Its alright, it also reminded me to mention a few things and I'm sorry if it sounds a little rough or demanding, but I do come from a pretty strict roleplaying environment.
Auto-hitting. As much as we want to just type in an attack and say it hits the bad guy and causes him to do something, it isn't a very 'good' thing to do. Autohitting makes it hard for whoever's controlling your enemy target to write up a post for him because by you specifying that your attack has hit the enemy /already/ as opposed to your attack just being launched. You're taking away the other poster's opportunity to write up a reaction. So if I may ask all-- those who typed up an auto-hit post or not alike-- to not make attacks on your part automatic hits please. It'll give me a chance to realistically update my character's reaction to your character's attacks and so on. Keeping it realistic in roleplays is what actually makes it fun, so don't give your characters some god-moddy autohit skills or just god-moddy skills in general. It'll keep things running smoothly and simple.
Thanks for reading and understanding~