communication barrier! -10:54 Sep 06
Sammeh: I suppose there would be a xenolinguist tagging along if there were any expectations of encountering extraterrestrials -10:54 Sep 06
Sammeh: So with the combination of radio signals and evidence of habitability -10:55 Sep 06
Thomas McTavish: This is all working out quite well. -10:56 Sep 06
Thomas McTavish: Definitely log this. -10:56 Sep 06
Sammeh: Indeedy. :3 -10:57 Sep 06
Thomas McTavish: I have to go for now. Shall we continue this tomorrow? -10:58 Sep 06
Sammeh: Of course! -10:58 Sep 06
Sammeh: Just send me a PM -10:58 Sep 06
Thomas McTavish: Talk to you tomorrow, then! ^^ -10:59 Sep 06
Sammeh: If I'm not on cbox. :3 -10:59 Sep 06
Sammeh: Alrighty. :D -10:59 Sep 06
Thomas McTavish: Bye! -10:59 Sep 06
[(Logout) Thomas McTavish escapes to a secret lair!] -((10:59 Sep 06))
[(Logout) Sammeh melts away.] -((11:00 Sep 06))
[Chat Cleared by: System::Timeout (THERE IS NO ONE IN THIS BOX. KIDNAP SOMEONE AND MAKE IT LIIIIIVE.)] -11:00 Sep 06
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