T
Twoface_ecafowT
Guest
Original poster
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Of Sinners and Saints
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" November 18th -
I must make this brief, as even now I'm sure the Council is in the midst of their pre-meeting Rituals.
Normally I would not concern myself with their ridiculous traditions, but today they will be discussing Inda-nur. Inda-nur. I still haven't been able to bring myself to say those words, for I fear that once I do, today's events will become real. Of course they're real - what's left of my brewery can attest to that - but I mean real to me.
Ever since I was a young girl, Inda-nur has been special to me.
A floating city.
I remember the first time I saw it. I had been sent by Ma to fetch my father from the fields. I had no trouble finding him, as he always went to the same spot at sun-down. I found him on the crest of a hill just beyond our property, his teeth clenched tightly around the reed of some leaf as he stared pensively at the sky. I would often sit and watch him for several minutes before announcing my presence, savoring the way his wrinkled eyes disrobed the heavens. On this day, however, I came barreling over the hill, a hurricane of gangly limbs and eight-year old energy.
My father caught me in his arms with a chuckle and wrapped me against his broad chest. "What did you learn today?" he would always ask first, and I would flippantly repeat something my teachers had said that day. I held my breath, having already thought of an answer on my walk over, waiting for him to ask. He never did. Instead, he turned me around to face the sky.
And it was there.
Inda-nur.
I had never seen anything like it before. The city was perched on a mass of land shaped liked a rigid tooth, hanging precariously above the horizon as if ready to clamp down at any moment. The whitewashed city walls were partly obscured by clouds, but I could see faint flashes of twisting spires and bulky parapets as the clouds shifted in the wind. I tried to speak, but my mouth was dry. "How..." was all I could manage.
"No one knows, although those buffoons from the Council, your grandfather included, would tell you otherwise," My father offered in a whisper. "It's been around for as long as anyone can remember, and I'd wager a good bit before that too." He spoke of Inda-nur with all the wonder of a child. "Where did it come from? How did it get up there? Why can it only be seen during the Summer?... Is there anyone up there?" This last question hadn't yet occurred to me, and I gasped in a mixture of awe and fear. "We don't know the answer to any of these questions, because we've never managed to get up there. But you, Tessy, you'll do it. You'll discover all the wonders Inda-nur has to offer." The words were nothing more than hopeful encouragement from a father who saw the world in his daughter, but at the time I believed every word.
I had convinced myself that day that he was right, and I would be the first to go to Inda-nur.
And in the end he was right, although not in the way he had imagined. I never made it to Inda-nur, but that's because Inda-nur came to me.
Inda-nur has fallen, and nothing will ever be the same."
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The Setting:
The story takes place on Touraine, a planet extremely similar to Earth in both its climate, topography and animal life. Unlike Earth, the land is divided into much smaller land masses which are separated by raging oceans and a heavy, permanent fog. It is impossible to navigate by boat between the land masses, and as such the islands have never been in contact with one another. Each island has its own distinct history, culture, governmental structure and technology. While there are thousands of these islands spread across the planet, our story will focus primarily on Saintonge. Saintonge is a large island, covered in flat plains and fertile land perfectly suited for agriculture. The island has no native animal species apart from the birds that migrate to the western cliffs for mating each spring. Saintonge has a mild climate, with winter lasting only two months and the rest of the year dominated by rain cycles that start on the first of each month and last for exactly eleven days. As the weather is predictable and pefectly suited for farming, the people, culture and technology of Saintonge has developed specifically for this purpose.
The people of Saintonge have lived the last 300 years in complete peace and solitude. Food is abundant, there have been no wars or natural disasters, and the people are content with living a simple life. With no real purpose, the government has slowly decayed to little more than a puppet aristocracy led by increasingly bored and petty families in the capital city of Roubaix. The government also controls a small army that hasn't had a true purpose apart from patrolling the land for over 300 years. As such, the militia is considered worthless by the public and is openly ridiculed as unnecessary and incopetent. Roubaix is located on the northern cliffs of the island and surrounded by lush farmland. While Roubaix is the economic and political center of Saintonge, the majority of the population is spread across small towns and villages. Our story will begin in Saint-Malo, a small village on the south-western tip of the island. As one of the furthest villages from Roubaix, the village has had almost zero contact with the capital and is run almost exclusively by the village Council. Culturually and technologically Saint-Malo has changed very little over the last 100 years, although this will change drastically with the fall of Inda-nur.
The Story:
The story will follow the aftermath of the fall of Inda-nur and the impact this has on the people of Saintonge. While I don't want to give away too many details as I have a pretty elaborate plan in my head for the story, I will say that the citizens of Saint-Malo will be the first to arrive at the impact zone of Inda-nur. They will discover a single elderly woman in the wrecakge, completely lucid and miraculously unharmed. She calls herself 'The Beliver', although she has no memory of how she got this name or her time on Inda-nur before the fall. The discovery of this woman, and the arrival of three mysterious men claiming to be from another island, will set off a chain of events that have drastic impacts not just on Saintonge, but on the world. That's all I want to say for now, although if anyone has specific questions please feel free to message me or ask in the this thread.
