T
TheNeverThere
Guest
Original poster
It's the end of summer break for the students of Oyama High School, located in Shinjuku Tokyo, and you and your friends have decided to end the break with a good old fashioned ghost story camp out. The location: the abandoned work site that would have been the Hotel Babel. Construction began back in the late 50s, but due numerous mysterious accidents, construction was never finished, at least according to the stories that have been going around your home town of Yumemura for the past 50 plus years. But when you get to the abandoned and overgrown pathway that leads to the construction site, you find the first of the night's many oddities. The path has been cleared and repaired, revealing a spacious concrete walkway, and the lanterns lining it that had previously been toppled by years of storms are now upright and lit with the orange glow of candles. In the distance you can see the top of the hotel over the trees. Just like the walkway, it seems to be in perfect condition, a light can be seen shining from a few windows. You all feel a strange resonance with the place, and despite your instincts telling you to turn around and go the other way, you proceed down the path. Be it curiosity, your urge to show off for your secret crush, or something else not entirely of this world, but you are drawn step by step towards the monolith...and your destiny.
Note: I'll only be taking 5 other people, so if we end up with more players than that, I'll pick the 5 I think work best (not necessarily the 5 I like the best).
Also, as most of you can probably guess, one arcana per person. The Emperor/Empress depends on your character's gender (it will match). SPOILER! The opposing gendered arcana will appear as an enemy somewhere in the RP.
Character sheet
Name:
Age:
Class: (2-A, 3-B, or special [discuss with me])
Part-time job: (List company and position. All jobs must be in Shibuya or Shinjuku. Unemployed is allowed)
Appearance: (Does not need to be in a school uniform)
Arcana:
Persona:
Elemental Affinity:
Elemental Vulnerability:
Fear: (It needs to be a good fear, not just "fear of spiders" or something like that. This will be the first (and possibly only) thing I look at if I need to pick and choose players)
Personality: (This will also play a part if things come down to pick and choose)
Arcana:
I. Magician:
III. Empress/IV. Emperor (depends on play gender):
V. Hierophant:
VIII. Justice:
IX. Hermit:
X. Fortune:
XII. Hanged Man: TheNeverThere
XIV. Temperance:
XVII. Star:
XVIII. Moon:
XIX. Sun:
Elements are Fire, Ice, Electricity, Wind, Light, Dark, and Physical.