Saving Eternity SU & Info ~Revamp~ [players needed]

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Name: Anesidora "Nessy"/ "Anne"

Gender: -

Age: -

Class: -

Appearance:
SenanoYu600222675.jpg


Personality: It has no personality initially and emotions have to be magically placed on it for itr to function. Sebastian and his father are currently working on a spell that would give it an actual character. To Sebastian's surprise one day, it began to react to stimuli in an almost lifelike manner. After that, he acknowledged her as a living being and she became lively and cheerful but very innocent, echoing Panne in a distant way.

History: Created by Sebastian, she was originally a concept from his father's resurrection studies combined with his interest in combining magic with mechanisms. Her design was made to apear a lot like Panne. His father died binding his wife's soul to the automaton, but was unable to explain this, leading Sebastian to think his father died of a Wielder attack. Anesidora became Sebastian's assistant as he gradually spent less time interacting with other people. He is seeking to improve her as she needs a winding key to activate the spell that makes her "alive". A recent development of his is her additional wings.

Other: She's excellent in housework.
 
Yey so, I'm done with my characters!

  • Xandre "Xan/Thunder" Lovelace
  • Panne "Pandora" Lovelace
  • Stephine "Teffie" Lovelace
  • Sebastian Dodgson
  • Anesidora "Nessy"/"Anne"
 
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Chi, I don't understand. What do you mean by secret mage? The Mages are a secret order anyway, so the only ones who would know would be the other mages.

I think the information is being misinterpreted a lot. Enforcers, tinkerers, Shiners, Scrubs, everyone is classed from a very early age. they don't just suddenly decide 'oh I want to be an enforcer' they're given a class from the age of examinations, just like the Time Wielders.
 
sorry about that. Thought it's a caste system. it reminds me of that story, city of embers where at a certain age, everyone is given a job.
 
The classes act somewhat as a caste system, but just because one person's mother is a shiner, and their father is a tinkerer, it doesn't mean they can't be an enforcer. It relies solely on the abilities they themselves present.
 
Chi, I'm afraid I'll have to decline your application.. the character isn't quite what I'm looking for. Lorch, I like your last two.

I've made the rp, you can find it here
 
Thank you! And um, the font is a bit hard to read at that size, Nightstealer. @_@ or it's just me.
/talking about the IC

I'm really sorry for misunderstanding the classes. Try to elaborate about that, please? You left out the other details like how one becomes that and how they're assigned. And you left out the info about Nobles, Architects, etc.

Anyways, good starter!
 
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Name: Marquis Vincent

Gender: Male

Age: 23

Class: Scrub Mage

Appearance:
2e0sll2.jpg


Personality: He is always prepared to lay down his life in order to accomplish his goal of stopping them from protecting the clock. For the most part he is a shy man he keeps to himself most of the time, but he will speak up when need arises. He has an unbelievable fascination with maintaining order, he hates when thing get chaotic, and out of order. Using his skill he will fight to regain order in a hectic situation. He is often more open when he is around women, be it his lust for them or utter intrigue to be around an actual woman.

History: Dominique was born on a cold winter day to a powerful mage who embedded in his mind the desire to stop the wielders from saving time. At the age of three his body was embedded with the magical violet runes that granted him magical powers. At the early age of 5 he was beginning to see signs of being able to manipulate magicks. Shortly after learning he is able to control magicks his father passed away before he could teach him his fire magicks. Giving up on the hopes of learning the fire magicks he decided to go for element that surpasses it, water. He read in the history books of the legendary mages of the past that stood up to the pretentious wielders of the past that attempted to save time. Reading these stories in these books made him want to take up the robes, and become a mage. By the age of 15 he was finally at the age and skill set to become a powerful mage, and hopefully to succeed where the mages of the past had failed.

Other: Dominique specializes in water magic, his movements are as graceful as flowing water. He is heterosexual, always in the pursuit of persuading a lady to his side. He has no known family remaining to this date. His father passed away before his 6th birthday.
 
This cold has been beating me pretty badly, but I have two days off after I get out tomorrow night, so I should be able to get a post up, sorry about the delay
 
make sure you've rested, kay?


oh and I'll intro the other characters when the time is right.
 
Woah, We have so many mages and like barely and wielders. I hope we get more wielders.

Alrighty, So all the time keepers, that is everyone inside the clock aside from the elders, are tested at the age of three, to see what attributes they have that would make them certain ranks in the system that is the clock. Wielders are chosen to be raised by the guild in the ways of the clock's history and the truth behind it. They go through this learning process for nine years before they turn twelve and can be officially called Wielders. At fifteen they are sent back to their parents and respective families until the time comes for them to be recalled.

Nobles are the offspring of the elders. They are tested in the exams as well, but they can choose to follow other lines of profession. Also, those who didn't make a class such as scrub, tinkerer, shiner or enforcer are free to pursue these tasks as well.
As for architects, the architects are the tinkerers and shiners really. They all specialise in different areas, and each contributes to the design of the clock in one way or another. There is no specific class or idea for them. They take their plans to the elders, get them approved and start work.

The technology is strictly steampunk/Victorian era. If any of you have played fable three, you'll know the kind of style i'm talking about. this is the industrial era ladies and gents, let's keep it that way.

I don't want to enforce too many restrictions on this, because the story helps it evolve, so i'll be more guiding it.

If there are any more wielders can they please proceed to the Guild, and the mages, head to the meeting room. We have busness to discuss.

If you think of anyone who would fit this please invite them along. But make sure they want to be good guys, because as it stands, we don't have enough to balance the playing field.

Also, [MENTION=5853]Necroshade606[/MENTION] accepted, go ahead and make a first post.

[MENTION=4656]Requiem[/MENTION] please try to make an intro soon
 
I do apologise for my absence, my laptop screen broke and has been unusable, and writing my post has become somewhat difficult to do using my cellphone. Hopefully my laptop will be repaired quickly and returned to me, because this just takes far too long to write with.
 
understandable :) no rush, I just don't want this to die before it begins
 
Aww. I forgot I wanted a wielder. There's just not enough info I guess.
 
Haha XD i'm sorry, Im still developing the world, All your questions help me do this though.
 
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