The Belief:
I will fill this section in once we've hit a specific plot point in the story. As a tease, this section will describe a very spefic system of magic I've come up with for the story. Our characters, and the world of Touraine at large, does not yet have knowledge of this magic, and as such, neither do you.
Sign-Ups:
I'm not a fan of traditional sign-ups, as I feel like they pidgeon-hole our characters into a list of questions we answer before the story has even started. I believe that our characters should be explored and discovered during the course of the story. That being said, I'd like your sign-up to be an in-character account of your character's first time seeing (or hearing about, if your character has never seen it) Inda-nur. This can in first-person, similar to mine above, or in third-person (or even second-person if it makes sense!). I'd like all characters to be from Saintonge, although your character can be from any town or city. I was purposely vague in my description of the setting, as I'd like you guys to help me flesh out this world. I have some specific ideas regarding the setting that are important to the plot, however besides that I'd love you guys to take the intiative and grow the world with me. Saintonge would best be described as medieval-ish, both technologically and culturally. As I stated the people and culture are pretty simplistic, as they haven't really had a need to change in hundreds of years. Apart from those general guidelines, feel free to introduce new towns and villages as you will.
If you have any questions please feel free to message me or ask below!
IC thread is up! Here's the link: https://www.iwakuroleplay.com/threads/of-sinners-and-saints-ic-still-accepting.74334/
The story takes place on Touraine, a planet extremely similar to Earth in both its climate, topography and animal life. Unlike Earth, the land is divided into much smaller land masses which are separated by raging oceans and a heavy, permanent fog. It is impossible to navigate by boat between the land masses, and as such the islands have never been in contact with one another. Each island has its own distinct history, culture, governmental structure and technology. While there are thousands of these islands spread across the planet, our story will focus primarily on Saintonge. Saintonge is a large island, covered in flat plains and fertile land perfectly suited for agriculture. The island has no native animal species apart from the birds that migrate to the western cliffs for mating each spring. Saintonge has a mild climate, with winter lasting only two months and the rest of the year dominated by rain cycles that start on the first of each month and last for exactly eleven days. As the weather is predictable and pefectly suited for farming, the people, culture and technology of Saintonge has developed specifically for this purpose.
The people of Saintonge have lived the last 300 years in complete peace and solitude. Food is abundant, there have been no wars or natural disasters, and the people are content with living a simple life. With no real purpose, the government has slowly decayed to little more than a puppet aristocracy led by increasingly bored and petty families in the capital city of Roubaix. The government also controls a small army that hasn't had a true purpose apart from patrolling the land for over 300 years. As such, the militia is considered worthless by the public and is openly ridiculed as unnecessary and incopetent. Roubaix is located on the northern cliffs of the island and surrounded by lush farmland. While Roubaix is the economic and political center of Saintonge, the majority of the population is spread across small towns and villages. Our story will begin in Saint-Malo, a small village on the south-western tip of the island. As one of the furthest villages from Roubaix, the village has had almost zero contact with the capital and is run almost exclusively by the village Council. Culturually and technologically Saint-Malo has changed very little over the last 100 years, although this will change drastically with the fall of Inda-nur.
The Story:
The story will follow the aftermath of the fall of Inda-nur and the impact this has on the people of Saintonge. While I don't want to give away too many details as I have a pretty elaborate plan in my head for the story, I will say that the citizens of Saint-Malo will be the first to arrive at the impact zone of Inda-nur. They will discover a single elderly woman in the wrecakge, completely lucid and miraculously unharmed. She calls herself 'The Beliver', although she has no memory of how she got this name or her time on Inda-nur before the fall. The discovery of this woman, and the arrival of three mysterious men claiming to be from another island, will set off a chain of events that have drastic impacts not just on Saintonge, but on the world. That's all I want to say for now, although if anyone has specific questions please feel free to message me or ask in the this thread.
The Belief:
I will fill this section in once we've hit a specific plot point in the story. As a tease, this section will describe a very spefic system of magic I've come up with for the story. Our characters, and the world of Touraine at large, does not yet have knowledge of this magic, and as such, neither do you.
Sign-Ups:
I'm not a fan of traditional sign-ups, as I feel like they pidgeon-hole our characters into a list of questions we answer before the story has even started. I believe that our characters should be explored and discovered during the course of the story. That being said, I'd like your sign-up to be an in-character account of your character's first time seeing (or hearing about, if your character has never seen it) Inda-nur. This can in first-person, similar to mine above, or in third-person (or even second-person if it makes sense!). I'd like all characters to be from Saintonge, although your character can be from any town or city. I was purposely vague in my description of the setting, as I'd like you guys to help me flesh out this world. I have some specific ideas regarding the setting that are important to the plot, however besides that I'd love you guys to take the intiative and grow the world with me. Saintonge would best be described as medieval-ish, both technologically and culturally. As I stated the people and culture are pretty simplistic, as they haven't really had a need to change in hundreds of years. Apart from those general guidelines, feel free to introduce new towns and villages as you will.
If you have any questions please feel free to message me or ask below!
IC thread is up! Here's the link: https://www.iwakuroleplay.com/threads/of-sinners-and-saints-ic-still-accepting.74334/
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